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Ambience
Game
Section
Sound Effects
Filesize 83.17 MB
Submitters Cooper B. Chance, Irockz
Format ZIP
Hits 504
Comments 0

Icon Filler
Zip Contents[343]
  • ambience/1b_rainontarp_loop.wav
  • ambience/1b_rooftoptrain_st_loop.wav
  • ambience/4b_hospatrium_waterleak.wav
  • ambience/airport_lobby_amb_loop.wav
  • ambience/alarm1.wav
  • ambience/binhit01.wav
  • ambience/binhit02.wav
  • ambience/binhit03.wav
  • ambience/blinkingalarmclock.wav
  • ambience/blowing_papers01.wav
  • ambience/blowing_papers02.wav
  • ambience/bridgeropesqueak01.wav
  • ambience/bridgeropesqueak02.wav
  • ambience/bridgeropesqueak03.wav
  • ambience/bridgeropesqueak04.wav
  • ambience/building_rubble1.wav
  • ambience/building_rubble2.wav
  • ambience/building_rubble3.wav
  • ambience/building_rubble4.wav
  • ambience/building_rubble5.wav
  • ambience/cable_rattle01.wav
  • ambience/cable_rattle02.wav
  • ambience/cable_rattle03.wav
  • ambience/cable_rattle04.wav
  • ambience/cable_rattle05.wav
  • ambience/cannister_loop.wav
  • ambience/carfire_loop.wav
  • ambience/cartrap_rope1.wav
  • ambience/cartrap_rope2.wav
  • ambience/cartrap_rope3.wav
  • ambience/cave_crickets_loop1.wav
  • ambience/cave_hit1.wav
  • ambience/cave_hit2.wav
  • ambience/cave_hit3.wav
  • ambience/cave_hit4.wav
  • ambience/cave_hit5.wav
  • ambience/cave_hit6.wav
  • ambience/city_battle2.wav
  • ambience/city_battle3.wav
  • ambience/city_battle4.wav
  • ambience/city_battle5.wav
  • ambience/city_battle6.wav
  • ambience/city_battle7.wav
  • ambience/city_battle8.wav
  • ambience/city_battle9.wav
  • ambience/city_battle12.wav
  • ambience/city_battle14.wav
  • ambience/city_battle15.wav
  • ambience/city_battle16.wav
  • ambience/city_battle17.wav
  • ambience/city_battle18.wav
  • ambience/city_battle19.wav
  • ambience/computer_spatial_amb_loop.wav
  • ambience/corridor2.wav
  • ambience/crackling_fire.wav
  • ambience/creaking.wav
  • ambience/cricket_double.wav
  • ambience/cricket_single.wav
  • ambience/crow_1.wav
  • ambience/crow_2.wav
  • ambience/crucial_1a_communications_room_amb.wav
  • ambience/crucial_airportambwindoutside.wav
  • ambience/crucial_ambience5.wav
  • ambience/crucial_bigwarehouseamb_loop.wav
  • ambience/crucial_big_generator_loop.wav
  • ambience/crucial_big_pipes_loop.wav
  • ambience/crucial_cave_howl_loop1.wav
  • ambience/crucial_corridor_water.wav
  • ambience/crucial_drainage_waterlaps_loop.wav
  • ambience/crucial_drone1lp.wav
  • ambience/crucial_frogs_loop1.wav
  • ambience/crucial_genroom_stereo_loop.wav
  • ambience/crucial_indoor1.wav
  • ambience/crucial_insideplaneamb_loop.wav
  • ambience/crucial_medroomtone_amb_loop.wav
  • ambience/crucial_plaza_amb.wav
  • ambience/crucial_pumproom_amb_loop.wav
  • ambience/crucial_quiet_cellblock_amb.wav
  • ambience/crucial_rumble_rain.wav
  • ambience/crucial_rumble_rain_nowind.wav
  • ambience/crucial_rur5b_cricket_loop02.wav
  • ambience/crucial_rural01a_riverloop1d.wav
  • ambience/crucial_smallroomtone_amb_loop.wav
  • ambience/crucial_town_ambience.wav
  • ambience/crucial_undercity_loop1.wav
  • ambience/crucial_undergroundrumbletone_loop.wav
  • ambience/crucial_urb4b_shaftwind_loop.wav
  • ambience/crucial_urb4b_topfloorwind_loop.wav
  • ambience/crucial_urban_rooftop_ambloop01.wav
  • ambience/crucial_wind_outdoors_1.wav
  • ambience/distant_drip1.wav
  • ambience/distant_drip2.wav
  • ambience/distant_drip3.wav
  • ambience/distant_drip4.wav
  • ambience/dist_explosion_01.wav
  • ambience/dist_explosion_02.wav
  • ambience/dist_explosion_03.wav
  • ambience/dist_explosion_04.wav
  • ambience/dist_growl1.wav
  • ambience/dist_growl3.wav
  • ambience/dist_growl4.wav
  • ambience/dist_machinegun_01.wav
  • ambience/dist_machinegun_02.wav
  • ambience/dist_machinegun_03.wav
  • ambience/dist_machinegun_04.wav
  • ambience/dist_machinegun_05.wav
  • ambience/dist_machinegun_06.wav
  • ambience/dist_pistol_01.wav
  • ambience/dist_pistol_02.wav
  • ambience/elev_shaft1.wav
  • ambience/explode_1.wav
  • ambience/explode_2.wav
  • ambience/explode_3.wav
  • ambience/fan2_loop.wav
  • ambience/fire_big_loop1.wav
  • ambience/fire_small1.wav
  • ambience/fire_small_loop2.wav
  • ambience/flies1.wav
  • ambience/flies2.wav
  • ambience/flies3.wav
  • ambience/flies4.wav
  • ambience/flies_loop.wav
  • ambience/floodgate_move_short1.wav
  • ambience/floodgate_stop1.wav
  • ambience/fluorescent_lights_loop.wav
  • ambience/foghorn_close.wav
  • ambience/forest_bird01.wav
  • ambience/forest_bird01b.wav
  • ambience/forest_bird02.wav
  • ambience/forest_bird02b.wav
  • ambience/forest_bird03.wav
  • ambience/forklift.wav
  • ambience/frog_01.wav
  • ambience/frog_02.wav
  • ambience/gascan_ignite1.wav
  • ambience/generator_amb01_loop.wav
  • ambience/generator_nostart_loop.wav
  • ambience/generator_start_run_loop.wav
  • ambience/generator_stop.wav
  • ambience/heli_pass_distant1.wav
  • ambience/heli_pass_quick1.wav
  • ambience/hole_hit1.wav
  • ambience/hole_hit2.wav
  • ambience/hole_hit3.wav
  • ambience/hole_hit4.wav
  • ambience/hole_hit5.wav
  • ambience/housefly_loop_01.wav
  • ambience/housefly_loop_02.wav
  • ambience/hydraulic_1.wav
  • ambience/indoor2.wav
  • ambience/klaxon1.wav
  • ambience/leaves_rustle01.wav
  • ambience/leaves_rustle02.wav
  • ambience/leaves_rustle03.wav
  • ambience/lightning_strike_1.wav
  • ambience/lightning_strike_2.wav
  • ambience/lightning_strike_3.wav
  • ambience/lightning_strike_4.wav
  • ambience/lights_flicker.wav
  • ambience/machine1_hit1.wav
  • ambience/machine1_hit2.wav
  • ambience/mediumfire_loop.wav
  • ambience/metal4.wav
  • ambience/metal5.wav
  • ambience/metal9.wav
  • ambience/metalscrapeverb01.wav
  • ambience/metalscrapeverb02.wav
  • ambience/metalscrapeverb03.wav
  • ambience/metalscrapeverb04.wav
  • ambience/metalscrapeverb05.wav
  • ambience/metalscrapeverb06.wav
  • ambience/metalscrapeverb07.wav
  • ambience/metalscrapeverb08.wav
  • ambience/metalscrapeverb09.wav
  • ambience/metalscrapeverb10.wav
  • ambience/metal_rattle1.wav
  • ambience/metal_rattle_scaffold01.wav
  • ambience/metal_rattle_scaffold02.wav
  • ambience/metal_stress1.wav
  • ambience/metal_stress2.wav
  • ambience/metal_stress3.wav
  • ambience/metal_stress4.wav
  • ambience/metal_stress5.wav
  • ambience/noise2.wav
  • ambience/pipes_loop02.wav
  • ambience/plane1.wav
  • ambience/plane2.wav
  • ambience/plane3.wav
  • ambience/plumbing_run_loop.wav
  • ambience/pole_rattle01.wav
  • ambience/pole_rattle02.wav
  • ambience/projector.wav
  • ambience/randommetalrattle01.wav
  • ambience/randommetalrattle02.wav
  • ambience/randommetalrattle03.wav
  • ambience/randommetalshake01.wav
  • ambience/randommetalshake02.wav
  • ambience/randommetalsqueak01.wav
  • ambience/randommetalsqueak02.wav
  • ambience/randomwindgust01.wav
  • ambience/randomwindgust02.wav
  • ambience/randomwindgust03.wav
  • ambience/random_drips01.wav
  • ambience/random_drips02.wav
  • ambience/random_drips03.wav
  • ambience/random_interiormetal_01.wav
  • ambience/random_interiormetal_02.wav
  • ambience/random_interiormetal_03.wav
  • ambience/random_interiormetal_04.wav
  • ambience/random_interiormetal_05.wav
  • ambience/random_interiormetal_06.wav
  • ambience/random_interiormetal_07.wav
  • ambience/random_rhumble01.wav
  • ambience/random_rhumble02.wav
  • ambience/random_rhumble03.wav
  • ambience/ratpath01.wav
  • ambience/ratpath02.wav
  • ambience/ratpath03.wav
  • ambience/rats1.wav
  • ambience/rats2.wav
  • ambience/rats3.wav
  • ambience/rumble2.wav
  • ambience/rumble3.wav
  • ambience/rur5b_cricket_loopl.wav
  • ambience/rur5b_cricket_loopr.wav
  • ambience/rur5b_distfoghorn.wav
  • ambience/rur5b_dockedboat_sfx01.wav
  • ambience/rur5b_dockedboat_sfx02.wav
  • ambience/rur5b_dockedboat_sfx03.wav
  • ambience/rur5b_dockedboat_sfx04.wav
  • ambience/rur5b_dockedboat_sfx05.wav
  • ambience/rur5b_dockedboat_sfx06.wav
  • ambience/rur5b_dockedboat_sfx07.wav
  • ambience/rur5b_dockedboat_sfx08.wav
  • ambience/rur5b_dockedboat_sfx09.wav
  • ambience/rur5b_dockedboat_sfx10.wav
  • ambience/rur5b_seagull01.wav
  • ambience/rur5b_seagull02.wav
  • ambience/rur5b_seagull03.wav
  • ambience/rur5b_seagull04.wav
  • ambience/rur5b_seagull05.wav
  • ambience/rur5b_seagull06.wav
  • ambience/rur5b_watersedgeamb.wav
  • ambience/rur_1a_hilltopamb_cricket1c.wav
  • ambience/rur_randomscreechowl01.wav
  • ambience/rur_randomscreechowl02.wav
  • ambience/rur_randomscreechowl03.wav
  • ambience/rur_random_coyote01.wav
  • ambience/rur_random_coyote02.wav
  • ambience/rur_random_coyote03.wav
  • ambience/rur_random_coyote04.wav
  • ambience/rur_random_dogbig01.wav
  • ambience/rur_random_dogbig02.wav
  • ambience/rur_random_dogbig03.wav
  • ambience/rur_random_dogbig04.wav
  • ambience/rur_random_dogsmall01.wav
  • ambience/rur_random_insect01.wav
  • ambience/rur_random_insect02.wav
  • ambience/sewer_air1.wav
  • ambience/shorelinewaves_loop.wav
  • ambience/shutter6.wav
  • ambience/shutter7.wav
  • ambience/shutter8.wav
  • ambience/spark5.wav
  • ambience/spark6.wav
  • ambience/steam2.wav
  • ambience/steam_loop1.wav
  • ambience/steam_release_2.wav
  • ambience/strange_talk1.wav
  • ambience/strange_talk5.wav
  • ambience/strange_talk7.wav
  • ambience/strange_talk8.wav
  • ambience/streetwind01_loop.wav
  • ambience/swamp_frogs_loop2.wav
  • ambience/thunder_1.wav
  • ambience/thunder_2.wav
  • ambience/thunder_3.wav
  • ambience/thunder_far_away_1.wav
  • ambience/thunder_far_away_2.wav
  • ambience/ticketmachine_loop.wav
  • ambience/tone_alley.wav
  • ambience/town_moan1.wav
  • ambience/town_scared_breathing1.wav
  • ambience/town_scared_breathing2.wav
  • ambience/town_scared_sob1.wav
  • ambience/town_scared_sob2.wav
  • ambience/train_crossing_bell_loop1.wav
  • ambience/train_freight_loop1.wav
  • ambience/treewind1.wav
  • ambience/treewind2.wav
  • ambience/treewind3.wav
  • ambience/treewind4.wav
  • ambience/tunnel1.wav
  • ambience/tv_static_loop2.wav
  • ambience/under1.wav
  • ambience/underground_hall_loop1.wav
  • ambience/underwater.wav
  • ambience/urban_rooftop_ambloop02.wav
  • ambience/urb_3b_seweramb.wav
  • ambience/vendingmachinehum_loop.wav
  • ambience/wall_move4.wav
  • ambience/water_flow_loop1.wav
  • ambience/water_splash1.wav
  • ambience/water_splash2.wav
  • ambience/water_splash3.wav
  • ambience/water_spray1.wav
  • ambience/wave1.wav
  • ambience/wave2.wav
  • ambience/wave3.wav
  • ambience/wave4.wav
  • ambience/wave5.wav
  • ambience/wave6.wav
  • ambience/windgust.wav
  • ambience/windgust_strong.wav
  • ambience/wind_hit1.wav
  • ambience/wind_hit2.wav
  • ambience/wind_hit3.wav
  • ambience/wind_leaves_mild_gust_1.wav
  • ambience/wind_med1.wav
  • ambience/wind_med2.wav
  • ambience/wind_snippet1.wav
  • ambience/wind_snippet2.wav
  • ambience/wind_snippet3.wav
  • ambience/wood_creak1.wav
  • ambience/wood_creak2.wav
  • ambience/wood_creak3.wav
  • ambience/wood_creak4.wav
  • ambience/wood_creak5.wav
  • ambience/wood_creak6.wav
  • ambience/wood_floor_squeak01.wav
  • ambience/wood_floor_squeak02.wav
  • ambience/wood_floor_squeak03.wav
  • ambience/wood_floor_squeak04.wav
  • ambience/wood_floor_squeak05.wav
  • ambience/wood_floor_squeak06.wav
  • ambience/zap1.wav
  • ambience/zap2.wav
  • ambience/zap3.wav
  • ambience/zap5.wav
  • ambience/zap6.wav
  • ambience/zap7.wav
  • ambience/zap8.wav
  • ambience/zap9.wav
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