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All Sound Effects
Game
Section
Miscellaneous
Filesize 26.48 MB
Submitter RĂºben G.
Format ZIP
Hits 167
Comments 0

Icon Filler
Zip Contents[436]
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- SFX/Access1.wav
- SFX/ailbrst.wav
- SFX/AILROKET.wav
- SFX/ailship.wav
- SFX/ailswOFF.wav
- SFX/ailswON.wav
- SFX/AILTAZER.wav
- SFX/alarm.wav
- SFX/alien1.wav
- SFX/alien2.wav
- SFX/alien3.wav
- SFX/alien6.wav
- SFX/alien7.wav
- SFX/alien9.wav
- SFX/alienf1.wav
- SFX/ambijaz.wav
- SFX/andrevox.wav
- SFX/andrhow1.wav
- SFX/andrhow2.wav
- SFX/animal1.wav
- SFX/animal2.wav
- SFX/animal3.wav
- SFX/animal4.wav
- SFX/animal5.wav
- SFX/apeanoy1.wav
- SFX/apecall1.wav
- SFX/apehit.wav
- SFX/apehit1.wav
- SFX/apescree.wav
- SFX/apoca.wav
- SFX/ARC1.wav
- SFX/ARC2.wav
- SFX/arcbeam.wav
- SFX/arclbeam.wav
- SFX/armlasr.wav
- SFX/AVLANCH.wav
- SFX/AVLANCH2.wav
- SFX/badclip.wav
- SFX/badcock.wav
- SFX/BADEATH1.wav
- SFX/BADEATH2.wav
- SFX/BADEATH3.wav
- SFX/BADEATH4.wav
- SFX/beamdeth.wav
- SFX/beamstop.wav
- SFX/beamstrt.wav
- SFX/beamwep1.wav
- SFX/beamwep2.wav
- SFX/beamwep3.wav
- SFX/beamwep4.wav
- SFX/beamx1.wav
- SFX/beamx2.wav
- SFX/beamx3.wav
- SFX/beamx4.wav
- SFX/beepbomb.wav
- SFX/Bigbub.wav
- SFX/bigface.wav
- SFX/bigfanlp.wav
- SFX/biggen.wav
- SFX/bigship.wav
- SFX/bigtilt.wav
- SFX/bigwind.wav
- SFX/bigwindP.wav
- SFX/bleepy1.wav
- SFX/bleepy2.wav
- SFX/bleepy3.wav
- SFX/blip.wav
- SFX/blip2.wav
- SFX/blip3.wav
- SFX/bodyfall.wav
- SFX/BOMBFALL.wav
- SFX/bossFlam.wav
- SFX/breath.wav
- SFX/bugburst.wav
- SFX/bugsand1.wav
- SFX/bugsand2.wav
- SFX/bugspit.wav
- SFX/camservo.wav
- SFX/canontri.wav
- SFX/caraway.wav
- SFX/caridllp.wav
- SFX/carstop.wav
- SFX/chain1.wav
- SFX/chaingn1.wav
- SFX/chaingn2.wav
- SFX/chimney.wav
- SFX/clang1.wav
- SFX/CLICK.wav
- SFX/clickbug.wav
- SFX/cofexp.wav
- SFX/concfall.wav
- SFX/conchit.wav
- SFX/concrip.wav
- SFX/CREAK.wav
- SFX/CREAK2.wav
- SFX/crftfllp.wav
- SFX/crftstop.wav
- SFX/crftstr.wav
- SFX/crysroom.wav
- SFX/crystal.wav
- SFX/death.wav
- SFX/debris.wav
- SFX/debris1.wav
- SFX/debris2.wav
- SFX/debris4.wav
- SFX/debris5.wav
- SFX/die21.wav
- SFX/die22.wav
- SFX/die23.wav
- SFX/die24.wav
- SFX/die25.wav
- SFX/dishexp1.wav
- SFX/dishexp2.wav
- SFX/dog1.wav
- SFX/dog2.wav
- SFX/dogatak.wav
- SFX/dogpuke.wav
- SFX/domehit.wav
- SFX/dooralt.wav
- SFX/doorcrnk.wav
- SFX/doordirt.wav
- SFX/doordown.wav
- SFX/doorhing.wav
- SFX/doorhyd.wav
- SFX/Doorshut.wav
- SFX/doorslid.wav
- SFX/doorstop.wav
- SFX/Drilcut.wav
- SFX/drill1.wav
- SFX/drill2.wav
- SFX/drilturn.wav
- SFX/drlp.wav
- SFX/drop2.wav
- SFX/drstop.wav
- SFX/drstrt.wav
- SFX/dynafire.wav
- SFX/elevlp.wav
- SFX/elevstop.wav
- SFX/ELEVSTRT.wav
- SFX/energize.wav
- SFX/eng7.wav
- SFX/exp4gren.wav
- SFX/explode1.wav
- SFX/explode2.wav
- SFX/explode3.wav
- SFX/explode4.wav
- SFX/expmetbx.wav
- SFX/exptank.wav
- SFX/expwudbx.wav
- SFX/fenceBUZ.wav
- SFX/fenceLP.wav
- SFX/fenceOFF.wav
- SFX/fenceON.wav
- SFX/fenceSW.wav
- SFX/fire.wav
- SFX/fire12.wav
- SFX/fire13.wav
- SFX/flamebst.wav
- SFX/foot1.wav
- SFX/foot2.wav
- SFX/foot3.wav
- SFX/foot4.wav
- SFX/foot5.wav
- SFX/foot5b.wav
- SFX/Foot6.wav
- SFX/Foot8.wav
- SFX/Foot9.wav
- SFX/Foot10.wav
- SFX/Foot11.wav
- SFX/Foot12.wav
- SFX/Foot13.wav
- SFX/Foot14.wav
- SFX/Foot15.wav
- SFX/Foot16.wav
- SFX/footaci2.wav
- SFX/footacid.wav
- SFX/frest.wav
- SFX/frest1.wav
- SFX/frest2.wav
- SFX/frest2p.wav
- SFX/frest3.wav
- SFX/frest4.wav
- SFX/frest5.wav
- SFX/frog1.wav
- SFX/frog2.wav
- SFX/frog3.wav
- SFX/froglick.wav
- SFX/gas1.wav
- SFX/gashis.wav
- SFX/Gaskill.wav
- SFX/gcreak1.wav
- SFX/Gcreak2.wav
- SFX/gcreak3.wav
- SFX/gcreak4.wav
- SFX/genamb1.wav
- SFX/genamb2.wav
- SFX/genamb3.wav
- SFX/genamb4.wav
- SFX/genbiglp.wav
- SFX/gendown.wav
- SFX/gendown2.wav
- SFX/GLASS.WAV
- SFX/glass2.wav
- SFX/glass3.wav
- SFX/glass4.wav
- SFX/gong.wav
- SFX/grenade.wav
- SFX/grenadpu.wav
- SFX/grenplop.wav
- SFX/grunt1.wav
- SFX/grunt2.wav
- SFX/grunt3.wav
- SFX/grunt4.wav
- SFX/guncovr.wav
- SFX/gunsup.wav
- SFX/hangslid.wav
- SFX/Heart.wav
- SFX/heatseek.wav
- SFX/hintget.wav
- SFX/hit2.wav
- SFX/hit3.wav
- SFX/hit6.wav
- SFX/hit7.wav
- SFX/hitstone.wav
- SFX/horn.wav
- SFX/hoscream.wav
- SFX/hosdie1.wav
- SFX/hosdie2.wav
- SFX/hosdie3.wav
- SFX/hosdie4.wav
- SFX/hovcar1.wav
- SFX/hovcar2.wav
- SFX/hovcar3.wav
- SFX/hovcarlp.wav
- SFX/hovlp2.wav
- SFX/hulkgun1.wav
- SFX/hulkgun2.wav
- SFX/humtele.wav
- SFX/ices.wav
- SFX/intunnel.wav
- SFX/invulner.wav
- SFX/jawclo.wav
- SFX/jawop.wav
- SFX/jetdown.wav
- SFX/jetlp.wav
- SFX/jungdam.wav
- SFX/jungkill.wav
- SFX/jungroar.wav
- SFX/jungstam.wav
- SFX/kill1.wav
- SFX/kill2.wav
- SFX/kill3.wav
- SFX/kill4.wav
- SFX/land.wav
- SFX/laser1.wav
- SFX/laserdor.wav
- SFX/laserfen.wav
- SFX/logroll.wav
- SFX/logroll2.wav
- SFX/machine.wav
- SFX/machine2.wav
- SFX/machine3.wav
- SFX/mechFlam.wav
- SFX/MechFoot.wav
- SFX/Mechgun.wav
- SFX/MechLeg.wav
- SFX/menuclk.wav
- SFX/menusel.wav
- SFX/minelay.wav
- SFX/MINIGUN.wav
- SFX/monorail.wav
- SFX/mortar.wav
- SFX/Mpwrdown.wav
- SFX/MUDBUB2.wav
- SFX/MUDBUB4.wav
- SFX/Nuke.wav
- SFX/nuke2.wav
- SFX/phanta.wav
- SFX/photo.wav
- SFX/pick.wav
- SFX/pick2.wav
- SFX/pick3.wav
- SFX/pick4.wav
- SFX/pickgon.wav
- SFX/pillup.wav
- SFX/PLANEEXP.wav
- SFX/plaslp.wav
- SFX/pointPU.wav
- SFX/portl.wav
- SFX/pothit.wav
- SFX/pulsfire.wav
- SFX/pwrdown.wav
- SFX/pwrlong.wav
- SFX/pwrshrt.wav
- SFX/pwrup.wav
- SFX/pwrup1.wav
- SFX/pwrup2.wav
- SFX/pwrup3.wav
- SFX/pwrup4.wav
- SFX/quack.wav
- SFX/railgun.wav
- SFX/RAIN1.wav
- SFX/RAIN2.wav
- SFX/RBIGGEN.wav
- SFX/rbossdie.wav
- SFX/rbosslp.wav
- SFX/rbosslp1.wav
- SFX/rbosslp2.wav
- SFX/rbosslp3.wav
- SFX/rbosslp4.wav
- SFX/rbosstrt.wav
- SFX/Rfrest.wav
- SFX/Rfrest1.wav
- SFX/Rfrest2.wav
- SFX/Rfrest2p.wav
- SFX/Rfrest3.wav
- SFX/Rfrest4.wav
- SFX/Rfrest5.wav
- SFX/rock.wav
- SFX/rocket.wav
- SFX/rocket2.wav
- SFX/RocketLG.wav
- SFX/rumble.wav
- SFX/scrape.wav
- SFX/scrape1.wav
- SFX/scrape2.wav
- SFX/scuttle1.wav
- SFX/scuttle2.wav
- SFX/seashor2.wav
- SFX/seashore.wav
- SFX/SecFnd.wav
- SFX/servodn.wav
- SFX/servoup.wav
- SFX/sheilddn.wav
- SFX/sheildup.wav
- SFX/shieldhit.wav
- SFX/shieldht.wav
- SFX/shot1.wav
- SFX/shot2.wav
- SFX/shot3.wav
- SFX/shot5.wav
- SFX/shot6.wav
- SFX/shot7.wav
- SFX/shot9.wav
- SFX/shot11.wav
- SFX/SHOTGUN.wav
- SFX/silence.wav
- SFX/siren.wav
- SFX/siren3.wav
- SFX/sirenrv.wav
- SFX/slbell.wav
- SFX/snowfal1.wav
- SFX/snowfal2.wav
- SFX/snowfal3.wav
- SFX/snowscp.wav
- SFX/sonic1.wav
- SFX/sonic2.wav
- SFX/spang1.wav
- SFX/spang2.wav
- SFX/spang3.wav
- SFX/spang4.wav
- SFX/spang5.wav
- SFX/SPIKE1.wav
- SFX/SPIKE2.wav
- SFX/SPIKE3.wav
- SFX/spira.wav
- SFX/splat1.wav
- SFX/splat2.wav
- SFX/spook1.wav
- SFX/spook2.wav
- SFX/spook3.wav
- SFX/spook4.wav
- SFX/spread.wav
- SFX/sqkbig.wav
- SFX/stdoor1.wav
- SFX/stdoor2.wav
- SFX/stdoor3.wav
- SFX/steam.wav
- SFX/steammc2.wav
- SFX/steamp.wav
- SFX/sticky.wav
- SFX/stopen1.wav
- SFX/stopen2.wav
- SFX/stopen3.wav
- SFX/Strider.wav
- SFX/tankidle.wav
- SFX/tanklp.wav
- SFX/tankstrt.wav
- SFX/tanoy.wav
- SFX/tanoy2.wav
- SFX/teleport2.wav
- SFX/THUNDR03.wav
- SFX/THUNDR3A.wav
- SFX/timeout.wav
- SFX/timeout2.wav
- SFX/timer.wav
- SFX/TRAIN.wav
- SFX/trainhrn.wav
- SFX/trainrun.wav
- SFX/tridlelp.wav
- SFX/TRRUNLP.wav
- SFX/trstart.wav
- SFX/truck.wav
- SFX/tube_07.wav
- SFX/tunlntry.wav
- SFX/turetcan.wav
- SFX/Vehicle.wav
- SFX/ventfan.wav
- SFX/vntfanm2.wav
- SFX/wallgun.wav
- SFX/waterf2P.wav
- SFX/Waterfl.wav
- SFX/waterfl2.wav
- SFX/waterflP.wav
- SFX/waterlap.wav
- SFX/waterspr.wav
- SFX/waterwnd.wav
- SFX/Watetub.wav
- SFX/watetubp.wav
- SFX/Watrfall.wav
- SFX/Wbrook.wav
- SFX/WBrookP.wav
- SFX/wepload.wav
- SFX/WHydro.wav
- SFX/WHydroP.wav
- SFX/windfarm.wav
- SFX/windlit.wav
- SFX/windlitP.wav
- SFX/wood.wav
- SFX/Wriver.wav
- SFX/WriverP.wav
- SFX/wrivrpm2.wav
- SFX/wrong.wav
- SFX/Xtraman.wav
- SFX/yetifoot.wav
- SFX/Yetistmp.wav
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