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Narrator (09 / 12)
Category PC / Computer
Game
Section
Miscellaneous
Submitter Cooper B. Chance
Size 171.02 MB
Format ZIP (application/zip)
Hits 390
Comments 0

Icon Filler
Zip Contents[601]
  • Narrator9/prefabs_units_arcanist_alerts_pathing_unhappy_lair.wav
  • Narrator9/prefabs_units_arcanist_alerts_rallied_too_long.wav
  • Narrator9/prefabs_units_arcanist_alerts_rebelling_heldlong.wav
  • Narrator9/prefabs_units_arcanist_alerts_rebelling_nofood.wav
  • Narrator9/prefabs_units_arcanist_alerts_rebelling_nolair.wav
  • Narrator9/prefabs_units_arcanist_alerts_rebelling_nopaid.wav
  • Narrator9/prefabs_units_arcanist_alerts_rebelling_slapped.wav
  • Narrator9/prefabs_units_arcanist_alerts_unhappy_heldlong.wav
  • Narrator9/prefabs_units_arcanist_alerts_unhappy_nofood.wav
  • Narrator9/prefabs_units_arcanist_alerts_unhappy_nolair.wav
  • Narrator9/prefabs_units_arcanist_alerts_unhappy_nopaid.wav
  • Narrator9/prefabs_units_arcanist_alerts_unhappy_nowork.wav
  • Narrator9/prefabs_units_arcanist_alerts_unhappy_slapped.wav
  • Narrator9/prefabs_units_arcanist_alerts_unhappy_tired.wav
  • Narrator9/prefabs_units_augre_alerts_pathing_unhappy_lair.wav
  • Narrator9/prefabs_units_augre_alerts_rallied_too_long.wav
  • Narrator9/prefabs_units_augre_alerts_rebelling_heldlong.wav
  • Narrator9/prefabs_units_augre_alerts_rebelling_nofood.wav
  • Narrator9/prefabs_units_augre_alerts_rebelling_nolair.wav
  • Narrator9/prefabs_units_augre_alerts_rebelling_nopaid.wav
  • Narrator9/prefabs_units_augre_alerts_rebelling_slapped.wav
  • Narrator9/prefabs_units_augre_alerts_unhappy_heldlong.wav
  • Narrator9/prefabs_units_augre_alerts_unhappy_nofood.wav
  • Narrator9/prefabs_units_augre_alerts_unhappy_nolair.wav
  • Narrator9/prefabs_units_augre_alerts_unhappy_nopaid.wav
  • Narrator9/prefabs_units_augre_alerts_unhappy_nowork.wav
  • Narrator9/prefabs_units_augre_alerts_unhappy_slapped.wav
  • Narrator9/prefabs_units_augre_alerts_unhappy_tired.wav
  • Narrator9/prefabs_units_bafu_alerts_rallied_too_long.wav
  • Narrator9/prefabs_units_bafu_alerts_rebelling_nofood.wav
  • Narrator9/prefabs_units_bafu_alerts_rebelling_nolair.wav
  • Narrator9/prefabs_units_bafu_alerts_unhappy_nofood.wav
  • Narrator9/prefabs_units_bafu_alerts_unhappy_tired.wav
  • Narrator9/prefabs_units_bard_alerts_pathing_unhappy_lair.wav
  • Narrator9/prefabs_units_bard_alerts_rallied_too_long.wav
  • Narrator9/prefabs_units_bard_alerts_rebelling_heldlong.wav
  • Narrator9/prefabs_units_bard_alerts_rebelling_nofood.wav
  • Narrator9/prefabs_units_bard_alerts_rebelling_nolair.wav
  • Narrator9/prefabs_units_bard_alerts_rebelling_nopaid.wav
  • Narrator9/prefabs_units_bard_alerts_rebelling_slapped.wav
  • Narrator9/prefabs_units_bard_alerts_unhappy_heldlong.wav
  • Narrator9/prefabs_units_bard_alerts_unhappy_nofood.wav
  • Narrator9/prefabs_units_bard_alerts_unhappy_nolair.wav
  • Narrator9/prefabs_units_bard_alerts_unhappy_nopaid.wav
  • Narrator9/prefabs_units_bard_alerts_unhappy_nowork.wav
  • Narrator9/prefabs_units_bard_alerts_unhappy_slapped.wav
  • Narrator9/prefabs_units_bard_alerts_unhappy_tired.wav
  • Narrator9/prefabs_units_beastmaster_alerts_pathing_unhappy_lair.wav
  • Narrator9/prefabs_units_beastmaster_alerts_rallied_too_long.wav
  • Narrator9/prefabs_units_beastmaster_alerts_rebelling_heldlong.wav
  • Narrator9/prefabs_units_beastmaster_alerts_rebelling_nofood.wav
  • Narrator9/prefabs_units_beastmaster_alerts_rebelling_nolair.wav
  • Narrator9/prefabs_units_beastmaster_alerts_rebelling_nopaid.wav
  • Narrator9/prefabs_units_beastmaster_alerts_rebelling_slapped.wav
  • Narrator9/prefabs_units_beastmaster_alerts_unhappy_heldlong.wav
  • Narrator9/prefabs_units_beastmaster_alerts_unhappy_nofood.wav
  • Narrator9/prefabs_units_beastmaster_alerts_unhappy_nolair.wav
  • Narrator9/prefabs_units_beastmaster_alerts_unhappy_nopaid.wav
  • Narrator9/prefabs_units_beastmaster_alerts_unhappy_nowork.wav
  • Narrator9/prefabs_units_beastmaster_alerts_unhappy_slapped.wav
  • Narrator9/prefabs_units_beastmaster_alerts_unhappy_tired.wav
  • Narrator9/prefabs_units_chunder_alerts_pathing_unhappy_lair.wav
  • Narrator9/prefabs_units_chunder_alerts_rallied_too_long.wav
  • Narrator9/prefabs_units_chunder_alerts_rebelling_heldlong.wav
  • Narrator9/prefabs_units_chunder_alerts_rebelling_nofood.wav
  • Narrator9/prefabs_units_chunder_alerts_rebelling_nolair.wav
  • Narrator9/prefabs_units_chunder_alerts_rebelling_nopaid.wav
  • Narrator9/prefabs_units_chunder_alerts_rebelling_slapped.wav
  • Narrator9/prefabs_units_chunder_alerts_unhappy_heldlong.wav
  • Narrator9/prefabs_units_chunder_alerts_unhappy_nofood.wav
  • Narrator9/prefabs_units_chunder_alerts_unhappy_nolair.wav
  • Narrator9/prefabs_units_chunder_alerts_unhappy_nopaid.wav
  • Narrator9/prefabs_units_chunder_alerts_unhappy_nowork.wav
  • Narrator9/prefabs_units_chunder_alerts_unhappy_slapped.wav
  • Narrator9/prefabs_units_chunder_alerts_unhappy_tired.wav
  • Narrator9/prefabs_units_crackpot_alerts_pathing_unhappy_lair.wav
  • Narrator9/prefabs_units_crackpot_alerts_rallied_too_long.wav
  • Narrator9/prefabs_units_crackpot_alerts_rebelling_heldlong.wav
  • Narrator9/prefabs_units_crackpot_alerts_rebelling_nofood.wav
  • Narrator9/prefabs_units_crackpot_alerts_rebelling_nolair.wav
  • Narrator9/prefabs_units_crackpot_alerts_rebelling_nopaid.wav
  • Narrator9/prefabs_units_crackpot_alerts_rebelling_slapped.wav
  • Narrator9/prefabs_units_crackpot_alerts_unhappy_heldlong.wav
  • Narrator9/prefabs_units_crackpot_alerts_unhappy_nofood.wav
  • Narrator9/prefabs_units_crackpot_alerts_unhappy_nolair.wav
  • Narrator9/prefabs_units_crackpot_alerts_unhappy_nopaid.wav
  • Narrator9/prefabs_units_crackpot_alerts_unhappy_nowork.wav
  • Narrator9/prefabs_units_crackpot_alerts_unhappy_slapped.wav
  • Narrator9/prefabs_units_crackpot_alerts_unhappy_tired.wav
  • Narrator9/prefabs_units_cultist_alerts_pathing_unhappy_lair.wav
  • Narrator9/prefabs_units_cultist_alerts_rallied_too_long.wav
  • Narrator9/prefabs_units_cultist_alerts_rebelling_heldlong.wav
  • Narrator9/prefabs_units_cultist_alerts_rebelling_nofood.wav
  • Narrator9/prefabs_units_cultist_alerts_rebelling_nolair.wav
  • Narrator9/prefabs_units_cultist_alerts_rebelling_nopaid.wav
  • Narrator9/prefabs_units_cultist_alerts_rebelling_slapped.wav
  • Narrator9/prefabs_units_cultist_alerts_unhappy_heldlong.wav
  • Narrator9/prefabs_units_cultist_alerts_unhappy_nofood.wav
  • Narrator9/prefabs_units_cultist_alerts_unhappy_nolair.wav
  • Narrator9/prefabs_units_cultist_alerts_unhappy_nopaid.wav
  • Narrator9/prefabs_units_cultist_alerts_unhappy_nowork.wav
  • Narrator9/prefabs_units_cultist_alerts_unhappy_slapped.wav
  • Narrator9/prefabs_units_cultist_alerts_unhappy_tired.wav
  • Narrator9/prefabs_units_cultist_monk_alerts_pathing_unhappy_lair.wav
  • Narrator9/prefabs_units_cultist_monk_alerts_rallied_too_long.wav
  • Narrator9/prefabs_units_cultist_monk_alerts_rebelling_heldlong.wav
  • Narrator9/prefabs_units_cultist_monk_alerts_rebelling_nofood.wav
  • Narrator9/prefabs_units_cultist_monk_alerts_rebelling_nolair.wav
  • Narrator9/prefabs_units_cultist_monk_alerts_rebelling_nopaid.wav
  • Narrator9/prefabs_units_cultist_monk_alerts_rebelling_slapped.wav
  • Narrator9/prefabs_units_cultist_monk_alerts_unhappy_heldlong.wav
  • Narrator9/prefabs_units_cultist_monk_alerts_unhappy_nofood.wav
  • Narrator9/prefabs_units_cultist_monk_alerts_unhappy_nolair.wav
  • Narrator9/prefabs_units_cultist_monk_alerts_unhappy_nopaid.wav
  • Narrator9/prefabs_units_cultist_monk_alerts_unhappy_nowork.wav
  • Narrator9/prefabs_units_cultist_monk_alerts_unhappy_slapped.wav
  • Narrator9/prefabs_units_cultist_monk_alerts_unhappy_tired.wav
  • Narrator9/prefabs_units_democorn_alerts_pathing_unhappy_lair.wav
  • Narrator9/prefabs_units_democorn_alerts_rallied_too_long.wav
  • Narrator9/prefabs_units_democorn_alerts_rebelling_heldlong.wav
  • Narrator9/prefabs_units_democorn_alerts_rebelling_nofood.wav
  • Narrator9/prefabs_units_democorn_alerts_rebelling_nolair.wav
  • Narrator9/prefabs_units_democorn_alerts_rebelling_nopaid.wav
  • Narrator9/prefabs_units_democorn_alerts_rebelling_slapped.wav
  • Narrator9/prefabs_units_democorn_alerts_unhappy_heldlong.wav
  • Narrator9/prefabs_units_democorn_alerts_unhappy_nofood.wav
  • Narrator9/prefabs_units_democorn_alerts_unhappy_nolair.wav
  • Narrator9/prefabs_units_democorn_alerts_unhappy_nopaid.wav
  • Narrator9/prefabs_units_democorn_alerts_unhappy_nowork.wav
  • Narrator9/prefabs_units_democorn_alerts_unhappy_slapped.wav
  • Narrator9/prefabs_units_democorn_alerts_unhappy_tired.wav
  • Narrator9/prefabs_units_firebreather_alerts_pathing_unhappy_lair.wav
  • Narrator9/prefabs_units_firebreather_alerts_rallied_too_long.wav
  • Narrator9/prefabs_units_firebreather_alerts_rebelling_heldlong.wav
  • Narrator9/prefabs_units_firebreather_alerts_rebelling_nofood.wav
  • Narrator9/prefabs_units_firebreather_alerts_rebelling_nolair.wav
  • Narrator9/prefabs_units_firebreather_alerts_rebelling_nopaid.wav
  • Narrator9/prefabs_units_firebreather_alerts_rebelling_slapped.wav
  • Narrator9/prefabs_units_firebreather_alerts_unhappy_heldlong.wav
  • Narrator9/prefabs_units_firebreather_alerts_unhappy_nofood.wav
  • Narrator9/prefabs_units_firebreather_alerts_unhappy_nolair.wav
  • Narrator9/prefabs_units_firebreather_alerts_unhappy_nopaid.wav
  • Narrator9/prefabs_units_firebreather_alerts_unhappy_nowork.wav
  • Narrator9/prefabs_units_firebreather_alerts_unhappy_slapped.wav
  • Narrator9/prefabs_units_firebreather_alerts_unhappy_tired.wav
  • Narrator9/prefabs_units_gnarling_alerts_pathing_unhappy_lair.wav
  • Narrator9/prefabs_units_gnarling_alerts_rallied_too_long.wav
  • Narrator9/prefabs_units_gnarling_alerts_rebelling_heldlong.wav
  • Narrator9/prefabs_units_gnarling_alerts_rebelling_nofood.wav
  • Narrator9/prefabs_units_gnarling_alerts_rebelling_nolair.wav
  • Narrator9/prefabs_units_gnarling_alerts_rebelling_nopaid.wav
  • Narrator9/prefabs_units_gnarling_alerts_rebelling_slapped.wav
  • Narrator9/prefabs_units_gnarling_alerts_unhappy_heldlong.wav
  • Narrator9/prefabs_units_gnarling_alerts_unhappy_nofood.wav
  • Narrator9/prefabs_units_gnarling_alerts_unhappy_nolair.wav
  • Narrator9/prefabs_units_gnarling_alerts_unhappy_nopaid.wav
  • Narrator9/prefabs_units_gnarling_alerts_unhappy_nowork.wav
  • Narrator9/prefabs_units_gnarling_alerts_unhappy_slapped.wav
  • Narrator9/prefabs_units_gnarling_alerts_unhappy_tired.wav
  • Narrator9/prefabs_units_huntress_alerts_pathing_unhappy_lair.wav
  • Narrator9/prefabs_units_huntress_alerts_rallied_too_long.wav
  • Narrator9/prefabs_units_huntress_alerts_rebelling_heldlong.wav
  • Narrator9/prefabs_units_huntress_alerts_rebelling_nofood.wav
  • Narrator9/prefabs_units_huntress_alerts_rebelling_nolair.wav
  • Narrator9/prefabs_units_huntress_alerts_rebelling_nopaid.wav
  • Narrator9/prefabs_units_huntress_alerts_rebelling_slapped.wav
  • Narrator9/prefabs_units_huntress_alerts_unhappy_heldlong.wav
  • Narrator9/prefabs_units_huntress_alerts_unhappy_nofood.wav
  • Narrator9/prefabs_units_huntress_alerts_unhappy_nolair.wav
  • Narrator9/prefabs_units_huntress_alerts_unhappy_nopaid.wav
  • Narrator9/prefabs_units_huntress_alerts_unhappy_nowork.wav
  • Narrator9/prefabs_units_huntress_alerts_unhappy_slapped.wav
  • Narrator9/prefabs_units_huntress_alerts_unhappy_tired.wav
  • Narrator9/prefabs_units_inquisitor_alerts_pathing_unhappy_lair.wav
  • Narrator9/prefabs_units_inquisitor_alerts_rallied_too_long.wav
  • Narrator9/prefabs_units_inquisitor_alerts_rebelling_heldlong.wav
  • Narrator9/prefabs_units_inquisitor_alerts_rebelling_nofood.wav
  • Narrator9/prefabs_units_inquisitor_alerts_rebelling_nolair.wav
  • Narrator9/prefabs_units_inquisitor_alerts_rebelling_nopaid.wav
  • Narrator9/prefabs_units_inquisitor_alerts_rebelling_slapped.wav
  • Narrator9/prefabs_units_inquisitor_alerts_unhappy_heldlong.wav
  • Narrator9/prefabs_units_inquisitor_alerts_unhappy_nofood.wav
  • Narrator9/prefabs_units_inquisitor_alerts_unhappy_nolair.wav
  • Narrator9/prefabs_units_inquisitor_alerts_unhappy_nopaid.wav
  • Narrator9/prefabs_units_inquisitor_alerts_unhappy_nowork.wav
  • Narrator9/prefabs_units_inquisitor_alerts_unhappy_slapped.wav
  • Narrator9/prefabs_units_inquisitor_alerts_unhappy_tired.wav
  • Narrator9/prefabs_units_juggernaut_alerts_pathing_unhappy_lair.wav
  • Narrator9/prefabs_units_juggernaut_alerts_rallied_too_long.wav
  • Narrator9/prefabs_units_juggernaut_alerts_rebelling_heldlong.wav
  • Narrator9/prefabs_units_juggernaut_alerts_rebelling_nofood.wav
  • Narrator9/prefabs_units_juggernaut_alerts_rebelling_nolair.wav
  • Narrator9/prefabs_units_juggernaut_alerts_rebelling_nopaid.wav
  • Narrator9/prefabs_units_juggernaut_alerts_rebelling_slapped.wav
  • Narrator9/prefabs_units_juggernaut_alerts_unhappy_heldlong.wav
  • Narrator9/prefabs_units_juggernaut_alerts_unhappy_nofood.wav
  • Narrator9/prefabs_units_juggernaut_alerts_unhappy_nolair.wav
  • Narrator9/prefabs_units_juggernaut_alerts_unhappy_nopaid.wav
  • Narrator9/prefabs_units_juggernaut_alerts_unhappy_nowork.wav
  • Narrator9/prefabs_units_juggernaut_alerts_unhappy_slapped.wav
  • Narrator9/prefabs_units_juggernaut_alerts_unhappy_tired.wav
  • Narrator9/prefabs_units_matriarch_alerts_pathing_unhappy_lair.wav
  • Narrator9/prefabs_units_matriarch_alerts_rallied_too_long.wav
  • Narrator9/prefabs_units_matriarch_alerts_rebelling_heldlong.wav
  • Narrator9/prefabs_units_matriarch_alerts_rebelling_nofood.wav
  • Narrator9/prefabs_units_matriarch_alerts_rebelling_nolair.wav
  • Narrator9/prefabs_units_matriarch_alerts_rebelling_nopaid.wav
  • Narrator9/prefabs_units_matriarch_alerts_rebelling_slapped.wav
  • Narrator9/prefabs_units_matriarch_alerts_unhappy_heldlong.wav
  • Narrator9/prefabs_units_matriarch_alerts_unhappy_nofood.wav
  • Narrator9/prefabs_units_matriarch_alerts_unhappy_nolair.wav
  • Narrator9/prefabs_units_matriarch_alerts_unhappy_nopaid.wav
  • Narrator9/prefabs_units_matriarch_alerts_unhappy_nowork.wav
  • Narrator9/prefabs_units_matriarch_alerts_unhappy_slapped.wav
  • Narrator9/prefabs_units_matriarch_alerts_unhappy_tired.wav
  • Narrator9/prefabs_units_necromancer_alerts_pathing_unhappy_lair.wav
  • Narrator9/prefabs_units_necromancer_alerts_rallied_too_long.wav
  • Narrator9/prefabs_units_necromancer_alerts_rebelling_heldlong.wav
  • Narrator9/prefabs_units_necromancer_alerts_rebelling_nofood.wav
  • Narrator9/prefabs_units_necromancer_alerts_rebelling_nolair.wav
  • Narrator9/prefabs_units_necromancer_alerts_rebelling_nopaid.wav
  • Narrator9/prefabs_units_necromancer_alerts_rebelling_slapped.wav
  • Narrator9/prefabs_units_necromancer_alerts_unhappy_heldlong.wav
  • Narrator9/prefabs_units_necromancer_alerts_unhappy_nofood.wav
  • Narrator9/prefabs_units_necromancer_alerts_unhappy_nolair.wav
  • Narrator9/prefabs_units_necromancer_alerts_unhappy_nopaid.wav
  • Narrator9/prefabs_units_necromancer_alerts_unhappy_nowork.wav
  • Narrator9/prefabs_units_necromancer_alerts_unhappy_slapped.wav
  • Narrator9/prefabs_units_necromancer_alerts_unhappy_tired.wav
  • Narrator9/prefabs_units_oculus_alerts_rallied_too_long.wav
  • Narrator9/prefabs_units_oculus_alerts_rebelling_nofood.wav
  • Narrator9/prefabs_units_oculus_alerts_rebelling_nolair.wav
  • Narrator9/prefabs_units_oculus_alerts_unhappy_nofood.wav
  • Narrator9/prefabs_units_oculus_alerts_unhappy_tired.wav
  • Narrator9/prefabs_units_priestess_alerts_pathing_unhappy_lair.wav
  • Narrator9/prefabs_units_priestess_alerts_rallied_too_long.wav
  • Narrator9/prefabs_units_priestess_alerts_rebelling_heldlong.wav
  • Narrator9/prefabs_units_priestess_alerts_rebelling_nofood.wav
  • Narrator9/prefabs_units_priestess_alerts_rebelling_nolair.wav
  • Narrator9/prefabs_units_priestess_alerts_rebelling_nopaid.wav
  • Narrator9/prefabs_units_priestess_alerts_rebelling_slapped.wav
  • Narrator9/prefabs_units_priestess_alerts_unhappy_heldlong.wav
  • Narrator9/prefabs_units_priestess_alerts_unhappy_nofood.wav
  • Narrator9/prefabs_units_priestess_alerts_unhappy_nolair.wav
  • Narrator9/prefabs_units_priestess_alerts_unhappy_nopaid.wav
  • Narrator9/prefabs_units_priestess_alerts_unhappy_nowork.wav
  • Narrator9/prefabs_units_priestess_alerts_unhappy_slapped.wav
  • Narrator9/prefabs_units_priestess_alerts_unhappy_tired.wav
  • Narrator9/prefabs_units_shadow_alerts_rallied_too_long.wav
  • Narrator9/prefabs_units_shadow_alerts_rebelling_nofood.wav
  • Narrator9/prefabs_units_shadow_alerts_rebelling_nolair.wav
  • Narrator9/prefabs_units_shadow_alerts_unhappy_nofood.wav
  • Narrator9/prefabs_units_shadow_alerts_unhappy_tired.wav
  • Narrator9/prefabs_units_skarg_alerts_rallied_too_long.wav
  • Narrator9/prefabs_units_skarg_alerts_rebelling_nofood.wav
  • Narrator9/prefabs_units_skarg_alerts_rebelling_nolair.wav
  • Narrator9/prefabs_units_skarg_alerts_unhappy_nofood.wav
  • Narrator9/prefabs_units_skarg_alerts_unhappy_tired.wav
  • Narrator9/prefabs_units_succubus_alerts_pathing_unhappy_lair.wav
  • Narrator9/prefabs_units_succubus_alerts_rallied_too_long.wav
  • Narrator9/prefabs_units_succubus_alerts_rebelling_heldlong.wav
  • Narrator9/prefabs_units_succubus_alerts_rebelling_nofood.wav
  • Narrator9/prefabs_units_succubus_alerts_rebelling_nolair.wav
  • Narrator9/prefabs_units_succubus_alerts_rebelling_nopaid.wav
  • Narrator9/prefabs_units_succubus_alerts_rebelling_slapped.wav
  • Narrator9/prefabs_units_succubus_alerts_unhappy_heldlong.wav
  • Narrator9/prefabs_units_succubus_alerts_unhappy_nofood.wav
  • Narrator9/prefabs_units_succubus_alerts_unhappy_nolair.wav
  • Narrator9/prefabs_units_succubus_alerts_unhappy_nopaid.wav
  • Narrator9/prefabs_units_succubus_alerts_unhappy_nowork.wav
  • Narrator9/prefabs_units_succubus_alerts_unhappy_slapped.wav
  • Narrator9/prefabs_units_succubus_alerts_unhappy_tired.wav
  • Narrator9/prefabs_units_templar_alerts_pathing_unhappy_lair.wav
  • Narrator9/prefabs_units_templar_alerts_rallied_too_long.wav
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