# - A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z
Events
Category PC / Computer
Game
Section
Sound Effects
Submitter Cooper B. Chance
Size 87.82 MB
Format ZIP (application/zip)
Hits 1,349
Comments 0

Icon Filler
Zip Contents[270]
  • EVENTS/1_HIT_01.WAV
  • EVENTS/1_HIT_02.WAV
  • EVENTS/1_HIT_03.WAV
  • EVENTS/1_HIT_04.WAV
  • EVENTS/1_KPAD_01.WAV
  • EVENTS/1_KPAD_02.WAV
  • EVENTS/1_KPAD_03.WAV
  • EVENTS/1_KPAD_04.WAV
  • EVENTS/1_KPAD_05.WAV
  • EVENTS/1_KPAD_10.WAV
  • EVENTS/1_KPAD_11.WAV
  • EVENTS/1_KPAD_12.WAV
  • EVENTS/1_KPAD_13.WAV
  • EVENTS/1_KPAD_14.WAV
  • EVENTS/1_LC_BG_01.WAV
  • EVENTS/1_LC_BG_02.WAV
  • EVENTS/1_LC_BG_03.WAV
  • EVENTS/1_LC_BG_04.WAV
  • EVENTS/1_LC_BG_05.WAV
  • EVENTS/1_LC_BG_06.WAV
  • EVENTS/1_LC_BG_07.WAV
  • EVENTS/1_TYPE_01.WAV
  • EVENTS/1_TYPE_02.WAV
  • EVENTS/1_TYPE_03.WAV
  • EVENTS/1_TYPE_04.WAV
  • EVENTS/1_TYPE_05.WAV
  • EVENTS/1_TYPE_06.WAV
  • EVENTS/5-4_PWRCONDUIT.WAV
  • EVENTS/10_4MIXST.WAV
  • EVENTS/20075_SFX.WAV
  • EVENTS/BEAMZAP_01.WAV
  • EVENTS/BEAMZAP_02.WAV
  • EVENTS/BEAMZAP_03.WAV
  • EVENTS/BEAMZAP_04.WAV
  • EVENTS/BEAM_01.WAV
  • EVENTS/BEAM_02.WAV
  • EVENTS/BEAM_02SP.WAV
  • EVENTS/BEAM_03.WAV
  • EVENTS/BEAM_04.WAV
  • EVENTS/BEAM_05.WAV
  • EVENTS/BITDISPLAYOFF.WAV
  • EVENTS/BITDISPLAYON.WAV
  • EVENTS/BITPANELBREAK.WAV
  • EVENTS/BITPANELDL.WAV
  • EVENTS/BITSOCKET.WAV
  • EVENTS/BITSOCKET_0.WAV
  • EVENTS/BUILDNOTE_LP.WAV
  • EVENTS/BUILDNOTE_PU.WAV
  • EVENTS/CAMERAPAN.WAV
  • EVENTS/CEILINGTURNS.WAV
  • EVENTS/CINE/DWFALL.WAV
  • EVENTS/CINE/FIN_SERVER_ONEOFFSND.WAV
  • EVENTS/CINE/FIN_SERVER_SND.WAV
  • EVENTS/CINE/HAMMER.WAV
  • EVENTS/CINE/LFOLEAVE.WAV
  • EVENTS/CINE/LFOSHIPDOCK.WAV
  • EVENTS/CINE/M02_GETOUTTA.WAV
  • EVENTS/CINE/M02_HANDS_THINGY.WAV
  • EVENTS/CINE/M02_JETFALL.WAV
  • EVENTS/CINE/M02_JET_CAGE1.WAV
  • EVENTS/CINE/M02_JET_CAGE2.WAV
  • EVENTS/CINE/M02_KER_HIT.WAV
  • EVENTS/CINE/M02_KER_KPAD_01.WAV
  • EVENTS/CINE/M02_KER_THINGY.WAV
  • EVENTS/CINE/M02_MERCLOOK.WAV
  • EVENTS/CINE/M02_MERC_EXP.WAV
  • EVENTS/CINE/M02_MERFIGHTEND.WAV
  • EVENTS/CINE/M02_MERFIGHTSLOW.WAV
  • EVENTS/CINE/M02_MERFIGHTSTART.WAV
  • EVENTS/CINE/M02_MERHITSTART_1.WAV
  • EVENTS/CINE/M02_MERHITSTART_2.WAV
  • EVENTS/CINE/M02_MERHITSTART_3.WAV
  • EVENTS/CINE/M02_SCROLL_IN.WAV
  • EVENTS/CINE/M02_SCROLL_LOOP.WAV
  • EVENTS/CINE/M02_SCROLL_OUT.WAV
  • EVENTS/CINE/M02_SC_CRASH.WAV
  • EVENTS/CINE/M04_1_ALARM.WAV
  • EVENTS/CINE/M04_2_RECOGNIZER1.WAV
  • EVENTS/CINE/M04_2_RECOGNIZER2.WAV
  • EVENTS/CINE/M04_3_JETSEEKERHIT.WAV
  • EVENTS/CINE/M04_3_SEEKERHIT.WAV
  • EVENTS/CINE/M04_JETINBEAM.WAV
  • EVENTS/CINE/M04_JETLAND.WAV
  • EVENTS/CINE/M05_GRIDS.WAV
  • EVENTS/CINE/M05_JETGRIDFALL.WAV
  • EVENTS/CINE/M06_2_JETCALL.WAV
  • EVENTS/CINE/M06_2_MA3ABALL.WAV
  • EVENTS/CINE/M06_2_MA3ABLOCK_PUNCH.WAV
  • EVENTS/CINE/M06_2_MA3ABOUNCE.WAV
  • EVENTS/CINE/M06_2_MA3ABYTEHIT.WAV
  • EVENTS/CINE/M06_2_MA3ATRANSFRM.WAV
  • EVENTS/CINE/M06_2_THRNEBALLLP.WAV
  • EVENTS/CINE/M06_2_THRNEBALLSTRT.WAV
  • EVENTS/CINE/M06_2_THRNEBALLTRAIL.WAV
  • EVENTS/CINE/M06_2_THRNEFIRE.WAV
  • EVENTS/CINE/M06_2_THRNEGREENBEAM.WAV
  • EVENTS/CINE/M06_2_THRNEIMPCT.WAV
  • EVENTS/CINE/M06_3CAMERAMOVE1.WAV
  • EVENTS/CINE/M06_3CAMERAMOVE2.WAV
  • EVENTS/CINE/M06_3CAMERAMOVE3.WAV
  • EVENTS/CINE/M06_3_MA3ASTRIP.WAV
  • EVENTS/CINE/M07_2_ICPCLAPS.WAV
  • EVENTS/CINE/M07_2_KERCLAP.WAV
  • EVENTS/CINE/M07_3_GARAGEOPN.WAV
  • EVENTS/CINE/M07_3_GOLFCLAP.WAV
  • EVENTS/CINE/M07_3_INTROAMB.WAV
  • EVENTS/CINE/M07_4_CEILINGFALL.WAV
  • EVENTS/CINE/M07_4_KERNALLAND.WAV
  • EVENTS/CINE/M07_4_KERNALSUIT.WAV
  • EVENTS/CINE/M07_4_THRNCRUMBLE.WAV
  • EVENTS/CINE/M07_4_THRNFALLDOWN.WAV
  • EVENTS/CINE/M07_4_THRNGLOW.WAV
  • EVENTS/CINE/M07_4_THRNHNDDOWN.WAV
  • EVENTS/CINE/M07_4_THRNPAIN.WAV
  • EVENTS/CINE/M09_2COMPUTERAMB1.WAV
  • EVENTS/CINE/M09_DIGI.WAV
  • EVENTS/CINE/M09_DIGI2.WAV
  • EVENTS/CINE/M10_1BRIDGEBREAK.WAV
  • EVENTS/CINE/M10_3CAMERAMOVE1.WAV
  • EVENTS/CINE/M10_3CAMERAMOVE2.WAV
  • EVENTS/CINE/M10_DIGIFAIL.WAV
  • EVENTS/CINE/M10_NBEAM.WAV
  • EVENTS/CINE/MO2_MERHITSTART.WAV
  • EVENTS/CINE/MOVECHAIR2.WAV
  • EVENTS/CINE/SITCHAIR.WAV
  • EVENTS/CLAMPBREAK.WAV
  • EVENTS/CLAMPBREAK2.WAV
  • EVENTS/CLAMPLOOP.WAV
  • EVENTS/COMPBEEP1.WAV
  • EVENTS/COMPBEEP2.WAV
  • EVENTS/COMPBEEP3.WAV
  • EVENTS/COMPORTPADS.WAV
  • EVENTS/COMPUTER_1.WAV
  • EVENTS/COMPUTER_2.WAV
  • EVENTS/COMPUTER_3.WAV
  • EVENTS/COMPUTER_4.WAV
  • EVENTS/COVER_EXP.WAV
  • EVENTS/COVER_SPAWN.WAV
  • EVENTS/CRASH_01.WAV
  • EVENTS/CRASH_SND.WAV
  • EVENTS/CREAK_01.WAV
  • EVENTS/CRRPTBEAMSLOOP.WAV
  • EVENTS/CRRPTBEAMSUP.WAV
  • EVENTS/CRUNCHNUMBERS.WAV
  • EVENTS/CRUNCHNUMBERS2.WAV
  • EVENTS/DATASTREAMOFF.WAV
  • EVENTS/DATASTREAMON.WAV
  • EVENTS/DEBRISFALL.WAV
  • EVENTS/DECENDFALL.WAV
  • EVENTS/DISCONNECT.WAV
  • EVENTS/DISC_SPAWN.WAV
  • EVENTS/DJ/BOSSINTRO.WAV
  • EVENTS/DJ/BOSSMUSIC.WAV
  • EVENTS/DJ/LOOP1.WAV
  • EVENTS/DJ/LOOP2.WAV
  • EVENTS/DJ/LOOP3.WAV
  • EVENTS/DJ/SCRATCH.WAV
  • EVENTS/DM_BLUOFF.WAV
  • EVENTS/DM_BLUON.WAV
  • EVENTS/DM_GRNOFF.WAV
  • EVENTS/DM_GRNON.WAV
  • EVENTS/DM_RINGSOUND1.WAV
  • EVENTS/DM_RINGSOUND2.WAV
  • EVENTS/DM_RINGSOUND3.WAV
  • EVENTS/DM_RINGSOUND4.WAV
  • EVENTS/DM_RINGSOUND5.WAV
  • EVENTS/DM_RINGSOUND6.WAV
  • EVENTS/DM_WALL_01.WAV
  • EVENTS/ELIGHTNINGRODS1.WAV
  • EVENTS/ELIGHTNINGRODS2.WAV
  • EVENTS/ENCRYPTBUST.WAV
  • EVENTS/ENDLESS_FALL.wav
  • EVENTS/ENRGYSUCK.WAV
  • EVENTS/FFST.WAV
  • EVENTS/FIELDALARM.WAV
  • EVENTS/FLYBYS_1.WAV
  • EVENTS/FLYBYS_2.WAV
  • EVENTS/FOG_SND_LONG.WAV
  • EVENTS/FOG_SND_MEDIUM.WAV
  • EVENTS/FOG_SND_SHORT.WAV
  • EVENTS/GATEGONE.WAV
  • EVENTS/INVALIDPSET.WAV
  • EVENTS/KILLZONE.WAV
  • EVENTS/KNOCK.WAV
  • EVENTS/LASERDEVICE.WAV
  • EVENTS/LASERDIGITIZE.WAV
  • EVENTS/LC_LGOB.WAV
  • EVENTS/LC_SMOB.WAV
  • EVENTS/LEGACYCODE.WAV
  • EVENTS/LIGHTSDN.WAV
  • EVENTS/LIGHTSUP.WAV
  • EVENTS/LRGLASERBEAM.WAV
  • EVENTS/LRGLASERBEAM2_LP.WAV
  • EVENTS/LRGLASERBEAM2_SP.WAV
  • EVENTS/LRGLASERBEAM2_ST.WAV
  • EVENTS/LRGLASERBEAM3_ST.WAV
  • EVENTS/LRGLASERBEAM4.WAV
  • EVENTS/LRGLASERBEAMLP.WAV
  • EVENTS/LRGLASER_01.WAV
  • EVENTS/LRGPANELTRN.WAV
  • EVENTS/LRGRINGEVENT.WAV
  • EVENTS/LRGRINGEVENT_LP.WAV
  • EVENTS/LRGRINGLOC.WAV
  • EVENTS/M01_CENTERDOWN.WAV
  • EVENTS/M05BLOCKDN.WAV
  • EVENTS/M05BLOCKUP.WAV
  • EVENTS/M05WALKWAY1.WAV
  • EVENTS/M05WALKWAY2.WAV
  • EVENTS/M09_CRYSTAL.WAV
  • EVENTS/MA3AFLYINGCAGE.WAV
  • EVENTS/MA3ALEAVE.WAV
  • EVENTS/MP_COUNTDOWN.WAV
  • EVENTS/MP_MATCHLOSS.WAV
  • EVENTS/MP_MATCHSTART.WAV
  • EVENTS/MP_MATCHWIN.WAV
  • EVENTS/MP_POINTSTART.WAV
  • EVENTS/OCCULUSLASER.WAV
  • EVENTS/OCCULUSLOCK.WAV
  • EVENTS/OCCULUSLP.WAV
  • EVENTS/OPTI_GRAZE.WAV
  • EVENTS/OPTI_OPTIMZ.WAV
  • EVENTS/PANELDEREZ_01.WAV
  • EVENTS/PEOPLE.WAV
  • EVENTS/PEOPLE1.WAV
  • EVENTS/PHONEFLIP.WAV
  • EVENTS/PILLERBREAK.WAV
  • EVENTS/PILLERLOOP.WAV
  • EVENTS/PISTONEXPLDE.WAV
  • EVENTS/PISTONS.WAV
  • EVENTS/POP_SND.WAV
  • EVENTS/PULLDRIVE.WAV
  • EVENTS/RETRIEVALLP1.WAV
  • EVENTS/RETRIEVALLP2.WAV
  • EVENTS/RETRIEVALSTOP.WAV
  • EVENTS/RETRIEVALSTRT.WAV
  • EVENTS/RINGHIT_01.WAV
  • EVENTS/RINGHIT_02.WAV
  • EVENTS/RINGHIT_03.WAV
  • EVENTS/RINGUNLOCK.WAV
  • EVENTS/ROD_PU.WAV
  • EVENTS/ROD_SPAWN.WAV
  • EVENTS/ROOMBREAK.WAV
  • EVENTS/SCREENSHAKE_01.WAV
  • EVENTS/SCREENSHAKE_02.WAV
  • EVENTS/SCREENSHAKE_03.WAV
  • EVENTS/SCREENSHAKE_04.WAV
  • EVENTS/SCREENSHAKE_05.WAV
  • EVENTS/SHIELD_LOOP.WAV
  • EVENTS/SHIELD_PU.WAV
  • EVENTS/SHIP_DOCK.WAV
  • EVENTS/SHIP_IDLE.WAV
  • EVENTS/SHIP_LOOP.WAV
  • EVENTS/SHIP_START.WAV
  • EVENTS/SHIP_STARTSM.WAV
  • EVENTS/SHIP_STOP.WAV
  • EVENTS/SPAWN_PLAYER.WAV
  • EVENTS/SURGEFUSEBLOW.WAV
  • EVENTS/SURGESUP.WAV
  • EVENTS/TELEPORT.WAV
  • EVENTS/TELEPORT2.WAV
  • EVENTS/TELEPORTHUM.WAV
  • EVENTS/TRANSPORT.WAV
  • EVENTS/TRANS_01.WAV
  • EVENTS/TRIANGLESLOCK.WAV
  • EVENTS/TUBEFLY.WAV
  • EVENTS/UNLOCK.WAV
  • EVENTS/VICTORY.WAV
  • EVENTS/WALK_01.WAV
  • EVENTS/WHEELSPIN.WAV
  • EVENTS/ZLOTZAPP.WAV
Previous Previous Sound | Next Sound Next

You must be logged in with an active forum account to post comments.
This page does not work well in portrait mode on mobile. Please rotate your device.
Revise
Report
Switch to Dark Theme
Switch to Text Mode
Click to show NSFW Content
Click to toggle list of pending sounds
Click for a random sound!