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Heaven Ascension DIO
Game
Section
In-Game Dialogue
Filesize 15.79 MB
Submitter Quasi-Detective
Format ZIP (application/zip)
Hits 114
Comments 0

Icon Filler
Zip Contents[145]
  • bdio01_pl/S_PL_atkG2_02.wav
  • bdio01_pl/S_PL_atkG2_03.wav
  • bdio01_pl/S_PL_atkG3_01.wav
  • bdio01_pl/S_PL_atkG3_03.wav
  • bdio01_pl/S_PL_atkG4_01.wav
  • bdio01_pl/S_PL_atkG5_01.wav
  • bdio01_pl/S_PL_bind_01.wav
  • bdio01_pl/S_PL_bind_02.wav
  • bdio01_pl/S_PL_blow_01.wav
  • bdio01_pl/S_PL_burst_01.wav
  • bdio01_pl/S_PL_clash_05.wav
  • bdio01_pl/S_PL_clash_06.wav
  • bdio01_pl/S_PL_crucifixion_01.wav
  • bdio01_pl/S_PL_dead_01.wav
  • bdio01_pl/S_PL_dead_02.wav
  • bdio01_pl/S_PL_destroy_01.wav
  • bdio01_pl/S_PL_dmgLL_01.wav
  • bdio01_pl/S_PL_dmgLL_02.wav
  • bdio01_pl/S_PL_dmgS_01.wav
  • bdio01_pl/S_PL_down_01.wav
  • bdio01_pl/S_PL_down_02.wav
  • bdio01_pl/S_PL_gaugeMax_01.wav
  • bdio01_pl/S_PL_gaugeMax_03.wav
  • bdio01_pl/S_PL_gaugeMax_04.wav
  • bdio01_pl/S_PL_gdbreak_01.wav
  • bdio01_pl/S_PL_gdbrk_01.wav
  • bdio01_pl/S_PL_getup_01.wav
  • bdio01_pl/S_PL_getup_02.wav
  • bdio01_pl/S_PL_gggAtk_01.wav
  • bdio01_pl/S_PL_gggAtk_03.wav
  • bdio01_pl/S_PL_gggAtk_04.wav
  • bdio01_pl/S_PL_gggfinish_01.wav
  • bdio01_pl/S_PL_gggfinish_02.wav
  • bdio01_pl/S_PL_gimmick_03.wav
  • bdio01_pl/S_PL_guard_01.wav
  • bdio01_pl/S_PL_homing_01.wav
  • bdio01_pl/S_PL_itemget_01.wav
  • bdio01_pl/S_PL_jump_01.wav
  • bdio01_pl/S_PL_jump_02.wav
  • bdio01_pl/S_PL_revival_02.wav
  • bdio01_pl/S_PL_revival_03.wav
  • bdio01_pl/S_PL_revival_04.wav
  • bdio01_pl/S_PL_run_02.wav
  • bdio01_pl/S_PL_skill_03.wav
  • bdio01_pl/S_PL_skill_08.wav
  • bdio01_pl/S_PL_skill_17.wav
  • bdio01_pl/S_PL_skill_18.wav
  • bdio01_pl/S_PL_skill_19.wav
  • bdio01_pl/S_PL_statusDw_01.wav
  • bdio01_pl/S_PL_stepB_01.wav
  • bdio01_pl/S_PL_stepS_01.wav
  • bdio01_pl/S_PL_stepS_02.wav
  • bdio01_pl/S_PL_stun_01.wav
  • bdio01_pl/S_PL_styleMiss_01.wav
  • bdio01_pl/S_PL_styleOff_01.wav
  • bdio01_pl/S_PL_styleOff_02.wav
  • bdio01_pl/S_PL_styleOn_01.wav
  • bdio01_pl/S_PL_surprise_01.wav
  • bdio01_pl/S_PL_surprise_02.wav
  • bdio01_pl/S_PL_wallA_01.wav
  • bdio01_pl/S_PL_wallA_02.wav
  • bdio01_pl/S_PL_wallB_01.wav
  • bdio01_pl/S_PL_wallB_02.wav
  • bdio01_pl/S_PL_wallC_02.wav
  • bdio02_pl/S_PL_ability_01.wav
  • bdio02_pl/S_PL_atkG1_01.wav
  • bdio02_pl/S_PL_atkG2_01.wav
  • bdio02_pl/S_PL_atkG2_02.wav
  • bdio02_pl/S_PL_atkG3_01.wav
  • bdio02_pl/S_PL_atkG4_01.wav
  • bdio02_pl/S_PL_atkG4_03.wav
  • bdio02_pl/S_PL_atkG5_01.wav
  • bdio02_pl/S_PL_bind_01.wav
  • bdio02_pl/S_PL_blow_01.wav
  • bdio02_pl/S_PL_burst_01.wav
  • bdio02_pl/S_PL_clash_02.wav
  • bdio02_pl/S_PL_crucifixion_01.wav
  • bdio02_pl/S_PL_crucifixion_02.wav
  • bdio02_pl/S_PL_dead_01.wav
  • bdio02_pl/S_PL_destroy_01.wav
  • bdio02_pl/S_PL_destroy_02.wav
  • bdio02_pl/S_PL_dmgLL_01.wav
  • bdio02_pl/S_PL_dmgLL_02.wav
  • bdio02_pl/S_PL_dmgM_01.wav
  • bdio02_pl/S_PL_dmgM_02.wav
  • bdio02_pl/S_PL_dmgS_01.wav
  • bdio02_pl/S_PL_dmgS_02.wav
  • bdio02_pl/S_PL_down_01.wav
  • bdio02_pl/S_PL_down_02.wav
  • bdio02_pl/S_PL_evade_01.wav
  • bdio02_pl/S_PL_evade_02.wav
  • bdio02_pl/S_PL_gaugeMax_01.wav
  • bdio02_pl/S_PL_gaugeMax_03.wav
  • bdio02_pl/S_PL_gaugeMax_04.wav
  • bdio02_pl/S_PL_gdbreak_01.wav
  • bdio02_pl/S_PL_gdbrk_01.wav
  • bdio02_pl/S_PL_getup_01.wav
  • bdio02_pl/S_PL_gggAtk_01.wav
  • bdio02_pl/S_PL_gggAtk_02.wav
  • bdio02_pl/S_PL_gggAtk_03.wav
  • bdio02_pl/S_PL_gggfinish_01.wav
  • bdio02_pl/S_PL_gimmick_01.wav
  • bdio02_pl/S_PL_gimmick_05.wav
  • bdio02_pl/S_PL_gimmick_07.wav
  • bdio02_pl/S_PL_guard_01.wav
  • bdio02_pl/S_PL_homing_01.wav
  • bdio02_pl/S_PL_jump_01.wav
  • bdio02_pl/S_PL_jump_02.wav
  • bdio02_pl/S_PL_lockonA_01.wav
  • bdio02_pl/S_PL_lockonA_02.wav
  • bdio02_pl/S_PL_retire_01.wav
  • bdio02_pl/S_PL_retire_02.wav
  • bdio02_pl/S_PL_revival_01.wav
  • bdio02_pl/S_PL_revival_02.wav
  • bdio02_pl/S_PL_run_01.wav
  • bdio02_pl/S_PL_run_02.wav
  • bdio02_pl/S_PL_skillS_03.wav
  • bdio02_pl/S_PL_skill_01.wav
  • bdio02_pl/S_PL_skill_05.wav
  • bdio02_pl/S_PL_skill_07.wav
  • bdio02_pl/S_PL_skill_11.wav
  • bdio02_pl/S_PL_skill_12.wav
  • bdio02_pl/S_PL_skill_13.wav
  • bdio02_pl/S_PL_skill_17.wav
  • bdio02_pl/S_PL_skill_18.wav
  • bdio02_pl/S_PL_skill_19.wav
  • bdio02_pl/S_PL_skill_20.wav
  • bdio02_pl/S_PL_spin_01.wav
  • bdio02_pl/S_PL_statusDw_01.wav
  • bdio02_pl/S_PL_stepB_01.wav
  • bdio02_pl/S_PL_stepF_01.wav
  • bdio02_pl/S_PL_stepS_01.wav
  • bdio02_pl/S_PL_stun_01.wav
  • bdio02_pl/S_PL_stun_02.wav
  • bdio02_pl/S_PL_styleMiss_02.wav
  • bdio02_pl/S_PL_styleOn_02.wav
  • bdio02_pl/S_PL_surprise_01.wav
  • bdio02_pl/S_PL_surprise_02.wav
  • bdio02_pl/S_PL_wallA_01.wav
  • bdio02_pl/S_PL_wallA_02.wav
  • bdio02_pl/S_PL_wallC_01.wav
  • bdio02_pl/S_PL_wallC_02.wav
  • bdio02_pl/S_SP1_atkG1_01.wav
  • bdio02_pl/S_SP1_atkG2_01.wav
  • bdio02_pl/S_SP1_atkG3_03.wav
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