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SFX
Game
Section
Miscellaneous
Filesize 120.72 MB
Submitter Pingu!
Format ZIP
Hits 457

Icon Filler
Zip Contents[2264]
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- SFX/AMB_ALARM_1.wav
- SFX/AMB_ALARM_2.wav
- SFX/AMB_ALARM_3.wav
- SFX/AMB_ALARM_4.wav
- SFX/AMB_ALARM_5.wav
- SFX/AMB_AQUARIUM.wav
- SFX/AMB_BABY_CRY_1.wav
- SFX/AMB_BABY_CRY_2.wav
- SFX/AMB_BABY_CRY_3.wav
- SFX/AMB_BATS_1.wav
- SFX/AMB_BATS_2.wav
- SFX/AMB_BIRD_1.wav
- SFX/AMB_BIRD_2.wav
- SFX/AMB_BIRD_3.wav
- SFX/AMB_BIRD_4.wav
- SFX/AMB_BIRD_5.wav
- SFX/AMB_BIRD_6.wav
- SFX/AMB_BIRD_7.wav
- SFX/AMB_BIRD_8.wav
- SFX/AMB_BIRD_9.wav
- SFX/AMB_BIRD_10.wav
- SFX/AMB_BIRD_11.wav
- SFX/AMB_BIRD_12.wav
- SFX/AMB_BIRD_13.wav
- SFX/AMB_BIRD_14.wav
- SFX/AMB_BIRD_15.wav
- SFX/AMB_BIRD_16.wav
- SFX/AMB_BIRD_17.wav
- SFX/AMB_BIRD_18.wav
- SFX/AMB_BIRD_19.wav
- SFX/AMB_BIRD_20.wav
- SFX/AMB_BIRD_21.wav
- SFX/AMB_BIRD_22.wav
- SFX/AMB_BIRD_23.wav
- SFX/AMB_BIRD_24.wav
- SFX/AMB_BIRD_25.wav
- SFX/AMB_BLOOD_DRIP_1.wav
- SFX/AMB_BLOOD_DRIP_2.wav
- SFX/AMB_BOAT1_01.wav
- SFX/AMB_BOILER_1.wav
- SFX/AMB_BOILER_2.wav
- SFX/AMB_BOILER_3.wav
- SFX/AMB_BOIL_1.wav
- SFX/AMB_BOIL_2.wav
- SFX/AMB_CARPASS_1.wav
- SFX/AMB_CARPASS_2.wav
- SFX/AMB_CARPASS_3.wav
- SFX/AMB_CARPASS_4.wav
- SFX/AMB_CARPASS_5A.wav
- SFX/AMB_CARPASS_5B.wav
- SFX/AMB_CARPASS_6A.wav
- SFX/AMB_CARPASS_6B.wav
- SFX/AMB_CAR_ALARM.wav
- SFX/AMB_CAR_DISTANTDB_1.wav
- SFX/AMB_CAR_DISTANTDB_2.wav
- SFX/AMB_CAR_DISTANTDB_3.wav
- SFX/AMB_CAR_DISTANTDB_4.wav
- SFX/AMB_CAR_DISTANTDB_5.wav
- SFX/AMB_CAR_DISTANTDB_6.wav
- SFX/AMB_CAR_DRIVEBY_1.wav
- SFX/AMB_CAR_DRIVEBY_2.wav
- SFX/AMB_CAR_ENGINE.wav
- SFX/AMB_CAR_HORN_1.wav
- SFX/AMB_CAR_HORN_2.wav
- SFX/AMB_CAR_HORN_3.wav
- SFX/AMB_CAR_HORN_4.wav
- SFX/AMB_CAVE_1.wav
- SFX/AMB_CAVE_2.wav
- SFX/AMB_CAVE_3.wav
- SFX/AMB_CHOMPERS_1.wav
- SFX/AMB_CITY.wav
- SFX/AMB_CITYNOISE_1.wav
- SFX/AMB_CITYNOISE_2.wav
- SFX/AMB_CITY_1.wav
- SFX/AMB_CITY_DISTANT_1.wav
- SFX/AMB_CITY_DISTANT_2.wav
- SFX/AMB_CITY_DISTANT_3.wav
- SFX/AMB_CITY_DISTANT_4.wav
- SFX/AMB_CITY_DISTANT_5.wav
- SFX/AMB_CITY_DISTANT_6.wav
- SFX/AMB_CLOCK_TICK_1.wav
- SFX/AMB_COKE_MACHINE_1.wav
- SFX/AMB_COKE_MACHINE_2.wav
- SFX/AMB_COMPRESSOR_1.wav
- SFX/AMB_COMPRESSOR_2.wav
- SFX/AMB_COMPRESSOR_3.wav
- SFX/AMB_COMPRESSOR_4.wav
- SFX/AMB_COMPUTER_A1.wav
- SFX/AMB_COMPUTER_A2.wav
- SFX/AMB_COMPUTER_A3.wav
- SFX/AMB_COMPUTER_A4.wav
- SFX/AMB_COMPUTER_B1.wav
- SFX/AMB_COMPUTER_B2.wav
- SFX/AMB_COMPUTER_B3.wav
- SFX/AMB_COMPUTER_C1.wav
- SFX/AMB_COMPUTER_C2.wav
- SFX/AMB_COMPUTER_C3.wav
- SFX/AMB_COMPUTER_D1.wav
- SFX/AMB_COMPUTER_D2.wav
- SFX/AMB_COMPUTER_E1.wav
- SFX/AMB_COMPUTER_E2.wav
- SFX/AMB_COMPUTER_E3.wav
- SFX/AMB_CONVEYOR_1.wav
- SFX/AMB_CRCK_SKIT_1.wav
- SFX/AMB_CRICKET_1.wav
- SFX/AMB_CRICKET_2.wav
- SFX/AMB_CRICKET_3.wav
- SFX/AMB_CRICKET_4.wav
- SFX/AMB_CRICKET_5.wav
- SFX/AMB_CRICKET_6.wav
- SFX/AMB_CRICKET_7.wav
- SFX/AMB_CRICKET_8.wav
- SFX/AMB_CRITTERS_1.wav
- SFX/AMB_CRITTERS_2.wav
- SFX/AMB_CRITTERS_3.wav
- SFX/AMB_CRITTERS_4.wav
- SFX/AMB_CROWD_1.wav
- SFX/AMB_CROWD_2.wav
- SFX/AMB_CROWD_3.wav
- SFX/AMB_DISHWASH_1.wav
- SFX/AMB_DIST_THUNDER_1.wav
- SFX/AMB_DIST_THUNDER_2.wav
- SFX/AMB_DIST_THUNDER_3.wav
- SFX/AMB_DIST_THUNDER_4.wav
- SFX/AMB_DOCK_BOAT_1.wav
- SFX/AMB_DOCK_BOAT_2.wav
- SFX/AMB_DOG_BARK_1.wav
- SFX/AMB_DOG_BARK_2.wav
- SFX/AMB_DOG_BARK_3.wav
- SFX/AMB_ELECTRICAL_1.wav
- SFX/AMB_ELEC_HUM_1.wav
- SFX/AMB_FAN_1.wav
- SFX/AMB_FAN_2.wav
- SFX/AMB_FAN_3.wav
- SFX/AMB_FIRE_CRACKLE_1.wav
- SFX/AMB_FIRE_LOOP_1.wav
- SFX/AMB_FIRE_LOOP_2.wav
- SFX/AMB_FLY_1.wav
- SFX/AMB_FLY_2.wav
- SFX/AMB_FORCEFIELD_LOOP.wav
- SFX/AMB_FRIDGE_1.wav
- SFX/AMB_FRIDGE_2.wav
- SFX/AMB_FRIDGE_3.wav
- SFX/AMB_FRYING_1.wav
- SFX/AMB_FRYING_2.wav
- SFX/AMB_FURNACE.wav
- SFX/AMB_GARAGE_1.wav
- SFX/AMB_GARAGE_2.wav
- SFX/AMB_GARAGE_3.wav
- SFX/AMB_GARAGE_4.wav
- SFX/AMB_GUNFIRE_1.wav
- SFX/AMB_GUNFIRE_D1.wav
- SFX/AMB_GUNFIRE_D2.wav
- SFX/AMB_GUNFIRE_D3.wav
- SFX/AMB_GUNFIRE_D4.wav
- SFX/AMB_GUNFIRE_D5.wav
- SFX/AMB_GUNFIRE_D6.wav
- SFX/AMB_GUNFIRE_D7.wav
- SFX/AMB_GUNFIRE_D8.wav
- SFX/AMB_HELICOPTER_1.wav
- SFX/AMB_HELICOPTER_2.wav
- SFX/AMB_HELI_FLYBY_1.wav
- SFX/AMB_HOLO_CYL.wav
- SFX/AMB_IND_1L.wav
- SFX/AMB_IND_1R.wav
- SFX/AMB_IND_2L.wav
- SFX/AMB_IND_2R.wav
- SFX/AMB_IND_3L.wav
- SFX/AMB_IND_3R.wav
- SFX/AMB_IND_4L.wav
- SFX/AMB_IND_4R.wav
- SFX/AMB_IND_5.wav
- SFX/AMB_IND_6.wav
- SFX/AMB_IND_CRANE_1.wav
- SFX/AMB_IND_DIST_1.wav
- SFX/AMB_IND_NEAR_1.wav
- SFX/AMB_IRONMAN_HOVER.wav
- SFX/AMB_JUNG3_01.wav
- SFX/AMB_JUNGLE_1.wav
- SFX/AMB_JUNGLE_2.wav
- SFX/AMB_JUNGLE_3.wav
- SFX/AMB_JUNGLE_4.wav
- SFX/AMB_JUNGLE_5.wav
- SFX/AMB_JUNGLE_6.wav
- SFX/AMB_JUNGLE_7.wav
- SFX/AMB_JUNGLE_8.wav
- SFX/AMB_JUNGLE_9.wav
- SFX/AMB_JUNGLE_10.wav
- SFX/AMB_LASER1_LOOP.wav
- SFX/AMB_LASER2_LOOP.wav
- SFX/AMB_LASER3_LOOP.wav
- SFX/AMB_LG_ENGINE_1.wav
- SFX/AMB_LG_ENGINE_2.wav
- SFX/AMB_LG_ENGINE_3.wav
- SFX/AMB_LG_ENGINE_4.wav
- SFX/AMB_LG_PIPE_1.wav
- SFX/AMB_LG_PIPE_2.wav
- SFX/AMB_LG_VENT_1.wav
- SFX/AMB_LG_VENT_2.wav
- SFX/AMB_LION_1.wav
- SFX/AMB_LION_2.wav
- SFX/AMB_LION_3.wav
- SFX/AMB_LION_4.wav
- SFX/AMB_LION_5.wav
- SFX/AMB_LION_6.wav
- SFX/AMB_LION_7.wav
- SFX/AMB_LION_8.wav
- SFX/AMB_LION_9.wav
- SFX/AMB_LION_10.wav
- SFX/AMB_LOW_ROAR_1.wav
- SFX/AMB_LOW_ROAR_2.wav
- SFX/AMB_LOW_ROAR_3.wav
- SFX/AMB_MACHINE_1.wav
- SFX/AMB_MACHINE_2.wav
- SFX/AMB_MACHINE_3.wav
- SFX/AMB_MACHINE_4.wav
- SFX/AMB_MED_ENGINE_1.wav
- SFX/AMB_MED_ENGINE_2.wav
- SFX/AMB_MED_ENGINE_3.wav
- SFX/AMB_MED_ENGINE_4.wav
- SFX/AMB_MED_ENGINE_5.wav
- SFX/AMB_MED_ENGINE_6.wav
- SFX/AMB_MED_VENT_1.wav
- SFX/AMB_MED_VENT_2.wav
- SFX/AMB_MOTO_DRIVEBY_1.wav
- SFX/AMB_MOTO_DRIVEBY_2.wav
- SFX/AMB_MOTO_DRIVEBY_3.wav
- SFX/AMB_MOTO_DRIVEBY_4.wav
- SFX/AMB_MOTO_DRIVEBY_5.wav
- SFX/AMB_MOTO_DRIVEBY_6.wav
- SFX/AMB_MUSIC_1.wav
- SFX/AMB_MUSIC_2.wav
- SFX/AMB_OWL_1.wav
- SFX/AMB_OWL_2.wav
- SFX/AMB_OWL_3.wav
- SFX/AMB_PLANE_FLYBY_1.wav
- SFX/AMB_RAIN_CANVAS_1.wav
- SFX/AMB_RAIN_CANVAS_2.wav
- SFX/AMB_RAIN_GLASS_1.wav
- SFX/AMB_RAIN_LIGHT_1.wav
- SFX/AMB_RAIN_LIGHT_2.wav
- SFX/AMB_RAIN_LIGHT_3.wav
- SFX/AMB_RAIN_LIGHT_4.wav
- SFX/AMB_RAIN_WOOD_1.wav
- SFX/AMB_RAIN_WOOD_2.wav
- SFX/AMB_ROCKET_1.wav
- SFX/AMB_ROOM_1.wav
- SFX/AMB_ROOM_2.wav
- SFX/AMB_ROOM_3.wav
- SFX/AMB_ROOM_4.wav
- SFX/AMB_ROOM_5.wav
- SFX/AMB_ROOM_6.wav
- SFX/AMB_ROOM_7.wav
- SFX/AMB_ROOM_8.wav
- SFX/AMB_ROOM_9.wav
- SFX/AMB_ROOM_10.wav
- SFX/AMB_SHIP_DECK.wav
- SFX/AMB_SINK_WATER_1.wav
- SFX/AMB_SINK_WATER_2.wav
- SFX/AMB_SINK_WATER_3.wav
- SFX/AMB_SIREN_1.wav
- SFX/AMB_SIREN_DRIVEBY_1.wav
- SFX/AMB_SM_ENGINE_1.wav
- SFX/AMB_SM_ENGINE_2.wav
- SFX/AMB_SM_ENGINE_3.wav
- SFX/AMB_SM_ENGINE_4.wav
- SFX/AMB_SM_ENGINE_5.wav
- SFX/AMB_SM_ENGINE_6.wav
- SFX/AMB_SM_FIRE_1.wav
- SFX/AMB_SM_PIPE_1.wav
- SFX/AMB_SM_VENT_1.wav
- SFX/AMB_SM_VENT_2.wav
- SFX/AMB_SM_VENT_3.wav
- SFX/AMB_SM_VENT_4.wav
- SFX/AMB_SPARKS_1.wav
- SFX/AMB_SPARKS_2.wav
- SFX/AMB_SPARKS_3.wav
- SFX/AMB_SPRINKLER_1.wav
- SFX/AMB_SPRINKLER_2.wav
- SFX/AMB_STARK_3SHOT.wav
- SFX/AMB_STATIC_1.wav
- SFX/AMB_STEAM_1.wav
- SFX/AMB_STEAM_2.wav
- SFX/AMB_STEAM_3.wav
- SFX/AMB_STEAM_4.wav
- SFX/AMB_STEAM_5.wav
- SFX/AMB_TANK_IDLE_1.wav
- SFX/AMB_TECH_HUM_1.wav
- SFX/AMB_TECH_HUM_2.wav
- SFX/AMB_THUNDER_1.wav
- SFX/AMB_THUNDER_2.wav
- SFX/AMB_THUNDER_3.wav
- SFX/AMB_THUNDER_4.wav
- SFX/AMB_TOILET_RUN.wav
- SFX/AMB_TORCH_1.wav
- SFX/AMB_TORCH_2.wav
- SFX/AMB_TRAIN_1.wav
- SFX/AMB_TRAIN_2.wav
- SFX/AMB_TRANSFORMER_1.wav
- SFX/AMB_TRUCK_IDLE_1.wav
- SFX/AMB_TRUCK_IDLE_2.wav
- SFX/AMB_TURBINE_1.wav
- SFX/AMB_TURBINE_2.wav
- SFX/AMB_TV_1.wav
- SFX/AMB_TV_2.wav
- SFX/AMB_TV_3.wav
- SFX/AMB_TV_4.wav
- SFX/AMB_TV_5.wav
- SFX/AMB_TV_6.wav
- SFX/AMB_TV_7.wav
- SFX/AMB_TV_8.wav
- SFX/AMB_TV_STATIC_1.wav
- SFX/AMB_VENT_1.wav
- SFX/AMB_VENT_2.wav
- SFX/AMB_VENT_3.wav
- SFX/AMB_VIDEOGAME_1.wav
- SFX/AMB_VIDEOGAME_2.wav
- SFX/AMB_VIDEOGAME_3.wav
- SFX/AMB_WATER_BUBBLES_1.wav
- SFX/AMB_WATER_BUBBLES_2.wav
- SFX/AMB_WATER_FLOW_1.wav
- SFX/AMB_WATER_FLOW_2.wav
- SFX/AMB_WATER_FLOW_3.wav
- SFX/AMB_WATER_FLOW_4.wav
- SFX/AMB_WATER_FLOW_5.wav
- SFX/AMB_WATER_LAP_1.wav
- SFX/AMB_WC_MOTOR_1.wav
- SFX/AMB_WELL.wav
- SFX/AMB_WET_STEAM_1.wav
- SFX/AMB_WIND_1.wav
- SFX/AMB_WIND_2.wav
- SFX/AMB_WIND_3.wav
- SFX/AMB_WIND_4.wav
- SFX/AMB_WIND_5.wav
- SFX/AMB_WIND_6.wav
- SFX/BAR_1.wav
- SFX/BAR_2.wav
- SFX/BAR_3.wav
- SFX/CHOP_1.wav
- SFX/CLUE_1.wav
- SFX/CLUE_2.wav
- SFX/CLUE_3.wav
- SFX/DOOR_ELEV_CLOSE_01.wav
- SFX/DOOR_ELEV_CLOSE_02.wav
- SFX/DOOR_ELEV_OPEN_01.wav
- SFX/DOOR_ELEV_OPEN_02.wav
- SFX/DOOR_GARAGE_CLOS_01.wav
- SFX/DOOR_GARAGE_END_01.wav
- SFX/DOOR_GARAGE_OPEN_01.wav
- SFX/DOOR_GATE_CLOSE_1.wav
- SFX/DOOR_GATE_CLOSE_2.wav
- SFX/DOOR_GATE_CLOSE_3.wav
- SFX/DOOR_GATE_CLOSE_4.wav
- SFX/DOOR_GATE_OPEN_1.wav
- SFX/DOOR_GATE_OPEN_2.wav
- SFX/DOOR_GATE_OPEN_3.wav
- SFX/DOOR_GATE_OPEN_4.wav
- SFX/DOOR_HATCH_CLOSE_1.wav
- SFX/DOOR_HATCH_CLOSE_2.wav
- SFX/DOOR_HATCH_CLOSE_3.wav
- SFX/DOOR_HATCH_CLOSE_4.wav
- SFX/DOOR_HATCH_OPEN_1.wav
- SFX/DOOR_HATCH_OPEN_2.wav
- SFX/DOOR_HATCH_OPEN_3.wav
- SFX/DOOR_HATCH_OPEN_4.wav
- SFX/DOOR_HATCH_OPEN_5.wav
- SFX/DOOR_HATCH_OPEN_6.wav
- SFX/DOOR_LOCKED_1.wav
- SFX/DOOR_LOCKED_2.wav
- SFX/DOOR_LOCKED_3.wav
- SFX/DOOR_LOCKED_4.wav
- SFX/DOOR_LOCKED_5.wav
- SFX/DOOR_LOCKED_6.wav
- SFX/DOOR_LOCKED_7.wav
- SFX/DOOR_LOCKED_8.wav
- SFX/DOOR_LOCKED_9.wav
- SFX/DOOR_LOCKED_10.wav
- SFX/DOOR_LOCKED_MANY.wav
- SFX/DOOR_LSL_LOOP_01.wav
- SFX/DOOR_LSL_LOOP_02.wav
- SFX/DOOR_LSW_CLSD-2S_01.wav
- SFX/DOOR_LSW_CLSD-2S_02.wav
- SFX/DOOR_LSW_END_01.wav
- SFX/DOOR_LSW_END_02.wav
- SFX/DOOR_LSW_END_03.wav
- SFX/DOOR_LSW_END_04.wav
- SFX/DOOR_LSW_OPEN-2S_01.wav
- SFX/DOOR_LSW_OPEN-2S_02.wav
- SFX/DOOR_METAL_CLOSE_01.wav
- SFX/DOOR_METAL_CLOSE_02.wav
- SFX/DOOR_METAL_CLOSE_03.wav
- SFX/DOOR_METAL_CLOSE_04.wav
- SFX/DOOR_METAL_CLOSE_05.wav
- SFX/DOOR_METAL_CLOSE_06.wav
- SFX/DOOR_METAL_END_01.wav
- SFX/DOOR_METAL_END_02.wav
- SFX/DOOR_METAL_OPEN_01.wav
- SFX/DOOR_METAL_OPEN_02.wav
- SFX/DOOR_METAL_OPEN_03.wav
- SFX/DOOR_METAL_OPEN_04.wav
- SFX/DOOR_METAL_OPEN_05.wav
- SFX/DOOR_METAL_OPEN_06.wav
- SFX/DOOR_SLIDE_CLOSE_1.wav
- SFX/DOOR_SLIDE_CLOSE_2.wav
- SFX/DOOR_SLIDE_END_1.wav
- SFX/DOOR_SLIDE_END_2.wav
- SFX/DOOR_SLIDE_LOOP_1.wav
- SFX/DOOR_SLIDE_LOOP_2.wav
- SFX/DOOR_SLIDE_OPEN_1.wav
- SFX/DOOR_SLIDE_OPEN_2.wav
- SFX/DOOR_SLIDE_OPEN_3.wav
- SFX/DOOR_SLIDE_OPEN_4.wav
- SFX/DOOR_STALL_CLOSE_01.wav
- SFX/DOOR_STALL_CLOSE_02.wav
- SFX/DOOR_STALL_CLOSE_03.wav
- SFX/DOOR_STALL_CLOSE_04.wav
- SFX/DOOR_STALL_OPEN_01.wav
- SFX/DOOR_STALL_OPEN_02.wav
- SFX/DOOR_STALL_OPEN_03.wav
- SFX/DOOR_STALL_OPEN_04.wav
- SFX/DOOR_STONE_CLOSE_1.wav
- SFX/DOOR_STONE_CLOSE_2.wav
- SFX/DOOR_STONE_OPEN_1.wav
- SFX/DOOR_STONE_OPEN_2.wav
- SFX/DOOR_SWITCH_1.wav
- SFX/DOOR_TECH_CLOSE_01.wav
- SFX/DOOR_TECH_CLOSE_02.wav
- SFX/DOOR_TECH_CLOSE_03.wav
- SFX/DOOR_TECH_CLOSE_04.wav
- SFX/DOOR_TECH_OPEN_01.wav
- SFX/DOOR_TECH_OPEN_02.wav
- SFX/DOOR_TECH_OPEN_03.wav
- SFX/DOOR_TECH_OPEN_04.wav
- SFX/DOOR_WOOD_CLOSE_01.wav
- SFX/DOOR_WOOD_CLOSE_02.wav
- SFX/DOOR_WOOD_CLOSE_03.wav
- SFX/DOOR_WOOD_CLOSE_04.wav
- SFX/DOOR_WOOD_CLOSE_05.wav
- SFX/DOOR_WOOD_CLOSE_06.wav
- SFX/DOOR_WOOD_CLOSE_07.wav
- SFX/DOOR_WOOD_CLOSE_08.wav
- SFX/DOOR_WOOD_CLOSE_09.wav
- SFX/DOOR_WOOD_CLOSE_10.wav
- SFX/DOOR_WOOD_CLOSE_11.wav
- SFX/DOOR_WOOD_CLOSE_12.wav
- SFX/DOOR_WOOD_CLOSE_13.wav
- SFX/DOOR_WOOD_END_01.wav
- SFX/DOOR_WOOD_END_02.wav
- SFX/DOOR_WOOD_END_03.wav
- SFX/DOOR_WOOD_END_04.wav
- SFX/DOOR_WOOD_END_08.wav
- SFX/DOOR_WOOD_OPEN_01.wav
- SFX/DOOR_WOOD_OPEN_02.wav
- SFX/DOOR_WOOD_OPEN_03.wav
- SFX/DOOR_WOOD_OPEN_04.wav
- SFX/DOOR_WOOD_OPEN_05.wav
- SFX/DOOR_WOOD_OPEN_06.wav
- SFX/DOOR_WOOD_OPEN_07.wav
- SFX/DOOR_WOOD_OPEN_08.wav
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- SFX/ORG_WJ.wav
- SFX/SFX_AMMO_PICKUP.wav
- SFX/SFX_BARREL_HIT_1.wav
- SFX/SFX_BARREL_HIT_2.wav
- SFX/SFX_BARREL_HIT_3.wav
- SFX/SFX_BARREL_ROLL_1.wav
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- SFX/SFX_BARREL_ROLL_3.wav
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- SFX/SFX_BATS_6.wav
- SFX/SFX_BB_RUS_ITEM_THW.wav
- SFX/SFX_BB_RUS_PNH_L_GR.wav
- SFX/SFX_BB_RUS_PNH_L_HD.wav
- SFX/SFX_BB_RUS_PNH_L_ST.wav
- SFX/SFX_BB_RUS_PNH_R_GR.wav
- SFX/SFX_BB_RUS_PNH_R_HD.wav
- SFX/SFX_BB_RUS_PNH_R_ST.wav
- SFX/SFX_BB_RUS_SMASHGRD.wav
- SFX/SFX_BEEP_1.wav
- SFX/SFX_BELL_BOUY_RING.wav
- SFX/SFX_BIRDFLYBY_1.wav
- SFX/SFX_BIRDFLYBY_2.wav
- SFX/SFX_BIRDS.wav
- SFX/SFX_BLOOD_SPRAY_1.wav
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- SFX/SFX_BLOOD_SPRAY_3.wav
- SFX/SFX_BLOOD_SPRAY_4.wav
- SFX/SFX_BOAT_PULLAWAY.wav
- SFX/SFX_BOAT_START_1.wav
- SFX/SFX_BOAT_START_2.wav
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- SFX/SFX_BRIDGE_CREAK_4.wav
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- SFX/SFX_CAVEIN_1.wav
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- SFX/SFX_CGUN_MOTOR_STRT.wav
- SFX/SFX_CONVEYOR1_END.wav
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- SFX/SFX_DEBRIS_DUST_1.wav
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- SFX/SFX_DTH_FISHTANK_1.wav
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- SFX/WEP_MAG_FIRE_3A.wav
- SFX/WEP_MAG_FIRE_3D.wav
- SFX/WEP_MAG_FIRE_4.wav
- SFX/WEP_MAG_FIRE_4A.wav
- SFX/WEP_MAG_FIRE_4D.wav
- SFX/WEP_MP5-40_FIRE_1.wav
- SFX/WEP_MP5-40_FIRE_1A.wav
- SFX/WEP_MP5-40_FIRE_1D.wav
- SFX/WEP_MP5-40_FIRE_2.wav
- SFX/WEP_MP5-40_FIRE_2A.wav
- SFX/WEP_MP5-40_FIRE_2D.wav
- SFX/WEP_MP5-40_FIRE_3.wav
- SFX/WEP_MP5-40_FIRE_3A.wav
- SFX/WEP_MP5-40_FIRE_3D.wav
- SFX/WEP_MP5-40_FIRE_4.wav
- SFX/WEP_MP5-40_FIRE_4A.wav
- SFX/WEP_MP5-40_FIRE_4D.wav
- SFX/WEP_MP5-40_REL_1.wav
- SFX/WEP_MP5-40_REL_2.wav
- SFX/WEP_MP5_FIRE.wav
- SFX/WEP_NO_FIRE.wav
- SFX/WEP_OA93_FIRE_1.wav
- SFX/WEP_OA93_FIRE_2.wav
- SFX/WEP_OA93_FIRE_3.wav
- SFX/WEP_OA93_FIRE_4.wav
- SFX/WEP_OA93_FIRE_5.wav
- SFX/WEP_OA93_FIRE_6.wav
- SFX/WEP_OA93_RELEASE_1.wav
- SFX/WEP_OA93_RELEASE_2.wav
- SFX/WEP_OA93_RELEASE_3.wav
- SFX/WEP_OA93_RELEASE_4.wav
- SFX/WEP_P90_FIRE_1.wav
- SFX/WEP_P90_FIRE_1A.wav
- SFX/WEP_P90_FIRE_1D.wav
- SFX/WEP_P90_FIRE_2.wav
- SFX/WEP_P90_FIRE_2A.wav
- SFX/WEP_P90_FIRE_2D.wav
- SFX/WEP_P90_FIRE_3.wav
- SFX/WEP_P90_FIRE_3A.wav
- SFX/WEP_P90_FIRE_3D.wav
- SFX/WEP_P90_FIRE_4.wav
- SFX/WEP_P90_FIRE_4A.wav
- SFX/WEP_P90_FIRE_4D.wav
- SFX/WEP_P90_FIRE_5.wav
- SFX/WEP_P90_FIRE_5A.wav
- SFX/WEP_P90_FIRE_5D.wav
- SFX/WEP_P90_RELEASE_1.wav
- SFX/WEP_P90_RELEASE_2.wav
- SFX/WEP_P90_RELEASE_3.wav
- SFX/WEP_P90_RELEASE_4.wav
- SFX/WEP_PYTHON_FIRE_1.wav
- SFX/WEP_PYTHON_FIRE_2.wav
- SFX/WEP_PYTHON_FIRE_3.wav
- SFX/WEP_PYTHON_FIRE_4.wav
- SFX/WEP_ROCKET_FIRE_1.wav
- SFX/WEP_ROCKET_FIRE_2.wav
- SFX/WEP_ROCKET_FIRE_3.wav
- SFX/WEP_ROCKET_FIRE_4.wav
- SFX/WEP_SHOTGUN_COCK.wav
- SFX/WEP_SHOTGUN_FIRE_1.wav
- SFX/WEP_SHOTGUN_FIRE_1A.wav
- SFX/WEP_SHOTGUN_FIRE_1D.wav
- SFX/WEP_SHOTGUN_FIRE_2.wav
- SFX/WEP_SHOTGUN_FIRE_2A.wav
- SFX/WEP_SHOTGUN_FIRE_2D.wav
- SFX/WEP_SHOTGUN_FIRE_3.wav
- SFX/WEP_SHOTGUN_FIRE_3A.wav
- SFX/WEP_SHOTGUN_FIRE_3D.wav
- SFX/WEP_SHOTGUN_FIRE_4.wav
- SFX/WEP_SHOTGUN_FIRE_4A.wav
- SFX/WEP_SHOTGUN_FIRE_4D.wav
- SFX/WEP_SHOTGUN_RLOAD.wav
- SFX/WEP_SHOTGUN_RLOAD_1.wav
- SFX/WEP_SHOTGUN_RLOAD_2.wav
- SFX/WEP_SHOTGUN_RLOAD_3.wav
- SFX/WEP_SILENCE_RAPID_1.wav
- SFX/WEP_SILENCE_RAPID_2.wav
- SFX/WEP_SILENCE_RAPID_3.wav
- SFX/WEP_SILENCE_RAPID_4.wav
- SFX/WEP_SILENCE_RAPID_5.wav
- SFX/WEP_SILENCE_RAPID_6.wav
- SFX/WEP_SILENCE_SHOT_1.wav
- SFX/WEP_SILENCE_SHOT_2.wav
- SFX/WEP_SILENCE_SHOT_3.wav
- SFX/WEP_SILENCE_SHOT_4.wav
- SFX/WEP_TANK_FIRE_1.wav
- SFX/WEP_TANK_FIRE_2.wav
- SFX/WEP_TANK_ROTATE.wav
- SFX/WEP_TURRET1_FIRE_1.wav
- SFX/WEP_TURRET1_FIRE_2.wav
- SFX/WEP_TURRET1_FIRE_3.wav
- SFX/WEP_TURRET1_RELEASE.wav
- SFX/WEP_TURRET2_FIRE_1.wav
- SFX/WEP_TURRET2_FIRE_2.wav
- SFX/WEP_TURRET2_FIRE_3.wav
- SFX/WEP_TURRET2_RELEASE.wav
- SFX/WEP_XM_FIRE_1.wav
- SFX/WEP_XM_FIRE_2.wav
- SFX/WEP_XM_FIRE_3.wav
- SFX/WEP_XM_FIRE_4.wav
- SFX/WEP_XM_FIRE_5.wav
- SFX/WEP_XM_FIRE_6.wav
- SFX/WJ_M.wav
- SFX/WJ_NEWS.wav
- SFX/WJ_ORG.wav
- SFX/WP_HG.wav
- SFX/WP_M.wav
- SFX/WZ_M.wav
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