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Agent
Game
Section
Voices
Filesize 22.70 MB
Submitter Pingu!
Format ZIP
Hits 221

Icon Filler
Zip Contents[250]
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- Agent/68agent472a.wav
- Agent/68agent472b_alt1.wav
- Agent/68agent472c.wav
- Agent/68agent472d.wav
- Agent/68agent472e_alt2.wav
- Agent/68agent472f.wav
- Agent/68agent472g_alt1.wav
- Agent/68agent472h.wav
- Agent/68agent472i.wav
- Agent/68agent472j.wav
- Agent/68agent472k.wav
- Agent/68agent472l.wav
- Agent/agent394a.wav
- Agent/agent394b.wav
- Agent/agent394c.wav
- Agent/agent394d.wav
- Agent/agent394e.wav
- Agent/agent398a.wav
- Agent/agent398b.wav
- Agent/agent398c.wav
- Agent/agent398d.wav
- Agent/agent398e.wav
- Agent/agent398f.wav
- Agent/agent398g.wav
- Agent/agent398h.wav
- Agent/agent398i.wav
- Agent/agent398j.wav
- Agent/agent398k.wav
- Agent/agent398l.wav
- Agent/agent402a.wav
- Agent/agent402b.wav
- Agent/agent440a_22.wav
- Agent/agent440b_22.wav
- Agent/agent440c_22.wav
- Agent/agent440d_22.wav
- Agent/agent440e_22.wav
- Agent/agent440f_22.wav
- Agent/agent440g_22.wav
- Agent/agent440h_22.wav
- Agent/agent440i_22.wav
- Agent/agent440j_22.wav
- Agent/agent441a_22.wav
- Agent/agent441b_22.wav
- Agent/agent441c_22.wav
- Agent/agent441d_22.wav
- Agent/agent441e_22.wav
- Agent/agent441f_22.wav
- Agent/agent441g_22.wav
- Agent/agent441h_22.wav
- Agent/agent441i_22.wav
- Agent/agent441j_22.wav
- Agent/agent441k_22.wav
- Agent/agent441l_22.wav
- Agent/agent441m_22.wav
- Agent/agent442a_22.wav
- Agent/agent442b_22.wav
- Agent/agent442c_22.wav
- Agent/agent442d_22.wav
- Agent/agent442e_22.wav
- Agent/agent442f_22.wav
- Agent/agent442g_22.wav
- Agent/agent442h_22.wav
- Agent/agent442i_22.wav
- Agent/agent442j_22.wav
- Agent/agent442k_22.wav
- Agent/agent442l_22.wav
- Agent/agent443a_22.wav
- Agent/agent443b_22.wav
- Agent/agent443c_22.wav
- Agent/agent443d_22.wav
- Agent/agent443e_22.wav
- Agent/agent443f_22.wav
- Agent/agent443g_22.wav
- Agent/agent443h_22.wav
- Agent/agent443i_22.wav
- Agent/agent443j_22.wav
- Agent/agent443k_22.wav
- Agent/agent443l_22.wav
- Agent/agent443m_22.wav
- Agent/agent443n_22.wav
- Agent/agent443o_22.wav
- Agent/agent444a_44.wav
- Agent/agent477a.wav
- Agent/agent477b.wav
- Agent/agent477c.wav
- Agent/agent477d.wav
- Agent/agent477e.wav
- Agent/agent477f.wav
- Agent/agent477g.wav
- Agent/agent477h.wav
- Agent/agent477i.wav
- Agent/agent477j.wav
- Agent/agent477k.wav
- Agent/agent477l.wav
- Agent/agent477m.wav
- Agent/agent477n.wav
- Agent/agent477o.wav
- Agent/agent477p.wav
- Agent/agent477q.wav
- Agent/agent477r.wav
- Agent/b_agent476a.wav
- Agent/b_agent476b.wav
- Agent/b_agent476c.wav
- Agent/b_agent476d.wav
- Agent/b_agent476e.wav
- Agent/b_agent476f_alt1.wav
- Agent/b_agent476g.wav
- Agent/b_agent476h.wav
- Agent/b_agent476i.wav
- Agent/b_agent476j.wav
- Agent/b_agent476k.wav
- Agent/b_agent476l.wav
- Agent/b_agent476m_alt1.wav
- Agent/b_agent476n_alt1.wav
- Agent/b_agent476o.wav
- Agent/b_agent476p.wav
- Agent/b_agent476q.wav
- Agent/desktop.ini
- Agent/l66_engineer_reagent22_01.wav
- Agent/m_nse_agent2_any_targ_disc_alone_1.wav
- Agent/m_nse_agent2_any_targ_disc_alone_2.wav
- Agent/m_nse_agent2_begin_tk.wav
- Agent/m_nse_agent2_cower_1.wav
- Agent/m_nse_agent2_dismiss_stim_1.wav
- Agent/m_nse_agent2_dismiss_stim_2.wav
- Agent/m_nse_agent2_dismiss_stim_3.wav
- Agent/m_nse_agent2_flee_from_tk_attack_1.wav
- Agent/m_nse_agent2_flee_from_tk_attack_2.wav
- Agent/m_nse_agent2_flee_from_tk_attack_3.wav
- Agent/m_nse_agent2_freaked_0.wav
- Agent/m_nse_agent2_freaked_50.wav
- Agent/m_nse_agent2_freaked_100.wav
- Agent/m_nse_agent2_friendly_damage_ask.wav
- Agent/m_nse_agent2_friendly_damage_snap_1.wav
- Agent/m_nse_agent2_friendly_damage_snap_2.wav
- Agent/m_nse_agent2_friendly_lockon_1.wav
- Agent/m_nse_agent2_grabbed_1.wav
- Agent/m_nse_agent2_grabbed_2.wav
- Agent/m_nse_agent2_ignore_psi_attack_alone_1.wav
- Agent/m_nse_agent2_ignore_psi_attack_alone_2.wav
- Agent/m_nse_agent2_ignore_psi_attack_alone_3.wav
- Agent/m_nse_agent2_ignore_psi_attack_withbackup_1.wav
- Agent/m_nse_agent2_ignore_psi_attack_withbackup_2.wav
- Agent/m_nse_agent2_ignore_psi_attack_withbackup_3.wav
- Agent/m_nse_agent2_ignore_psi_inv_alone_1.wav
- Agent/m_nse_agent2_ignore_psi_inv_alone_2.wav
- Agent/m_nse_agent2_ignore_psi_inv_withbackup_1.wav
- Agent/m_nse_agent2_ignore_psi_inv_withbackup_2.wav
- Agent/m_nse_agent2_insect_attack.wav
- Agent/m_nse_agent2_see_grabbed_1.wav
- Agent/m_nse_agent2_see_grabbed_2.wav
- Agent/m_nse_agent2_see_grabbed_3.wav
- Agent/m_nse_agent2_see_player_tk_man_1.wav
- Agent/m_nse_agent2_see_player_tk_man_2_alt1.wav
- Agent/m_nse_agent2_see_player_tk_man_3.wav
- Agent/m_nse_agent2_see_player_tk_ob_1.wav
- Agent/m_nse_agent2_see_player_tk_ob_2.wav
- Agent/m_nse_agent2_see_player_tk_ob_3.wav
- Agent/m_nse_agent2_stim_recognised_1.wav
- Agent/m_nse_agent2_stim_recognised_2.wav
- Agent/m_nse_agent2_stim_unrecognised_1.wav
- Agent/m_nse_agent2_stim_unrecognised_2.wav
- Agent/m_nse_agent2_thrown.wav
- Agent/m_nse_agent_any_targ_disc_alone_1.wav
- Agent/m_nse_agent_any_targ_disc_alone_2.wav
- Agent/m_nse_agent_begin_tk.wav
- Agent/m_nse_agent_cower_1.wav
- Agent/m_nse_agent_cower_2.wav
- Agent/m_nse_agent_dismiss_stim_1.wav
- Agent/m_nse_agent_dismiss_stim_2_alt1.wav
- Agent/m_nse_agent_dismiss_stim_3.wav
- Agent/m_nse_agent_flee_from_tk_attack_1.wav
- Agent/m_nse_agent_flee_from_tk_attack_2.wav
- Agent/m_nse_agent_flee_from_tk_attack_3.wav
- Agent/m_nse_agent_freaked_0.wav
- Agent/m_nse_agent_freaked_50.wav
- Agent/m_nse_agent_freaked_100.wav
- Agent/m_nse_agent_friendly_damage_ask.wav
- Agent/m_nse_agent_friendly_damage_snap_1.wav
- Agent/m_nse_agent_friendly_damage_snap_2.wav
- Agent/m_nse_agent_friendly_lockon_1.wav
- Agent/m_nse_agent_grabbed_1.wav
- Agent/m_nse_agent_grabbed_2.wav
- Agent/m_nse_agent_ignore_psi_attack_alone_1.wav
- Agent/m_nse_agent_ignore_psi_attack_alone_2.wav
- Agent/m_nse_agent_ignore_psi_attack_alone_3.wav
- Agent/m_nse_agent_ignore_psi_attack_withbackup_1.wav
- Agent/m_nse_agent_ignore_psi_attack_withbackup_2.wav
- Agent/m_nse_agent_ignore_psi_attack_withbackup_3.wav
- Agent/m_nse_agent_ignore_psi_inv_alone_1.wav
- Agent/m_nse_agent_ignore_psi_inv_alone_2.wav
- Agent/m_nse_agent_ignore_psi_inv_withbackup_1_alt1.wav
- Agent/m_nse_agent_ignore_psi_inv_withbackup_2.wav
- Agent/m_nse_agent_insect_attack.wav
- Agent/m_nse_agent_see_grabbed_1.wav
- Agent/m_nse_agent_see_grabbed_2.wav
- Agent/m_nse_agent_see_player_tk_man_1.wav
- Agent/m_nse_agent_see_player_tk_man_2.wav
- Agent/m_nse_agent_see_player_tk_man_3.wav
- Agent/m_nse_agent_see_player_tk_ob_1.wav
- Agent/m_nse_agent_see_player_tk_ob_2.wav
- Agent/m_nse_agent_see_player_tk_ob_3.wav
- Agent/m_nse_agent_stim_recognised_1.wav
- Agent/m_nse_agent_stim_recognised_2.wav
- Agent/m_nse_agent_stim_unrecognised_1.wav
- Agent/m_nse_agent_stim_unrecognised_2.wav
- Agent/m_nse_agent_thrown.wav
- Agent/m_nse_blackagent_any_targ_disc_alone_1.wav
- Agent/m_nse_blackagent_any_targ_disc_alone_2.wav
- Agent/m_nse_blackagent_begin_tk.wav
- Agent/m_nse_blackagent_cower_1.wav
- Agent/m_nse_blackagent_dismiss_stim_1_alt1.wav
- Agent/m_nse_blackagent_dismiss_stim_2.wav
- Agent/m_nse_blackagent_dismiss_stim_3.wav
- Agent/m_nse_blackagent_flee_from_tk_attack_1.wav
- Agent/m_nse_blackagent_flee_from_tk_attack_2.wav
- Agent/m_nse_blackagent_flee_from_tk_attack_3.wav
- Agent/m_nse_blackagent_freaked_0.wav
- Agent/m_nse_blackagent_freaked_50.wav
- Agent/m_nse_blackagent_freaked_100.wav
- Agent/m_nse_blackagent_friendly_damage_ask.wav
- Agent/m_nse_blackagent_friendly_damage_snap_1.wav
- Agent/m_nse_blackagent_friendly_damage_snap_2.wav
- Agent/m_nse_blackagent_friendly_lockon_1.wav
- Agent/m_nse_blackagent_grabbed_1.wav
- Agent/m_nse_blackagent_grabbed_2.wav
- Agent/m_nse_blackagent_ignore_psi_attack_alone_1.wav
- Agent/m_nse_blackagent_ignore_psi_attack_alone_2.wav
- Agent/m_nse_blackagent_ignore_psi_attack_alone_3.wav
- Agent/m_nse_blackagent_ignore_psi_attack_withbackup_1.wav
- Agent/m_nse_blackagent_ignore_psi_attack_withbackup_2.wav
- Agent/m_nse_blackagent_ignore_psi_attack_withbackup_3.wav
- Agent/m_nse_blackagent_ignore_psi_inv_alone_1.wav
- Agent/m_nse_blackagent_ignore_psi_inv_alone_2_alt1.wav
- Agent/m_nse_blackagent_ignore_psi_inv_withbackup_1.wav
- Agent/m_nse_blackagent_ignore_psi_inv_withbackup_2.wav
- Agent/m_nse_blackagent_insect_attack.wav
- Agent/m_nse_blackagent_see_grabbed_1.wav
- Agent/m_nse_blackagent_see_grabbed_2.wav
- Agent/m_nse_blackagent_see_player_tk_man_1.wav
- Agent/m_nse_blackagent_see_player_tk_man_2.wav
- Agent/m_nse_blackagent_see_player_tk_man_3.wav
- Agent/m_nse_blackagent_see_player_tk_ob_1.wav
- Agent/m_nse_blackagent_see_player_tk_ob_2.wav
- Agent/m_nse_blackagent_see_player_tk_ob_3.wav
- Agent/m_nse_blackagent_stim_recognised_1.wav
- Agent/m_nse_blackagent_stim_recognised_2.wav
- Agent/m_nse_blackagent_stim_unrecognised_1.wav
- Agent/m_nse_blackagent_stim_unrecognised_2.wav
- Agent/m_nse_blackagent_thrown.wav
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