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Battle Sounds
Game
Section
Sound Effects
Filesize 52.14 MB
Submitter Vanilluxe92
Format ZIP
Hits 182
Comments 0

Icon Filler
Zip Contents[244]
  • Battle Sounds/COMMON_BATTLE_CHR_SE#1 (SE_BTL_CMN_WATER_BUBBLE_SPLASH).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#2 (SE_BTL_CMN_CLAW).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#3 (SE_BTL_CMN_OUEN).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#4 (SE_BTL_CMN_EXPLOSION_S).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#5 (SE_BTL_CMN_EXPLOSION_L).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#6 (SE_BTL_CMN_ZANGEKI_DAMAGE).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#7 (SE_BTL_CMN_ZANGEKI_L).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#8 (SE_BTL_CMN_ZANGEKI_S).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#9 (SE_BTL_CMN_FIRE_SUB).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#10 (SE_BTL_CMN_FIRE_S).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#11 (SE_BTL_CMN_FIRE_M).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#12 (SE_BTL_CMN_FIRE_L).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#13 (SE_BTL_CMN_FIRE_S_LOOP).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#14 (SE_BTL_CMN_FIRE_M_LOOP).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#15 (SE_BTL_CMN_FIRE_L_LOOP).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#16 (SE_BTL_CMN_FIRE_DAMAGE).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#17 (SE_BTL_CMN_WATER_S).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#18 (SE_BTL_CMN_WATER_L).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#19 (SE_BTL_CMN_WATER_WAVE).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#20 (SE_BTL_CMN_WATER_SPLASH_LOOP).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#21 (SE_BTL_CMN_ELECTRIC_SUB).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#22 (SE_BTL_CMN_ELECTRIC_SUB_LOOP).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#23 (SE_BTL_CMN_ELECTRIC_S).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#24 (SE_BTL_CMN_ELECTRIC_DAMAGE).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#25 (SE_BTL_CMN_ICE_SUB).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#26 (SE_BTL_CMN_ICE_HIT).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#27 (SE_BTL_CMN_ICE_DAMAGE).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#28 (SE_BTL_CMN_POISON_SUB).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#29 (SE_BTL_CMN_POISON_SUB_LOOP).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#30 (SE_BTL_CMN_POISON_HIT).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#31 (SE_BTL_CMN_HIKOU_SUB).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#32 (SE_BTL_CMN_ESPER_SUB).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#33 (SE_BTL_CMN_ESPER_SUB_LOOP).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#34 (SE_BTL_CMN_GOHST_SUB).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#35 (SE_BTL_CMN_GOHST_SUB_LOOP).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#36 (SE_BTL_CMN_DRAGON_SUB).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#37 (SE_BTL_CMN_AKU_SUB).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#38 (SE_BTL_CMN_HAGANE_SUB).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#39 (SE_BTL_CMN_GRASS_SUB).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#40 (SE_BTL_CMN_WATER_SUB).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#41 (SE_BTL_CMN_HP_GET).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#42 (SE_BTL_CMN_INSECT_SUB_LOOP).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#43 (SE_BTL_CMN_AKU_SUB_LOOP).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#44 (SE_BTL_CMN_DRAGON_SUB_LOOP).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#45 (SE_BTL_CMN_FAIRY_SUB_LOOP).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#46 (SE_BTL_CMN_FIGHT_SUB_LOOP).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#47 (SE_BTL_CMN_FIRE_SUB_LOOP).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#48 (SE_BTL_CMN_GROUND_SUB_LOOP).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#49 (SE_BTL_CMN_ICE_CRASH).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#50 (SE_BTL_CMN_ICE_SUB_LOOP).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#51 (SE_BTL_CMN_ROCK_SUB_LOOP).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#52 (SE_BTL_CMN_GRASS_SUB_LOOP).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#53 (SE_BTL_CMN_HAGANE_SUB_LOOP).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#54 (SE_BTL_CMN_HIKOU_SUB_LOOP).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#55 (SE_BTL_CMN_WATER_SUB_LOOP).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#56 (SE_BTL_CMN_GRASS_LOOP).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#57 (SE_BTL_CMN_STAR_L).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#58 (SE_BTL_CMN_STAR_S).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#59 (SE_BTL_CMN_ICE_CRASH_VOL).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#60 (SE_BTL_CMN_ICE_FROZEN_LOOP).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#61 (SE_BTL_CMN_ELECTRIC_SUB_LOOP_S).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#62 (SE_BTL_CMN_EXPLOSION_XL).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#63 (SE_BTL_CMN_FISH).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#64 (SE_BTL_CMN_BURST_EXATTACK_MEWTWO).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#65 (SE_BTL_CMN_ESPER_SUB_02).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#66 (SE_BTL_CMN_ESPER_SUB_LOOP_02).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#67 (SE_BTL_CMN_GROUND_SUB).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#68 (SE_BTL_CMN_BEAM_L).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#69 (SE_BTL_CMN_BEAM_S).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#70 (SE_BTL_CMN_METAL_CRASH).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#71 (SE_BTL_CMN_YUBI).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#72 (SE_BTL_CMN_JUST).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#73 (SE_BTL_CMN_SUPPORT_DOWN).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#74 (SE_BTL_CMN_WATER_BUBBLE_BALLOON).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#75 (SE_BTL_CMN_WATER_BUBBLE).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#76 (SE_BTL_CMN_WATER_BUBBLE_JUMP).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#77 (SE_BTL_CMN_FIRE_JUMP).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#78 (SE_BTL_CMN_FIRE_START).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#79 (SE_BTL_CMN_FIRE_RUSH).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#80 (SE_BTL_CMN_FIRE_EXPLOSION).wav
  • Battle Sounds/COMMON_BATTLE_CHR_SE#81 (SE_BTL_CMN_FIRE_CHARGE).wav
  • Battle Sounds/COMMON_BATTLE_SE#1 (SE_BTL_CMN_STEP_LARGE_DOWN_L).wav
  • Battle Sounds/COMMON_BATTLE_SE#2 (SE_BTL_CMN_STEP_LARGE_DOWN_M).wav
  • Battle Sounds/COMMON_BATTLE_SE#3 (SE_BTL_CMN_STEP_LARGE_DOWN_S).wav
  • Battle Sounds/COMMON_BATTLE_SE#4 (SE_BTL_CMN_STEP_LARGE_RUN_01).wav
  • Battle Sounds/COMMON_BATTLE_SE#5 (SE_BTL_CMN_STEP_LARGE_RUN_02).wav
  • Battle Sounds/COMMON_BATTLE_SE#6 (SE_BTL_CMN_STEP_LARGE_RUN_03).wav
  • Battle Sounds/COMMON_BATTLE_SE#7 (SE_BTL_CMN_STEP_LARGE_WALK_01).wav
  • Battle Sounds/COMMON_BATTLE_SE#8 (SE_BTL_CMN_STEP_LARGE_WALK_02).wav
  • Battle Sounds/COMMON_BATTLE_SE#9 (SE_BTL_CMN_STEP_LARGE_WALK_03).wav
  • Battle Sounds/COMMON_BATTLE_SE#10 (SE_BTL_CMN_STEP_LARGE_SLIDE).wav
  • Battle Sounds/COMMON_BATTLE_SE#11 (SE_BTL_CMN_STEP_MEDIUM_DOWN_L).wav
  • Battle Sounds/COMMON_BATTLE_SE#12 (SE_BTL_CMN_STEP_MEDIUM_DOWN_M).wav
  • Battle Sounds/COMMON_BATTLE_SE#13 (SE_BTL_CMN_STEP_MEDIUM_DOWN_S).wav
  • Battle Sounds/COMMON_BATTLE_SE#14 (SE_BTL_CMN_STEP_MEDIUM_RUN_01).wav
  • Battle Sounds/COMMON_BATTLE_SE#15 (SE_BTL_CMN_STEP_MEDIUM_RUN_02).wav
  • Battle Sounds/COMMON_BATTLE_SE#16 (SE_BTL_CMN_STEP_MEDIUM_RUN_03).wav
  • Battle Sounds/COMMON_BATTLE_SE#17 (SE_BTL_CMN_STEP_MEDIUM_WALK_01).wav
  • Battle Sounds/COMMON_BATTLE_SE#18 (SE_BTL_CMN_STEP_MEDIUM_WALK_02).wav
  • Battle Sounds/COMMON_BATTLE_SE#19 (SE_BTL_CMN_STEP_MEDIUM_WALK_03).wav
  • Battle Sounds/COMMON_BATTLE_SE#20 (SE_BTL_CMN_STEP_MEDIUM_SLIDE).wav
  • Battle Sounds/COMMON_BATTLE_SE#21 (SE_BTL_CMN_STEP_SMALL_DOWN_L).wav
  • Battle Sounds/COMMON_BATTLE_SE#22 (SE_BTL_CMN_STEP_SMALL_DOWN_M).wav
  • Battle Sounds/COMMON_BATTLE_SE#23 (SE_BTL_CMN_STEP_SMALL_DOWN_S).wav
  • Battle Sounds/COMMON_BATTLE_SE#24 (SE_BTL_CMN_STEP_SMALL_RUN_01).wav
  • Battle Sounds/COMMON_BATTLE_SE#25 (SE_BTL_CMN_STEP_SMALL_RUN_02).wav
  • Battle Sounds/COMMON_BATTLE_SE#26 (SE_BTL_CMN_STEP_SMALL_RUN_03).wav
  • Battle Sounds/COMMON_BATTLE_SE#27 (SE_BTL_CMN_STEP_SMALL_WALK_01).wav
  • Battle Sounds/COMMON_BATTLE_SE#28 (SE_BTL_CMN_STEP_SMALL_WALK_02).wav
  • Battle Sounds/COMMON_BATTLE_SE#29 (SE_BTL_CMN_STEP_SMALL_WALK_03).wav
  • Battle Sounds/COMMON_BATTLE_SE#30 (SE_BTL_CMN_STEP_SMALL_SLIDE).wav
  • Battle Sounds/COMMON_BATTLE_SE#31 (SE_BTL_CMN_STEP_SUB_GRASS_01).wav
  • Battle Sounds/COMMON_BATTLE_SE#32 (SE_BTL_CMN_STEP_SUB_GRASS_02).wav
  • Battle Sounds/COMMON_BATTLE_SE#33 (SE_BTL_CMN_STEP_SUB_GRASS_03).wav
  • Battle Sounds/COMMON_BATTLE_SE#34 (SE_BTL_CMN_STEP_SUB_SHIBAFU_01).wav
  • Battle Sounds/COMMON_BATTLE_SE#35 (SE_BTL_CMN_STEP_SUB_SHIBAFU_02).wav
  • Battle Sounds/COMMON_BATTLE_SE#36 (SE_BTL_CMN_STEP_SUB_SHIBAFU_03).wav
  • Battle Sounds/COMMON_BATTLE_SE#37 (SE_BTL_CMN_STEP_SUB_STONE_01).wav
  • Battle Sounds/COMMON_BATTLE_SE#38 (SE_BTL_CMN_STEP_SUB_STONE_02).wav
  • Battle Sounds/COMMON_BATTLE_SE#39 (SE_BTL_CMN_STEP_SUB_STONE_03).wav
  • Battle Sounds/COMMON_BATTLE_SE#40 (SE_BTL_CMN_STEP_SUB_ROCK_01).wav
  • Battle Sounds/COMMON_BATTLE_SE#41 (SE_BTL_CMN_STEP_SUB_ROCK_02).wav
  • Battle Sounds/COMMON_BATTLE_SE#42 (SE_BTL_CMN_STEP_SUB_ROCK_03).wav
  • Battle Sounds/COMMON_BATTLE_SE#43 (SE_BTL_CMN_STEP_SUB_SAND_01).wav
  • Battle Sounds/COMMON_BATTLE_SE#44 (SE_BTL_CMN_STEP_SUB_SAND_02).wav
  • Battle Sounds/COMMON_BATTLE_SE#45 (SE_BTL_CMN_STEP_SUB_SAND_03).wav
  • Battle Sounds/COMMON_BATTLE_SE#46 (SE_BTL_CMN_STEP_SUB_METAL_01).wav
  • Battle Sounds/COMMON_BATTLE_SE#47 (SE_BTL_CMN_STEP_SUB_METAL_02).wav
  • Battle Sounds/COMMON_BATTLE_SE#48 (SE_BTL_CMN_STEP_SUB_METAL_03).wav
  • Battle Sounds/COMMON_BATTLE_SE#49 (SE_BTL_CMN_STEP_SUB_CARPET_01).wav
  • Battle Sounds/COMMON_BATTLE_SE#50 (SE_BTL_CMN_STEP_SUB_CARPET_02).wav
  • Battle Sounds/COMMON_BATTLE_SE#51 (SE_BTL_CMN_STEP_SUB_CARPET_03).wav
  • Battle Sounds/COMMON_BATTLE_SE#52 (SE_BTL_CMN_STEP_SUB_WOOD_01).wav
  • Battle Sounds/COMMON_BATTLE_SE#53 (SE_BTL_CMN_STEP_SUB_WOOD_02).wav
  • Battle Sounds/COMMON_BATTLE_SE#54 (SE_BTL_CMN_STEP_SUB_WOOD_03).wav
  • Battle Sounds/COMMON_BATTLE_SE#55 (SE_BTL_CMN_STEP_SUB_SNOW_01).wav
  • Battle Sounds/COMMON_BATTLE_SE#56 (SE_BTL_CMN_STEP_SUB_SNOW_02).wav
  • Battle Sounds/COMMON_BATTLE_SE#57 (SE_BTL_CMN_STEP_SUB_SNOW_03).wav
  • Battle Sounds/COMMON_BATTLE_SE#58 (SE_BTL_CMN_STEP_SUB_WATER_01).wav
  • Battle Sounds/COMMON_BATTLE_SE#59 (SE_BTL_CMN_STEP_SUB_WATER_02).wav
  • Battle Sounds/COMMON_BATTLE_SE#60 (SE_BTL_CMN_STEP_SUB_WATER_03).wav
  • Battle Sounds/COMMON_BATTLE_SE#61 (SE_BTL_CMN_STEP_SUB_MAT_01).wav
  • Battle Sounds/COMMON_BATTLE_SE#62 (SE_BTL_CMN_STEP_SUB_MAT_02).wav
  • Battle Sounds/COMMON_BATTLE_SE#63 (SE_BTL_CMN_STEP_SUB_MAT_03).wav
  • Battle Sounds/COMMON_BATTLE_SE#64 (SE_BTL_CMN_STEP_SUB_LEAF_01).wav
  • Battle Sounds/COMMON_BATTLE_SE#65 (SE_BTL_CMN_STEP_SUB_LEAF_02).wav
  • Battle Sounds/COMMON_BATTLE_SE#66 (SE_BTL_CMN_STEP_SUB_LEAF_03).wav
  • Battle Sounds/COMMON_BATTLE_SE#67 (SE_BTL_CMN_UKEMI).wav
  • Battle Sounds/COMMON_BATTLE_SE#68 (SE_BTL_CMN_WALL_HIT_L).wav
  • Battle Sounds/COMMON_BATTLE_SE#69 (SE_BTL_CMN_WALL_HIT_S).wav
  • Battle Sounds/COMMON_BATTLE_SE#70 (SE_BTL_CMN_WALL_HANEKAERI).wav
  • Battle Sounds/COMMON_BATTLE_SE#71 (SE_BTL_CMN_WHOOSH_EDDY_EXTEND).wav
  • Battle Sounds/COMMON_BATTLE_SE#72 (SE_BTL_CMN_WHOOSH_EDDY_GATHER).wav
  • Battle Sounds/COMMON_BATTLE_SE#73 (SE_BTL_CMN_WHOOSH_EDGE).wav
  • Battle Sounds/COMMON_BATTLE_SE#74 (SE_BTL_CMN_WHOOSH_L).wav
  • Battle Sounds/COMMON_BATTLE_SE#75 (SE_BTL_CMN_WHOOSH_M).wav
  • Battle Sounds/COMMON_BATTLE_SE#76 (SE_BTL_CMN_WHOOSH_S).wav
  • Battle Sounds/COMMON_BATTLE_SE#77 (SE_BTL_CMN_WHOOSH_TURN_L).wav
  • Battle Sounds/COMMON_BATTLE_SE#78 (SE_BTL_CMN_WHOOSH_TURN_S).wav
  • Battle Sounds/COMMON_BATTLE_SE#79 (SE_BTL_CMN_WHOOSH_TURN_M).wav
  • Battle Sounds/COMMON_BATTLE_SE#80 (SE_BTL_CMN_WHOOSH_TURN_SLOW).wav
  • Battle Sounds/COMMON_BATTLE_SE#81 (SE_BTL_CMN_WHOOSH_LOOP_L).wav
  • Battle Sounds/COMMON_BATTLE_SE#82 (SE_BTL_CMN_WHOOSH_LOOP_M).wav
  • Battle Sounds/COMMON_BATTLE_SE#83 (SE_BTL_CMN_WHOOSH_LOOP_S).wav
  • Battle Sounds/COMMON_BATTLE_SE#84 (SE_BTL_CMN_WHOOSH_LOOP_SLOW).wav
  • Battle Sounds/COMMON_BATTLE_SE#85 (SE_BTL_CMN_WHOOSH_SPIRAL).wav
  • Battle Sounds/COMMON_BATTLE_SE#86 (SE_BTL_CMN_BLOCK_START).wav
  • Battle Sounds/COMMON_BATTLE_SE#87 (SE_BTL_CMN_BLOCK_LOOP).wav
  • Battle Sounds/COMMON_BATTLE_SE#88 (SE_BTL_CMN_BLOCK_SUCCESS).wav
  • Battle Sounds/COMMON_BATTLE_SE#89 (SE_BTL_CMN_BLOCK_FAIL).wav
  • Battle Sounds/COMMON_BATTLE_SE#90 (SE_BTL_CMN_BULLET_DISAPPEAR).wav
  • Battle Sounds/COMMON_BATTLE_SE#91 (SE_BTL_CMN_CATCH_START).wav
  • Battle Sounds/COMMON_BATTLE_SE#92 (SE_BTL_CMN_CATCH_FAIL).wav
  • Battle Sounds/COMMON_BATTLE_SE#93 (SE_BTL_CMN_CHARGE_START).wav
  • Battle Sounds/COMMON_BATTLE_SE#94 (SE_BTL_CMN_CHARGE_FINISH).wav
  • Battle Sounds/COMMON_BATTLE_SE#95 (SE_BTL_CMN_CHARGE_LOOP).wav
  • Battle Sounds/COMMON_BATTLE_SE#96 (SE_BTL_CMN_GUARD_ALERT_L).wav
  • Battle Sounds/COMMON_BATTLE_SE#97 (SE_BTL_CMN_GUARD_ALERT_M).wav
  • Battle Sounds/COMMON_BATTLE_SE#98 (SE_BTL_CMN_GUARD_ALERT_S).wav
  • Battle Sounds/COMMON_BATTLE_SE#99 (SE_BTL_CMN_GUARD_CRUSH).wav
  • Battle Sounds/COMMON_BATTLE_SE#100 (SE_BTL_CMN_GUARD_L).wav
  • Battle Sounds/COMMON_BATTLE_SE#101 (SE_BTL_CMN_GUARD_M).wav
  • Battle Sounds/COMMON_BATTLE_SE#102 (SE_BTL_CMN_GUARD_S).wav
  • Battle Sounds/COMMON_BATTLE_SE#103 (SE_BTL_CMN_HIT_CRITICAL).wav
  • Battle Sounds/COMMON_BATTLE_SE#104 (SE_BTL_CMN_HIT_FINISH_SHOT).wav
  • Battle Sounds/COMMON_BATTLE_SE#105 (SE_BTL_CMN_HIT_L).wav
  • Battle Sounds/COMMON_BATTLE_SE#106 (SE_BTL_CMN_HIT_M).wav
  • Battle Sounds/COMMON_BATTLE_SE#107 (SE_BTL_CMN_HIT_S).wav
  • Battle Sounds/COMMON_BATTLE_SE#108 (SE_BTL_CMN_HP_RECOVERY).wav
  • Battle Sounds/COMMON_BATTLE_SE#109 (SE_BTL_CMN_SUPPORT_RECOVERY).wav
  • Battle Sounds/COMMON_BATTLE_SE#110 (SE_BTL_CMN_KACHIAI).wav
  • Battle Sounds/COMMON_BATTLE_SE#111 (SE_BTL_CMN_KACHIWARI).wav
  • Battle Sounds/COMMON_BATTLE_SE#112 (SE_BTL_CMN_KANTSU_START).wav
  • Battle Sounds/COMMON_BATTLE_SE#113 (SE_BTL_CMN_SPECIAL_MOVE_START).wav
  • Battle Sounds/COMMON_BATTLE_SE#114 (SE_BTL_CMN_STAGE_BREAK).wav
  • Battle Sounds/COMMON_BATTLE_SE#115 (SE_BTL_CMN_STAGE_BREAK_L).wav
  • Battle Sounds/COMMON_BATTLE_SE#116 (SE_BTL_CMN_STAGE_BREAK_PIECE).wav
  • Battle Sounds/COMMON_BATTLE_SE#117 (SE_BTL_CMN_SUPPORT_CALL).wav
  • Battle Sounds/COMMON_BATTLE_SE#118 (SE_BTL_CMN_SUPPORT_APPEAR).wav
  • Battle Sounds/COMMON_BATTLE_SE#119 (SE_BTL_CMN_SUPPORT_DISAPPEAR).wav
  • Battle Sounds/COMMON_BATTLE_SE#120 (SE_BTL_CMN_BURST_END).wav
  • Battle Sounds/COMMON_BATTLE_SE#121 (SE_BTL_CMN_PHASE_CHANGE_01).wav
  • Battle Sounds/COMMON_BATTLE_SE#122 (SE_BTL_CMN_PHASE_CHANGE_02).wav
  • Battle Sounds/COMMON_BATTLE_SE#123 (SE_BTL_CMN_PHASE_CHANGE_01_DUCKING).wav
  • Battle Sounds/COMMON_BATTLE_SE#124 (SE_BTL_CMN_PHASE_CHANGE_02_DUCKING).wav
  • Battle Sounds/COMMON_BATTLE_SE#125 (SE_BTL_CMN_BURST_MEGA_START).wav
  • Battle Sounds/COMMON_BATTLE_SE#126 (SE_BTL_CMN_BURST_EX_START).wav
  • Battle Sounds/COMMON_BATTLE_SE#127 (SE_BTL_CMN_BURST_EXATTACK).wav
  • Battle Sounds/COMMON_BATTLE_SE#128 (SE_BTL_CMN_BURST_DUCKING).wav
  • Battle Sounds/COMMON_BATTLE_SE#129 (SE_BTL_CMN_FIELD_ENERGY_APPEAR).wav
  • Battle Sounds/COMMON_BATTLE_SE#130 (SE_BTL_CMN_FIELD_ENERGY_GET).wav
  • Battle Sounds/COMMON_BATTLE_SE#131 (SE_BTL_CMN_WHOOSH_LOOP).wav
  • Battle Sounds/COMMON_BATTLE_SE#132 (SE_BTL_CMN_STATUS_GOOD).wav
  • Battle Sounds/COMMON_BATTLE_SE#133 (SE_BTL_CMN_STATUS_RECOVERY).wav
  • Battle Sounds/COMMON_BATTLE_SE#134 (SE_BTL_CMN_STATUS_BAD).wav
  • Battle Sounds/COMMON_BATTLE_SE#135 (SE_BTL_CMN_WHOOSH_TURN_FAIRY).wav
  • Battle Sounds/COMMON_BATTLE_SE#136 (SE_BTL_CMN_WHOOSH_TURN_FAIRY_LOOP).wav
  • Battle Sounds/COMMON_BATTLE_SE#137 (SE_BTL_CMN_FIELD_ENERGY_GET_S).wav
  • Battle Sounds/COMMON_BATTLE_SE#138 (SE_BTL_CMN_STEP_XLARGE_DOWN_L).wav
  • Battle Sounds/COMMON_BATTLE_SE#139 (SE_BTL_CMN_STEP_XLARGE_DOWN_M).wav
  • Battle Sounds/COMMON_BATTLE_SE#140 (SE_BTL_CMN_STEP_XLARGE_DOWN_S).wav
  • Battle Sounds/COMMON_BATTLE_SE#141 (SE_BTL_CMN_STEP_XLARGE_RUN_01).wav
  • Battle Sounds/COMMON_BATTLE_SE#142 (SE_BTL_CMN_STEP_XLARGE_RUN_02).wav
  • Battle Sounds/COMMON_BATTLE_SE#143 (SE_BTL_CMN_STEP_XLARGE_RUN_03).wav
  • Battle Sounds/COMMON_BATTLE_SE#144 (SE_BTL_CMN_STEP_XLARGE_SLIDE).wav
  • Battle Sounds/COMMON_BATTLE_SE#145 (SE_BTL_CMN_STEP_XLARGE_WALK_01).wav
  • Battle Sounds/COMMON_BATTLE_SE#146 (SE_BTL_CMN_STEP_XLARGE_WALK_02).wav
  • Battle Sounds/COMMON_BATTLE_SE#147 (SE_BTL_CMN_STEP_XLARGE_WALK_03).wav
  • Battle Sounds/COMMON_BATTLE_SE#148 (SE_BTL_CMN_COLOR_CHANGE).wav
  • Battle Sounds/COMMON_BATTLE_SE#149 (SE_BTL_CMN_WHOOSH_FALL_LOOP_S).wav
  • Battle Sounds/COMMON_BATTLE_SE#150 (SE_BTL_CMN_WHOOSH_TURN_XS).wav
  • Battle Sounds/COMMON_BATTLE_SE#151 (SE_BTL_CMN_WHOOSH_XS).wav
  • Battle Sounds/COMMON_BATTLE_SE#152 (SE_BTL_CMN_WHOOSH_FALL_LOOP_L).wav
  • Battle Sounds/COMMON_BATTLE_SE#153 (SE_BTL_CMN_FIELD_ENERGY_MEGA_APPEAR).wav
  • Battle Sounds/COMMON_BATTLE_SE#154 (SE_BTL_CMN_FIELD_ENERGY_MEGA_DISAPPEAR).wav
  • Battle Sounds/COMMON_BATTLE_SE#155 (SE_BTL_CMN_FIELD_ENERGY_MEGA_TOUCH).wav
  • Battle Sounds/COMMON_BATTLE_SE#156 (SE_BTL_CMN_FIELD_ENERGY_MEGA_YOKOKU).wav
  • Battle Sounds/COMMON_BATTLE_SE#157 (SE_BTL_CMN_FIELD_ENERGY_MEGA_ALIVE).wav
  • Battle Sounds/COMMON_BATTLE_SE#158 (SE_BTL_CMN_FIELD_ENERGY_MEGA_GET).wav
  • Battle Sounds/COMMON_BATTLE_SE#159 (SE_BTL_CMN_WHOOSH_TATSUMAKI).wav
  • Battle Sounds/COMMON_BATTLE_SE#160 (SE_BTL_CMN_WATER_BUBBLE_JUMP).wav
  • Battle Sounds/COMMON_BATTLE_SE#161 (SE_BTL_CMN_STEP_SUB_BEACH_02).wav
  • Battle Sounds/COMMON_BATTLE_SE#162 (SE_BTL_CMN_STEP_SUB_BEACH_03).wav
  • Battle Sounds/COMMON_BATTLE_SE#163 (SE_BTL_CMN_STEP_SUB_BEACH_01).wav
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