Follow Us!
twitter
Facebook
Discord
RSS
# - A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z
Gengar
Game
Section
Playable Pokémon
Filesize 28.75 MB
Submitter Vanilluxe92
Format ZIP
Hits 310
Comments 0

Icon Filler
Zip Contents[129]
  • Gengar/CHARA_P094_V000_SE#1 (SE_P094_V000_NORMAL_GHOST_START).wav
  • Gengar/CHARA_P094_V000_SE#2 (SE_P094_V000_NORMAL_GHOST_STORM).wav
  • Gengar/CHARA_P094_V000_SE#3 (SE_P094_V000_NORMAL_SHADOW).wav
  • Gengar/CHARA_P094_V000_SE#4 (SE_P094_V000_SPECIAL_ODOROKASU).wav
  • Gengar/CHARA_P094_V000_SE#5 (SE_P094_V000_SPECIAL_SAIMINJUTSU).wav
  • Gengar/CHARA_P094_V000_SE#6 (SE_P094_V000_SPECIAL_SHADOW_BALL_CHARGE).wav
  • Gengar/CHARA_P094_V000_SE#7 (SE_P094_V000_SPECIAL_SHADOW_BALL_HIT).wav
  • Gengar/CHARA_P094_V000_SE#8 (SE_P094_V000_SPECIAL_SHADOW_BALL_LOOP).wav
  • Gengar/CHARA_P094_V000_SE#9 (SE_P094_V000_SPECIAL_SHADOW_BALL_SHOT).wav
  • Gengar/CHARA_P094_V000_SE#10 (SE_P094_V000_SPECIAL_SHADOW_NOROI).wav
  • Gengar/CHARA_P094_V000_SE#11 (SE_P094_V000_SPECIAL_SHADOW_PUNCH_LOOP).wav
  • Gengar/CHARA_P094_V000_SE#12 (SE_P094_V000_SPECIAL_TSUKAMI_DP).wav
  • Gengar/CHARA_P094_V000_SE#13 (SE_P094_V000_SPECIAL_TSUKAMI_FP).wav
  • Gengar/CHARA_P094_V000_SE#14 (SE_P094_V000_SPECIAL_BLOCK).wav
  • Gengar/CHARA_P094_V000_SE#15 (SE_P094_V000_SPECIAL_HEDORO_BAKUDAN_PUT).wav
  • Gengar/CHARA_P094_V000_SE#16 (SE_P094_V000_SPECIAL_HEDORO_BAKUDAN_SHOT).wav
  • Gengar/CHARA_P094_V000_SE#17 (SE_P094_V000_SPECIAL_SHADOW_BALL_CHARGE_LOOP).wav
  • Gengar/CHARA_P094_V000_SE#18 (SE_BTL_CMN_POISON_SUB).wav
  • Gengar/CHARA_P094_V000_SE#19 (SE_BTL_CMN_POISON_SUB_LOOP).wav
  • Gengar/CHARA_P094_V000_SE#20 (SE_BTL_CMN_POISON_HIT).wav
  • Gengar/CHARA_P094_V000_SE#21 (SE_BTL_CMN_GOHST_SUB).wav
  • Gengar/CHARA_P094_V000_SE#22 (SE_BTL_CMN_GOHST_SUB_LOOP).wav
  • Gengar/CHARA_P094_V000_SE#23 (SE_BTL_CMN_ZANGEKI_S).wav
  • Gengar/CHARA_P094_V000_SE#24 (SE_P094_V100_SPECIAL_LASER).wav
  • Gengar/CHARA_P094_V000_SE#25 (SE_P094_V100_SPECIAL_TURN_ATTACK).wav
  • Gengar/CHARA_P094_V000_SE#26 (SE_BTL_CMN_ZANGEKI_L).wav
  • Gengar/CHARA_P094_V000_SE#27 (SE_BTL_CMN_FIRE_SUB).wav
  • Gengar/CHARA_P094_V000_SE#28 (SE_BTL_CMN_FIRE_SUB_LOOP).wav
  • Gengar/CHARA_P094_V000_SE#29 (SE_BTL_CMN_FIRE_S).wav
  • Gengar/CHARA_P094_V000_SE#30 (SE_BTL_CMN_FIRE_M).wav
  • Gengar/CHARA_P094_V000_SE#31 (SE_BTL_CMN_FIRE_L).wav
  • Gengar/CHARA_P094_V000_SE#32 (SE_BTL_CMN_FIRE_S_LOOP).wav
  • Gengar/CHARA_P094_V000_SE#33 (SE_BTL_CMN_FIRE_M_LOOP).wav
  • Gengar/CHARA_P094_V000_SE#34 (SE_BTL_CMN_FIRE_L_LOOP).wav
  • Gengar/CHARA_P094_V000_SE#35 (SE_BTL_CMN_FIRE_DAMAGE).wav
  • Gengar/CHARA_P094_V000_SE#36 (SE_P094_V100_EXATTACK_MOUTH_CLOSE).wav
  • Gengar/CHARA_P094_V000_SE#37 (SE_P094_V100_EXATTACK_READY_BALL).wav
  • Gengar/CHARA_P094_V000_SE#38 (SE_P094_V100_EXATTACK_READY_BALL_ATTACK).wav
  • Gengar/CHARA_P094_V000_SE#39 (SE_P094_V100_EXATTACK_SUIKOMU).wav
  • Gengar/CHARA_P094_V000_SE#40 (SE_P094_V100_EXATTACK).wav
  • Gengar/CHARA_P094_V000_SE#41 (SE_P094_V100_EXATTACK_AMB_LOOP).wav
  • Gengar/CHARA_P094_V000_SE#42 (SE_P094_V100_EXATTACK_CIRCUL).wav
  • Gengar/CHARA_P094_V000_SE#43 (SE_P094_V100_EXATTACK_EXPLOSION).wav
  • Gengar/CHARA_P094_V000_VC#1 (VC_P094_V000_ATTACK_CHR_05).wav
  • Gengar/CHARA_P094_V000_VC#2 (VC_P094_V000_ATTACK_L_01).wav
  • Gengar/CHARA_P094_V000_VC#3 (VC_P094_V000_ATTACK_L_02).wav
  • Gengar/CHARA_P094_V000_VC#4 (VC_P094_V000_ATTACK_L_03).wav
  • Gengar/CHARA_P094_V000_VC#5 (VC_P094_V000_ATTACK_L_04).wav
  • Gengar/CHARA_P094_V000_VC#6 (VC_P094_V000_ATTACK_M_01).wav
  • Gengar/CHARA_P094_V000_VC#7 (VC_P094_V000_ATTACK_M_02).wav
  • Gengar/CHARA_P094_V000_VC#8 (VC_P094_V000_ATTACK_M_03).wav
  • Gengar/CHARA_P094_V000_VC#9 (VC_P094_V000_ATTACK_M_04).wav
  • Gengar/CHARA_P094_V000_VC#10 (VC_P094_V000_ATTACK_M_05).wav
  • Gengar/CHARA_P094_V000_VC#11 (VC_P094_V000_ATTACK_M_06).wav
  • Gengar/CHARA_P094_V000_VC#12 (VC_P094_V000_ATTACK_MAX_01).wav
  • Gengar/CHARA_P094_V000_VC#13 (VC_P094_V000_ATTACK_MAX_02).wav
  • Gengar/CHARA_P094_V000_VC#14 (VC_P094_V000_ATTACK_S_01).wav
  • Gengar/CHARA_P094_V000_VC#15 (VC_P094_V000_ATTACK_S_02).wav
  • Gengar/CHARA_P094_V000_VC#16 (VC_P094_V000_ATTACK_S_03).wav
  • Gengar/CHARA_P094_V000_VC#17 (VC_P094_V000_ATTACK_S_04).wav
  • Gengar/CHARA_P094_V000_VC#18 (VC_P094_V000_ATTACK_S_05).wav
  • Gengar/CHARA_P094_V000_VC#19 (VC_P094_V000_ATTACK_S_06).wav
  • Gengar/CHARA_P094_V000_VC#20 (VC_P094_V000_ATTACK_S_07).wav
  • Gengar/CHARA_P094_V000_VC#21 (VC_P094_V000_ATTACK_S_08).wav
  • Gengar/CHARA_P094_V000_VC#22 (VC_P094_V000_ATTACK_SET_AFTER_01).wav
  • Gengar/CHARA_P094_V000_VC#23 (VC_P094_V000_ATTACK_SET_AFTER_02).wav
  • Gengar/CHARA_P094_V000_VC#24 (VC_P094_V000_ATTACK_SET_BEFORE_01).wav
  • Gengar/CHARA_P094_V000_VC#25 (VC_P094_V000_ATTACK_SET_BEFORE_02).wav
  • Gengar/CHARA_P094_V000_VC#26 (VC_P094_V000_BAD).wav
  • Gengar/CHARA_P094_V000_VC#27 (VC_P094_V000_BURST_ATTACK).wav
  • Gengar/CHARA_P094_V000_VC#28 (VC_P094_V000_BURST_ATTACK_START).wav
  • Gengar/CHARA_P094_V000_VC#29 (VC_P094_V000_BURST_KYOUMEI_START).wav
  • Gengar/CHARA_P094_V000_VC#30 (VC_P094_V000_CMN_ANGRY_01).wav
  • Gengar/CHARA_P094_V000_VC#31 (VC_P094_V000_CMN_ANGRY_02).wav
  • Gengar/CHARA_P094_V000_VC#32 (VC_P094_V000_CMN_HAPPY_01).wav
  • Gengar/CHARA_P094_V000_VC#33 (VC_P094_V000_CMN_HAPPY_02).wav
  • Gengar/CHARA_P094_V000_VC#34 (VC_P094_V000_CMN_HAPPY_03).wav
  • Gengar/CHARA_P094_V000_VC#35 (VC_P094_V000_CMN_HAPPY_04).wav
  • Gengar/CHARA_P094_V000_VC#36 (VC_P094_V000_CMN_SAD_01).wav
  • Gengar/CHARA_P094_V000_VC#37 (VC_P094_V000_CMN_SAD_02).wav
  • Gengar/CHARA_P094_V000_VC#38 (VC_P094_V000_CMN_SAD_03).wav
  • Gengar/CHARA_P094_V000_VC#39 (VC_P094_V000_CURSOR).wav
  • Gengar/CHARA_P094_V000_VC#40 (VC_P094_V000_DAMAGE_L_01).wav
  • Gengar/CHARA_P094_V000_VC#41 (VC_P094_V000_DAMAGE_L_02).wav
  • Gengar/CHARA_P094_V000_VC#42 (VC_P094_V000_DAMAGE_L_03).wav
  • Gengar/CHARA_P094_V000_VC#43 (VC_P094_V000_DAMAGE_L_04).wav
  • Gengar/CHARA_P094_V000_VC#44 (VC_P094_V000_DAMAGE_S_01).wav
  • Gengar/CHARA_P094_V000_VC#45 (VC_P094_V000_DAMAGE_S_02).wav
  • Gengar/CHARA_P094_V000_VC#46 (VC_P094_V000_DAMAGE_S_03).wav
  • Gengar/CHARA_P094_V000_VC#47 (VC_P094_V000_DAMAGE_S_04).wav
  • Gengar/CHARA_P094_V000_VC#48 (VC_P094_V000_DAMAGE_S_05).wav
  • Gengar/CHARA_P094_V000_VC#49 (VC_P094_V000_DECIDE).wav
  • Gengar/CHARA_P094_V000_VC#50 (VC_P094_V000_GOOD).wav
  • Gengar/CHARA_P094_V000_VC#51 (VC_P094_V000_GUARD_CRUSH_01).wav
  • Gengar/CHARA_P094_V000_VC#52 (VC_P094_V000_GUARD_CRUSH_02).wav
  • Gengar/CHARA_P094_V000_VC#53 (VC_P094_V000_GUARD_MAX).wav
  • Gengar/CHARA_P094_V000_VC#54 (VC_P094_V000_KIAI_01).wav
  • Gengar/CHARA_P094_V000_VC#55 (VC_P094_V000_KIAI_02).wav
  • Gengar/CHARA_P094_V000_VC#56 (VC_P094_V000_KIAI_03).wav
  • Gengar/CHARA_P094_V000_VC#57 (VC_P094_V000_LAUGH).wav
  • Gengar/CHARA_P094_V000_VC#58 (VC_P094_V000_LOSE).wav
  • Gengar/CHARA_P094_V000_VC#59 (VC_P094_V000_LOSE_HP_ZERO).wav
  • Gengar/CHARA_P094_V000_VC#60 (VC_P094_V000_LOSE_ROUND).wav
  • Gengar/CHARA_P094_V000_VC#61 (VC_P094_V000_LOSE_TIME_UP).wav
  • Gengar/CHARA_P094_V000_VC#62 (VC_P094_V000_NG).wav
  • Gengar/CHARA_P094_V000_VC#63 (VC_P094_V000_SURPRISE).wav
  • Gengar/CHARA_P094_V000_VC#64 (VC_P094_V000_WIN_01).wav
  • Gengar/CHARA_P094_V000_VC#65 (VC_P094_V000_WIN_BURST_01).wav
  • Gengar/CHARA_P094_V000_VC#66 (VC_P094_V000_WIN_LOOP).wav
  • Gengar/CHARA_P094_V000_VC#67 (VC_P094_V000_WIN_ROUND).wav
  • Gengar/CHARA_P094_V000_VC#68 (VC_P094_V100_ATTACK_L_01).wav
  • Gengar/CHARA_P094_V000_VC#69 (VC_P094_V100_ATTACK_L_02).wav
  • Gengar/CHARA_P094_V000_VC#70 (VC_P094_V100_ATTACK_M_01).wav
  • Gengar/CHARA_P094_V000_VC#71 (VC_P094_V100_ATTACK_M_02).wav
  • Gengar/CHARA_P094_V000_VC#72 (VC_P094_V100_ATTACK_M_03).wav
  • Gengar/CHARA_P094_V000_VC#73 (VC_P094_V100_ATTACK_S_01).wav
  • Gengar/CHARA_P094_V000_VC#74 (VC_P094_V100_ATTACK_S_02).wav
  • Gengar/CHARA_P094_V000_VC#75 (VC_P094_V100_ATTACK_S_03).wav
  • Gengar/CHARA_P094_V000_VC#76 (VC_P094_V100_ATTACK_S_04).wav
  • Gengar/CHARA_P094_V000_VC#77 (VC_P094_V000_APPEAR_01).wav
  • Gengar/CHARA_P094_V000_VC#78 (VC_P094_V000_ATTACK_CHR_01).wav
  • Gengar/CHARA_P094_V000_VC#79 (VC_P094_V000_ATTACK_CHR_02).wav
  • Gengar/CHARA_P094_V000_VC#80 (VC_P094_V000_ATTACK_CHR_03).wav
  • Gengar/CHARA_P094_V000_VC#81 (VC_P094_V000_ATTACK_CHR_04).wav
  • Gengar/CHARA_P094_V000_VC#82 (VC_P094_V000_ATTACK_M_NOTONE_01).wav
  • Gengar/CHARA_P094_V000_VC#83 (VC_P094_V000_ATTACK_S_NOTONE_01).wav
  • Gengar/CHARA_P094_V000_VC#84 (VC_P094_V000_DAMAGE_S_NOTONE_01).wav
  • Gengar/CHARA_P094_V000_VC#85 (VC_P094_V000_WIN_02).wav
  • Gengar/CHARA_P094_V000_VC#86 (VC_P094_V000_BURST_ATTACK_MA).wav
Previous Previous Sound | Next Sound Next

You must be logged in with an active forum account to post comments.
Revise
Report
Switch to Text Mode
Click to show NSFW Content
Click to toggle list of pending sounds