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All Sound Effects
Game
Section
Sound Effects
Filesize 207.18 MB
Submitter Puterboy1
Format ZIP
Hits 84

Icon Filler
Zip Contents[1821]
/
- acid_burning.wav
- aircraft_passby_spot_01.wav
- airdock_alarm.wav
- airduct_amb.wav
- airship_engine_01.wav
- airship_horn_left.wav
- airship_horn_right.wav
- airship_passby_01_left.wav
- airship_passby_01_right.wav
- airship_passby_03_left.wav
- airship_passby_03_right.wav
- airship_rumble_01.wav
- airvent_hatch.wav
- air_comp_rel_03_heavy.wav
- air_conditioner_01.wav
- air_conditioner_02.wav
- alarm_jiva_modern_01_left.wav
- alert_01.wav
- alligator_01.wav
- alligator_02.wav
- amb_aircon_01_left.wav
- amb_aircon_02_right.wav
- amb_aircon_03_left.wav
- amb_birds_city_dist_01_loop_left.wav
- amb_birds_city_dist_01_loop_right.wav
- amb_birds_city_dist_02_loop.wav
- amb_city_distant_loop_01.wav
- amb_city_distant_withtool_loop_01.wav
- amb_loop_01.wav
- amb_loop_02.wav
- amb_rumble_01_left.wav
- amb_rumble_01_right.wav
- amb_turbine_01_left.wav
- amb_turbine_01_right.wav
- amb_turbine_02_left.wav
- amb_turbine_02_right.wav
- anvil_01.wav
- anvil_02.wav
- anvil_03.wav
- april_gasp_01.wav
- atmosphere_jm_basement_left_01.wav
- atmosphere_underground_left_01.wav
- atmosphere_underground_right_01.wav
- atmos_01.wav
- attach_handle.wav
- attack_01.wav
- attack_02.wav
- attack_03.wav
- attack_04.wav
- attempt_locker.wav
- axe_hit_window.wav
- axe_off_wall.wav
- azadi_break_door.wav
- azadi_dont_anyone_escape.wav
- azadi_more_over_here.wav
- azadi_no_one_alive.wav
- azadi_over_here.wav
- azadi_war_at_end.wav
- background_noise_01.wav
- background_noise_02.wav
- background_noise_03.wav
- background_noise_04.wav
- background_noise_05.wav
- background_noise_06.wav
- bamboo_chimes_01.wav
- bamboo_chimes_02.wav
- bamboo_chimes_03.wav
- bang_door.wav
- bang_wall.wav
- bass_01_left.wav
- bass_01_right.wav
- bass_drum_pp_tremelo.wav
- bats.wav
- beam_01.wav
- bed.wav
- bell.wav
- big_alarm_02.wav
- birds_01.wav
- birds_02.wav
- birds_03.wav
- birds_04.wav
- birds_05.wav
- birds_06.wav
- bird_01.wav
- bird_02.wav
- bird_03.wav
- bird_04.wav
- bird_close_spot_01.wav
- bird_close_spot_02.wav
- bird_close_spot_03.wav
- bird_close_spot_04.wav
- bird_close_spot_05.wav
- bird_close_spot_07.wav
- bird_close_spot_08.wav
- bird_close_spot_13.wav
- bird_exotic_01_1shot.wav
- bird_exotic_02_1shot.wav
- bird_of_prey_01.wav
- bird_of_prey_02.wav
- bird_of_prey_03.wav
- bird_of_prey_04.wav
- bird_of_prey_loop_01.wav
- boat_creak_01.wav
- boat_creak_02.wav
- boat_creak_03.wav
- boat_creak_04.wav
- boat_water_01.wav
- boat_water_02.wav
- boat_water_03.wav
- boiling_water.wav
- boots_concrete_1_01.wav
- boots_concrete_1_02.wav
- boots_concrete_1_03.wav
- boots_concrete_1_04.wav
- boots_concrete_1_05.wav
- boots_concrete_1_06.wav
- boots_grass_1_01.wav
- boots_grass_1_02.wav
- boots_grass_1_03.wav
- boots_grass_1_04.wav
- boots_grass_1_05.wav
- boots_grass_1_06.wav
- boots_metal_1_01.wav
- boots_metal_1_02.wav
- boots_metal_1_03.wav
- boots_metal_1_04.wav
- boots_metal_1_05.wav
- boots_metal_1_06.wav
- boots_wood_1_01.wav
- boots_wood_1_02.wav
- boots_wood_1_03.wav
- boots_wood_1_04.wav
- boots_wood_1_05.wav
- boots_wood_1_06.wav
- break_open_door.wav
- breath_01.wav
- breath_02.wav
- breath_03.wav
- breath_exhale_01.wav
- breath_exhale_02.wav
- breath_exhale_03.wav
- breath_exhale_04.wav
- breath_inhale_01.wav
- breath_inhale_02.wav
- breath_inhale_03.wav
- breath_inhale_04.wav
- breath_strain_01.wav
- breath_strain_02.wav
- breath_strain_03.wav
- breath_strain_04.wav
- breath_waking_up.wav
- bridge_creak_01.wav
- bridge_creak_02.wav
- bridge_creak_03.wav
- bridge_rope_01.wav
- bridge_rope_02.wav
- broom_in_door.wav
- brush_clothes_01.wav
- brynn_chair.wav
- brynn_leather.wav
- bubbles.wav
- bugs_01.wav
- bugs_02.wav
- bugs_03.wav
- bugs_04.wav
- bugs_05.wav
- bus_01.wav
- button_hum.wav
- button_pizza_oven.wav
- button_shutdownelevator_01.wav
- button_shutdownelevator_04.wav
- cabin_interior_01.wav
- cabin_interior_02.wav
- calm_ambience_01.wav
- calm_ambience_02.wav
- campfire_01.wav
- campfire_02.wav
- canal_atmosphere_left_1.wav
- canal_atmosphere_right_1.wav
- cape_01.wav
- cape_02.wav
- cape_03.wav
- car_01.wav
- car_02.wav
- car_04.wav
- car_roof_01.wav
- car_roof_02.wav
- car_roof_03.wav
- car_roof_04.wav
- car_roof_05.wav
- car_roof_06.wav
- ceiling_fan.wav
- cell_door_open.wav
- chamber_amb_01.wav
- change_clothes_01.wav
- chatter.wav
- chew_gum.wav
- chimes_01.wav
- chimes_02.wav
- chop_01.wav
- chop_02.wav
- chop_03.wav
- church_bell.wav
- climb_in_window.wav
- climb_on_container.wav
- close_hatch.wav
- close_hatch_by_furnace.wav
- close_window_slam.wav
- cock_gun.wav
- coffee_beans.wav
- coffee_beans_02.wav
- coffee_beans_03.wav
- collapsing_staircase.wav
- collapsing_staircase_deep.wav
- collapsing_staircase_part2.wav
- commentary_01.wav
- commentary_02.wav
- commentary_03.wav
- commentary_04.wav
- completion.wav
- computer_fan_noise.wav
- container_brake_off_01.wav
- container_push_01.wav
- container_push_03.wav
- container_push_04.wav
- core_amb_01.wav
- core_amb_02.wav
- correct.wav
- cotton_01.wav
- cotton_02.wav
- cotton_03.wav
- cotton_04.wav
- cotton_05.wav
- cotton_06.wav
- cotton_07.wav
- cotton_08.wav
- cotton_long_01.wav
- cotton_long_02.wav
- cotton_long_03.wav
- cotton_long_04.wav
- cotton_long_05.wav
- cough_01.wav
- cough_02.wav
- cough_03.wav
- cough_04.wav
- cough_05.wav
- cough_06.wav
- council_room_door_open.wav
- crane_jammed_01.wav
- crane_movement_01.wav
- crane_stop_01.wav
- crash_01.wav
- crash_02.wav
- creak.wav
- creaking_01.wav
- creaking_02.wav
- creaking_03.wav
- creaking_04.wav
- creak_01.wav
- creak_02.wav
- creak_03.wav
- creak_04.wav
- creak_05.wav
- creak_06.wav
- creak_cage_door.wav
- crevass_amb_01.wav
- crevass_amb_02.wav
- crevass_creak_01.wav
- crevass_creak_02.wav
- crevass_creak_03.wav
- crickets_new_01.wav
- crickets_new_02.wav
- crowd_ambience_01.wav
- crowd_ambience_02.wav
- crowd_ambience_04.wav
- crowd_ambience_05.wav
- crowd_amb_01.wav
- crowd_amb_02.wav
- crowd_muffeled_loop_01.wav
- crowd_one_shot_04.wav
- crowd_one_shot_05.wav
- crowd_one_shot_06.wav
- crowd_one_shot_07.wav
- crowd_one_shot_08.wav
- crowd_one_shot_10.wav
- crowd_war_1shot_01.wav
- crowd_war_1shot_02.wav
- crowd_war_1shot_03.wav
- crowd_war_1shot_04.wav
- crowd_war_loop_01.wav
- crowd_yelling_loop_01.wav
- crow_01.wav
- crow_caw.wav
- crow_fly_off.wav
- crow_noise.wav
- crow_shake.wav
- crumbling_wall_01.wav
- cupboard_open_01.wav
- cutlery_01.wav
- cutlery_02.wav
- cutlery_03.wav
- cutlery_04.wav
- cutlery_05.wav
- cutlery_06.wav
- cutlery_07.wav
- cymbal_drone_bnc.mp3
- dagdam_smoke_bomb_2.wav
- damien_comp.wav
- data_01.wav
- data_02.wav
- data_03.wav
- data_04.wav
- data_05.wav
- decontamination_01.wav
- deep_rocks_01.wav
- deep_rocks_02.wav
- deep_rocks_03.wav
- deep_rocks_04.wav
- deep_rocks_05.wav
- deep_rocks_06.wav
- deep_rocks_07.wav
- deep_rocks_08.wav
- device_jitter_01_spot.wav
- device_jitter_02_spot.wav
- device_jitter_03_spot.wav
- dirt_road_01.wav
- dirt_road_02.wav
- dirt_road_03.wav
- dirt_road_04.wav
- dirt_road_05.wav
- dirt_road_06.wav
- dirt_road_07.wav
- dirt_road_08.wav
- dirt_road_09.wav
- dirt_road_1..wav
- dirt_road_10.wav
- dirt_road_11.wav
- distant_amb_01.wav
- distant_amb_oneshot_01.wav
- distant_amb_oneshot_02.wav
- distant_amb_oneshot_03.wav
- distant_amb_oneshot_04.wav
- distant_amb_oneshot_05.wav
- distant_bird_loop.wav
- distant_city_amb.wav
- distant_footsteps_01.wav
- distant_footsteps_02.wav
- distant_rocks_01.wav
- distant_rocks_03.wav
- distant_rocks_05.wav
- distant_rocks_11.wav
- distant_rocks_14.wav
- dna_scan_front_door.wav
- dog_01.wav
- dog_02.wav
- dog_03.wav
- dog_04.wav
- dog_bark.wav
- dog_next_door_01_spot.wav
- dog_next_door_03_spot.wav
- dog_wailing_03.wav
- dog_wailing_04.wav
- dog_wailing_05.wav
- dog_wailing_06.wav
- doors.wav
- door_bolt.wav
- door_close_10.wav
- door_close_11.wav
- door_close_creak_01.wav
- door_close_metal_01.wav
- door_gate_open_01.wav
- door_kick_open_02.wav
- door_knock_hard_01.wav
- door_knock_wood_01.wav
- door_lab_force_seq.wav
- door_light_close.wav
- door_light_open.wav
- door_metal_open_01.wav
- door_open_01_squeak.wav
- door_open_02.wav
- door_open_02_squeak.wav
- door_open_04.wav
- door_open_05.wav
- door_open_05_squeak.wav
- door_open_creak_01.wav
- door_open_creak_02.wav
- door_open_old_wood_01.wav
- door_shower_01.wav
- door_to_decon_open_02.wav
- door_to_inner_area.wav
- door_try.wav
- door_try_metal_01.wav
- door_try_old_wood_01.wav
- door_try_old_wood_03.wav
- door_wooden_creaks_03.wav
- door_wooden_kick_01.wav
- door_wood_close_01.wav
- door_wood_open_01.wav
- download_error.wav
- downstairs_door.wav
- dreamer_damien.wav
- dreamer_fringe.wav
- dreamer_idle_loop.wav
- dreamer_on.wav
- dreams_loop_01.wav
- dreams_loop_02.wav
- dreams_loop_03.wav
- dreams_loop_04.wav
- dream_voices_01.wav
- dream_voices_02.wav
- dream_voices_03.wav
- dream_voices_04.wav
- dream_voices_05.wav
- dream_voices_06.wav
- dream_voices_07.wav
- dream_voices_08.wav
- dream_voices_09.wav
- dream_voices_10.wav
- dream_voices_11.wav
- dream_voices_12.wav
- dream_voices_13.wav
- drips_cave_01.wav
- drips_gym_01.wav
- drip_01.wav
- drip_02.wav
- drip_03.wav
- drip_04.wav
- drip_05.wav
- drip_06.wav
- drip_07.wav
- drip_loop_01.wav
- drip_loop_1.wav
- drone_console_off.wav
- drone_console_on.wav
- drone_gun.wav
- drone_scanner.wav
- drop_stone.wav
- drums_muffeled_loop_01.wav
- dumpster_fall.wav
- dumpster_foley.wav
- eerie_amb_01.wav
- eerie_amb_02.wav
- eerie_amb_oneshot_01.wav
- eerie_amb_oneshot_02.wav
- eerie_calm_wind_01.wav
- eerie_calm_wind_02.wav
- effectvolume.wav
- egg_clockwork_02_loop.wav
- egg_placeonstick_01.wav
- egg_placeonstick_02.wav
- egg_placeonstick_03.wav
- eigil_death_01.wav
- eigil_death_02.wav
- eigil_death_03.wav
- eigil_long_gethit_01.wav
- eigil_long_gethit_02.wav
- eigil_long_gethit_03.wav
- eigil_long_gethit_04.wav
- eigil_short_attack_01.wav
- eigil_short_attack_02.wav
- eigil_short_attack_03.wav
- eigil_short_attack_04.wav
- eigil_short_attack_05.wav
- eigil_short_gethit_01.wav
- eigil_short_gethit_02.wav
- eigil_short_gethit_03.wav
- eigil_short_gethit_04.wav
- eigil_short_gethit_05.wav
- eigil_short_gethit_06.wav
- eigil_short_gethit_07.wav
- eigil_short_gethit_08.wav
- electocution.wav
- electrical_hum.wav
- electric_roomtone_01.wav
- electric_roomtone_02.wav
- electric_roomtone_03.wav
- electronica_01.wav
- elevator_close.wav
- elevator_door_close_01_left.wav
- elevator_door_open_01_left.wav
- elevator_engine_loop_01_left.wav
- elevator_engine_loop_02_left.wav
- elevator_engine_start_02_right.wav
- elevator_engine_stop_01_left.wav
- elevator_engine_stop_02_left.wav
- elevator_journey.wav
- elevator_lobby.wav
- elevator_lobby_alarm.wav
- elevator_loop.wav
- elevator_open.wav
- elevator_start.wav
- elevator_stop.wav
- elgwan_01.wav
- elgwan_02.wav
- elgwan_03.wav
- elgwan_04.wav
- elgwan_05.wav
- elgwan_06.wav
- elgwan_07.wav
- elgwan_agitated_01.wav
- elgwan_agitated_02.wav
- elgwan_land.wav
- elgwan_run_01.wav
- elgwan_run_02.wav
- elgwan_run_03.wav
- elgwan_run_04.wav
- elgwan_run_05.wav
- elgwan_run_06.wav
- elgwan_run_07.wav
- elgwan_scared.wav
- elgwan_sigh_01.wav
- elgwan_sigh_02.wav
- elgwan_sigh_03.wav
- elgwan_sigh_04.wav
- elgwan_sigh_05.wav
- elgwan_sigh_06.wav
- elgwan_stop_wheel_01.wav
- elgwan_stop_wheel_02.wav
- enterance_ambient_loop_01.wav
- enterance_vehicle_passby_01.wav
- env00_wind_nowind_01_loop_1.wav
- env00_wind_nowind_01_loop_2.wav
- env01_wind_calm_01_loop_1.wav
- env04_wind_airy_01_loop_1.wav
- env04_wind_airy_01_loop_2.wav
- env14_trees_rustling_01_loop_1.wav
- env_fire_loop_03.wav
- env_pulse_loop_01.wav
- equipment_rattle_01.wav
- equipment_rattle_02.wav
- equipment_rattle_03.wav
- equipment_rattle_04.wav
- equipment_rattle_05.wav
- equipment_rattle_06.wav
- equipment_rattle_07.wav
- equipment_rattle_08.wav
- equipment_rattle_09.wav
- equipment_rattle_1..wav
- equipment_rattle_10.wav
- equipment_rattle_11.wav
- ethereal_oneshot_01.wav
- ethereal_oneshot_02.wav
- ethereal_oneshot_03.wav
- ethereal_oneshot_04.wav
- ethereal_oneshot_05.wav
- ethereal_oneshot_06.wav
- exhibit_alarm.wav
- explosion_small_01.wav
- faith_appear_cha7.wav
- faith_sinus_loop.mp3
- faith_sinus_loop_02.mp3
- faith_vanish_02_stereo.mp3
- falling_ladder.wav
- falling_sign_2.mp3
- fall_01.wav
- fall_02.wav
- fall_down_chute.wav
- fan.wav
- fan_01.wav
- fan_02.wav
- fem_grubber_breath_01.wav
- fem_grubber_breath_03.wav
- fem_grubber_sniff_01.wav
- fem_grubber_sniff_02.wav
- fem_grubber_talk_01.wav
- fem_grubber_talk_03.wav
- fight_01.wav
- fight_sword_loop_01.wav
- finding_rio.mp3
- fireplace.wav
- fireplace_01_1shot.wav
- fireplace_01_loop.wav
- firetruck.wav
- fireworks_01.wav
- fire_barrels_01.wav
- fish_movement_01.wav
- fish_movement_02.wav
- fish_movement_03.wav
- fish_movement_04.wav
- fizz_amb_01.wav
- fizz_amb_02.wav
- fizz_amb_03.wav
- flapping_reverb.wav
- flat_sole_brick_run_01.wav
- flat_sole_brick_run_02.wav
- flat_sole_brick_run_03.wav
- flat_sole_brick_run_04.wav
- flat_sole_brick_run_05.wav
- flat_sole_brick_run_06.wav
- flat_sole_brick_run_07.wav
- flat_sole_brick_run_08.wav
- flat_sole_brick_run_1..wav
- flat_sole_brick_run_10.wav
- flat_sole_brick_run_11.wav
- flat_sole_brick_run_12.wav
- flute_melo_01.wav
- flute_melo_02.wav
- flute_melo_03.wav
- flute_melo_04.wav
- flyby_01_phase.wav
- flyby_02_phase.wav
- foley_breath_alert_01.wav
- foley_breath_light_01.wav
- foley_breath_part_1.wav
- foley_breath_strain_01.wav
- football_01.wav
- foot_scuff_01.wav
- foot_scuff_02.wav
- foot_scuff_03.wav
- force_door_01.wav
- force_door_02.wav
- force_field.wav
- force_field_end.wav
- frindge_door_open.wav
- frog_01.wav
- frog_02.wav
- front_door.wav
- front_door_open_fast.wav
- furnace.wav
- garbage_bot_annoyed_02_a.wav
- garbage_bot_annoyed_02_b.wav
- garbage_bot_annoyed_02_c.wav
- garbage_bot_eat_1.wav
- garbage_bot_eat_2.wav
- garbage_bot_eat_3.wav
- garbage_bot_extend_arm.wav
- garbage_bot_idle.wav
- garbage_bot_retract_arm.wav
- garbage_bot_servo_1.wav
- garbage_bot_servo_2.wav
- garbage_bot_servo_3.wav
- garbage_bot_servo_4.wav
- garbage_bot_servo_5.wav
- garbage_bot_start.wav
- gardening_bot_01.wav
- gardening_bot_idle.wav
- gark_rumble_amb_01.wav
- gark_rumble_amb_02.wav
- gark_rumble_amb_03.wav
- gas_pilot_light.wav
- gate_open.wav
- gate_rattles_chain_falls_01.wav
- gate_rattles_locked_02.wav
- gate_rattle_02.wav
- get_hit_01.wav
- get_hit_02.wav
- get_hit_03.wav
- get_hit_04.wav
- ghost_spell.wav
- glass.wav
- glass_01.wav
- glass_02.wav
- glass_03.wav
- glass_04.wav
- glass_05.wav
- glass_chime_bells.wav
- glass_door.wav
- glass_edit_01.wav
- glass_edit_02.wav
- glass_edit_03.wav
- glass_edit_04.wav
- glass_edit_05.wav
- glass_edit_06.wav
- glass_edit_07.wav
- glass_edit_08.wav
- glass_edit_09.wav
- glass_edit_10.wav
- glass_edit_11.wav
- glass_edit_12.wav
- gondola_door_close_v2.wav
- gondola_door_open_v2.wav
- gondola_door_open_v2_02.wav
- gondola_new_01.mp3
- gong.mp3
- grubber_scared.wav
- grubber_song_3_01.wav
- grubber_song_3_02.wav
- grubber_song_3_03.wav
- grubber_song_3_04.wav
- grubber_stretch_01.wav
- guardian_move.wav
- guard_chase_elgwan.wav
- guard_chase_foley.wav
- gui_button_scroll_01.wav
- gui_invalid_combine.wav
- gui_valid_combine.wav
- gum_dispenser.wav
- gunshot_01.wav
- hammering_on_glass_01_new.wav
- hammering_on_glass_02_new.wav
- hammering_on_glass_03_new.wav
- harbour_1_pitchdown_01.mp3
- harbour_amb_01.wav
- heavy_01.wav
- heavy_02.wav
- heavy_03.wav
- heavy_glass_01.wav
- heavy_glass_02.wav
- heavy_glass_03.wav
- heavy_glass_04.wav
- heavy_glass_05.wav
- heavy_glass_06.wav
- heavy_glass_07.wav
- heavy_glass_08.wav
- heavy_glass_09.wav
- heavy_glass_10.wav
- heavy_glass_11.wav
- heavy_wood_open_1.wav
- highway_busy_loop_01.wav
- highway_busy_loop_02.wav
- hit_against_wall_01.wav
- hit_against_wall_02.wav
- hi_room_amb_01.wav
- hi_room_amb_02.wav
- hi_voltage_01.wav
- hi_voltage_02.wav
- hooded_man_portal.mp3
- horse_cart_01.wav
- horse_cart_02.wav
- house_open_01.mp3
- hover_bot_beam.wav
- hover_bot_loop_01.wav
- hover_bot_loop_02.wav
- hover_bot_zap.wav
- huff.wav
- hydrofoil_body_01.wav
- hydrofoil__02.mp3
- ice_01.wav
- ice_02.wav
- ice_03.wav
- ice_04.wav
- ice_creak_01.wav
- ice_creak_02.wav
- ice_creak_03.wav
- ice_creak_04.wav
- ice_creak_05.wav
- ice_creak_06.wav
- ice_creak_07.wav
- impact_01.wav
- impact_02.wav
- impact_03.wav
- impact_04.wav
- impact_06.wav
- impact_flesh_01.wav
- impact_flesh_02.wav
- impact_flesh_03.wav
- impact_slap_01.wav
- impact_soft_01.wav
- impact_soft_02.wav
- impact_soft_03.wav
- impact_soft_04.wav
- impact_soft_05.wav
- impact_soft_06.wav
- impact_soft_07.wav
- impact_soft_08.wav
- impact_soft_09.wav
- initial_shout.wav
- injection.wav
- inner_area.wav
- inner_core.wav
- insect_amb.wav
- insert_datacube.wav
- insert_watilla_parts_01.wav
- insert_watilla_parts_02.wav
- interface_02.wav
- interface_02_01.wav
- interface_02_02.wav
- interface_02_03.wav
- interface_02_04.wav
- interface_07.wav
- interface_08.wav
- interface_13_short.wav
- interface_14_short.wav
- interface_16.wav
- interface_17.wav
- interface_18.wav
- interface_19.wav
- interface_21.wav
- interface_22.wav
- jet.wav
- jingle_0l.wav
- jingle_01.wav
- jingle_02.wav
- jingle_03.wav
- jingle_04.wav
- jingle_05.wav
- jingle_06.wav
- jump_to_ledge_impact.wav
- kids_oneshot_02.wav
- kids_oneshot_03.wav
- kids_oneshot_04.wav
- kid_laugh_01.wav
- kid_laugh_02.wav
- kid_laugh_03.wav
- kid_laugh_04.wav
- kik_wood_door.wav
- knock_hit_03.wav
- knock_hit_04.wav
- knock_hit_06.wav
- knock_hit_07.wav
- knock_hit_08.wav
- knock_hit_13.wav
- knock_hit_14.wav
- knock_hit_15.wav
- knock_hit_16.wav
- knock_hit_19.wav
- knock_hit_22.wav
- knock_hit_25.wav
- knock_hit_32.wav
- knock_hit_33.wav
- knock_hit_35.wav
- knock_metal_01.wav
- knock_metal_02.wav
- knock_metal_03.wav
- knock_wood_01.wav
- knock_wood_02.wav
- land.wav
- laughter_01.wav
- laughter_02.wav
- laughter_03.wav
- laugh_01.wav
- laugh_02.wav
- laugh_03.wav
- laugh_crowd_01.wav
- laugh_crowd_02.wav
- laugh_crowd_03.wav
- leather_long_01.wav
- leather_long_02.wav
- leather_long_03.wav
- leather_long_04.wav
- leather_long_05.wav
- leather_short_01.wav
- leather_short_02.wav
- leather_short_03.wav
- leather_short_04.wav
- leaves_01.wav
- leaves_02.wav
- leaves_03.wav
- lever_02.wav
- lid_open_01.wav
- lift_and_lower_cable_01.wav
- lift_grate.wav
- lighter_boiler_room.wav
- lightning_01.wav
- lightning_02.wav
- lightning_03.wav
- lightning_04.wav
- lightning_05.wav
- light_bulbs.wav
- light_flicker_01.wav
- light_flicker_02.wav
- light_flicker_03.wav
- locer_door.wav
- locked_door_heavy_1_eq.wav
- locked_door_heavy_eq.wav
- locked_door_light_eq.wav
- locked_turnstile_01.wav
- locked_turnstile_02.wav
- locked_turnstile_03.wav
- lockpick_break.wav
- lockpick_giveup.wav
- lockpick_match.wav
- lockpick_rotate.wav
- lockpick_solved.wav
- lockpick_start.wav
- lower_roomtone_01.wav
- lower_roomtone_02.wav
- low_airy_amb_01.wav
- low_airy_amb_02.wav
- low_cave_amb_lowcut_01.wav
- low_cave_amb_lowcut_02.wav
- low_cave_amb_lowcut_03.wav
- low_deep_amb_01.wav
- low_deep_amb_02.wav
- low_mech_amb_01.wav
- low_mech_amb_02.wav
- low_reso_bell_01.wav
- low_reso_bell_02.wav
- low_roomtone_01.wav
- low_roomtone_02.wav
- low_roomtone_03.wav
- low_wind_01.wav
- low_wind_02.wav
- low_wind_loop.wav
- machine_waterwheel_activate_01.wav
- machine_waterwheel_loop_01.wav
- machine_waterwheel_malfunction_01.wav
- magic_01.wav
- magic_02.wav
- magic_beast_01.wav
- magic_beast_02.wav
- magic_beast_03.wav
- magic_door_close_fast.wav
- magic_door_close_slow.wav
- magic_door_light_01.wav
- magic_door_light_02.wav
- magic_door_light_03.wav
- magic_door_open_fast.wav
- magic_door_open_slow.wav
- magic_eye.wav
- magic_fire.wav
- magic_whale_01.wav
- magic_whale_02.wav
- magic_whale_03.wav
- magic_whale_04.wav
- magnetic_bomb.mp3
- magnetic_pulse_01_seq.wav
- marble_heels_01.wav
- marble_heels_02.wav
- marble_heels_03.wav
- marble_heels_04.wav
- marble_heels_05.wav
- marble_heels_06.wav
- marble_heels_07.wav
- marble_heels_08.wav
- marble_heels_09.wav
- marble_heels_10.wav
- marble_run_01.wav
- marble_run_02.wav
- marble_run_03.wav
- marble_run_04.wav
- marble_run_05.wav
- marble_run_06.wav
- marble_run_07.wav
- marble_run_08.wav
- marble_run_1..wav
- marble_run_10.wav
- marble_run_11.wav
- marble_run_12.wav
- marble_walk_01.wav
- marble_walk_02.wav
- marble_walk_03.wav
- marble_walk_04.wav
- marble_walk_05.wav
- marble_walk_06.wav
- marble_walk_07.wav
- marble_walk_08.wav
- marble_walk_09.wav
- marble_walk_10.wav
- marble_walk_11.wav
- marble_walk_12.wav
- maria_door_force.wav
- market_loop_01.wav
- market_oneshot_01.wav
- market_oneshot_02.wav
- market_oneshot_03.wav
- mechanical_noise_01.wav
- mechanical_noise_02.wav
- mechanical_noise_03.wav
- mechanical_noise_04.wav
- mechanical_noise_05.wav
- mechanical_noise_06.wav
- mechanical_noise_07.wav
- mechanical_noise_08.wav
- mechanical_noise_09.wav
- mechanical_noise_10.wav
- mechanical_noise_11.wav
- metal_bar_slide_with_start.wav
- metal_door_squeak_open.wav
- metal_flat_01.wav
- metal_flat_02.wav
- metal_flat_03.wav
- metal_flat_04.wav
- metal_flat_05.wav
- metal_flat_06.wav
- metal_flat_07.wav
- metal_flat_08.wav
- metal_flat_1..wav
- metal_flat_1s.wav
- metal_flat_10.wav
- metal_flat_11.wav
- mobile_phone_ring_02.wav
- mobile_phone_ring_05.wav
- mountain_wind_loop_01.wav
- mountain_wind_loop_02.wav
- mountain_wind_loop_03.wav
- mountain_wind_loop_04.wav
- move_01_b.wav
- move_02_b.wav
- move_03_b.wav
- move_04_b.wav
- move_05_b.wav
- move_06_b.wav
- move_cursor.wav
- museum_bot_wakeup_01.wav
- museum_door_02.wav
- museum_guard_shout_01.wav
- museum_guard_shout_02.wav
- museum_guard_yawn_01.wav
- museum_guard_yawn_02.wav
- neck_break_strain.wav
- necropolis_01_no_thud_v2.mp3
- necropolis_door_open.wav
- neon_sign_01.wav
- night_amb_01.wav
- night_amb_02.wav
- npc_grubber_agressive_01.wav
- npc_grubber_agressive_03.wav
- npc_grubber_agressive_04.wav
- npc_grubber_agressive_05.wav
- npc_grubber_alert_01.wav
- npc_grubber_alert_02.wav
- npc_grubber_alert_04.wav
- npc_grubber_attack_01.wav
- npc_grubber_attack_02.wav
- npc_grubber_attack_03.wav
- npc_grubber_attack_04.wav
- npc_grubber_attack_05.wav
- npc_grubber_breath_01.wav
- npc_grubber_breath_02.wav
- npc_grubber_breath_03.wav
- npc_grubber_breath_04.wav
- npc_grubber_sniff_01.wav
- npc_grubber_sniff_02.wav
- npc_grubber_sniff_03.wav
- npc_grubber_talk_01.wav
- npc_grubber_talk_02.wav
- npc_grubber_talk_03.wav
- npc_grubber_talk_04.wav
- ocean_1shot_01_left.wav
- ocean_1shot_01_right.wav
- ocean_1shot_02_left.wav
- ocean_1shot_02_right.wav
- ocean_1shot_03_left.wav
- ocean_1shot_03_right.wav
- ocean_loop_01.wav
- ocean_loop_02.wav
- office_door.wav
- old_car_complete_02.wav
- old_wood_door_squeak.wav
- olivias_bead_curtain.wav
- open_drawer.wav
- open_gate.wav
- open_hatch.wav
- open_hatch_by_furnace.wav
- open_locker.wav
- open_main_gate.wav
- open_panel_old_car.wav
- open_staircase_door.wav
- organica_1.wav
- organica_2.wav
- organica_3.wav
- owl_01.wav
- owl_02.wav
- padlock_cracks.wav
- peats_squish_01.wav
- peats_squish_02.wav
- peats_squish_03.wav
- peats_squish_04.wav
- petrol_dip.wav
- pick_up_axe.wav
- pick_up_keys.wav
- piledriver_spot_01_left.wav
- piledriver_spot_01_right.wav
- pizza_cooker.wav
- pizza_machine_ready.wav
- place_holder_2d.mp3
- plank.wav
- planks_break_03.wav
- plank_hits_floor.wav
- plate.wav
- poof_daddy_01.wav
- poof_daddy_03.wav
- poof_daddy_05.wav
- poof_daddy_06.wav
- poof_daddy_07.wav
- poof_daddy_08.wav
- poof_daddy_09.wav
- poof_daddy_10.wav
- poof_daddy_11.wav
- poof_daddy_12.wav
- poof_daddy_13.wav
- poof_daddy_14.wav
- portal_close.wav
- portal_no_magic_01.wav
- portal_no_magic_02.wav
- portal_sequence_02.wav
- power_down.wav
- power_up.wav
- prayer_adhan_spot_01.wav
- prayer_adhan_spot_02.wav
- propeller_back.wav
- propeller_constant.wav
- propeller_front.wav
- prop_ext_01.wav
- prop_ext_02.wav
- prop_low_int_01.wav
- quill_01_01.wav
- quill_01_0100.wav
- quill_01_02.wav
- quill_01_0200.wav
- quill_01_03.wav
- quill_01_0300.wav
- quill_01_05.wav
- radiator_01.wav
- rainforest_01.wav
- rainforest_02.wav
- rain_drainpipe_concrete_loop_01.wav
- rain_light_concrete_loop_01.wav
- rain_light_concrete_loop_02.wav
- rain_on_tent_loop_01.wav
- rain_on_water_loop_01.wav
- rain_on_water_loop_02.wav
- rain_thin_roof_loop_01.wav
- rain_thin_roof_loop_03.wav
- rattle_door_long_01.wav
- rattle_door_long_02.wav
- rattle_door_long_03.wav
- raven_01.wav
- raven_02.wav
- raven_03.wav
- reception_door_close.wav
- reception_door_open.wav
- refrigerator.wav
- remove_watilla_parts_01.wav
- remove_watilla_parts_02.wav
- reset_positions.wav
- rev_rush.wav
- rev_voices.wav
- rip_ticket.wav
- roar_1_01.wav
- roar_1_02.wav
- robot_switch.wav
- robo_footstep_01.wav
- robo_footstep_02.wav
- robo_footstep_03.wav
- robo_voice_01.wav
- robo_voice_02.wav
- robo_voice_03.wav
- robo_voice_04.wav
- robo_voice_05.wav
- robo_voice_06.wav
- robo_voice_07.wav
- robo_voice_08.wav
- robo_voice_09.wav
- rockslide_deep_01.wav
- rockslide_deep_02.wav
- rockslide_deep_03.wav
- rockslide_deep_04.wav
- rockslide_deep_05.wav
- rockslide_deep_06.wav
- roomtone_01.wav
- roomtone_02.wav
- rope_1.wav
- rope_3.wav
- rope_escape_01.wav
- rope_slide_01.wav
- running_motor.wav
- russia_03_a.mp3
- russia_03_b.mp3
- russia_03_c.mp3
- russia_03_d.mp3
- russia_from_winter_2.mp3
- russia_inside_01.mp3
- russia_inside_02.mp3
- russia_inside_03.mp3
- rustle_wind_oneshot_01.wav
- rustle_wind_oneshot_02.wav
- sail_flap_1.wav
- sail_flap_2.wav
- sail_flap_4.wav
- sail_flap_5.wav
- scanner.wav
- scanner_door_close.wav
- scanner_door_open.wav
- scan_worm.wav
- scramjet_render_left.wav
- scramjet_render_right.wav
- screams_01.wav
- screams_02.wav
- screams_03.wav
- scream_01.wav
- screech_01.wav
- screech_02.wav
- screech_03.wav
- screech_04.wav
- screech_05.wav
- screech_06.wav
- screech_08.wav
- screech_12.wav
- screech_13.wav
- screech_14.wav
- scuff_concrete_01.wav
- scuff_concrete_02.wav
- scuff_concrete_03.wav
- scuff_concrete_04.wav
- scuff_sand_01.wav
- scuff_sand_02.wav
- scuff_sand_03.wav
- scuff_sand_04.wav
- scuff_sand_05.wav
- seagull_01.wav
- seagull_01_1shot.wav
- seagull_02.wav
- seagull_02_1shot.wav
- seagull_03.wav
- seagull_03_1shot_studio.wav
- seagull_04.wav
- seagull_05.wav
- seagull_05_1shot_studio.wav
- seagull_06.wav
- seagull_07.wav
- seagull_08.wav
- seagull_09.wav
- sea_amb_01.wav
- sea_amb_02.wav
- sea_amb_03.wav
- security_alarm_short_01.wav
- security_beam_off.wav
- security_bot_fire.wav
- security_bot_move.wav
- security_lock.wav
- sera_anim.wav
- servo_01.wav
- servo_02.wav
- servo_03.wav
- servo_04.wav
- servo_05.wav
- servo_06.wav
- servo_07.wav
- sheep_01.wav
- sheep_02.wav
- shop_click_02.wav
- shop_click_03.wav
- shower_water_loop_01.wav
- shrine_door.wav
- simon_attack_001.wav
- simon_attack_002.wav
- simon_attack_003.wav
- simon_attack_004.wav
- simon_attack_005.wav
- simon_attack_006.wav
- simon_attack_007.wav
- simon_attack_008.wav
- simon_death_01.wav
- simon_death_02.wav
- simon_death_03.wav
- simon_death_04.wav
- simon_death_05.wav
- simon_gethit_01.wav
- simon_gethit_02.wav
- simon_gethit_03.wav
- simon_gethit_04.wav
- simon_gethit_05.wav
- simon_gethit_06.wav
- simon_gethit_07.wav
- simon_gethit_08.wav
- simon_gethit_09.wav
- sip_soup.wav
- siren_01.wav
- siren_02.wav
- sit_on_chair.wav
- slide_crate.wav
- slide_floor_tile.wav
- slide_floor_tile_02.wav
- slide_rope_short.wav
- slide_wood_door_open.wav
- smoke_bomb_release.wav
- sniff_01.wav
- sniff_02.wav
- sniff_03.wav
- snow_deep_01.wav
- snow_deep_02.wav
- snow_deep_03.wav
- snow_deep_04.wav
- snow_deep_05.wav
- snow_deep_06.wav
- snow_deep_07.wav
- snow_deep_08.wav
- snow_deep_1..wav
- snow_deep_10.wav
- snow_deep_11.wav
- snow_fall_02.wav
- snow_movement_02.wav
- snow_movement_03.wav
- snow_movement_04.wav
- snow_movement_05.wav
- snow_run_01.wav
- snow_run_02.wav
- snow_run_03.wav
- snow_run_04.wav
- snow_run_05.wav
- snow_run_06.wav
- snow_run_07.wav
- snow_run_08.wav
- snow_run_1..wav
- snow_run_10.wav
- snow_run_11.wav
- snow_run_12.wav
- soft_barefoot_01.wav
- soft_barefoot_02.wav
- soft_barefoot_03.wav
- soft_barefoot_04.wav
- soft_barefoot_05.wav
- soft_barefoot_06.wav
- soft_barefoot_07.wav
- soft_barefoot_08.wav
- soft_barefoot_1..wav
- soft_barefoot_10.wav
- soft_barefoot_11.wav
- soft_barefoot_12.wav
- soft_concrete_1_01.wav
- soft_concrete_1_02.wav
- soft_concrete_1_03.wav
- soft_concrete_1_04.wav
- soft_concrete_1_05.wav
- soft_concrete_1_06.wav
- soft_concrete_1_07.wav
- soft_concrete_1_08.wav
- soft_concrete_1_09.wav
- soft_concrete_1_1..wav
- soft_concrete_1_10.wav
- soft_concrete_1_11.wav
- soft_concrete_1_12.wav
- soft_grass_1_01.wav
- soft_grass_1_02.wav
- soft_grass_1_03.wav
- soft_grass_1_04.wav
- soft_grass_1_05.wav
- soft_grass_1_06.wav
- soft_gravel_01.wav
- soft_gravel_02.wav
- soft_gravel_03.wav
- soft_gravel_04.wav
- soft_gravel_05.wav
- soft_gravel_06.wav
- soft_gravel_07.wav
- soft_gravel_08.wav
- soft_gravel_1..wav
- soft_gravel_10.wav
- soft_gravel_11.wav
- soft_gravel_12.wav
- soft_metal_1_01.wav
- soft_metal_1_02.wav
- soft_metal_1_03.wav
- soft_metal_1_04.wav
- soft_metal_1_05.wav
- soft_sand_1_01.wav
- soft_sand_1_02.wav
- soft_sand_1_03.wav
- soft_sand_1_04.wav
- soft_sand_1_05.wav
- soft_sand_1_06.wav
- soft_wood_1_01.wav
- soft_wood_1_02.wav
- soft_wood_1_03.wav
- soft_wood_1_04.wav
- soft_wood_1_05.wav
- soft_wood_1_06.wav
- soft_wood_2_0w.wav
- soft_wood_2_01.wav
- soft_wood_2_02.wav
- soft_wood_2_03.wav
- soft_wood_2_04.wav
- soft_wood_2_05.wav
- soft_wood_2_06.wav
- soldiers_amb.wav
- soldiers_approach_01.mp3
- solid_wood_01_01.wav
- solid_wood_01_02.wav
- solid_wood_01_03.wav
- solid_wood_01_04.wav
- solid_wood_01_05.wav
- solid_wood_01_06.wav
- solid_wood_01_07.wav
- solid_wood_01_08.wav
- soundscape_amb_loop_01.mp3
- spider_attack.wav
- spider_die_01.wav
- spider_download.wav
- spider_fire_01.wav
- spider_fold_01.wav
- spider_metal_01.wav
- spider_metal_02.wav
- spider_metal_03.wav
- spider_metal_04.wav
- spider_scan_01.wav
- spider_unfold.wav
- spider_unfold_01.wav
- spider_walk_01.wav
- spider_walk_2_01.wav
- spider_walk_2_02.wav
- spider_walk_2_03.wav
- spider_walk_2_04.wav
- splash.wav
- splash_body_01.wav
- splosh_01.wav
- splosh_02.wav
- sprinkle_02.wav
- squeaky_sign_01.wav
- squeaky_sign_02.wav
- squeaky_sign_03.wav
- squeaky_wood_01.wav
- squeaky_wood_02.wav
- squeaky_wood_03.wav
- squeaky_wood_04.wav
- staff_block_01.wav
- staff_block_02.wav
- staff_low_swoosh.wav
- stairs_wood_solid_01.wav
- stairs_wood_solid_02.wav
- stairs_wood_solid_03.wav
- stairs_wood_solid_04.wav
- stairs_wood_solid_05.wav
- stairs_wood_solid_06.wav
- stairs_wood_solid_07.wav
- stairs_wood_solid_08.wav
- stairs_wood_solid_1..wav
- stairs_wood_solid_10.wav
- stairs_wood_solid_11.wav
- stairs_wood_solid_12.wav
- steampunk_cellar_01.wav
- steampunk_outsideinn_01.wav
- steampunk_southgate_01.wav
- steampunk_southgate_02.wav
- steampunk_southgate_03.wav
- steel_door_open.wav
- stoke_fire_01.wav
- stoke_fire_02.wav
- stone_door_close_01_entranance.wav
- stone_door_close_03_hidden.wav
- stone_door_open_01_entranance.wav
- stone_door_open_03_hidden.wav
- stone_splash.wav
- stone_tomb_open_01.wav
- stone_wheel_turn_02.wav
- storming_the_inn.wav
- strain_01.wav
- strain_02.wav
- strain_03.wav
- strain_04.wav
- strange_bird_01.wav
- strange_bird_02.wav
- strange_bird_03.wav
- strange_bird_04.wav
- strange_bird_05.wav
- strange_bird_06.wav
- strange_bird_07.wav
- stream_01.wav
- stream_02.wav
- subway_arriving_02_steam_02.wav
- subway_idle.wav
- subway_leaving_02_steam_02.wav
- surround_thunder_1.wav
- surround_thunder_2.wav
- surv_room_door.wav
- surv_room_door_close.wav
- surv_room_door_open.wav
- surv_room_loop_01.wav
- surv_room_loop_02_clean.wav
- swallow.wav
- swamp_amb_new_01.wav
- swamp_amb_new_02.wav
- swamp_bird_01.wav
- swamp_bird_new_01.wav
- swamp_bird_new_02.wav
- swamp_bird_new_03.wav
- swish_dark_01.wav
- swish_med_03.wav
- swish_slow_01.wav
- sword_01.wav
- sword_02.wav
- sword_03.wav
- sword_04.wav
- sword_05.wav
- sword_hit_01.wav
- sword_hit_02.wav
- sword_hit_03.wav
- sword_hit_04.wav
- sword_hit_05.wav
- sword_hit_06.wav
- sword_low_swoosh_01.wav
- sword_low_swoosh_02.wav
- sword_low_swoosh_03.wav
- sword_low_swoosh_04.wav
- sword_low_swoosh_05.wav
- sword_low_swoosh_06.wav
- sword_scrape_01.wav
- sword_scrape_02.wav
- sword_sheath_01.wav
- sword_wield_01.wav
- sword_wield_02.wav
- taint_03.wav
- taxi_approach_with_brake.wav
- taxi_arrive_01.wav
- taxi_door_close.wav
- taxi_door_open.wav
- taxi_idle.wav
- taxi_idle_loop_01.wav
- taxi_leave_01.wav
- taxi_pullaway.wav
- taxi_reverse.wav
- temp_spider.wav
- tent_flapping.wav
- test_liv.wav
- throw_ticket_in_bin.wav
- tibetan_chant_01_left.wav
- tibetan_chant_01_right.wav
- tibetan_voice_tone_01.wav
- tibetan_voice_tone_02.wav
- tibet_drums_02.wav
- tibet_int_1shot_04_left.wav
- tibet_int_loop_01.wav
- tibet_int_loop_02.wav
- tibet_int_loop_03.wav
- tibet_portal_02.mp3
- ticket_machine.wav
- tie_knot.wav
- tie_sheet.wav
- time_stretching_01.wav
- toilet_running_01.wav
- torches.wav
- torch_01.wav
- torch_flame_burn.wav
- torch_flame_ignite.wav
- tower_cinematic_1.mp3
- traffic_01.wav
- traffic_oneshot_01.wav
- traffic_oneshot_02.wav
- traffic_oneshot_03.wav
- train_01.wav
- train_02.wav
- train_03.wav
- train_arriving_01.wav
- train_horn_spot_01_left.wav
- train_horn_spot_01_right.wav
- train_ish_01.wav
- train_ish_02.wav
- train_leaving_01.wav
- train_loop_01.wav
- tunnel_amb.wav
- tunnel_water_roar.wav
- turn_crank.wav
- turn_handle.wav
- turn_hook.wav
- turn_on_screen.wav
- tv_channel_change.wav
- twig_snap.wav
- twins_attack_peats.wav
- typing_touchdisplay_01.wav
- typing_touchdisplay_01_seq.wav
- typing_touchdisplay_02.wav
- typing_touchdisplay_03.wav
- underwater_heavy_01.wav
- underwater_heavy_02.wav
- underwater_heavy_03.wav
- under_lake_amb_01.wav
- under_lake_amb_02.wav
- unlock_door_01.wav
- unlock_locker.wav
- use_exit_start.wav
- vactrax_02.mp3
- vanish.wav
- vehicle_passby_spot_01_left.wav
- vehicle_passby_spot_01_right.wav
- vehicle_passby_spot_02_left.wav
- venice_crossroads_argumet_02.wav
- visions-l.wav
- visions-r.wav
- visions-rl.wav
- visions-rr.wav
- visions_short_v2-l.wav
- visions_short_v2-r.wav
- visions_short_v2-rl.wav
- visions_short_v2-rr.wav
- visions_short_v3-l.wav
- visions_short_v3-r.wav
- visions_short_v3-rl.wav
- visions_short_v3-rr.wav
- vocal_01_left.wav
- vocal_01_right.wav
- vocal_02_left.wav
- vocal_02_right.wav
- walk_downstairs.wav
- walk_on_chair_01.wav
- walk_on_chair_02.wav
- walk_on_glass_02.wav
- walk_on_glass_03.wav
- walk_on_pottery_01.wav
- walk_on_pottery_02.wav
- walk_through_portal.wav
- walk_upstairs.wav
- wall_opening_01.wav
- wall_panel_open.wav
- warrior_grubber_chestroar_01.wav
- warrior_grubber_chestroar_02.wav
- warrior_grubber_chestroar_03.wav
- warrior_grubber_chestroar_04.wav
- warrior_grubber_idle_01.wav
- warrior_grubber_idle_02.wav
- warrior_grubber_idle_03.wav
- warrior_grubber_idle_04.wav
- warrior_grubber_idle_05.wav
- warrior_grubber_roar_01.wav
- warrior_grubber_roar_02.wav
- warrior_grubber_roar_03.wav
- warrior_grubber_roar_04.wav
- warrior_grubber_turn_look_01.wav
- warrior_grubber_turn_look_02.wav
- warrior_grubber_turn_look_04.wav
- warrior_grubber_turn_look_05.wav
- warrior_grubb_run_01.wav
- warrior_grubb_run_02.wav
- warrior_grubb_run_03.wav
- warrior_grubb_run_04.wav
- warrior_grubb_run_05.wav
- warrior_grubb_run_06.wav
- war_1shot_01.wav
- war_1shot_02.wav
- war_1shot_03.wav
- watchdog_getup_01.wav
- watchdog_idle_01.wav
- watchdog_normal_attack_01.wav
- watchdog_normal_attack_02.wav
- watchdog_normal_attack_03.wav
- watchdog_run_01.wav
- watchdog_run_02.wav
- watchdog_run_03.wav
- watchdog_run_04.wav
- watchdog_run_attack_01.wav
- waterfall_board_activate_01.wav
- waterfall_bubly_01.wav
- waterfall_misty_01.wav
- waterfall_misty_02.wav
- waterfall_stream_left_01.wav
- waterfall_stream_right_01.wav
- waterwheel_start_01.wav
- waterwheel_turning_left_01.wav
- waterwheel_turning_right_01.wav
- water_20cm_01.wav
- water_20cm_02.wav
- water_20cm_03.wav
- water_20cm_04.wav
- water_20cm_05.wav
- water_20cm_06.wav
- water_20cm_07.wav
- water_20cm_08.wav
- water_20cm_1..wav
- water_20cm_10.wav
- water_20cm_11.wav
- water_20cm_12.wav
- water_50cm_0_.wav
- water_50cm_01.wav
- water_50cm_02.wav
- water_50cm_03.wav
- water_50cm_04.wav
- water_50cm_05.wav
- water_50cm_06.wav
- water_50cm_07.wav
- water_50cm_08.wav
- water_50cm_09.wav
- water_active_01.wav
- water_calm_01.wav
- water_calm_02.wav
- water_sizzle.wav
- watilla_die_01.wav
- watilla_footstep_01.wav
- watilla_footstep_02.wav
- watilla_footstep_04.wav
- watilla_footstep_06.wav
- watilla_footstep_07.wav
- watilla_sitdown_01.wav
- watilla_standup_01.wav
- watilla_walk_01.wav
- watilla_walk_02.wav
- watilla_walk_03.wav
- watilla_zapped.mp3
- waves_01.wav
- waves_02.wav
- waves_03.wav
- waves_04.wav
- waves_05.wav
- weapon_soundwave_01.wav
- weapon_soundwave_02_lessbass.wav
- westhouse_breath.wav
- wet_city_amb_dist_01.wav
- wet_city_amb_dist_02.wav
- wet_concrete_1_01.wav
- wet_concrete_1_02.wav
- wet_concrete_1_03.wav
- wet_concrete_1_04.wav
- wet_concrete_1_05.wav
- wet_concrete_1_06.wav
- wet_concrete_1_07.wav
- wet_concrete_1_08.wav
- wet_concrete_1_1..wav
- wet_concrete_1_10.wav
- wet_concrete_1_11.wav
- wet_concrete_1_12.wav
- wet_traffic_02.wav
- wet_traffic_03.wav
- wet_traffic_04.wav
- wet_traffic_05.wav
- wheel_creak_01.wav
- wheel_creak_02.wav
- wheel_metal_squeak_slow_01.wav
- wheel_metal_squeak_slow_02.wav
- whirlybird_01_left.wav
- whirlybird_01_right.wav
- whispering.wav
- whisper_01.wav
- whisper_02.wav
- whisper_03.wav
- whisper_04_shh.wav
- whistle_01.wav
- whistle_02.wav
- will_attack_01.wav
- will_attack_02.wav
- will_attack_03.wav
- will_attack_04.wav
- will_attack_05.wav
- will_death_01.wav
- will_death_02.wav
- will_death_03.wav
- will_death_04.wav
- will_short_gethit_01.wav
- will_short_gethit_02.wav
- will_short_gethit_03.wav
- will_short_gethit_04.wav
- will_short_gethit_05.wav
- will_short_gethit_06.wav
- will_short_gethit_07.wav
- will_short_gethit_08.wav
- window_aprils_room_02.wav
- window_draft.wav
- window_handle_snap_off.wav
- windy_tower_01.wav
- windy_tower_02.wav
- wind_01.wav
- wind_02.wav
- wind_airy_01_1shot_1.wav
- wind_airy_01_1shot_2.wav
- wind_airy_01_1shot_3.wav
- wind_airy_01_1shot_4.wav
- wind_airy_loop_01.wav
- wind_airy_loop_02.wav
- wind_blowing_metal_loop_02.wav
- wind_blowing_metal_loop_03.wav
- wind_ghostly_loop_01.wav
- wind_ghostly_loop_02.wav
- wind_heavy_01_1shot_1.wav
- wind_heavy_01_1shot_2.wav
- wind_heavy_01_1shot_3.wav
- wind_heavy_01_1shot_4.wav
- wind_howl_01.wav
- wind_howl_02.wav
- wind_howl_03.wav
- wind_howl_loop.wav
- wind_leaves_oneshot_01.wav
- wind_leaves_oneshot_02.wav
- wind_leaves_oneshot_03.wav
- wind_loop.wav
- wind_mountain_01.wav
- wind_mountain_02.wav
- wind_mountain_one_shot_01.wav
- wind_mountain_one_shot_02.wav
- wind_oneshot_01.wav
- wind_oneshot_02.wav
- wind_oneshot_03.wav
- wind_one_shot_01.wav
- wind_one_shot_02.wav
- wind_one_shot_03.wav
- wind_tunnel.wav
- wine_bottle_02.wav
- wing_flap_01.wav
- wing_flap_02.wav
- wing_flap_03.wav
- wing_flap_04.wav
- winter_past_eerie_01.mp3
- wipe_01.wav
- wipe_02.wav
- wipe_03.wav
- wipe_04.wav
- wipe_05.wav
- wipe_06.wav
- wolf_01.wav
- wolf_02.wav
- wolf_reverse_01.wav
- wolf_reverse_02.wav
- woman_cry_01.wav
- woman_scream_01.wav
- woman_scream_02.wav
- woman_scream_03.wav
- wood_creak_09.wav
- wood_creak_10.wav
- wood_door_squeak.wav
- wood_occluded_01.wav
- wood_occluded_02.wav
- wood_occluded_03.wav
- wood_squeak_crack_01.wav
- wool_long_01.wav
- wool_long_02.wav
- wool_long_03.wav
- wool_long_04.wav
- wool_long_05.wav
- wool_long_06.wav
- wool_short_01.wav
- wool_short_02.wav
- wool_short_03.wav
- wool_short_04.wav
- wool_short_05.wav
- worm.mp3
- wrong.wav
- zoe_airlock_open_01.wav
- zoe_breathing.mp3
- zoe_breathing_02.wav
- zoe_breathing_03.wav
- zoe_breathing_06.wav
- zoe_gethit_ahh_01.wav
- zoe_gethit_ahh_06.wav
- zoe_gethit_ahh_08_soft.wav
- zoe_gethit_ahh_14_fast.wav
- zoe_gethit_ahh_17.wav
- zoe_gethit_ahh_18.wav
- zoe_gethit_mmm_01_soft.wav
- zoe_gethit_mmm_02_soft.wav
- zoe_gethit_mmm_03_soft.wav
- zoe_gethit_mmm_04_soft.wav
- zoe_muffeled_scream.wav
- zoe_walk_stairs_down.wav
- zoe_walk_stairs_up.wav
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