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# - A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z
Weapons
Game
Section
Sound Effects
Filesize 36.37 MB
Submitter Cooper B. Chance
Format ZIP
Hits 387
Comments 0

Icon Filler
Zip Contents[525]
  • Weapons/20mm_splash01.wav
  • Weapons/20mm_splash02.wav
  • Weapons/20mm_splash03.wav
  • Weapons/30cal_cooldown.wav
  • Weapons/30cal_cooldown_distant.wav
  • Weapons/30cal_loop.wav
  • Weapons/30cal_loop_distant.wav
  • Weapons/30cal_tank_cooldown02.wav
  • Weapons/30cal_tank_loop02.wav
  • Weapons/50cal_box_01.wav
  • Weapons/50cal_box_02.wav
  • Weapons/50cal_burst01.wav
  • Weapons/50cal_burst02.wav
  • Weapons/50cal_burst03.wav
  • Weapons/50cal_burst04.wav
  • Weapons/50cal_cooldown.wav
  • Weapons/50cal_cooldown02.wav
  • Weapons/50cal_cooldown03.wav
  • Weapons/50cal_cooldown04.wav
  • Weapons/50cal_cooldown_distant.wav
  • Weapons/50cal_distant01.wav
  • Weapons/50cal_loop.wav
  • Weapons/50cal_loop_distant.wav
  • Weapons/50_ball_03.wav
  • Weapons/alt_fire_switch.wav
  • Weapons/artillery_whiz14.wav
  • Weapons/artillery_whiz15.wav
  • Weapons/bar_01.wav
  • Weapons/bar_01_distant.wav
  • Weapons/bar_reload.wav
  • Weapons/bar_reload_not_empty.wav
  • Weapons/bazooka_01.wav
  • Weapons/bazooka_01_distant.wav
  • Weapons/bazooka_reload.wav
  • Weapons/bren_01.wav
  • Weapons/bren_01_distant.wav
  • Weapons/bren_reload.wav
  • Weapons/bren_reload_not_empty.wav
  • Weapons/bullet_canvas01.wav
  • Weapons/bullet_canvas02.wav
  • Weapons/bullet_canvas03.wav
  • Weapons/bullet_canvas04.wav
  • Weapons/bullet_canvas05.wav
  • Weapons/bullet_canvas06.wav
  • Weapons/bullet_canvas07.wav
  • Weapons/bullet_canvas08.wav
  • Weapons/bullet_canvas09.wav
  • Weapons/bullet_cow01.wav
  • Weapons/bullet_cow02.wav
  • Weapons/bullet_cow03.wav
  • Weapons/bullet_cow04.wav
  • Weapons/bullet_dirt_ricco01.wav
  • Weapons/bullet_dirt_ricco02.wav
  • Weapons/bullet_flesh02.wav
  • Weapons/bullet_flesh04.wav
  • Weapons/bullet_flesh09.wav
  • Weapons/bullet_flesh_mega.wav
  • Weapons/bullet_glass01.wav
  • Weapons/bullet_glass02.wav
  • Weapons/bullet_glass03.wav
  • Weapons/bullet_glass04.wav
  • Weapons/bullet_glass05.wav
  • Weapons/bullet_glass06.wav
  • Weapons/bullet_glass07.wav
  • Weapons/bullet_glass08.wav
  • Weapons/bullet_glass09.wav
  • Weapons/bullet_glass10.wav
  • Weapons/bullet_metal_ricco01.wav
  • Weapons/bullet_metal_ricco02.wav
  • Weapons/bullet_stone_ricco01.wav
  • Weapons/bullet_stone_ricco02.wav
  • Weapons/bullet_water01.wav
  • Weapons/bullet_water02.wav
  • Weapons/bullet_water03.wav
  • Weapons/bullet_water04.wav
  • Weapons/bullet_water05.wav
  • Weapons/bullet_wood_ricco01.wav
  • Weapons/colt45_01.wav
  • Weapons/colt45_01_distant.wav
  • Weapons/colt45_reload.wav
  • Weapons/colt45_reload_not_empty.wav
  • Weapons/dp28_cooldown.wav
  • Weapons/dp28_loop01.wav
  • Weapons/dry_fire.wav
  • Weapons/enfield_01.wav
  • Weapons/enfield_01_distant.wav
  • Weapons/enfield_reload_end.wav
  • Weapons/enfield_reload_loop.wav
  • Weapons/enfield_reload_start.wav
  • Weapons/fg42_01.wav
  • Weapons/fg42_01_distant.wav
  • Weapons/fg42_reload.wav
  • Weapons/fg42_reload_not_empty.wav
  • Weapons/flak88_fire.wav
  • Weapons/flak88_fire02.wav
  • Weapons/flak88_fire03.wav
  • Weapons/flakpanzer_cooldown.wav
  • Weapons/flakpanzer_loop.wav
  • Weapons/flakpanzer_loop_fast.wav
  • Weapons/flak_reload.wav
  • Weapons/flak_single.wav
  • Weapons/fl_cooldown.wav
  • Weapons/fl_empty.wav
  • Weapons/fl_fire.wav
  • Weapons/fl_start.wav
  • Weapons/german_grenade_throw.wav
  • Weapons/german_grenade_throw02.wav
  • Weapons/german_grenade_throw03.wav
  • Weapons/gewehr43_01.wav
  • Weapons/gewehr43_01_distant.wav
  • Weapons/gewehr43_reload.wav
  • Weapons/gewehr43_reload_not_empty.wav
  • Weapons/grenade_bounce_earth01.wav
  • Weapons/grenade_bounce_earth02.wav
  • Weapons/grenade_bounce_earth03.wav
  • Weapons/grenade_bounce_earth04.wav
  • Weapons/grenade_bounce_earth05.wav
  • Weapons/grenade_bounce_earth06.wav
  • Weapons/grenade_bounce_earth07.wav
  • Weapons/grenade_bounce_earth08.wav
  • Weapons/grenade_bounce_earth09.wav
  • Weapons/grenade_bounce_earth10.wav
  • Weapons/grenade_bounce_earth11.wav
  • Weapons/grenade_bounce_stone01.wav
  • Weapons/grenade_bounce_stone02.wav
  • Weapons/grenade_bounce_stone03.wav
  • Weapons/grenade_bounce_stone04.wav
  • Weapons/grenade_bounce_stone05.wav
  • Weapons/grenade_bounce_stone06.wav
  • Weapons/grenade_bounce_stone07.wav
  • Weapons/grenade_bounce_stone08.wav
  • Weapons/grenade_bounce_stone09.wav
  • Weapons/grenade_bounce_stone10.wav
  • Weapons/grenade_bounce_stone11.wav
  • Weapons/grenade_bounce_stone12.wav
  • Weapons/grenade_bounce_stone13.wav
  • Weapons/grenade_bounce_stone14.wav
  • Weapons/grenade_bounce_stone15.wav
  • Weapons/grenade_bounce_stone16.wav
  • Weapons/grenade_bounce_stone17.wav
  • Weapons/grenade_bounce_wood01.wav
  • Weapons/grenade_bounce_wood02.wav
  • Weapons/grenade_bounce_wood03.wav
  • Weapons/grenade_bounce_wood04.wav
  • Weapons/grenade_bounce_wood05.wav
  • Weapons/grenade_bounce_wood06.wav
  • Weapons/grenade_bounce_wood07.wav
  • Weapons/grenade_bounce_wood08.wav
  • Weapons/grenade_bounce_wood09.wav
  • Weapons/grenade_bounce_wood10.wav
  • Weapons/grenade_throw.wav
  • Weapons/impact_dirt_01.wav
  • Weapons/impact_dirt_02.wav
  • Weapons/impact_dirt_03.wav
  • Weapons/impact_dirt_04.wav
  • Weapons/impact_dirt_05.wav
  • Weapons/impact_dirt_06.wav
  • Weapons/impact_dirt_07.wav
  • Weapons/impact_dirt_08.wav
  • Weapons/impact_dirt_09.wav
  • Weapons/impact_dirt_10.wav
  • Weapons/impact_dirt_11.wav
  • Weapons/impact_dirt_12.wav
  • Weapons/impact_dirt_13.wav
  • Weapons/impact_dirt_14.wav
  • Weapons/impact_dirt_15.wav
  • Weapons/impact_dirt_16.wav
  • Weapons/impact_dirt_17.wav
  • Weapons/impact_dirt_18.wav
  • Weapons/impact_dirt_19.wav
  • Weapons/impact_dirt_20.wav
  • Weapons/impact_flesh_01.wav
  • Weapons/impact_flesh_02.wav
  • Weapons/impact_flesh_03.wav
  • Weapons/impact_flesh_04.wav
  • Weapons/impact_flesh_05.wav
  • Weapons/impact_flesh_06.wav
  • Weapons/impact_flesh_07.wav
  • Weapons/impact_flesh_08.wav
  • Weapons/impact_flesh_09.wav
  • Weapons/impact_flesh_10.wav
  • Weapons/impact_flesh_11.wav
  • Weapons/impact_flesh_12.wav
  • Weapons/impact_flesh_13.wav
  • Weapons/impact_flesh_14.wav
  • Weapons/impact_flesh_15.wav
  • Weapons/impact_flesh_16.wav
  • Weapons/impact_flesh_17.wav
  • Weapons/impact_flesh_18.wav
  • Weapons/impact_flesh_19.wav
  • Weapons/impact_flesh_20.wav
  • Weapons/impact_flesh_21.wav
  • Weapons/impact_flower_pot01.wav
  • Weapons/impact_flower_pot02.wav
  • Weapons/impact_flower_pot03.wav
  • Weapons/impact_foliage_01.wav
  • Weapons/impact_foliage_02.wav
  • Weapons/impact_foliage_03.wav
  • Weapons/impact_foliage_04.wav
  • Weapons/impact_foliage_05.wav
  • Weapons/impact_foliage_06.wav
  • Weapons/impact_foliage_07.wav
  • Weapons/impact_foliage_08.wav
  • Weapons/impact_foliage_09.wav
  • Weapons/impact_foliage_10.wav
  • Weapons/impact_foliage_11.wav
  • Weapons/impact_foliage_12.wav
  • Weapons/impact_foliage_13.wav
  • Weapons/impact_foliage_14.wav
  • Weapons/impact_foliage_15.wav
  • Weapons/impact_foliage_16.wav
  • Weapons/impact_masonry_01.wav
  • Weapons/impact_masonry_02.wav
  • Weapons/impact_masonry_03.wav
  • Weapons/impact_masonry_04.wav
  • Weapons/impact_masonry_05.wav
  • Weapons/impact_masonry_06.wav
  • Weapons/impact_masonry_07.wav
  • Weapons/impact_masonry_08.wav
  • Weapons/impact_masonry_09.wav
  • Weapons/impact_masonry_10.wav
  • Weapons/impact_masonry_11.wav
  • Weapons/impact_masonry_12.wav
  • Weapons/impact_masonry_13.wav
  • Weapons/impact_masonry_14.wav
  • Weapons/impact_masonry_15.wav
  • Weapons/impact_masonry_16.wav
  • Weapons/impact_masonry_17.wav
  • Weapons/impact_masonry_18.wav
  • Weapons/impact_masonry_19.wav
  • Weapons/impact_masonry_20.wav
  • Weapons/impact_masonry_21.wav
  • Weapons/impact_masonry_22.wav
  • Weapons/impact_masonry_23.wav
  • Weapons/impact_masonry_24.wav
  • Weapons/impact_masonry_25.wav
  • Weapons/impact_masonry_26.wav
  • Weapons/impact_masonry_27.wav
  • Weapons/impact_masonry_28.wav
  • Weapons/impact_masonry_29.wav
  • Weapons/impact_masonry_30.wav
  • Weapons/impact_masonry_31.wav
  • Weapons/impact_masonry_32.wav
  • Weapons/impact_masonry_33.wav
  • Weapons/impact_metal_a01.wav
  • Weapons/impact_metal_a02.wav
  • Weapons/impact_metal_a03.wav
  • Weapons/impact_metal_a04.wav
  • Weapons/impact_metal_a05.wav
  • Weapons/impact_metal_a06.wav
  • Weapons/impact_metal_a07.wav
  • Weapons/impact_metal_a08.wav
  • Weapons/impact_metal_a09.wav
  • Weapons/impact_metal_a10.wav
  • Weapons/impact_metal_a11.wav
  • Weapons/impact_metal_a12.wav
  • Weapons/impact_metal_a13.wav
  • Weapons/impact_metal_a14.wav
  • Weapons/impact_metal_a15.wav
  • Weapons/impact_metal_a16.wav
  • Weapons/impact_metal_a17.wav
  • Weapons/impact_metal_b01.wav
  • Weapons/impact_metal_b02.wav
  • Weapons/impact_metal_b03.wav
  • Weapons/impact_metal_b04.wav
  • Weapons/impact_metal_b05.wav
  • Weapons/impact_metal_b06.wav
  • Weapons/impact_metal_b07.wav
  • Weapons/impact_metal_b08.wav
  • Weapons/impact_metal_b09.wav
  • Weapons/impact_metal_b10.wav
  • Weapons/impact_metal_b11.wav
  • Weapons/impact_metal_b12.wav
  • Weapons/impact_metal_b13.wav
  • Weapons/impact_metal_b14.wav
  • Weapons/impact_metal_b15.wav
  • Weapons/impact_metal_b16.wav
  • Weapons/impact_metal_b17.wav
  • Weapons/impact_metal_b18.wav
  • Weapons/impact_metal_b19.wav
  • Weapons/impact_metal_b20.wav
  • Weapons/impact_metal_b21.wav
  • Weapons/impact_metal_b22.wav
  • Weapons/impact_metal_b23.wav
  • Weapons/impact_metal_b24.wav
  • Weapons/impact_metal_b25.wav
  • Weapons/impact_metal_b26.wav
  • Weapons/impact_metal_b27.wav
  • Weapons/impact_metal_b28.wav
  • Weapons/impact_metal_b29.wav
  • Weapons/impact_metal_b30.wav
  • Weapons/impact_metal_b31.wav
  • Weapons/impact_metal_b32.wav
  • Weapons/impact_metal_b33.wav
  • Weapons/impact_metal_c01.wav
  • Weapons/impact_metal_c02.wav
  • Weapons/impact_metal_c03.wav
  • Weapons/impact_metal_c04.wav
  • Weapons/impact_metal_c05.wav
  • Weapons/impact_metal_c06.wav
  • Weapons/impact_metal_c07.wav
  • Weapons/impact_metal_c08.wav
  • Weapons/impact_metal_c09.wav
  • Weapons/impact_metal_c10.wav
  • Weapons/impact_metal_c11.wav
  • Weapons/impact_metal_c12.wav
  • Weapons/impact_metal_c13.wav
  • Weapons/impact_metal_c14.wav
  • Weapons/impact_metal_c15.wav
  • Weapons/impact_metal_c16.wav
  • Weapons/impact_metal_c17.wav
  • Weapons/impact_metal_c18.wav
  • Weapons/impact_metal_c19.wav
  • Weapons/impact_metal_c20.wav
  • Weapons/impact_metal_c21.wav
  • Weapons/impact_metal_c22.wav
  • Weapons/impact_metal_c23.wav
  • Weapons/impact_metal_c24.wav
  • Weapons/impact_metal_c25.wav
  • Weapons/impact_metal_c26.wav
  • Weapons/impact_snow_01.wav
  • Weapons/impact_snow_02.wav
  • Weapons/impact_snow_03.wav
  • Weapons/impact_snow_04.wav
  • Weapons/impact_snow_05.wav
  • Weapons/impact_snow_06.wav
  • Weapons/impact_snow_07.wav
  • Weapons/impact_snow_08.wav
  • Weapons/impact_snow_09.wav
  • Weapons/impact_snow_10.wav
  • Weapons/impact_wood_01.wav
  • Weapons/impact_wood_02.wav
  • Weapons/impact_wood_03.wav
  • Weapons/impact_wood_04.wav
  • Weapons/impact_wood_05.wav
  • Weapons/impact_wood_06.wav
  • Weapons/impact_wood_07.wav
  • Weapons/impact_wood_08.wav
  • Weapons/impact_wood_09.wav
  • Weapons/impact_wood_10.wav
  • Weapons/impact_wood_11.wav
  • Weapons/impact_wood_12.wav
  • Weapons/impact_wood_13.wav
  • Weapons/impact_wood_14.wav
  • Weapons/impact_wood_15.wav
  • Weapons/impact_wood_16.wav
  • Weapons/impact_wood_17.wav
  • Weapons/impact_wood_18.wav
  • Weapons/impact_wood_19.wav
  • Weapons/impact_wood_20.wav
  • Weapons/impact_wood_21.wav
  • Weapons/impact_wood_22.wav
  • Weapons/impact_wood_23.wav
  • Weapons/impact_wood_24.wav
  • Weapons/impact_wood_25.wav
  • Weapons/impact_wood_26.wav
  • Weapons/impact_wood_27.wav
  • Weapons/impact_wood_28.wav
  • Weapons/impact_wood_29.wav
  • Weapons/impact_wood_30.wav
  • Weapons/impact_wood_31.wav
  • Weapons/impact_wood_32.wav
  • Weapons/impact_wood_33.wav
  • Weapons/impact_wood_34.wav
  • Weapons/impact_wood_35.wav
  • Weapons/impact_wood_36.wav
  • Weapons/impact_wood_37.wav
  • Weapons/impact_wood_38.wav
  • Weapons/impact_wood_39.wav
  • Weapons/impact_wood_40.wav
  • Weapons/impact_wood_41.wav
  • Weapons/impact_wood_42.wav
  • Weapons/impact_wood_43.wav
  • Weapons/impact_wood_44.wav
  • Weapons/impact_wood_45.wav
  • Weapons/impact_wood_46.wav
  • Weapons/impact_wood_47.wav
  • Weapons/kar98_01.wav
  • Weapons/kar98_01_distant.wav
  • Weapons/kar98_rechamber.wav
  • Weapons/kar98_reload.wav
  • Weapons/kar98_reload_end.wav
  • Weapons/kar98_reload_loop.wav
  • Weapons/kar98_reload_start.wav
  • Weapons/kar98_sniper.wav
  • Weapons/kar98_sniper_distant.wav
  • Weapons/luger_01.wav
  • Weapons/luger_01_distant.wav
  • Weapons/luger_reload.wav
  • Weapons/luger_reload_not_empty.wav
  • Weapons/m1carbine_01.wav
  • Weapons/m1carbine_01_distant.wav
  • Weapons/m1carbine_reload.wav
  • Weapons/m1carbine_reload_not_empty.wav
  • Weapons/m1garandping.wav
  • Weapons/m1garand_01.wav
  • Weapons/m1garand_01_distant.wav
  • Weapons/m1garand_ping01.wav
  • Weapons/m1garand_ping01_distant.wav
  • Weapons/m1garand_reload.wav
  • Weapons/melee_hit01.wav
  • Weapons/melee_hit02.wav
  • Weapons/melee_hit03.wav
  • Weapons/melee_swing01.wav
  • Weapons/melee_swing02.wav
  • Weapons/melee_swing03.wav
  • Weapons/melee_swing04.wav
  • Weapons/melee_swing05.wav
  • Weapons/mg34_cooldown.wav
  • Weapons/mg34_cooldown_distant.wav
  • Weapons/mg34_deploy.wav
  • Weapons/mg34_loop01.wav
  • Weapons/mg34_loop01_distant.wav
  • Weapons/mg42_01.wav
  • Weapons/mg42_cooldown.wav
  • Weapons/mg42_cooldown_distant.wav
  • Weapons/mg42_loop.wav
  • Weapons/mg42_loop02.wav
  • Weapons/mg_overheat.wav
  • Weapons/mp40_01.wav
  • Weapons/mp40_01_distant.wav
  • Weapons/mp40_reload.wav
  • Weapons/mp40_reload_not_empty.wav
  • Weapons/mp44_01.wav
  • Weapons/mp44_01_distant.wav
  • Weapons/mp44_reload.wav
  • Weapons/mp44_reload_not_empty.wav
  • Weapons/nagant_01.wav
  • Weapons/nagant_01_distant.wav
  • Weapons/nagant_sniper.wav
  • Weapons/nagant_sniper_distant.wav
  • Weapons/panzerfaust_fire.wav
  • Weapons/panzerfaust_fire_distant.wav
  • Weapons/pistol_shell.wav
  • Weapons/ppsh_01 (2).wav
  • Weapons/ppsh_01.wav
  • Weapons/ppsh_01_distant.wav
  • Weapons/ppsh_reload.wav
  • Weapons/ppsh_reload_not_empty.wav
  • Weapons/rat_01.wav
  • Weapons/rat_01_distant.wav
  • Weapons/ric1.wav
  • Weapons/ric2.wav
  • Weapons/ric3.wav
  • Weapons/ricco_dirtl03.wav
  • Weapons/ricco_metal02.wav
  • Weapons/ricco_metal03.wav
  • Weapons/ricco_stone01.wav
  • Weapons/ricco_stone02.wav
  • Weapons/ricco_stone03.wav
  • Weapons/ricco_wood01.wav
  • Weapons/rico_dirtl01.wav
  • Weapons/rico_dirtl02.wav
  • Weapons/rico_dirtl03.wav
  • Weapons/rico_metal01.wav
  • Weapons/rico_metal02.wav
  • Weapons/rico_metal03.wav
  • Weapons/rico_stone01.wav
  • Weapons/rico_stone02.wav
  • Weapons/rico_stone03.wav
  • Weapons/rico_wood01.wav
  • Weapons/rifle_shell.wav
  • Weapons/satchel_bounce01.wav
  • Weapons/satchel_bounce02.wav
  • Weapons/satchel_bounce03.wav
  • Weapons/satchel_cord.wav
  • Weapons/satchel_throw.wav
  • Weapons/selective_fire_switch_temp.wav
  • Weapons/sg43_cooldown.wav
  • Weapons/sg43_loop01.wav
  • Weapons/silenced_sten_01.wav
  • Weapons/silenced_sten_cooldown01.wav
  • Weapons/silenced_sten_loop01.wav
  • Weapons/smoke_grenade_explode01.wav
  • Weapons/smoke_grenade_smoke01.wav
  • Weapons/sniper_rifle.wav
  • Weapons/springfield_01.wav
  • Weapons/springfield_01_distant.wav
  • Weapons/springfield_reload_loop.wav
  • Weapons/sten_01.wav
  • Weapons/sten_01_distant.wav
  • Weapons/sten_reload (2).wav
  • Weapons/sten_reload.wav
  • Weapons/sten_reload_dry.wav
  • Weapons/svt40_01.wav
  • Weapons/svt40_reload.wav
  • Weapons/svt40_reload_not_empty.wav
  • Weapons/thompson_01.wav
  • Weapons/thompson_01_distant.wav
  • Weapons/thompson_reload.wav
  • Weapons/thompson_reload_not_empty.wav
  • Weapons/tt33_01.wav
  • Weapons/tt33_reload.wav
  • Weapons/tt33_reload_not_empty.wav
  • Weapons/us_grenade_lever.wav
  • Weapons/us_grenade_pin.wav
  • Weapons/us_grenade_throw.wav
  • Weapons/weap_30cal_fast_reload.wav
  • Weapons/weap_30cal_reload.wav
  • Weapons/weap_30cal_undeploy.wav
  • Weapons/weap_dp28_reload.wav
  • Weapons/weap_dp28_undeploy.wav
  • Weapons/weap_mg34_deploy.wav
  • Weapons/weap_mg34_reload.wav
  • Weapons/weap_mg34_undeploy.wav
  • Weapons/weap_webley_reload.wav
  • Weapons/webley_01.wav
  • Weapons/whizby01.wav
  • Weapons/whizby02.wav
  • Weapons/whizby03.wav
  • Weapons/whizby04.wav
  • Weapons/whizby05.wav
  • Weapons/whizby06.wav
  • Weapons/whizby07.wav
  • Weapons/whizby08.wav
  • Weapons/whizby09.wav
  • Weapons/whizby10.wav
  • Weapons/whizby11.wav
  • Weapons/whizby12.wav
  • Weapons/whizby13.wav
  • Weapons/whizby14.wav
  • Weapons/whizby15.wav
  • Weapons/wood_shatter01.wav
  • Weapons/wood_shatter02.wav
  • Weapons/wood_shatter03.wav
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