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Sound Effects
Category PC / Computer
Game
Section
Miscellaneous
Submitter puggsoy
Size 37.96 MB
Format ZIP (application/zip)
Hits 2,292
Comments 0

Icon Filler
Zip Contents[451]
  • area/city/trash/sfx_trash_heavy.wav
  • area/city/trash/sfx_trash_light_1.wav
  • area/city/trash/sfx_trash_light_2.wav
  • area/city/trash/sfx_trash_light_3.wav
  • area/city/trash/sfx_trash_light_4.wav
  • area/city/trash/sfx_trash_light_5.wav
  • area/city/trash/sfx_trash_light_6.wav
  • area/city/trash/sfx_trash_light_7.wav
  • area/city/trash/sfx_trash_light_8.wav
  • area/city/trash/sfx_trash_light_9.wav
  • area/city/trash/sfx_trash_light_10.wav
  • area/city/trash/sfx_trash_med.wav
  • area/forest/leaf/sfx_leaf_heavy.wav
  • area/forest/leaf/sfx_leaf_light_1.wav
  • area/forest/leaf/sfx_leaf_light_2.wav
  • area/forest/leaf/sfx_leaf_light_3.wav
  • area/forest/leaf/sfx_leaf_med.wav
  • area/lab/slime/old/sfx_slime_light_overlay_1.wav
  • area/lab/slime/old/sfx_slime_light_overlay_2.wav
  • area/lab/slime/old/sfx_slime_light_overlay_3.wav
  • area/lab/slime/old/sfx_slime_light_overlay_4.wav
  • area/lab/slime/old/sfx_slime_light_overlay_5.wav
  • area/lab/slime/old/sfx_slime_light_overlay_6.wav
  • area/lab/slime/old2/sfx_slime_light_7.wav
  • area/lab/slime/old2/sfx_slime_light_8.wav
  • area/lab/slime/old2/sfx_slime_light_9.wav
  • area/lab/slime/old2/sfx_slime_light_10.wav
  • area/lab/slime/old2/sfx_slime_light_11.wav
  • area/lab/slime/old2/sfx_slime_light_12.wav
  • area/lab/slime/old2/sfx_slime_light_13.wav
  • area/lab/slime/old2/sfx_slime_light_14.wav
  • area/lab/slime/old2/sfx_slime_light_15.wav
  • area/lab/slime/old2/sfx_slime_light_16.wav
  • area/lab/slime/old2/sfx_slime_light_17.wav
  • area/lab/slime/old2/sfx_slime_light_18.wav
  • area/lab/slime/sfx_slime_heavy.wav
  • area/lab/slime/sfx_slime_light_1.wav
  • area/lab/slime/sfx_slime_light_2.wav
  • area/lab/slime/sfx_slime_light_3.wav
  • area/lab/slime/sfx_slime_light_4.wav
  • area/lab/slime/sfx_slime_light_5.wav
  • area/lab/slime/sfx_slime_light_6.wav
  • area/lab/slime/sfx_slime_light_overlay_1.wav
  • area/lab/slime/sfx_slime_light_overlay_2.wav
  • area/lab/slime/sfx_slime_light_overlay_3.wav
  • area/lab/slime/sfx_slime_light_overlay_4.wav
  • area/lab/slime/sfx_slime_light_overlay_5.wav
  • area/lab/slime/sfx_slime_light_overlay_6.wav
  • area/lab/slime/sfx_slime_med.wav
  • area/lab/sparks/sfx_sparks_1.wav
  • area/lab/sparks/sfx_sparks_2.wav
  • area/lab/sparks/sfx_sparks_3.wav
  • area/lab/sparks/sfx_sparks_4.wav
  • area/lab/sparks/sfx_sparks_5.wav
  • area/lab/sparks/sfx_sparks_6.wav
  • area/lab/sparks/sfx_sparks_7.wav
  • area/lab/sparks/sfx_sparks_8.wav
  • area/lab/sparks/sfx_sparks_9.wav
  • area/lab/sparks/sfx_sparks_10.wav
  • area/lab/sparks/sfx_sparks_11.wav
  • area/lab/sparks/sfx_sparks_12.wav
  • area/mansion/dust/sfx_dust_heavy.wav
  • area/mansion/dust/sfx_dust_light_1.wav
  • area/mansion/dust/sfx_dust_light_2.wav
  • area/mansion/dust/sfx_dust_light_3.wav
  • area/mansion/dust/sfx_dust_med.wav
  • area/other/poly/sfx_poly_heavy.wav
  • area/other/poly/sfx_poly_light_1.wav
  • area/other/poly/sfx_poly_light_2.wav
  • area/other/poly/sfx_poly_light_3.wav
  • area/other/poly/sfx_poly_med.wav
  • attribution.txt
  • credit.txt
  • entity/city/trashbag/sfx_trashbag_explode.wav
  • entity/city/trashbeast/sfx_trashbeast_attack.wav
  • entity/city/trashbeast/sfx_trashbeast_footstep.wav
  • entity/city/trashbeast/sfx_trashbeast_land.wav
  • entity/city/trashcan/sfx_trashcan_attack.wav
  • entity/city/trashcan/sfx_trashcan_land.wav
  • entity/city/trashtire/sfx_trashtire_bounce.wav
  • entity/city/trashtire/sfx_trashtire_land.wav
  • entity/forest/bear/sfx_bear_attack.wav
  • entity/forest/bear/sfx_bear_footstep.wav
  • entity/forest/bear/sfx_bear_land.wav
  • entity/forest/bear/sfx_bear_yawn.wav
  • entity/forest/hawk/sfx_hawk_attack.wav
  • entity/forest/hawk/sfx_hawk_flap.wav
  • entity/forest/hawk/sfx_hawk_flap_leaf.wav
  • entity/forest/porcupine/sfx_porcupine_attack.wav
  • entity/forest/stoneboss/sfx_stoneboss_jump.wav
  • entity/forest/stoneboss/sfx_stoneboss_land.wav
  • entity/forest/stonebro/sfx_stonebro_attack.wav
  • entity/forest/wolf/sfx_wolf_attack.wav
  • entity/forest/wolf/sfx_wolf_footstep.wav
  • entity/lab/barrel/sfx_barrel_attack.wav
  • entity/lab/barrel/sfx_barrel_land.wav
  • entity/lab/slimebeast/sfx_slimebeast_attack.wav
  • entity/lab/slimebeast/sfx_slimebeast_footstep.wav
  • entity/lab/slimebeast/sfx_slimebeast_land.wav
  • entity/lab/springball/sfx_springball_attack_end.wav
  • entity/lab/springball/sfx_springball_attack_start.wav
  • entity/lab/springball/sfx_springball_bounce.wav
  • entity/lab/springball/sfx_springball_land_heavy.wav
  • entity/lab/springball/sfx_springball_land_light.wav
  • entity/mansion/bgargoyle/sfx_bgargoyle_attack.wav
  • entity/mansion/bgargoyle/sfx_bgargoyle_footstep.wav
  • entity/mansion/bgargoyle/sfx_bgargoyle_land.wav
  • entity/mansion/book/sfx_book_attack.wav
  • entity/mansion/book/sfx_book_flap.wav
  • entity/mansion/book/sfx_book_land.wav
  • entity/mansion/chest/sfx_chest_land.wav
  • entity/mansion/door/sfx_door_land.wav
  • entity/mansion/door/sfx_door_unlock.wav
  • entity/mansion/gargoyle/sfx_gargoyle_fly.wav
  • entity/mansion/knight/sfx_knight_attack.wav
  • entity/mansion/knight/sfx_knight_block.wav
  • entity/mansion/knight/sfx_knight_footstep.wav
  • entity/mansion/knight/sfx_knight_land.wav
  • entity/mansion/scroll/sfx_scroll_land.wav
  • entity/mansion/scroll/sfx_scroll_ruffle.wav
  • entity/mansion/tchest/sfx_tchest_land.wav
  • entity/mansion/treasure/sfx_treasure_fly.wav
  • entity/mansion/treasure/sfx_treasure_land.wav
  • entity/nexus/sfx_book_open.wav
  • entity/nexus/sfx_door_city.wav
  • entity/nexus/sfx_door_lab.wav
  • entity/nexus/sfx_door_stone_open.wav
  • entity/nexus/sfx_door_stone_unlock.wav
  • entity/nexus/sfx_door_stone_unlock.wav.asd
  • entity/nexus/sfx_door_unlock.wav
  • entity/nexus/sfx_door_wood_open.wav
  • entity/nexus/sfx_door_wood_unlock.wav
  • entity/nexus/sfx_gate_giga_unlock.wav
  • entity/shared/sfx_animal_land.wav
  • entity/shared/sfx_stone_land.wav
  • interface/sfx_hill_beep.wav
  • interface/sfx_hill_get.wav
  • interface/sfx_hill_lost.wav
  • interface/sfx_hill_score.wav
  • interface/sfx_hud_cancel_1.wav
  • interface/sfx_hud_cancel_2.wav
  • interface/sfx_hud_cancel_3.wav
  • interface/sfx_hud_cancel_4.wav
  • interface/sfx_hud_highlight_1.wav
  • interface/sfx_hud_highlight_2.wav
  • interface/sfx_hud_highlight_3.wav
  • interface/sfx_hud_highlight_4.wav
  • interface/sfx_hud_level_start.wav
  • interface/sfx_hud_score_hit.wav
  • interface/sfx_hud_select_1.wav
  • interface/sfx_hud_select_2.wav
  • interface/sfx_hud_select_3.wav
  • interface/sfx_hud_select_4.wav
  • interface/sfx_respawn.wav
  • player/dash/sfx_dash_ground.ogg
  • player/dustgirl/attack/sfx_dg_attack_heavy_1.wav
  • player/dustgirl/attack/sfx_dg_attack_heavy_2.wav
  • player/dustgirl/attack/sfx_dg_attack_light_1.wav
  • player/dustgirl/attack/sfx_dg_attack_light_2.wav
  • player/dustgirl/attack/sfx_dg_attack_light_3.wav
  • player/dustgirl/dash/sfx_dg_dash_air.wav
  • player/dustgirl/dash/sfx_dg_dash_ground.wav
  • player/dustgirl/dash/sfx_dg_fast_fall.wav
  • player/dustgirl/jump/sfx_dg_jump_air_1.wav
  • player/dustgirl/jump/sfx_dg_jump_air_2.wav
  • player/dustgirl/jump/sfx_dg_jump_air_3.wav
  • player/dustgirl/jump/sfx_dg_jump_ground_1.wav
  • player/dustgirl/jump/sfx_dg_jump_ground_2.wav
  • player/dustgirl/jump/sfx_dg_jump_ground_3.wav
  • player/dustgirl/jump/sfx_dg_jump_wall_1.wav
  • player/dustgirl/jump/sfx_dg_jump_wall_2.wav
  • player/dustgirl/jump/sfx_dg_jump_wall_3.wav
  • player/dustgirl/special/sfx_dg_special_activate.wav
  • player/dustgirl/special/sfx_dg_special_final.wav
  • player/dustgirl/special/sfx_dg_special_hit.wav
  • player/dustgirl/special/sfx_dg_special_ready.wav
  • player/dustgirl/sweep/sfx_dg_sweep_1.wav
  • player/dustgirl/sweep/sfx_dg_sweep_2.wav
  • player/dustgirl/sweep/sfx_dg_sweep_3.wav
  • player/dustkid/attack/sfx_dk_attack_heavy_1.wav
  • player/dustkid/attack/sfx_dk_attack_heavy_2.wav
  • player/dustkid/attack/sfx_dk_attack_light_1.wav
  • player/dustkid/attack/sfx_dk_attack_light_2.wav
  • player/dustkid/attack/sfx_dk_attack_light_3.wav
  • player/dustkid/dash/sfx_dk_dash_air.wav
  • player/dustkid/dash/sfx_dk_dash_ground.wav
  • player/dustkid/dash/sfx_dk_fast_fall.wav
  • player/dustkid/jump/sfx_dk_jump_air_1.wav
  • player/dustkid/jump/sfx_dk_jump_air_2.wav
  • player/dustkid/jump/sfx_dk_jump_air_3.wav
  • player/dustkid/jump/sfx_dk_jump_ground_1.wav
  • player/dustkid/jump/sfx_dk_jump_ground_2.wav
  • player/dustkid/jump/sfx_dk_jump_ground_3.wav
  • player/dustkid/jump/sfx_dk_jump_wall_1.wav
  • player/dustkid/jump/sfx_dk_jump_wall_2.wav
  • player/dustkid/jump/sfx_dk_jump_wall_3.wav
  • player/dustkid/special/sfx_dk_special_activate.wav
  • player/dustkid/special/sfx_dk_special_final.wav
  • player/dustkid/special/sfx_dk_special_hit.wav
  • player/dustkid/special/sfx_dk_special_ready.wav
  • player/dustkid/sweep/sfx_dk_sweep_1.wav
  • player/dustkid/sweep/sfx_dk_sweep_2.wav
  • player/dustkid/sweep/sfx_dk_sweep_3.wav
  • player/dustman/attack/sfx_dm_attack_heavy_1.wav
  • player/dustman/attack/sfx_dm_attack_heavy_2.wav
  • player/dustman/attack/sfx_dm_attack_light_1.wav
  • player/dustman/attack/sfx_dm_attack_light_2.wav
  • player/dustman/attack/sfx_dm_attack_light_3.wav
  • player/dustman/dash/sfx_dm_dash_air.wav
  • player/dustman/dash/sfx_dm_dash_ground.wav
  • player/dustman/dash/sfx_dm_fast_fall.wav
  • player/dustman/jump/sfx_dm_jump_air_1.wav
  • player/dustman/jump/sfx_dm_jump_air_2.wav
  • player/dustman/jump/sfx_dm_jump_air_3.wav
  • player/dustman/jump/sfx_dm_jump_ground_1.wav
  • player/dustman/jump/sfx_dm_jump_ground_2.wav
  • player/dustman/jump/sfx_dm_jump_ground_3.wav
  • player/dustman/jump/sfx_dm_jump_wall_1.wav
  • player/dustman/jump/sfx_dm_jump_wall_2.wav
  • player/dustman/jump/sfx_dm_jump_wall_3.wav
  • player/dustman/special/sfx_dm_special_activate.wav
  • player/dustman/special/sfx_dm_special_final.wav
  • player/dustman/special/sfx_dm_special_hit.wav
  • player/dustman/special/sfx_dm_special_ready.wav
  • player/dustman/sweep/sfx_dm_sweep_1.wav
  • player/dustman/sweep/sfx_dm_sweep_2.wav
  • player/dustman/sweep/sfx_dm_sweep_3.wav
  • player/dustworth/attack/sfx_do_attack_heavy_1.wav
  • player/dustworth/attack/sfx_do_attack_heavy_2.wav
  • player/dustworth/attack/sfx_do_attack_light_1.wav
  • player/dustworth/attack/sfx_do_attack_light_2.wav
  • player/dustworth/attack/sfx_do_attack_light_3.wav
  • player/dustworth/dash/sfx_do_dash_air.wav
  • player/dustworth/dash/sfx_do_dash_ground.wav
  • player/dustworth/dash/sfx_do_fast_fall.wav
  • player/dustworth/jump/sfx_do_jump_air_1.wav
  • player/dustworth/jump/sfx_do_jump_air_2.wav
  • player/dustworth/jump/sfx_do_jump_air_3.wav
  • player/dustworth/jump/sfx_do_jump_ground_1.wav
  • player/dustworth/jump/sfx_do_jump_ground_2.wav
  • player/dustworth/jump/sfx_do_jump_ground_3.wav
  • player/dustworth/jump/sfx_do_jump_wall_1.wav
  • player/dustworth/jump/sfx_do_jump_wall_2.wav
  • player/dustworth/jump/sfx_do_jump_wall_3.wav
  • player/dustworth/special/sfx_do_special_activate.wav
  • player/dustworth/special/sfx_do_special_final.wav
  • player/dustworth/special/sfx_do_special_hit.wav
  • player/dustworth/special/sfx_do_special_ready.wav
  • player/dustworth/sweep/sfx_do_sweep_1.wav
  • player/dustworth/sweep/sfx_do_sweep_2.wav
  • player/dustworth/sweep/sfx_do_sweep_3.wav
  • player/dustwraith/attack/sfx_dw_attack_heavy_1.wav
  • player/dustwraith/attack/sfx_dw_attack_heavy_2.wav
  • player/dustwraith/attack/sfx_dw_attack_light_1.wav
  • player/dustwraith/attack/sfx_dw_attack_light_2.wav
  • player/dustwraith/attack/sfx_dw_attack_light_3.wav
  • player/dustwraith/dash/sfx_dw_dash_air.wav
  • player/dustwraith/dash/sfx_dw_dash_ground.wav
  • player/dustwraith/dash/sfx_dw_fast_fall.wav
  • player/dustwraith/jump/sfx_dw_jump_air_1.wav
  • player/dustwraith/jump/sfx_dw_jump_air_2.wav
  • player/dustwraith/jump/sfx_dw_jump_air_3.wav
  • player/dustwraith/jump/sfx_dw_jump_ground_1.wav
  • player/dustwraith/jump/sfx_dw_jump_ground_2.wav
  • player/dustwraith/jump/sfx_dw_jump_ground_3.wav
  • player/dustwraith/jump/sfx_dw_jump_wall_1.wav
  • player/dustwraith/jump/sfx_dw_jump_wall_2.wav
  • player/dustwraith/jump/sfx_dw_jump_wall_3.wav
  • player/dustwraith/special/sfx_dw_special_activate.wav
  • player/dustwraith/special/sfx_dw_special_final.wav
  • player/dustwraith/special/sfx_dw_special_hit.wav
  • player/dustwraith/special/sfx_dw_special_ready.wav
  • player/dustwraith/sweep/sfx_dw_sweep_1.wav
  • player/dustwraith/sweep/sfx_dw_sweep_2.wav
  • player/dustwraith/sweep/sfx_dw_sweep_3.wav
  • player/impact/sfx_impact_light_1.ogg
  • player/impact/sfx_impact_light_3.ogg
  • player/jump/sfx_jump_1.ogg
  • player/jump/sfx_jump_2.ogg
  • player/jump/sfx_jump_3.ogg
  • player/leafsprite/attack/sfx_ls_attack_heavy_1.wav
  • player/leafsprite/attack/sfx_ls_attack_heavy_2.wav
  • player/leafsprite/attack/sfx_ls_attack_light_1.wav
  • player/leafsprite/attack/sfx_ls_attack_light_2.wav
  • player/leafsprite/attack/sfx_ls_attack_light_3.wav
  • player/leafsprite/dash/sfx_ls_dash_air.wav
  • player/leafsprite/dash/sfx_ls_dash_ground.wav
  • player/leafsprite/dash/sfx_ls_fast_fall.wav
  • player/leafsprite/jump/sfx_ls_jump_air_1.wav
  • player/leafsprite/jump/sfx_ls_jump_air_2.wav
  • player/leafsprite/jump/sfx_ls_jump_air_3.wav
  • player/leafsprite/jump/sfx_ls_jump_ground_1.wav
  • player/leafsprite/jump/sfx_ls_jump_ground_2.wav
  • player/leafsprite/jump/sfx_ls_jump_ground_3.wav
  • player/leafsprite/jump/sfx_ls_jump_wall_1.wav
  • player/leafsprite/jump/sfx_ls_jump_wall_2.wav
  • player/leafsprite/jump/sfx_ls_jump_wall_3.wav
  • player/leafsprite/special/sfx_ls_special_activate.wav
  • player/leafsprite/special/sfx_ls_special_final.wav
  • player/leafsprite/special/sfx_ls_special_hit.wav
  • player/leafsprite/special/sfx_ls_special_ready.wav
  • player/leafsprite/sweep/sfx_ls_sweep_1.wav
  • player/leafsprite/sweep/sfx_ls_sweep_2.wav
  • player/leafsprite/sweep/sfx_ls_sweep_3.wav
  • player/shared/damage/sfx_damage.wav
  • player/shared/damage/sfx_damage_spikes.wav
  • player/shared/footstep/sfx_footstep_carpet_1.wav
  • player/shared/footstep/sfx_footstep_carpet_2.wav
  • player/shared/footstep/sfx_footstep_carpet_3.wav
  • player/shared/footstep/sfx_footstep_dirt_1.wav
  • player/shared/footstep/sfx_footstep_dirt_2.wav
  • player/shared/footstep/sfx_footstep_dirt_3.wav
  • player/shared/footstep/sfx_footstep_grass_1.wav
  • player/shared/footstep/sfx_footstep_grass_2.wav
  • player/shared/footstep/sfx_footstep_grass_3.wav
  • player/shared/footstep/sfx_footstep_metal_1.wav
  • player/shared/footstep/sfx_footstep_metal_2.wav
  • player/shared/footstep/sfx_footstep_metal_3.wav
  • player/shared/footstep/sfx_footstep_poly_1.wav
  • player/shared/footstep/sfx_footstep_poly_2.wav
  • player/shared/footstep/sfx_footstep_poly_3.wav
  • player/shared/footstep/sfx_footstep_stone_1.wav
  • player/shared/footstep/sfx_footstep_stone_2.wav
  • player/shared/footstep/sfx_footstep_stone_3.wav
  • player/shared/footstep/sfx_footstep_water_1.wav
  • player/shared/footstep/sfx_footstep_water_2.wav
  • player/shared/footstep/sfx_footstep_water_3.wav
  • player/shared/footstep/sfx_footstep_wood_1.wav
  • player/shared/footstep/sfx_footstep_wood_2.wav
  • player/shared/footstep/sfx_footstep_wood_3.wav
  • player/shared/impact/sfx_impact_heavy_1.wav
  • player/shared/impact/sfx_impact_heavy_2.wav
  • player/shared/impact/sfx_impact_heavy_3.wav
  • player/shared/impact/sfx_impact_light_1.wav
  • player/shared/impact/sfx_impact_light_2.wav
  • player/shared/impact/sfx_impact_light_3.wav
  • player/shared/impact/sfx_impact_parry.wav
  • player/shared/land/sfx_land_carpet.wav
  • player/shared/land/sfx_land_dirt.wav
  • player/shared/land/sfx_land_generic_heavy.wav
  • player/shared/land/sfx_land_grass.wav
  • player/shared/land/sfx_land_metal.wav
  • player/shared/land/sfx_land_poly.wav
  • player/shared/land/sfx_land_stone.wav
  • player/shared/land/sfx_land_water.wav
  • player/shared/land/sfx_land_wood.wav
  • player/shared/sfx_wind_loop.wav
  • player/shared/slide/sfx_slide_carpet_loop.wav
  • player/shared/slide/sfx_slide_dirt_loop.wav
  • player/shared/slide/sfx_slide_grass_loop.wav
  • player/shared/slide/sfx_slide_metal_loop.wav
  • player/shared/slide/sfx_slide_poly_loop.wav
  • player/shared/slide/sfx_slide_stone_loop.wav
  • player/shared/slide/sfx_slide_water_loop.wav
  • player/shared/slide/sfx_slide_wood_loop.wav
  • player/slimeboss/attack/sfx_sb_attack_heavy_1.wav
  • player/slimeboss/attack/sfx_sb_attack_heavy_2.wav
  • player/slimeboss/attack/sfx_sb_attack_light_1.wav
  • player/slimeboss/attack/sfx_sb_attack_light_2.wav
  • player/slimeboss/attack/sfx_sb_attack_light_3.wav
  • player/slimeboss/dash/sfx_sb_dash_air.wav
  • player/slimeboss/dash/sfx_sb_dash_ground.wav
  • player/slimeboss/dash/sfx_sb_fast_fall.wav
  • player/slimeboss/jump/sfx_sb_jump_air_1.wav
  • player/slimeboss/jump/sfx_sb_jump_air_2.wav
  • player/slimeboss/jump/sfx_sb_jump_air_3.wav
  • player/slimeboss/jump/sfx_sb_jump_ground_1.wav
  • player/slimeboss/jump/sfx_sb_jump_ground_2.wav
  • player/slimeboss/jump/sfx_sb_jump_ground_3.wav
  • player/slimeboss/jump/sfx_sb_jump_wall_1.wav
  • player/slimeboss/jump/sfx_sb_jump_wall_2.wav
  • player/slimeboss/jump/sfx_sb_jump_wall_3.wav
  • player/slimeboss/special/sfx_sb_special_activate.wav
  • player/slimeboss/special/sfx_sb_special_final.wav
  • player/slimeboss/special/sfx_sb_special_hit.wav
  • player/slimeboss/special/sfx_sb_special_ready.wav
  • player/slimeboss/sweep/sfx_sb_sweep_1.wav
  • player/slimeboss/sweep/sfx_sb_sweep_2.wav
  • player/slimeboss/sweep/sfx_sb_sweep_3.wav
  • player/trashking/attack/sfx_tk_attack_heavy_1.wav
  • player/trashking/attack/sfx_tk_attack_heavy_2.wav
  • player/trashking/attack/sfx_tk_attack_light_1.wav
  • player/trashking/attack/sfx_tk_attack_light_2.wav
  • player/trashking/attack/sfx_tk_attack_light_3.wav
  • player/trashking/dash/sfx_tk_dash_air.wav
  • player/trashking/dash/sfx_tk_dash_ground.wav
  • player/trashking/dash/sfx_tk_fast_fall.wav
  • player/trashking/jump/sfx_tk_jump_air_1.wav
  • player/trashking/jump/sfx_tk_jump_air_2.wav
  • player/trashking/jump/sfx_tk_jump_air_3.wav
  • player/trashking/jump/sfx_tk_jump_ground_1.wav
  • player/trashking/jump/sfx_tk_jump_ground_2.wav
  • player/trashking/jump/sfx_tk_jump_ground_3.wav
  • player/trashking/jump/sfx_tk_jump_wall_1.wav
  • player/trashking/jump/sfx_tk_jump_wall_2.wav
  • player/trashking/jump/sfx_tk_jump_wall_3.wav
  • player/trashking/special/sfx_tk_special_activate.wav
  • player/trashking/special/sfx_tk_special_final.wav
  • player/trashking/special/sfx_tk_special_hit.wav
  • player/trashking/special/sfx_tk_special_ready.wav
  • player/trashking/sweep/sfx_tk_sweep_1.wav
  • player/trashking/sweep/sfx_tk_sweep_2.wav
  • player/trashking/sweep/sfx_tk_sweep_3.wav
  • player/vdustgirl/attack/sfx_vdg_attack_heavy_1.wav
  • player/vdustgirl/attack/sfx_vdg_attack_heavy_2.wav
  • player/vdustgirl/attack/sfx_vdg_attack_light_1.wav
  • player/vdustgirl/attack/sfx_vdg_attack_light_2.wav
  • player/vdustgirl/attack/sfx_vdg_attack_light_3.wav
  • player/vdustgirl/dash/sfx_vdg_dash_air.wav
  • player/vdustgirl/dash/sfx_vdg_dash_ground.wav
  • player/vdustgirl/dash/sfx_vdg_fast_fall.wav
  • player/vdustgirl/jump/sfx_vdg_jump_air_1.wav
  • player/vdustgirl/jump/sfx_vdg_jump_air_2.wav
  • player/vdustgirl/jump/sfx_vdg_jump_air_3.wav
  • player/vdustgirl/jump/sfx_vdg_jump_ground_1.wav
  • player/vdustgirl/jump/sfx_vdg_jump_ground_2.wav
  • player/vdustgirl/jump/sfx_vdg_jump_ground_3.wav
  • player/vdustgirl/jump/sfx_vdg_jump_wall_1.wav
  • player/vdustgirl/jump/sfx_vdg_jump_wall_2.wav
  • player/vdustgirl/jump/sfx_vdg_jump_wall_3.wav
  • player/vdustgirl/special/sfx_vdg_special_activate.wav
  • player/vdustgirl/special/sfx_vdg_special_final.wav
  • player/vdustgirl/special/sfx_vdg_special_hit.wav
  • player/vdustgirl/special/sfx_vdg_special_ready.wav
  • player/vdustgirl/sweep/sfx_dg_sweep_1.wav
  • player/vdustgirl/sweep/sfx_dg_sweep_2.wav
  • player/vdustgirl/sweep/sfx_dg_sweep_3.wav
  • player/vdustman/attack/sfx_vdm_attack_heavy_1.wav
  • player/vdustman/attack/sfx_vdm_attack_heavy_2.wav
  • player/vdustman/attack/sfx_vdm_attack_light_1.wav
  • player/vdustman/attack/sfx_vdm_attack_light_2.wav
  • player/vdustman/attack/sfx_vdm_attack_light_3.wav
  • player/vdustman/dash/sfx_vdm_dash_air.wav
  • player/vdustman/dash/sfx_vdm_dash_ground.wav
  • player/vdustman/dash/sfx_vdm_fast_fall.wav
  • player/vdustman/jump/sfx_vdm_jump_air_1.wav
  • player/vdustman/jump/sfx_vdm_jump_air_2.wav
  • player/vdustman/jump/sfx_vdm_jump_air_3.wav
  • player/vdustman/jump/sfx_vdm_jump_ground_1.wav
  • player/vdustman/jump/sfx_vdm_jump_ground_2.wav
  • player/vdustman/jump/sfx_vdm_jump_ground_3.wav
  • player/vdustman/jump/sfx_vdm_jump_wall_1.wav
  • player/vdustman/jump/sfx_vdm_jump_wall_2.wav
  • player/vdustman/jump/sfx_vdm_jump_wall_3.wav
  • player/vdustman/special/sfx_vdm_special_activate.wav
  • player/vdustman/special/sfx_vdm_special_final.wav
  • player/vdustman/special/sfx_vdm_special_hit.wav
  • player/vdustman/special/sfx_vdm_special_ready.wav
  • player/vdustman/sweep/sfx_vdm_sweep_1.wav
  • player/vdustman/sweep/sfx_vdm_sweep_2.wav
  • player/vdustman/sweep/sfx_vdm_sweep_3.wav
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