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Episode I
Category PC / Computer
Game
Section
Levels
Submitters iteachvader, Tatrabbit
Size 56.44 MB
Format ZIP (application/zip)
Hits 467
Comments 0

Icon Filler
Zip Contents[164]
  • E1L3_MECH_PUZZLE_BATTERY_CHARGING.WAV
  • E1L3_MECH_PUZZLE_BATTERY_CORRECT.WAV
  • E1L3_MECH_PUZZLE_BATTERY_CORRECT_FINAL.WAV
  • E1L3_MECH_PUZZLE_BATTERY_POWERSURGE.WAV
  • E1L3_MECH_PUZZLE_BATTERY_POWERSURGE_END.WAV
  • E1L3_MECH_PUZZLE_BATTERY_REMOVED.WAV
  • E1L3_MECH_PUZZLE_BATTERY_UNPLUGGED.WAV
  • LVL_1_1/LVL_E1L1_AMB_FISH_SCHOOL_LP.WAV
  • LVL_1_1/LVL_E1L1_MC_SAM_CAVEENTRANCEMOVE_CH2.WAV
  • LVL_1_1/LVL_E1L1_MC_SHIPBREAKDOWN_FAIL_CH2.WAV
  • LVL_1_1/LVL_E1L1_MC_SHIPBREAKDOWN_PANIC_CH2.WAV
  • LVL_1_1/LVL_E1L1_MC_SHIPBREAKDOWN_RESTART_CH2.WAV
  • LVL_1_1/LVL_E1L1_PROP_UNDERWATER_BUBBLE_01.WAV
  • LVL_1_1/LVL_E1L1_PROP_UNDERWATER_BUBBLE_02.WAV
  • LVL_1_1/LVL_E1L1_PROP_UNDERWATER_BUBBLE_03.WAV
  • LVL_1_1/LVL_E1L1_PROP_UNDERWATER_BUBBLE_04.WAV
  • LVL_1_1/LVL_E1L1_PROP_UNDERWATER_BUBBLE_05.WAV
  • LVL_1_1/LVL_E1L1_PROP_UNDERWATER_BUBBLE_06.WAV
  • LVL_1_1/LVL_E1L1_PROP_UNDERWATER_BUBBLE_07.WAV
  • LVL_1_1/LVL_E1L1_PROP_UNDERWATER_BUBBLE_08.WAV
  • LVL_1_1/LVL_E1L1_PROP_UNDERWATER_BUBBLE_09.WAV
  • LVL_1_2/LVL_1_2_AMB_CANYONS_LP_CH4.AUDIO_DATA.wav
  • LVL_1_2/LVL_1_2_AMB_CAVE_LP_CH4.AUDIO_DATA.wav
  • LVL_1_2/LVL_1_2_AMB_CROWD_CH4_LP.AUDIO_DATA.wav
  • LVL_1_2/LVL_1_2_AMB_PODRACER_STARTING_LINE_CH4.AUDIO_DATA.wav
  • LVL_1_2/LVL_1_2_AMB_VEH_PODRACER_PASSBYS_01.AUDIO_DATA.wav
  • LVL_1_2/LVL_1_2_AMB_VEH_PODRACER_PASSBYS_02.AUDIO_DATA.wav
  • LVL_1_2/LVL_1_2_AMB_VEH_PODRACER_PASSBYS_03.AUDIO_DATA.wav
  • LVL_1_2/LVL_1_2_AMB_VEH_PODRACER_PASSBYS_04.AUDIO_DATA.wav
  • LVL_1_2/LVL_1_2_AMB_VEH_PODRACER_PASSBYS_05.AUDIO_DATA.wav
  • LVL_1_2/LVL_1_2_AMB_VEH_PODRACER_PASSBYS_06.AUDIO_DATA.wav
  • LVL_1_2/LVL_1_2_AMB_VEH_PODRACER_PASSBYS_07.AUDIO_DATA.wav
  • LVL_1_2/LVL_1_2_BRK_CABLESNAP.AUDIO_DATA.wav
  • LVL_1_2/LVL_1_2_CABLE_TWIRL_LP.AUDIO_DATA.wav
  • LVL_1_2/LVL_1_2_EXPLO_PODFAIL_CH2.AUDIO_DATA.wav
  • LVL_1_2/LVL_1_2_POD_POWERCOUPLING_BREAK_CH2.AUDIO_DATA.wav
  • LVL_1_2/LVL_1_2_POD_POWERCOUPLING_POWER_UP_CH2.AUDIO_DATA.wav
  • LVL_1_2/LVL_1_2_POD_POWERCOUPLING_REATTACH_CH2.AUDIO_DATA.wav
  • LVL_1_2/LVL_1_2_POWERUP_PODRESTART_CH2.AUDIO_DATA.wav
  • LVL_1_2/LVL_1_2_WPN_BOLT_TUSKENRAIDER_TRACKSIDE_01.AUDIO_DATA.wav
  • LVL_1_2/LVL_1_2_WPN_BOLT_TUSKENRAIDER_TRACKSIDE_02.AUDIO_DATA.wav
  • LVL_1_2/LVL_1_2_WPN_BOLT_TUSKENRAIDER_TRACKSIDE_03.AUDIO_DATA.wav
  • LVL_1_2/LVL_1_2_WPN_BOLT_TUSKENRAIDER_TRACKSIDE_04.AUDIO_DATA.wav
  • LVL_1_2/LVL_1_2_WPN_BOLT_TUSKENRAIDER_TRACKSIDE_VERB_CH4_01.AUDIO_DATA.wav
  • LVL_1_2/LVL_1_2_WPN_BOLT_TUSKENRAIDER_TRACKSIDE_VERB_CH4_02.AUDIO_DATA.wav
  • LVL_1_2/LVL_1_2_WPN_BOLT_TUSKENRAIDER_TRACKSIDE_VERB_CH4_03.AUDIO_DATA.wav
  • LVL_1_2/LVL_1_2_WPN_BOLT_TUSKENRAIDER_TRACKSIDE_VERB_CH4_04.AUDIO_DATA.wav
  • LVL_1_3/E1L3_JUMPPOST_SERVO_DOWN_01.WAV
  • LVL_1_3/E1L3_JUMPPOST_SERVO_DOWN_02.WAV
  • LVL_1_3/E1L3_JUMPPOST_SERVO_DOWN_03.WAV
  • LVL_1_3/E1L3_JUMPPOST_SERVO_UP_01.WAV
  • LVL_1_3/E1L3_JUMPPOST_SERVO_UP_02.WAV
  • LVL_1_3/E1L3_JUMPPOST_SERVO_UP_03.WAV
  • LVL_1_3/E1L3_LASERGATE_DAMAGE_01.WAV
  • LVL_1_3/E1L3_LASERGATE_DAMAGE_02.WAV
  • LVL_1_3/E1L3_LASERGATE_DAMAGE_03.WAV
  • LVL_1_3/E1L3_LASERGATE_DAMAGE_04.WAV
  • LVL_1_3/E1L3_LASERGATE_DAMAGE_05.WAV
  • LVL_1_3/E1L3_MC_BRIDGE_FORCETHROW_01.WAV
  • LVL_1_3/E1L3_MC_BRIDGE_FORCETHROW_02.WAV
  • LVL_1_3/E1L3_MC_BRIDGE_FORCETHROW_03.WAV
  • LVL_1_3/E1L3_MC_BRIDGE_FORCE_CRUMPLE.WAV
  • LVL_1_3/E1L3_MC_BRIDGE_FORCE_INITIAL_LIFT_HOLD.WAV
  • LVL_1_3/E1L3_MC_BRIDGE_GLASS_IMPACT_01.WAV
  • LVL_1_3/E1L3_MC_BRIDGE_GLASS_IMPACT_02.WAV
  • LVL_1_3/E1L3_MC_BRIDGE_IMPACT_FINAL.WAV
  • LVL_1_3/E1L3_MC_BRIDGE_INITIALRIP.WAV
  • LVL_1_3/E1L3_MC_BRIDGE_METAL_CRUMPLE.WAV
  • LVL_1_3/E1L3_MC_BRIDGE_VOX_DM_01.WAV
  • LVL_1_3/E1L3_MC_BRIDGE_VOX_DM_02.WAV
  • LVL_1_3/E1L3_MC_BRIDGE_VOX_DM_03.WAV
  • LVL_1_3/E1L3_MC_BRIDGE_VOX_DM_04.WAV
  • LVL_1_3/LVL_E1L3_BOSS_DRAMATIC_LAND_01.WAV
  • LVL_1_3/LVL_E1L3_BOSS_DRAMATIC_LAND_02.WAV
  • LVL_1_3/LVL_E1L3_BOSS_DRAMATIC_LAND_03.WAV
  • LVL_1_3/LVL_E1L3_BOSS_DRAMATIC_LAND_04.WAV
  • LVL_1_4/1_4A_FLYIN_LEFTSIDE.WAV
  • LVL_1_4/1_4A_FLYIN_RIGHTSIDE.WAV
  • LVL_1_4/1_4A_OUTOFBUBBLE_EXPLO1.WAV
  • LVL_1_4/1_4A_OUTOFBUBBLE_EXPLO2.WAV
  • LVL_1_4/1_4A_OUTOFBUBBLE_EXPLO3.WAV
  • LVL_1_4/1_4A_OUTOFBUBBLE_EXPLO4.WAV
  • LVL_1_4/1_4B_GUNGAN_CATAPULT_FIRE_01.WAV
  • LVL_1_4/1_4B_GUNGAN_CATAPULT_FIRE_02.WAV
  • LVL_1_4/1_4B_GUNGAN_CATAPULT_FIRE_03.WAV
  • LVL_1_4/1_4B_INTERCEPTION_01.WAV
  • LVL_1_4/1_4B_INTERCEPTION_02.WAV
  • LVL_1_4/1_4B_INTERCEPTION_03.WAV
  • LVL_1_4/1_4B_INTERCEPTION_04.WAV
  • LVL_1_4/1_4B_TANKBIG_EXPLO_01.WAV
  • LVL_1_4/1_4B_TANKBIG_EXPLO_02.WAV
  • LVL_1_4/1_4B_TANKBIG_EXPLO_03.WAV
  • LVL_1_4/1_4B_TANKBIG_EXPLO_04.WAV
  • LVL_1_4/1_4B_TANK_EXPLO_01.WAV
  • LVL_1_4/1_4B_TANK_EXPLO_02.WAV
  • LVL_1_4/1_4B_TANK_EXPLO_03.WAV
  • LVL_1_4/1_4B_TANK_EXPLO_04.WAV
  • LVL_1_4/AMB_BATTLEDROID_MARCH_CLOSE_CH2.WAV
  • LVL_1_4/AMB_GUNGANBATTLEFIELD_DISTANTTANK_LP.WAV
  • LVL_1_4/EXPLO_GUNGANIMPACT_DISTANT_01.WAV
  • LVL_1_4/EXPLO_GUNGANIMPACT_DISTANT_02.WAV
  • LVL_1_4/EXPLO_GUNGANIMPACT_DISTANT_03.WAV
  • LVL_1_4/EXPLO_GUNGANIMPACT_DISTANT_04.WAV
  • LVL_1_4/IMP_GUNGANSHIELD_01.WAV
  • LVL_1_4/IMP_GUNGANSHIELD_02.WAV
  • LVL_1_4/IMP_GUNGANSHIELD_03.WAV
  • LVL_1_4/LVL_1_4_CATAPULT_MC_CH2.WAV
  • LVL_1_4/LVL_1_4_GUNGANGSHIELD_IMP_01.WAV
  • LVL_1_4/LVL_1_4_GUNGANGSHIELD_IMP_02.WAV
  • LVL_1_4/LVL_1_4_GUNGANGSHIELD_IMP_03.WAV
  • LVL_1_4/LVL_1_4_GUNGANGSHIELD_IMP_04.WAV
  • LVL_1_4/LVL_1_4_GUNGANGSHIELD_IMP_05.WAV
  • LVL_1_4/MECH_CATAPULT_RELEASE_01.WAV
  • LVL_1_4/MECH_GUNGANSHIELD_GENERATOR_LP.WAV
  • LVL_1_5/LVL_1_5_GENERATORDOOR_OPEN.AUDIO_DATA.wav
  • LVL_1_5/LVL_1_5_GENERATOR_EXPLODE_01.AUDIO_DATA.wav
  • LVL_1_5/LVL_1_5_GENERATOR_EXPLODE_02.AUDIO_DATA.wav
  • LVL_1_5/LVL_1_5_MC_STARFIGHTER_CRASHLAND_CH2.WAV
  • LVL_1_5/LVL_1_5_MC_STARFIGHTER_ENTER_CH2.WAV
  • LVL_1_5/LVL_1_5_SATELLITE_DESTROY_01.AUDIO_DATA.wav
  • LVL_1_5/LVL_1_5_SATELLITE_DESTROY_02.AUDIO_DATA.wav
  • LVL_1_5/LVL_1_5_SATELLITE_DESTROY_03.AUDIO_DATA.wav
  • LVL_1_5/LVL_1_5_SATELLITE_DESTROY_04.AUDIO_DATA.wav
  • LVL_E1L3_LASERGATE_LP.WAV
  • LVL_E1L3_LASERGATE_START_01.WAV
  • LVL_E1L3_LASERGATE_START_02.WAV
  • LVL_E1L3_LASERGATE_STOP_01.WAV
  • LVL_E1L3_LASERGATE_STOP_02.WAV
  • LVL_E1L3_LASERGATE_STOP_03.WAV
  • LVL_E1L3_MC_BRIDGE_FORCEDESTROY_2CH.WAV
  • LVL_E1L3_MC_DROIDS_ENTER.WAV
  • LVL_E1L3_MC_INTRO_2CH.WAV
  • LVL_E1L3_MC_WALKWAYBATTLE_2CH.WAV
  • LVL_E1L3_MC_WALKWAY_MEET_2CH.WAV
  • LVL_E1L3_MECH_DROIDLIFT_ENGINE.WAV
  • LVL_E1L3_MECH_DROIDLIFT_SERVOA_01.WAV
  • LVL_E1L3_MECH_DROIDLIFT_SERVOA_02.WAV
  • LVL_E1L3_MECH_DROIDLIFT_SERVOB_01.WAV
  • LVL_E1L3_MECH_DROIDLIFT_SERVOB_02.WAV
  • LVL_E1L3_MECH_DROIDLIFT_STOP.WAV
  • LVL_E1L3_VOX_ROOMBA_ROOMBA_DEATH_01.WAV
  • LVL_E1L3_VOX_ROOMBA_ROOMBA_DEATH_02.WAV
  • LVL_E1L3_VOX_ROOMBA_ROOMBA_DEATH_03.WAV
  • LVL_E1L3_VOX_ROOMBA_SINGING_01.WAV
  • LVL_E1L3_VOX_ROOMBA_SINGING_02.WAV
  • LVL_E1L3_VOX_ROOMBA_SINGING_03.WAV
  • LVL_E1L3_VOX_ROOMBA_SINGING_04.WAV
  • MECH_E1L3_ELEVATOR_MOTOR_LP.WAV
  • MECH_E1L3_ELEVATOR_PITCH_LP.WAV
  • MECH_E1L3_ELEVATOR_START.WAV
  • MECH_E1L3_ELEVATOR_STOP.WAV
  • MECH_E1L3_ROOMBA_BRUSHING_01.WAV
  • MECH_E1L3_ROOMBA_BRUSHING_02.WAV
  • MECH_E1L3_ROOMBA_CLEANINGSPRAY_01.WAV
  • MECH_E1L3_ROOMBA_CLEANINGSPRAY_02.WAV
  • MECH_E1L3_ROOMBA_CLEANINGSPRAY_03.WAV
  • MECH_E1L3_ROOMBA_CLEANINGSPRAY_04.WAV
  • MECH_E1L3_ROOMBA_GLASS_SQUEAK_01.WAV
  • MECH_E1L3_ROOMBA_GLASS_SQUEAK_02.WAV
  • MECH_E1L3_ROOMBA_GLASS_SQUEAK_03.WAV
  • MECH_E1L3_ROOMBA_GLASS_SQUEAK_04.WAV
  • MECH_E1L3_ROOMBA_GLASS_SQUEAK_BH_01.WAV
  • MECH_E1L3_ROOMBA_GLASS_SQUEAK_BH_02.WAV
  • MECH_E1L3_ROOMBA_GLASS_SQUEAK_BH_03.WAV
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