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Miscellaneous
Game
Section
Sound Effects
Filesize 53.46 MB
Submitter Cooper B. Chance
Format ZIP
Hits 342
Comments 0

Icon Filler
Zip Contents[191]
  • Misc/Air_Raid.wav
  • Misc/amb_radio_loop.wav
  • Misc/beep.wav
  • Misc/big_shake01.wav
  • Misc/big_shake02.wav
  • Misc/big_stone_crash01.wav
  • Misc/big_stone_crash02.wav
  • Misc/big_stone_crash03.wav
  • Misc/big_wood_dirt_cavein.wav
  • Misc/bird_flight_1.wav
  • Misc/bird_flight_2.wav
  • Misc/bird_flight_3.wav
  • Misc/boat_exp01.wav
  • Misc/boat_sink.wav
  • Misc/boiler_room.wav
  • Misc/bomber_drone.wav
  • Misc/bombs_away01.mp3
  • Misc/bomb_plant.wav
  • Misc/bomb_release01.wav
  • Misc/bomb_release03.wav
  • Misc/bomb_tick.wav
  • Misc/bomb_whistle01.wav
  • Misc/bomb_whistle02.wav
  • Misc/bomb_whistle03.wav
  • Misc/bomb_whistle04.wav
  • Misc/bomb_whistle_long03.mp3
  • Misc/bush_mvmnt01.wav
  • Misc/bush_mvmnt02.wav
  • Misc/bush_mvmnt03.wav
  • Misc/charge/Redsquare_Charge_Walla_01.wav
  • Misc/charge/Redsquare_Charge_Walla_02.wav
  • Misc/charge/Redsquare_Charge_Walla_03.wav
  • Misc/charge/Redsquare_Charge_Walla_04.wav
  • Misc/charge/Redsquare_Charge_Walla_05.wav
  • Misc/charge/Redsquare_Charge_Walla_06.wav
  • Misc/charge/Redsquare_Charge_Walla_08.wav
  • Misc/charge/Redsquare_Charge_Walla_09.wav
  • Misc/charge/Redsquare_Charge_Walla_10.wav
  • Misc/charge/Redsquare_Charge_Walla_11.wav
  • Misc/charge/Redsquare_Charge_Walla_12.wav
  • Misc/charge/Redsquare_Charge_Walla_13.wav
  • Misc/charge/Redsquare_Charge_Walla_14.wav
  • Misc/charge/Redsquare_Charge_Walla_15.wav
  • Misc/chute_deploy.wav
  • Misc/cough_1.wav
  • Misc/cough_2.wav
  • Misc/cough_3.wav
  • Misc/crank_rotate.wav
  • Misc/damage_shake_loop.wav
  • Misc/detonator.wav
  • Misc/dirt_fall01.wav
  • Misc/dirt_fall02.wav
  • Misc/dirt_fall03.wav
  • Misc/dirt_fall04.wav
  • Misc/distant_ack01.wav
  • Misc/distant_ack02.wav
  • Misc/distant_ack03.wav
  • Misc/dock_creeks.mp3
  • Misc/Eagle_switch.wav
  • Misc/elevator.wav
  • Misc/Equip_Rifle01.wav
  • Misc/Equip_Rifle02.wav
  • Misc/fatigue/fatigue_breath01.wav
  • Misc/fatigue/fatigue_breath02.wav
  • Misc/fatigue/fatigue_breath03.wav
  • Misc/fatigue/fatigue_breath04.wav
  • Misc/fence_collapse.wav
  • Misc/fire/engine_fire.wav
  • Misc/fire/Fire_Big_loop01.wav
  • Misc/fire/Fire_Big_loop02.wav
  • Misc/fire/Fire_Med_loop01.wav
  • Misc/fire/Fire_Med_loop02.wav
  • Misc/fire/Fire_Sm_loop01.wav
  • Misc/fire/raging_fire.wav
  • Misc/flare.mp3
  • Misc/foley_land01.wav
  • Misc/foley_land02.wav
  • Misc/foley_land03.wav
  • Misc/foley_scramble01.wav
  • Misc/foley_scramble02.wav
  • Misc/foley_scramble03.wav
  • Misc/free_fall.wav
  • Misc/gear_rattle02.wav
  • Misc/gear_rattle03.wav
  • Misc/gear_rattle04.wav
  • Misc/gear_rattle05.wav
  • Misc/generator_hum.wav
  • Misc/glass/glass01.wav
  • Misc/glass/glass02.wav
  • Misc/glass/glass03.wav
  • Misc/glass/glass04.wav
  • Misc/glass/glass05.wav
  • Misc/glass/glass06.wav
  • Misc/glass/glass07.wav
  • Misc/glass/glass08.wav
  • Misc/go_prone01.wav
  • Misc/go_prone02.wav
  • Misc/gun_drop01.wav
  • Misc/gun_drop02.wav
  • Misc/house_collapse.wav
  • Misc/human_crunch01.wav
  • Misc/human_crunch02.wav
  • Misc/Klaxxon.wav
  • Misc/long_stone_crash.wav
  • Misc/long_stone_crash02.mp3
  • Misc/marker_beep.wav
  • Misc/marker_place.wav
  • Misc/med_shake01.wav
  • Misc/med_shake02.wav
  • Misc/med_shake03.wav
  • Misc/metal_break01.wav
  • Misc/metal_break02.wav
  • Misc/metal_break03.wav
  • Misc/metal_click.wav
  • Misc/metal_turn.wav
  • Misc/metal_turn_short.wav
  • Misc/mouse_click.wav
  • Misc/mouse_over.wav
  • Misc/mp_attack_radio01.wav
  • Misc/MP_defuse.wav
  • Misc/MP_plant.wav
  • Misc/paper_slide_desk.mp3
  • Misc/para_land_player.wav
  • Misc/para_land_training.wav
  • Misc/phono_swipe.wav
  • Misc/Pump_run.wav
  • Misc/pump_start.wav
  • Misc/PU_Grenade.wav
  • Misc/PU_Health01.wav
  • Misc/PU_Legbag.wav
  • Misc/PU_paper01.wav
  • Misc/PU_paper02.wav
  • Misc/PU_Weapon01.wav
  • Misc/PU_Weapon02.wav
  • Misc/PU_Weapon03.wav
  • Misc/PU_Weapon04.wav
  • Misc/radio_static_loop.wav
  • Misc/release_and_drop_from_tree.mp3
  • Misc/rumble.wav
  • Misc/ru_radio_loop.wav
  • Misc/searchlight.wav
  • Misc/Shellshock_Exit.wav
  • Misc/shellshock_exit_mp.wav
  • Misc/shellshock_loop.wav
  • Misc/shellshock_loop_mp.wav
  • Misc/signal_dash.wav
  • Misc/signal_dot.wav
  • Misc/slide_advance.wav
  • Misc/smack_prisoner01.wav
  • Misc/smack_prisoner02.wav
  • Misc/sneeze_1.wav
  • Misc/sneeze_2.wav
  • Misc/start_flag_capture.wav
  • Misc/stone_debris01.wav
  • Misc/stone_debris02.wav
  • Misc/stone_debris03.wav
  • Misc/stone_water_crash01.mp3
  • Misc/stone_water_crash02.mp3
  • Misc/stone_water_crash03.mp3
  • Misc/stone_water_crash04.mp3
  • Misc/stone_wood_crash01.wav
  • Misc/stone_wood_crash02.wav
  • Misc/streetlamp_fall.wav
  • Misc/swing_in_tree01.mp3
  • Misc/switch.wav
  • Misc/table_crash01.wav
  • Misc/Tank_break_gate.wav
  • Misc/tank_break_stone.wav
  • Misc/tank_hatch.wav
  • Misc/tent_flap_wind.mp3
  • Misc/treefall.wav
  • Misc/troops_running.mp3
  • Misc/urinating.wav
  • Misc/water/sewer_water.wav
  • Misc/water/waterfall.wav
  • Misc/water/waterfall_rumble.wav
  • Misc/water/waterlap.wav
  • Misc/weather/bomber_wind01.wav
  • Misc/weather/bomber_wind03.wav
  • Misc/weather/bomber_wind03_rattles.wav
  • Misc/weather/rain01.wav
  • Misc/weather/rain_metal.wav
  • Misc/weather/rain_netting.wav
  • Misc/weather/rain_puddle01.wav
  • Misc/weather/rain_puddle02.wav
  • Misc/weather/rain_trickle.wav
  • Misc/whistle_blow.wav
  • Misc/whistle_blow_rolloff2.wav
  • Misc/whistle_blow_rolloff3.wav
  • Misc/windmill_loop.wav
  • Misc/wind_whistle.wav
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