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Firebrand
Category PC / Computer
Game
Section
Fighters
Submitters Mysticus, NinjaGrump
Size 15.11 MB
Format ZIP (application/zip)
Hits 1,053
Comments 0

Icon Filler
Zip Contents[125]
  • Firebrand/Sounds/010_SE#1 (SE_INTRO).wav
  • Firebrand/Sounds/010_SE#2 (V_CHANGE_DASH).wav
  • Firebrand/Sounds/010_SE#3 (SE_LOSE).wav
  • Firebrand/Sounds/010_SE#4 (SKILL_FIRE_PILLAR).wav
  • Firebrand/Sounds/010_SE#5 (SKILL_FIRE_SHOT).wav
  • Firebrand/Sounds/010_SE#6 (FOOT_CLAP).wav
  • Firebrand/Sounds/010_SE#7 (HC3_REDFIRE_CUTIN).wav
  • Firebrand/Sounds/010_SE#8 (HC3_REDFIRE_CUTIN).wav
  • Firebrand/Sounds/010_SE#9 (HC3_REDFIRE_SHOT).wav
  • Firebrand/Sounds/010_SE#10 (HC3_REDFIRE_SHOT).wav
  • Firebrand/Sounds/010_SE#11 (HC3_REDFIRE_TACKLE).wav
  • Firebrand/Sounds/010_SE#12 (HC_CHAOSTIDE_CUTIN).wav
  • Firebrand/Sounds/010_SE#13 (HC_CHAOSTIDE_CUTIN).wav
  • Firebrand/Sounds/010_SE#14 (HC_DARKFIRE_CUTIN).wav
  • Firebrand/Sounds/010_SE#15 (HC_DARKFIRE_CUTIN).wav
  • Firebrand/Sounds/010_SE#16 (HC_DARKFIRE_SHOT).wav
  • Firebrand/Sounds/010_SE#17 (HC_LUMINOUS_CUTIN).wav
  • Firebrand/Sounds/010_SE#18 (HC_LUMINOUS_CUTIN).wav
  • Firebrand/Sounds/010_SE#19 (HC_LUMINOUS_OFF).wav
  • Firebrand/Sounds/010_SE#20 (SKILL_HELLFLIP_DROP).wav
  • Firebrand/Sounds/010_SE#21 (SKILL_HELLFLIP_JUMP).wav
  • Firebrand/Sounds/010_SE#22 (SKILL_HELLFLIP_TURN).wav
  • Firebrand/Sounds/010_SE#23 (SKILL_HELLHUNT_TACKLE).wav
  • Firebrand/Sounds/010_SE#24 (SKILL_HELLHUNT_MOVE).wav
  • Firebrand/Sounds/010_SE#25 (SKILL_HELLVOYAGE_SHOOT).wav
  • Firebrand/Sounds/010_SE#26 (SKILL_HELLVOYAGE_SLIDE).wav
  • Firebrand/Sounds/010_SE#27 (SKILL_HELLVOYAGE_THROW).wav
  • Firebrand/Sounds/010_SE#28 (PROVOKE).wav
  • Firebrand/Sounds/010_SE#29 (SWISH_DROP_KICK).wav
  • Firebrand/Sounds/010_SE#30 (SWISH_H_KICK).wav
  • Firebrand/Sounds/010_SE#31 (SWISH_H_PUNCH).wav
  • Firebrand/Sounds/010_SE#32 (SWISH_L_PUNCH2; SWISH_M_KICK).wav
  • Firebrand/Sounds/010_SE#33 (SWISH_L_PUNCH).wav
  • Firebrand/Sounds/010_SE#34 (SWISH_THROW).wav
  • Firebrand/Sounds/010_SE#35 (SKILL_TORNADO_FIRE).wav
  • Firebrand/Sounds/010_SE#36 (SKILL_TORNADO_H_LOOP).wav
  • Firebrand/Sounds/010_SE#37 (SKILL_TORNADO_H_OFF).wav
  • Firebrand/Sounds/010_SE#38 (SKILL_TORNADO_H_SHOT).wav
  • Firebrand/Sounds/010_SE#39 (SKILL_TORNADO_L_LOOP).wav
  • Firebrand/Sounds/010_SE#40 (SKILL_TORNADO_L_OFF).wav
  • Firebrand/Sounds/010_SE#41 (SKILL_TORNADO_L_SHOT).wav
  • Firebrand/Sounds/010_SE#42 (WALL_LAND).wav
  • Firebrand/Sounds/010_SE#43 (SE_WIN).wav
  • Firebrand/Sounds/010_SE#44 (SE_WIN).wav
  • Firebrand/Sounds/010_SE#45 (WING_FLIP).wav
  • Firebrand/Sounds/010_SE#46 (WING_FLIP).wav
  • Firebrand/Sounds/010_SE#47 (WING_FLIP).wav
  • Firebrand/Voice/010_CV#1 (VO_AS_CALL1; VO_ATK_HP; VO_SKILL_HC2).wav
  • Firebrand/Voice/010_CV#2 (VO_AS_BACK1).wav
  • Firebrand/Voice/010_CV#3 (VO_ATK_L).wav
  • Firebrand/Voice/010_CV#4 (VO_ATK_L).wav
  • Firebrand/Voice/010_CV#5 (VO_ATK_L).wav
  • Firebrand/Voice/010_CV#6 (VO_ATK_M).wav
  • Firebrand/Voice/010_CV#7 (VO_ATK_M).wav
  • Firebrand/Voice/010_CV#8 (VO_ATK_M).wav
  • Firebrand/Voice/010_CV#9 (VO_ATK_HP).wav
  • Firebrand/Voice/010_CV#10 (VO_ATK_HK; VO_SKILL_HC5).wav
  • Firebrand/Voice/010_CV#11 (VO_ATK_HK).wav
  • Firebrand/Voice/010_CV#12 (VO_THROW_F).wav
  • Firebrand/Voice/010_CV#13 (VO_THROW_B).wav
  • Firebrand/Voice/010_CV#14 (VO_THROW_OUT).wav
  • Firebrand/Voice/010_CV#15 (VO_BREAK_FALL).wav
  • Firebrand/Voice/010_CV#16 (VO_AVG).wav
  • Firebrand/Voice/010_CV#17 (VO_SKILL_HC1).wav
  • Firebrand/Voice/010_CV#18 (VO_SKILL_HC1_ALT).wav
  • Firebrand/Voice/010_CV#19 (VO_SKILL_HC4).wav
  • Firebrand/Voice/010_CV#20 (VO_LOSE_TIMEOVER).wav
  • Firebrand/Voice/010_CV#21 (VO_LOSE_KO).wav
  • Firebrand/Voice/010_CV#22 (VO_LOSE_DOWN).wav
  • Firebrand/Voice/010_CV#23 (VO_LOSE_KNEE).wav
  • Firebrand/Voice/010_CV#24 (VO_FRAME_OUT).wav
  • Firebrand/Voice/010_CV#25 (VO_AS_READY).wav
  • Firebrand/Voice/010_CV#26 (VO_WOORY).wav
  • Firebrand/Voice/010_CV#27 (VO_NEXT_APR).wav
  • Firebrand/Voice/010_CV#28 (VO_ATK_HK).wav
  • Firebrand/Voice/010_CV#29 (VO_VA_IN).wav
  • Firebrand/Voice/010_CV#30 (VO_VA_OUT).wav
  • Firebrand/Voice/010_CV#31 (VO_ATK_HP; VO_SNAPBACK).wav
  • Firebrand/Voice/010_CV#32 (VO_DHC_IN).wav
  • Firebrand/Voice/010_CV#33 (VO_CALL_000; VO_CALL_001; VO_CALL_002; VO_CALL_003; VO_CALL_004; VO_CALL_005; VO_CALL_006; VO_CALL_007; VO_CALL_008; VO_CALL_009; VO_CALL_00A; VO_CALL_00B; VO_CALL_00C; VO_CALL_00D; VO_CALL_00E; VO_CALL_00F; VO_CALL_010; VO_CALL_011; VO_CA.wav
  • Firebrand/Voice/010_CV#34 (VO_DMG_L).wav
  • Firebrand/Voice/010_CV#35 (VO_DMG_L).wav
  • Firebrand/Voice/010_CV#36 (VO_DMG_L).wav
  • Firebrand/Voice/010_CV#37 (VO_DMG_M).wav
  • Firebrand/Voice/010_CV#38 (VO_DMG_M).wav
  • Firebrand/Voice/010_CV#39 (VO_DMG_M).wav
  • Firebrand/Voice/010_CV#40 (VO_DMG_H; VO_DMG_MAX).wav
  • Firebrand/Voice/010_CV#41 (VO_DMG_H; VO_DMG_MAX).wav
  • Firebrand/Voice/010_CV#42 (VO_DMG_H; VO_DMG_MAX).wav
  • Firebrand/Voice/010_CV#43 (VO_APR1).wav
  • Firebrand/Voice/010_CV#44 (VO_APR_SP1).wav
  • Firebrand/Voice/010_CV#45 (VO_APR_SP2).wav
  • Firebrand/Voice/010_CV#46 (VO_APR_SP3).wav
  • Firebrand/Voice/010_CV#47 (VO_APR_SP4).wav
  • Firebrand/Voice/010_CV#48 (VO_HAS_CALL1).wav
  • Firebrand/Voice/010_CV#49 (VO_HAS_CALL2).wav
  • Firebrand/Voice/010_CV#50 (VO_SKILL_SP1).wav
  • Firebrand/Voice/010_CV#51 (VO_SKILL_SP2_1).wav
  • Firebrand/Voice/010_CV#52 (VO_SKILL_SP2_2).wav
  • Firebrand/Voice/010_CV#53 (VO_SKILL_HC3; VO_SKILL_SP3).wav
  • Firebrand/Voice/010_CV#54 (VO_SKILL_SP4).wav
  • Firebrand/Voice/010_CV#55 (VO_SKILL_SP5).wav
  • Firebrand/Voice/010_CV#56 (VO_SKILL_SP6).wav
  • Firebrand/Voice/010_CV#57 (VO_SKILL_SP7).wav
  • Firebrand/Voice/010_CV#58 (VO_SKILL_SP8).wav
  • Firebrand/Voice/010_CV#59 (VO_SKILL_SP9).wav
  • Firebrand/Voice/010_CV#60 (VO_SKILL_SP10).wav
  • Firebrand/Voice/010_CV#61 (VO_SKILL_SP11).wav
  • Firebrand/Voice/010_CV#62 (VO_SKILL_SP12).wav
  • Firebrand/Voice/010_CV#63 (VO_GEM_ACT_ADV).wav
  • Firebrand/Voice/010_CV#64 (VO_GEM_ACT_UNF).wav
  • Firebrand/Voice/010_CV#65 (VO_GEM_ACT_POWER).wav
  • Firebrand/Voice/010_CV#66 (VO_GEM_ACT_REAL).wav
  • Firebrand/Voice/010_CV#67 (VO_GEM_ACT_TIME).wav
  • Firebrand/Voice/010_CV#68 (VO_GEM_ACT_SOUL).wav
  • Firebrand/Voice/010_CV#69 (VO_GEM_ACT_SPACE).wav
  • Firebrand/Voice/010_CV#70 (VO_GEM_ACT_MIND).wav
  • Firebrand/Voice/010_CV#71 (VO_TEASE).wav
  • Firebrand/Voice/010_CV#72 (VO_TEASE).wav
  • Firebrand/Voice/010_CV#73 (VO_APR_BOSS1).wav
  • Firebrand/Voice/010_CV#74 (VO_WIN).wav
  • Firebrand/Voice/010_CV_COLLECT#26 (VO_CALL_000).wav
  • Firebrand/Voice/010_CV_COLLECT#27 (VO_CHARASELE_010_1).wav
  • Firebrand/Voice/010_CV_COLLECT#28 (VO_CHARASELE_010_3).wav
  • Firebrand/Voice/010_CV_COLLECT#44 (VO_OTHER_LINE1).wav
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