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Sound Effects
Game
Section
Sounds
Filesize 17.25 MB
Submitter CirnoTheSylveon
Format ZIP
Hits 225
Comments 0

Icon Filler
Zip Contents[265]
  • SFX/barrelThud.wav
  • SFX/basketball.wav
  • SFX/basketballWhistle.wav
  • SFX/bigLaser.wav
  • SFX/breakTV.wav
  • SFX/bulletHitWater.wav
  • SFX/bulletPop.wav
  • SFX/cameraBeep.wav
  • SFX/cameraFlash.wav
  • SFX/chaingunSpinDown.wav
  • SFX/chaingunSpinUp.wav
  • SFX/chainsawBladeLoop.wav
  • SFX/chainsawBladeLoopLow.wav
  • SFX/chainsawBladeLoopLowMulti.wav
  • SFX/chainsawBladeLoopMulti.wav
  • SFX/chainsawBladeRevDown.wav
  • SFX/chainsawBladeRevUp.wav
  • SFX/chainsawClash.wav
  • SFX/chainsawFire.wav
  • SFX/chainsawFlooded.wav
  • SFX/chainsawIdle.wav
  • SFX/chainsawIdleMulti.wav
  • SFX/chainsawPull.wav
  • SFX/chainShake01.wav
  • SFX/chainShake02.wav
  • SFX/chainShake03.wav
  • SFX/chainShakeSmall.wav
  • SFX/chainShakeSmall02.wav
  • SFX/chainShakeSmall03.wav
  • SFX/chalk.wav
  • SFX/challengeLose.wav
  • SFX/challengeWin.wav
  • SFX/challengeYay.wav
  • SFX/chatmessage.wav
  • SFX/ching.wav
  • SFX/click.wav
  • SFX/consoleCancel.wav
  • SFX/consoleError.wav
  • SFX/consoleOpen.wav
  • SFX/consoleSelect.wav
  • SFX/consoleTick.wav
  • SFX/convert.wav
  • SFX/crash.wav
  • SFX/crateDestroy.wav
  • SFX/crateHit.wav
  • SFX/crowd.wav
  • SFX/cutOffQuack.wav
  • SFX/cutOffQuack2.wav
  • SFX/dacBang.wav
  • SFX/dartGunFire.wav
  • SFX/dartStick.wav
  • SFX/deadTVLand.wav
  • SFX/death.wav
  • SFX/deedleBeep.wav
  • SFX/deepMachineGun.wav
  • SFX/deepMachineGun2.wav
  • SFX/demo.wav
  • SFX/demoBlaster.wav
  • SFX/developerWin.wav
  • SFX/ding.wav
  • SFX/disarm.wav
  • SFX/doorBreak.wav
  • SFX/doorClose.wav
  • SFX/doorJam.wav
  • SFX/doorOpen.wav
  • SFX/doubleBeep.wav
  • SFX/dukget.wav
  • SFX/equip.wav
  • SFX/explode.wav
  • SFX/fart0.wav
  • SFX/fart1.wav
  • SFX/fart2.wav
  • SFX/fart3.wav
  • SFX/flameExplode.wav
  • SFX/flameThrowing.wav
  • SFX/flipPage.wav
  • SFX/fuseBurn.wav
  • SFX/gachaBounce.wav
  • SFX/gachaCoin.wav
  • SFX/gachaget.wav
  • SFX/gachaOpen.wav
  • SFX/gachaSound.wav
  • SFX/ghost.wav
  • SFX/glassBreak.wav
  • SFX/glassBump.wav
  • SFX/glassHit.wav
  • SFX/goody.wav
  • SFX/grappleHook.wav
  • SFX/grenadeBounce.wav
  • SFX/grenadeFire.wav
  • SFX/happyQuack01.wav
  • SFX/harp.wav
  • SFX/hatClosed.wav
  • SFX/hatOpen.wav
  • SFX/healthyEat.wav
  • SFX/heartfart.wav
  • SFX/highClick.wav
  • SFX/highDialogue.wav
  • SFX/highDing.wav
  • SFX/hitBox.wav
  • SFX/hiTom.wav
  • SFX/hollowMetalHit.wav
  • SFX/ignite.wav
  • SFX/jump.wav
  • SFX/kick.wav
  • SFX/land.wav
  • SFX/landTV.wav
  • SFX/largeSplash.wav
  • SFX/laserBlast.wav
  • SFX/laserCharge.wav
  • SFX/laserChargeShort.wav
  • SFX/laserRifle.wav
  • SFX/laserUncharge.wav
  • SFX/laserUnchargeShort.wav
  • SFX/levelUp.wav
  • SFX/lightMatch.wav
  • SFX/lightTurnOn.wav
  • SFX/littleGun.wav
  • SFX/littleSplash.wav
  • SFX/little_punch.wav
  • SFX/loadSniper.wav
  • SFX/lowClick.wav
  • SFX/lowDialogeOpen.wav
  • SFX/lowTom.wav
  • SFX/magnaBeam.wav
  • SFX/magnetBeam.wav
  • SFX/magnum.wav
  • SFX/magPop.wav
  • SFX/magShot.wav
  • SFX/medTom.wav
  • SFX/menuBlip01.wav
  • SFX/menu_back.wav
  • SFX/menu_select.wav
  • SFX/metalBounce.wav
  • SFX/metalRebound.wav
  • SFX/metronome.wav
  • SFX/mindBeam.wav
  • SFX/missile.wav
  • SFX/missile2.wav
  • SFX/netGunFire.wav
  • SFX/netsound.wav
  • SFX/newLevelBing.wav
  • SFX/noise.wav
  • SFX/openClick.wav
  • SFX/pause.wav
  • SFX/phaserCharge01.wav
  • SFX/phaserCharge02.wav
  • SFX/phaserCharge03.wav
  • SFX/phaserLarge.wav
  • SFX/phaserMedium.wav
  • SFX/phaserSmall.wav
  • SFX/pierce.wav
  • SFX/pistol.wav
  • SFX/pistolFire.wav
  • SFX/plasmaFire.wav
  • SFX/plasticBounce.wav
  • SFX/preach0.wav
  • SFX/preach1.wav
  • SFX/preach2.wav
  • SFX/preach3.wav
  • SFX/preach4.wav
  • SFX/preach5.wav
  • SFX/preachBad1.wav
  • SFX/preachBad2.wav
  • SFX/preachBad3.wav
  • SFX/preachBad4.wav
  • SFX/preachBad5.wav
  • SFX/presentLand.wav
  • SFX/preStartDing.wav
  • SFX/pullPin.wav
  • SFX/pyramidClose.wav
  • SFX/pyramidOpen.wav
  • SFX/quack.wav
  • SFX/quackBleep.wav
  • SFX/quackYell01.wav
  • SFX/quackYell02.wav
  • SFX/quackYell03.wav
  • SFX/radioNoise.wav
  • SFX/rcConnect.wav
  • SFX/rcDisconnect.wav
  • SFX/rcDrive.wav
  • SFX/recordStop.wav
  • SFX/resume.wav
  • SFX/rev.wav
  • SFX/roboQuack.wav
  • SFX/rockHitGround.wav
  • SFX/rockHitGround2.wav
  • SFX/sax0.wav
  • SFX/sax1.wav
  • SFX/sax2.wav
  • SFX/sax3.wav
  • SFX/sax4.wav
  • SFX/sax5.wav
  • SFX/sax6.wav
  • SFX/sax7.wav
  • SFX/sax8.wav
  • SFX/sax9.wav
  • SFX/sax10.wav
  • SFX/sax11.wav
  • SFX/sax12.wav
  • SFX/saxShort.wav
  • SFX/scanBeep.wav
  • SFX/scanFail.wav
  • SFX/scoreDing.wav
  • SFX/selectItem.wav
  • SFX/shotgun.wav
  • SFX/shotgunFire.wav
  • SFX/shotgunFire2.wav
  • SFX/shotgunLoad.wav
  • SFX/singleBeep.wav
  • SFX/sizzle.wav
  • SFX/slideDoorClose.wav
  • SFX/slideDoorOpen.wav
  • SFX/slip.wav
  • SFX/smallDoorShut.wav
  • SFX/smallMetalCollide.wav
  • SFX/smallSplat.wav
  • SFX/smallSplatLouder.wav
  • SFX/smg.wav
  • SFX/snare.wav
  • SFX/sniper.wav
  • SFX/snubbyFire.wav
  • SFX/snubbyLoad.wav
  • SFX/spring.wav
  • SFX/stepInBeam.wav
  • SFX/swallow.wav
  • SFX/swipe.wav
  • SFX/switchchannel.wav
  • SFX/swordClash.wav
  • SFX/targetDing.wav
  • SFX/targetRebound.wav
  • SFX/textLetter.wav
  • SFX/thud.wav
  • SFX/ting.wav
  • SFX/ting2.wav
  • SFX/tinyMotion.wav
  • SFX/tinyNoise1.wav
  • SFX/tinyNoise2.wav
  • SFX/tinyNoise3.wav
  • SFX/tinyNoise4.wav
  • SFX/tinyNoise5.wav
  • SFX/tinyNoise6.wav
  • SFX/tinyTick.wav
  • SFX/trombone0.wav
  • SFX/trombone1.wav
  • SFX/trombone2.wav
  • SFX/trombone3.wav
  • SFX/trombone4.wav
  • SFX/trombone5.wav
  • SFX/trombone6.wav
  • SFX/trombone7.wav
  • SFX/trombone8.wav
  • SFX/trombone9.wav
  • SFX/trombone10.wav
  • SFX/trombone11.wav
  • SFX/trombone12.wav
  • SFX/tromboneShort.wav
  • SFX/trumpet01.wav
  • SFX/trumpet02.wav
  • SFX/trumpet03.wav
  • SFX/trumpet04.wav
  • SFX/wallLeave.wav
  • SFX/wallTouch.wav
  • SFX/woodHit.wav
  • SFX/zekeQuack.wav
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