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Ambience (1/2)
Game
Section
Sound Effects
Filesize 117.63 MB
Submitters Cooper B. Chance, Irockz, RafaLuigi
Format ZIP
Hits 490
Comments 0

Icon Filler
Zip Contents[339]
  • ambience1/1b_rainontarp_loop.wav
  • ambience1/1b_rooftoptrain_st_loop.wav
  • ambience1/4b_hospatrium_waterleak.wav
  • ambience1/adrenaline_impact.wav
  • ambience1/airport_lobby_amb_loop.wav
  • ambience1/alarm1.wav
  • ambience1/arena_lights_off_01.wav
  • ambience1/arena_lights_off_02.wav
  • ambience1/arena_lights_off_03.wav
  • ambience1/arena_lights_off_04.wav
  • ambience1/arena_lights_off_05.wav
  • ambience1/arena_lights_off_06.wav
  • ambience1/arena_lights_on_01.wav
  • ambience1/arena_lights_on_02.wav
  • ambience1/arena_lights_on_03.wav
  • ambience1/arena_lights_on_04.wav
  • ambience1/arena_lights_on_05.wav
  • ambience1/arena_lights_on_06.wav
  • ambience1/bell_break.wav
  • ambience1/bell_impact.wav
  • ambience1/bell_normal.wav
  • ambience1/binhit01.wav
  • ambience1/binhit02.wav
  • ambience1/binhit03.wav
  • ambience1/blinkingalarmclock.wav
  • ambience1/blowing_papers01.wav
  • ambience1/blowing_papers02.wav
  • ambience1/bridgeropesqueak01.wav
  • ambience1/bridgeropesqueak02.wav
  • ambience1/bridgeropesqueak03.wav
  • ambience1/bridgeropesqueak04.wav
  • ambience1/bugzapper_loop.wav
  • ambience1/bug_loop.wav
  • ambience1/building_rubble1.wav
  • ambience1/building_rubble2.wav
  • ambience1/building_rubble3.wav
  • ambience1/building_rubble4.wav
  • ambience1/building_rubble5.wav
  • ambience1/bullfrog_01.wav
  • ambience1/bullfrog_02.wav
  • ambience1/by_frog_01.wav
  • ambience1/by_frog_02.wav
  • ambience1/by_frog_03.wav
  • ambience1/by_frog_04.wav
  • ambience1/by_frog_05.wav
  • ambience1/by_frog_06.wav
  • ambience1/by_frog_07.wav
  • ambience1/by_frog_08.wav
  • ambience1/by_frog_long_01.wav
  • ambience1/by_frog_long_02.wav
  • ambience1/by_frog_long_03.wav
  • ambience1/cable_rattle01.wav
  • ambience1/cable_rattle02.wav
  • ambience1/cable_rattle03.wav
  • ambience1/cable_rattle04.wav
  • ambience1/cable_rattle05.wav
  • ambience1/cannister_loop.wav
  • ambience1/carfire_loop.wav
  • ambience1/cartrap_rope1.wav
  • ambience1/cartrap_rope2.wav
  • ambience1/cartrap_rope3.wav
  • ambience1/cave_crickets_loop1.wav
  • ambience1/cave_hit1.wav
  • ambience1/cave_hit2.wav
  • ambience1/cave_hit3.wav
  • ambience1/cave_hit4.wav
  • ambience1/cave_hit5.wav
  • ambience1/cave_hit6.wav
  • ambience1/cicada_loop.wav
  • ambience1/cicada_short_01.wav
  • ambience1/cicada_short_02.wav
  • ambience1/cicada_short_03.wav
  • ambience1/city_battle2.wav
  • ambience1/city_battle3.wav
  • ambience1/city_battle4.wav
  • ambience1/city_battle5.wav
  • ambience1/city_battle6.wav
  • ambience1/city_battle7.wav
  • ambience1/city_battle8.wav
  • ambience1/city_battle9.wav
  • ambience1/city_battle12.wav
  • ambience1/city_battle14.wav
  • ambience1/city_battle15.wav
  • ambience1/city_battle16.wav
  • ambience1/city_battle17.wav
  • ambience1/city_battle18.wav
  • ambience1/city_battle19.wav
  • ambience1/climber.wav
  • ambience1/climb_end.wav
  • ambience1/climb_loop.wav
  • ambience1/coaster_creak_01.wav
  • ambience1/coaster_creak_02.wav
  • ambience1/coaster_creak_03.wav
  • ambience1/coaster_creak_04.wav
  • ambience1/coaster_creak_05.wav
  • ambience1/coaster_creak_06.wav
  • ambience1/coaster_creak_07.wav
  • ambience1/coaster_creak_08.wav
  • ambience1/coaster_loop01.wav
  • ambience1/coaster_loop02.wav
  • ambience1/coaster_loop03.wav
  • ambience1/coaster_stop.wav
  • ambience1/computer_spatial_amb_loop.wav
  • ambience1/conduit_rain.wav
  • ambience1/corridor2.wav
  • ambience1/countdown.wav
  • ambience1/courtyard_birds_loop.wav
  • ambience1/creaking.wav
  • ambience1/cricket_double.wav
  • ambience1/cricket_single.wav
  • ambience1/crow_1.wav
  • ambience1/crow_2.wav
  • ambience1/crucial_1a_communications_room_amb.wav
  • ambience1/crucial_airportambwindoutside.wav
  • ambience1/crucial_ambience5.wav
  • ambience1/crucial_arena_tone_loop.wav
  • ambience1/crucial_bigwarehouseamb_loop.wav
  • ambience1/crucial_big_generator_loop.wav
  • ambience1/crucial_big_pipes_loop.wav
  • ambience1/crucial_c5m4_waves_amb_loop.wav
  • ambience1/crucial_cave_howl_loop1.wav
  • ambience1/crucial_cemetery_quiet_amb.wav
  • ambience1/crucial_club_room_tone.wav
  • ambience1/crucial_corridor_water.wav
  • ambience1/crucial_cricket_amb_01.wav
  • ambience1/crucial_cricket_amb_02.wav
  • ambience1/crucial_drainage_waterlaps_loop.wav
  • ambience1/crucial_drone1lp.wav
  • ambience1/crucial_empty_street_wind_loop.wav
  • ambience1/crucial_flourescent_room_loop.wav
  • ambience1/crucial_frogs_loop1.wav
  • ambience1/crucial_frog_cricket_01_loop.wav
  • ambience1/crucial_frog_cricket_02_loop.wav
  • ambience1/crucial_genroom_stereo_loop.wav
  • ambience1/crucial_indoor1.wav
  • ambience1/crucial_insideplaneamb_loop.wav
  • ambience1/crucial_int_rainverb_hard_loop.wav
  • ambience1/crucial_int_rainverb_med_loop.wav
  • ambience1/crucial_medroomtone_amb_loop.wav
  • ambience1/crucial_orchard_bird_cricket_01.wav
  • ambience1/crucial_plaza_amb.wav
  • ambience1/crucial_pumproom_amb_loop.wav
  • ambience1/crucial_quiet_cellblock_amb.wav
  • ambience1/crucial_roomtone_warehouse.wav
  • ambience1/crucial_rumble_rain.wav
  • ambience1/crucial_rumble_rain_nowind.wav
  • ambience1/crucial_rur5b_cricket_loop02.wav
  • ambience1/crucial_rural01a_riverloop1d.wav
  • ambience1/crucial_smallroomtone_amb_loop.wav
  • ambience1/crucial_surfacerain_hard_loop.wav
  • ambience1/crucial_surfacerain_light_loop1.wav
  • ambience1/crucial_surfacerain_light_loop2.wav
  • ambience1/crucial_surfacerain_med_loop1.wav
  • ambience1/crucial_surfacerain_med_loop2.wav
  • ambience1/crucial_town_ambience.wav
  • ambience1/crucial_treestreet_bird_loop.wav
  • ambience1/crucial_tunnel_water_loop.wav
  • ambience1/crucial_tunnel_water_loop2.wav
  • ambience1/crucial_undercity_loop1.wav
  • ambience1/crucial_undergroundrumbletone_loop.wav
  • ambience1/crucial_underground_wet_loop.wav
  • ambience1/crucial_underpass_bird_loop.wav
  • ambience1/crucial_urb4b_shaftwind_loop.wav
  • ambience1/crucial_urb4b_topfloorwind_loop.wav
  • ambience1/crucial_urban_rooftop_ambloop01.wav
  • ambience1/crucial_waterfilledbasementamb_loop.wav
  • ambience1/crucial_waterrain_hard_loop.wav
  • ambience1/crucial_waterrain_light_loop.wav
  • ambience1/crucial_waterrain_med_loop.wav
  • ambience1/crucial_wind_outdoors_1.wav
  • ambience1/crucial_wind_rain_loop.wav
  • ambience1/debris_02.wav
  • ambience1/debris_03.wav
  • ambience1/debris_04.wav
  • ambience1/debris_05.wav
  • ambience1/debris_06.wav
  • ambience1/debris_07.wav
  • ambience1/debris_08.wav
  • ambience1/debris_loop.wav
  • ambience1/debris_random_01.wav
  • ambience1/debris_random_02.wav
  • ambience1/debris_random_03.wav
  • ambience1/debris_random_04.wav
  • ambience1/debris_random_05.wav
  • ambience1/debris_random_06.wav
  • ambience1/debris_random_07.wav
  • ambience1/debris_random_08.wav
  • ambience1/debris_random_09.wav
  • ambience1/debris_random_10.wav
  • ambience1/debris_random_11.wav
  • ambience1/distant_drip1.wav
  • ambience1/distant_drip2.wav
  • ambience1/distant_drip3.wav
  • ambience1/distant_drip4.wav
  • ambience1/dist_explosion_01.wav
  • ambience1/dist_explosion_02.wav
  • ambience1/dist_explosion_03.wav
  • ambience1/dist_explosion_04.wav
  • ambience1/dist_growl1.wav
  • ambience1/dist_growl3.wav
  • ambience1/dist_growl4.wav
  • ambience1/dist_gun_01.wav
  • ambience1/dist_gun_02.wav
  • ambience1/dist_gun_03.wav
  • ambience1/dist_gun_04.wav
  • ambience1/dist_gun_05.wav
  • ambience1/dist_machinegun_01.wav
  • ambience1/dist_machinegun_02.wav
  • ambience1/dist_machinegun_03.wav
  • ambience1/dist_machinegun_04.wav
  • ambience1/dist_machinegun_05.wav
  • ambience1/dist_machinegun_06.wav
  • ambience1/dist_pistol_01.wav
  • ambience1/dist_pistol_02.wav
  • ambience1/dock_close_loop.wav
  • ambience1/downhill01.wav
  • ambience1/downhill02.wav
  • ambience1/drone_02.wav
  • ambience1/drone_03.wav
  • ambience1/drone_04_glassy.wav
  • ambience1/drone_05.wav
  • ambience1/drone_06.wav
  • ambience1/drone_07.wav
  • ambience1/drone_mvmnt_01.wav
  • ambience1/elev1.wav
  • ambience1/elev_shaft1.wav
  • ambience1/ember_loop.wav
  • ambience1/explode_1.wav
  • ambience1/explode_2.wav
  • ambience1/explode_3.wav
  • ambience1/exterior_fire01_stereo.wav
  • ambience1/fan2_loop.wav
  • ambience1/firewerks_burst_01.wav
  • ambience1/firewerks_burst_02.wav
  • ambience1/firewerks_burst_03.wav
  • ambience1/firewerks_burst_04.wav
  • ambience1/firewerks_launch_01.wav
  • ambience1/firewerks_launch_02.wav
  • ambience1/firewerks_launch_03.wav
  • ambience1/firewerks_launch_04.wav
  • ambience1/firewerks_launch_05.wav
  • ambience1/firewerks_launch_06.wav
  • ambience1/firewerks_stage_pyro_01.wav
  • ambience1/fire_big_loop1.wav
  • ambience1/fire_crackling.wav
  • ambience1/fire_groan_01.wav
  • ambience1/fire_groan_02.wav
  • ambience1/fire_groan_03.wav
  • ambience1/fire_groan_04.wav
  • ambience1/fire_groan_05.wav
  • ambience1/fire_groan_06.wav
  • ambience1/fire_groan_07.wav
  • ambience1/fire_groan_08.wav
  • ambience1/fire_groan_09.wav
  • ambience1/fire_groan_10.wav
  • ambience1/fire_groan_11.wav
  • ambience1/fire_groan_12.wav
  • ambience1/fire_groan_13.wav
  • ambience1/fire_small1.wav
  • ambience1/fire_small_loop2.wav
  • ambience1/flag_and_rope_loop.wav
  • ambience1/flies1.wav
  • ambience1/flies2.wav
  • ambience1/flies3.wav
  • ambience1/flies4.wav
  • ambience1/flies_loop.wav
  • ambience1/floodgate_move_short1.wav
  • ambience1/floodgate_stop1.wav
  • ambience1/fluorescent_lights_loop.wav
  • ambience1/fly_buzz_01.wav
  • ambience1/fly_buzz_02.wav
  • ambience1/fly_buzz_03.wav
  • ambience1/fly_buzz_04.wav
  • ambience1/foghorn_close.wav
  • ambience1/forest_bird01.wav
  • ambience1/forest_bird01b.wav
  • ambience1/forest_bird02.wav
  • ambience1/forest_bird02b.wav
  • ambience1/forest_bird03.wav
  • ambience1/forklift.wav
  • ambience1/frogs_spatial_loop01.wav
  • ambience1/frog_01.wav
  • ambience1/frog_02.wav
  • ambience1/frog_long_01.wav
  • ambience1/frog_long_02.wav
  • ambience1/frog_long_03.wav
  • ambience1/gallery_stop.wav
  • ambience1/gallery_win.wav
  • ambience1/gascan_ignite1.wav
  • ambience1/gator_01.wav
  • ambience1/gator_02.wav
  • ambience1/gator_03.wav
  • ambience1/gator_04.wav
  • ambience1/generator_amb01_loop.wav
  • ambience1/generator_nostart_loop.wav
  • ambience1/generator_sputter.wav
  • ambience1/generator_start_loop.wav
  • ambience1/generator_start_run_loop.wav
  • ambience1/generator_stop.wav
  • ambience1/gnomeftw.wav
  • ambience1/hail_hard_loop.wav
  • ambience1/heavy_wind01.wav
  • ambience1/heli_pass_distant1.wav
  • ambience1/heli_pass_quick1.wav
  • ambience1/highscore.wav
  • ambience1/hole_hit1.wav
  • ambience1/hole_hit2.wav
  • ambience1/hole_hit3.wav
  • ambience1/hole_hit4.wav
  • ambience1/hole_hit5.wav
  • ambience1/hopper_fly_01.wav
  • ambience1/hopper_fly_02.wav
  • ambience1/hopper_fly_03.wav
  • ambience1/housefly_loop_01.wav
  • ambience1/housefly_loop_02.wav
  • ambience1/hydraulic_1.wav
  • ambience1/indoor2.wav
  • ambience1/interior_fire01_stereo.wav
  • ambience1/interior_fire02_stereo.wav
  • ambience1/interior_fireclose01_mono.wav
  • ambience1/interior_fireclose02_mono.wav
  • ambience1/interior_fireclose03_mono.wav
  • ambience1/interior_rain_med_loop.wav
  • ambience1/junk_debris_01.wav
  • ambience1/junk_debris_02.wav
  • ambience1/junk_debris_03.wav
  • ambience1/junk_debris_04.wav
  • ambience1/junk_debris_05.wav
  • ambience1/klaxon1.wav
  • ambience1/leaves_rustle01.wav
  • ambience1/leaves_rustle02.wav
  • ambience1/leaves_rustle03.wav
  • ambience1/lightning_strike_1.wav
  • ambience1/lightning_strike_2.wav
  • ambience1/lightning_strike_3.wav
  • ambience1/lightning_strike_4.wav
  • ambience1/lights_flicker.wav
  • ambience1/light_on.wav
  • ambience1/lowscore.wav
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