# - A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z
Sound Effects
Category PC / Computer
Game
Section
Miscellaneous
Submitter LittleMissYumi
Size 29.55 MB
Format ZIP (application/zip)
Hits 2,089
Comments 0

Icon Filler
Zip Contents[377]
  • bgm/Mf_FishingZone.ogg
  • sound/Arc2_Missile.wav
  • sound/Arc_Dash.wav
  • sound/Arc_DashAttack.wav
  • sound/Arc_Land.wav
  • sound/Arc_Missile.wav
  • sound/Arc_Move.wav
  • sound/badak.wav
  • sound/baram.wav
  • sound/BirdCrash.wav
  • sound/Boss/Destroy01.wav
  • sound/Boss/Destroy02.wav
  • sound/Boss/Hit01.wav
  • sound/Boss/Hit02.sfk
  • sound/Boss/Hit02.wav
  • sound/Boss/Hit03.sfk
  • sound/Boss/Hit03.wav
  • sound/Boss/Hit04.sfk
  • sound/Boss/Hit04.wav
  • sound/Boss/Land01.wav
  • sound/Boss/Laser.wav
  • sound/Broke.WAV
  • sound/car.wav
  • sound/Click.wav
  • sound/CloseShop.wav
  • sound/CondorAttack.wav
  • sound/damage1.wav
  • sound/damage2.wav
  • sound/damage3.wav
  • sound/damage4.wav
  • sound/Draw.wav
  • sound/EAT.wav
  • sound/EggSuccess.wav
  • sound/Gamble/Gamble_CardMove.wav
  • sound/Gamble/Gamble_CheckCard.wav
  • sound/Gamble/Gamble_Lose.wav
  • sound/Gamble/Gamble_ReceiveMifa.wav
  • sound/Gamble/Gamble_Win.wav
  • sound/goal.wav
  • sound/GoGo.wav
  • sound/GradeDragon_Lv3_Fire.wav
  • sound/GradeDragon_Lv4_Fire.wav
  • sound/GradeDragon_Lv4_Shot.wav
  • sound/GradeTiger_3_Attack.wav
  • sound/GradeTiger_4_Attack.wav
  • sound/GradeTiger_4_Attack2.wav
  • sound/GradeTiger_4_DashAttack.wav
  • sound/GradeUnicon_Lv3_Horn_Attack.wav
  • sound/GradeUnicon_Lv4_Horn_Attack.wav
  • sound/GradeUnicon_Lv4_Lighting_Attack.wav
  • sound/guard.wav
  • sound/GuildFlagGet.WAV
  • sound/GuildWarEnd.WAV
  • sound/GuildWarStart.WAV
  • sound/heli.sfk
  • sound/heli.wav
  • sound/heli_boom.wav
  • sound/heli_shot.wav
  • sound/Horuragi.wav
  • sound/HoverBoardAttack.wav
  • sound/HoverBoardDamage.wav
  • sound/HoverBoardMove.sfk
  • sound/HoverBoardMove.wav
  • sound/HoverBoardWait.wav
  • sound/ItemDrop.sfk
  • sound/ItemDrop.wav
  • sound/ItemUse.wav
  • sound/jangcrash.sfk
  • sound/jangcrash.wav
  • sound/keyboard_click.wav
  • sound/keyboard_drop.wav
  • sound/KOONG.wav
  • sound/LvUP.wav
  • sound/MagicBoxOpen.wav
  • sound/ManittoAttack.wav
  • sound/Mark_Dash.wav
  • sound/Mark_JumpAttack.wav
  • sound/Mark_Land.wav
  • sound/Mark_MissileAttack.wav
  • sound/Mark_Move.wav
  • sound/Message.wav
  • sound/MipaBearAttack.wav
  • sound/Monster/0/attack0.wav
  • sound/Monster/0/damage.wav
  • sound/Monster/0/death.wav
  • sound/Monster/0/Wait0.wav
  • sound/Monster/0/Wait1.wav
  • sound/Monster/0/Wait2.wav
  • sound/Monster/1/attack0.wav
  • sound/Monster/1/attack1.wav
  • sound/Monster/1/damage.wav
  • sound/Monster/1/death.wav
  • sound/Monster/1/Wait0.wav
  • sound/Monster/1/Wait1.wav
  • sound/Monster/1/Wait2.wav
  • sound/Monster/2/attack0.wav
  • sound/Monster/2/attack2.wav
  • sound/Monster/2/damage.wav
  • sound/Monster/2/death.wav
  • sound/Monster/2/Wait0.wav
  • sound/Monster/2/Wait1.wav
  • sound/Monster/2/Wait2.wav
  • sound/Monster/3/attack0.wav
  • sound/Monster/3/damage.wav
  • sound/Monster/3/death.wav
  • sound/Monster/4/attack0.wav
  • sound/Monster/4/damage.wav
  • sound/Monster/4/death.wav
  • sound/Monster/4/wait0.wav
  • sound/Monster/4/wait1.wav
  • sound/Monster/4/wait2.wav
  • sound/Monster/5/attack0.wav
  • sound/Monster/5/attack1.wav
  • sound/Monster/5/attack2.wav
  • sound/Monster/5/damage.wav
  • sound/Monster/5/death.wav
  • sound/Monster/5/wait0.wav
  • sound/Monster/5/wait1.wav
  • sound/Monster/5/wait2.wav
  • sound/Monster/6/attack0.wav
  • sound/Monster/6/attack1.wav
  • sound/Monster/6/damage.wav
  • sound/Monster/6/death.wav
  • sound/Monster/6/wait0.wav
  • sound/Monster/6/wait1.wav
  • sound/Monster/6/wait2.wav
  • sound/Monster/7/attack0.wav
  • sound/Monster/7/damage.wav
  • sound/Monster/7/death.wav
  • sound/Monster/8/attack0.wav
  • sound/Monster/8/damage.wav
  • sound/Monster/8/death.wav
  • sound/Monster/8/wait0.wav
  • sound/Monster/8/wait1.wav
  • sound/Monster/8/wait2.wav
  • sound/Monster/9/attack1.wav
  • sound/Monster/9/damage.wav
  • sound/Monster/9/death.wav
  • sound/Monster/9/wait0.wav
  • sound/Monster/9/wait1.wav
  • sound/Monster/9/wait2.wav
  • sound/Monster/10/attack0.wav
  • sound/Monster/10/attack1.wav
  • sound/Monster/10/damage.wav
  • sound/Monster/10/death.wav
  • sound/Monster/11/attack0.wav
  • sound/Monster/11/attack1.wav
  • sound/Monster/11/damage.wav
  • sound/Monster/11/death.wav
  • sound/Monster/12/damage.wav
  • sound/Monster/12/death.wav
  • sound/Monster/13/attack0.wav
  • sound/Monster/13/attack1.wav
  • sound/Monster/13/attack2.wav
  • sound/Monster/13/attack3.wav
  • sound/Monster/13/damage.wav
  • sound/Monster/13/death.wav
  • sound/Monster/14/attack0.wav
  • sound/Monster/14/attack1.wav
  • sound/Monster/14/attack2.wav
  • sound/Monster/14/attack3.wav
  • sound/Monster/14/death.wav
  • sound/Monster/15/attack0.wav
  • sound/Monster/15/attack1.wav
  • sound/Monster/15/attack2.wav
  • sound/Monster/15/attack3.wav
  • sound/Monster/15/death.wav
  • sound/Monster/16/damage.wav
  • sound/Monster/16/death.wav
  • sound/Monster/17/attack0.wav
  • sound/Monster/17/attack1.wav
  • sound/Monster/17/attack2.wav
  • sound/Monster/17/attack3.wav
  • sound/Monster/17/death.wav
  • sound/Monster/18/death.wav
  • sound/Monster/19/damage.wav
  • sound/Monster/19/death.wav
  • sound/Monster/20/attack0.wav
  • sound/Monster/20/attack1.wav
  • sound/Monster/20/attack2.wav
  • sound/Monster/20/attack3.wav
  • sound/Monster/20/death.wav
  • sound/Monster/21/death.wav
  • sound/Monster/22/attack0.wav
  • sound/Monster/22/attack1.wav
  • sound/Monster/22/damage.wav
  • sound/Monster/22/death.wav
  • sound/Monster/22/wait0.wav
  • sound/Monster/22/wait1.wav
  • sound/Monster/23/attack0.wav
  • sound/Monster/23/attack1.wav
  • sound/Monster/23/attack2.wav
  • sound/Monster/23/damage.wav
  • sound/Monster/23/death.wav
  • sound/Monster/23/wait0.wav
  • sound/Monster/23/wait1.wav
  • sound/Monster/23/wait2.wav
  • sound/Monster/24/attack0.wav
  • sound/Monster/24/attack1.wav
  • sound/Monster/24/attack2.wav
  • sound/Monster/24/damage.wav
  • sound/Monster/24/death.wav
  • sound/Monster/24/wait0.wav
  • sound/Monster/24/wait1.wav
  • sound/Monster/24/wait2.wav
  • sound/Monster/25/attack0.wav
  • sound/Monster/25/attack1.wav
  • sound/Monster/25/attack2.wav
  • sound/Monster/25/damage.wav
  • sound/Monster/25/death.wav
  • sound/Monster/25/wait0.wav
  • sound/Monster/25/wait1.wav
  • sound/Monster/25/wait2.wav
  • sound/Monster/26/attack0.wav
  • sound/Monster/26/attack1.wav
  • sound/Monster/26/attack2.wav
  • sound/Monster/26/damage.wav
  • sound/Monster/26/death.wav
  • sound/Monster/26/wait0.wav
  • sound/Monster/26/wait1.wav
  • sound/Monster/26/wait2.wav
  • sound/Monster/27/attack0.wav
  • sound/Monster/27/attack1.wav
  • sound/Monster/27/attack2.wav
  • sound/Monster/27/attack3.wav
  • sound/Monster/27/death.wav
  • sound/Monster/28/attack0.wav
  • sound/Monster/28/attack1.wav
  • sound/Monster/28/attack2.wav
  • sound/Monster/28/attack3.wav
  • sound/Monster/28/attack4.wav
  • sound/Monster/28/death.wav
  • sound/Monster/29/attack0.wav
  • sound/Monster/29/attack1.wav
  • sound/Monster/29/attack2.wav
  • sound/Monster/29/death.wav
  • sound/Monster/30/attack0.wav
  • sound/Monster/30/attack1.wav
  • sound/Monster/30/attack2.wav
  • sound/Monster/30/attack3.wav
  • sound/Monster/30/attack4.wav
  • sound/Monster/30/death.wav
  • sound/Monster/31/damage.wav
  • sound/Monster/31/death.wav
  • sound/Monster/32/damage.wav
  • sound/Monster/32/death.wav
  • sound/Monster/33/damage.wav
  • sound/Monster/33/death.wav
  • sound/Monster/34/damage.wav
  • sound/Monster/34/death.wav
  • sound/Monster/35/damage.wav
  • sound/Monster/35/death.wav
  • sound/Monster/36/attack0.wav
  • sound/Monster/36/attack1.wav
  • sound/Monster/36/damage.wav
  • sound/Monster/36/death.wav
  • sound/Monster/36/jump.wav
  • sound/Monster/36/wait0.wav
  • sound/Monster/36/wait1.wav
  • sound/Monster/37/attack0.wav
  • sound/Monster/37/attack1.wav
  • sound/Monster/37/damage.wav
  • sound/Monster/37/death.wav
  • sound/Monster/37/jump.sfk
  • sound/Monster/37/jump.wav
  • sound/Monster/37/wait0.wav
  • sound/Monster/37/wait1.wav
  • sound/Monster/38/attack0.wav
  • sound/Monster/38/attack1.wav
  • sound/Monster/38/attack2.wav
  • sound/Monster/38/attack4.wav
  • sound/Monster/38/death.wav
  • sound/Monster/38/wait0.wav
  • sound/Monster/38/wait1.wav
  • sound/Monster/38/Wait2.wav
  • sound/Monster/39/attack0.wav
  • sound/Monster/39/attack1.wav
  • sound/Monster/39/attack2.wav
  • sound/Monster/39/damage.wav
  • sound/Monster/39/death.wav
  • sound/Monster/39/wait0.wav
  • sound/Monster/39/wait1.wav
  • sound/Monster/40/attack0.wav
  • sound/Monster/40/attack1.wav
  • sound/Monster/40/attack2.wav
  • sound/Monster/40/wait0.wav
  • sound/Monster/40/wait1.wav
  • sound/Monster/40/Wait2.wav
  • sound/Monster/41/attack0.wav
  • sound/Monster/41/attack1.wav
  • sound/Monster/41/attack2.wav
  • sound/Monster/41/damage.wav
  • sound/Monster/41/death.wav
  • sound/Monster/41/wait0.wav
  • sound/Monster/41/wait1.wav
  • sound/Monster/41/wait2.wav
  • sound/Monster/42/attack0.wav
  • sound/Monster/42/attack1.wav
  • sound/Monster/42/attack2.wav
  • sound/Monster/42/damage.wav
  • sound/Monster/42/death.wav
  • sound/Monster/42/wait0.wav
  • sound/Monster/43/attack1.wav
  • sound/Monster/44/attack0.wav
  • sound/Monster/45/attack0.wav
  • sound/Monster/46/attack0.wav
  • sound/Monster/47/attack0.wav
  • sound/Monster/47/attack1.wav
  • sound/Monster/47/attack2.wav
  • sound/Monster/47/damage.wav
  • sound/Monster/47/death.wav
  • sound/Monster/BossCry.wav
  • sound/O.WAV
  • sound/OpenShop.wav
  • sound/Pet13_Missile.wav
  • sound/Pet15_Missile.wav
  • sound/Phoenix_Attack.wav
  • sound/pilsal.wav
  • sound/QuestAdmin.WAV
  • sound/QuestCancel.WAV
  • sound/QuestEnd.WAV
  • sound/QuizFirstStart.wav
  • sound/QuizMunjeView.wav
  • sound/QuizStart.wav
  • sound/QuizTime.sfk
  • sound/QuizTime.wav
  • sound/QuizWelcome.wav
  • sound/ResultEffect.wav
  • sound/Score.wav
  • sound/Select.wav
  • sound/SkyZone_Diffusion_Missile.wav
  • sound/SkyZone_HackBomb.wav
  • sound/SkyZone_MineUse.wav
  • sound/SkyZone_ShieldUse.wav
  • sound/SkyZone_ThrowBomb.wav
  • sound/SkyZone_UseItem.wav
  • sound/SkyZone_WaterBallUse.wav
  • sound/Tag.sfk
  • sound/Tag.wav
  • sound/Turex_Bomb.wav
  • sound/Turex_Missile.wav
  • sound/Type1/manpunch1.wav
  • sound/Type1/manpunch2.wav
  • sound/Type1/man_dashattack.wav
  • sound/Type1/man_uk01.wav
  • sound/Type1/man_uk02.wav
  • sound/Type1/man_uk03.wav
  • sound/Type2/manpunch1.wav
  • sound/Type2/manpunch2.wav
  • sound/Type2/man_dashattack.wav
  • sound/Type2/man_uk01.wav
  • sound/Type2/man_uk02.wav
  • sound/Type2/man_uk03.wav
  • sound/Type3/manpunch1.wav
  • sound/Type3/manpunch2.wav
  • sound/Type3/man_dashattack.wav
  • sound/Type3/man_uk01.wav
  • sound/Type3/man_uk02.wav
  • sound/Type3/man_uk03.wav
  • sound/ufo.wav
  • sound/Woman/womanpunch1.wav
  • sound/Woman/womanpunch2.wav
  • sound/Woman/woman_dashattack.wav
  • sound/Woman/woman_uk01.wav
  • sound/Woman/woman_uk02.wav
  • sound/Woman/woman_uk03.wav
  • sound/WordCrash.wav
  • sound/World/01/Back01.wav
  • sound/World/01/Back02.wav
  • sound/World/01/Back03.wav
  • sound/World/01/Back04.wav
  • sound/World/01/Raining.wav
  • sound/WorldMapClick.sfk
  • sound/WorldMapClick.WAV
  • sound/WorldMapOver.WAV
  • sound/X.WAV
  • sound/Zombie_Revive.wav
Previous Previous Sound | Next Sound Next

You must be logged in with an active forum account to post comments.
This page does not work well in portrait mode on mobile. Please rotate your device.
Revise
Report
Switch to Dark Theme
Switch to Text Mode
Click to show NSFW Content
Click to toggle list of pending sounds
Click for a random sound!