# - A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z
Impacts and Explosions
Category PC / Computer
Game
Section
Sound Effects
Submitter iteachvader
Size 36.95 MB
Format ZIP (application/zip)
Hits 1,243
Comments 0

Icon Filler
Zip Contents[270]
  • cs_bodyfall_01.wav
  • cs_bodyfall_02.wav
  • cs_bodyfall_03.wav
  • cs_bodyimpact_1.wav
  • cs_bodyimpact_2.wav
  • cs_bodyimpact_3.wav
  • cs_droidfall_01.wav
  • cs_droidfall_02.wav
  • cs_droidfall_03.wav
  • cs_droidfall_04.wav
  • cs_droidfall_05.wav
  • cs_droidfall_06.wav
  • cs_droidfall_07.wav
  • cs_droidfall_08.wav
  • cs_droidfall_09.wav
  • cs_droidfall_10.wav
  • cs_droidfall_11.wav
  • cs_droidfall_12.wav
  • cs_explosion1_51.wav
  • cs_explosion2_51.wav
  • cs_explosion_02.wav
  • cs_explosion_03.wav
  • cs_explosion_04.wav
  • cs_explosion_05.wav
  • cs_explosion_06.wav
  • cs_explosion_07.wav
  • cs_explosion_08.wav
  • cs_explosion_09.wav
  • cs_explosion_10.wav
  • cs_explosion_11.wav
  • cs_impact_kul_glass.wav
  • cs_met_debris_08.wav
  • cs_met_debris_09.wav
  • cs_met_impact_01.wav
  • cs_met_impact_02.wav
  • cs_met_impact_03.wav
  • cs_met_impact_04.wav
  • cs_met_impact_05.wav
  • cs_met_impact_06.wav
  • cs_rock_imp_01.wav
  • cs_rock_imp_02.wav
  • cs_rock_imp_03.wav
  • cs_ss_glass_shatter.wav
  • cs_st_droid_smash01.wav
  • cs_st_droid_smash02.wav
  • cs_st_droid_smash03.wav
  • cs_st_explode_holo.wav
  • cs_st_explosion_002.wav
  • cs_st_explosion_003.wav
  • cs_st_explosion_004.wav
  • cs_st_explosion_005.wav
  • cs_st_explosion_006.wav
  • cs_st_explosion_007.wav
  • cs_st_explosion_01.wav
  • cs_st_glass_wall_smash.wav
  • cs_st_metal_debris01.wav
  • cs_st_metal_debris02.wav
  • cs_st_metal_door_smash.wav
  • cs_st_met_debris_05.wav
  • cs_st_met_debris_06.wav
  • cs_st_met_debris_07.wav
  • cs_st_ricochets1.wav
  • cs_st_ricochets2.wav
  • cs_st_ricochets3.wav
  • cs_st_ricochets4.wav
  • cs_st_ricochets5_loop.wav
  • cs_st_rockfall01.wav
  • cs_st_rockfall02.wav
  • cwfx_atrt_death_01.wav
  • cwfx_atrt_smash_01.wav
  • cwfx_atrt_smash_02.wav
  • cwfx_atrt_smash_03.wav
  • cwfx_att_destroyed.wav
  • cwfx_att_destroyed_land.wav
  • cwfx_batdroid_frag.wav
  • cwfx_batdroid_groundslam.wav
  • cwfx_bd_frag01.wav
  • cwfx_bd_frag02.wav
  • cwfx_bd_frag03.wav
  • cwfx_bd_frag04.wav
  • cwfx_bd_frag05.wav
  • cwfx_blaster_impact_01.wav
  • cwfx_blaster_impact_02.wav
  • cwfx_blaster_impact_03.wav
  • cwfx_blaster_impact_04.wav
  • cwfx_blaster_impact_05.wav
  • cwfx_blaster_impact_06.wav
  • cwfx_blaster_impact_07.wav
  • cwfx_blaster_impact_08.wav
  • cwfx_blaster_impact_09.wav
  • cwfx_blaster_impact_10.wav
  • cwfx_blaster_impact_gen_01.wav
  • cwfx_blaster_impact_gen_02.wav
  • cwfx_blaster_impact_gen_03.wav
  • cwfx_blaster_impact_gen_04.wav
  • cwfx_blaster_impact_gen_05.wav
  • cwfx_blaster_impact_gen_06.wav
  • cwfx_blaster_impact_gen_07.wav
  • cwfx_blaster_impact_gen_08.wav
  • cwfx_blaster_impact_gen_09.wav
  • cwfx_blaster_impact_gen_10.wav
  • cwfx_blaster_impact_gen_11.wav
  • cwfx_blaster_impact_gen_12.wav
  • cwfx_blaster_impact_gen_13.wav
  • cwfx_blaster_impact_ice_01.wav
  • cwfx_blaster_impact_ice_02.wav
  • cwfx_blaster_impact_ice_03.wav
  • cwfx_blaster_impact_ice_04.wav
  • cwfx_blaster_impact_ice_05.wav
  • cwfx_blaster_impact_ice_06.wav
  • cwfx_blaster_impact_ice_07.wav
  • cwfx_blaster_impact_ice_08.wav
  • cwfx_blaster_impact_ice_09.wav
  • cwfx_blaster_impact_metal_01.wav
  • cwfx_blaster_impact_metal_02.wav
  • cwfx_blaster_impact_metal_03.wav
  • cwfx_blaster_impact_metal_04.wav
  • cwfx_blaster_impact_metal_05.wav
  • cwfx_blaster_impact_metal_06.wav
  • cwfx_blaster_impact_metal_07.wav
  • cwfx_blaster_impact_metal_08.wav
  • cwfx_blaster_impact_metal_09.wav
  • cwfx_blaster_impact_metal_10.wav
  • cwfx_blaster_impact_metal_11.wav
  • cwfx_blaster_impact_metal_12.wav
  • cwfx_blaster_impact_metal_13.wav
  • cwfx_blaster_impact_metal_14.wav
  • cwfx_blaster_impact_metal_15.wav
  • cwfx_blaster_impact_rock_01.wav
  • cwfx_blaster_impact_rock_02.wav
  • cwfx_blaster_impact_rock_03.wav
  • cwfx_blaster_impact_rock_04.wav
  • cwfx_blaster_impact_rock_05.wav
  • cwfx_blaster_impact_rock_06.wav
  • cwfx_blaster_impact_rock_07.wav
  • cwfx_blaster_impact_rock_08.wav
  • cwfx_blaster_impact_rock_09.wav
  • cwfx_blaster_impact_rock_10.wav
  • cwfx_blaster_impact_rock_11.wav
  • cwfx_crabdroid_shockwave.wav
  • cwfx_crabdroid_shockwave2_01.wav
  • cwfx_crabdroid_shockwave2_02.wav
  • cwfx_crabdroid_slam.wav
  • cwfx_crabdroid_stomp1.wav
  • cwfx_crabdroid_stomp2.wav
  • cwfx_crabdroid_stomp3.wav
  • cwfx_ct_melee_hit01.wav
  • cwfx_ct_melee_hit02.wav
  • cwfx_ct_melee_hit03.wav
  • cwfx_ct_melee_hit04.wav
  • cwfx_ct_melee_hit05.wav
  • cwfx_ct_melee_hit06.wav
  • cwfx_ct_melee_hit07.wav
  • cwfx_ct_melee_hit08.wav
  • cwfx_ct_melee_hit_armor1.wav
  • cwfx_ct_melee_hit_armor2.wav
  • cwfx_ct_melee_hit_armor3.wav
  • cwfx_ct_melee_hit_armor4.wav
  • cwfx_ct_melee_hit_rock1.wav
  • cwfx_ct_melee_hit_rock2.wav
  • cwfx_ct_melee_hit_rock3.wav
  • cwfx_ct_melee_hit_rock4.wav
  • cwfx_droid_explode_01.wav
  • cwfx_droid_explode_02.wav
  • cwfx_droid_explode_03.wav
  • cwfx_droid_explode_04.wav
  • cwfx_droid_explode_05.wav
  • cwfx_droid_explode_06.wav
  • cwfx_droid_explode_07.wav
  • cwfx_droid_explode_08.wav
  • cwfx_droid_explode_09.wav
  • cwfx_droid_explode_10.wav
  • cwfx_droid_pod_impact.wav
  • cwfx_explosion_big_1.wav
  • cwfx_explosion_big_2.wav
  • cwfx_explosion_med_1.wav
  • cwfx_explosion_med_2.wav
  • cwfx_explosion_small_1.wav
  • cwfx_explosion_small_2.wav
  • cwfx_explosion_small_3.wav
  • cwfx_falling_platform.wav
  • cwfx_glass_window_crack_01.wav
  • cwfx_glass_window_crack_02.wav
  • cwfx_glass_window_crack_03.wav
  • cwfx_glass_window_smash1.wav
  • cwfx_holoscreen_hit_01.wav
  • cwfx_holoscreen_hit_02.wav
  • cwfx_holoscreen_hit_03.wav
  • cwfx_holoscreen_smash_01.wav
  • cwfx_holoscreen_smash_02.wav
  • cwfx_holoscreen_smash_03.wav
  • cwfx_ice_large_frag_01.wav
  • cwfx_ice_large_frag_02.wav
  • cwfx_imp_ice_small_01.wav
  • cwfx_imp_ice_small_02.wav
  • cwfx_imp_metaldebris_large_01.wav
  • cwfx_imp_metaldebris_large_02.wav
  • cwfx_imp_metaldebris_med_01.wav
  • cwfx_imp_metaldebris_med_02.wav
  • cwfx_imp_metaldebris_med_03.wav
  • cwfx_imp_metaldebris_med_04.wav
  • cwfx_imp_metalpod_01.wav
  • cwfx_imp_metalpod_02.wav
  • cwfx_imp_metalpod_03.wav
  • cwfx_imp_metalpod_04.wav
  • cwfx_imp_metal_creak_01.wav
  • cwfx_imp_metal_creak_02.wav
  • cwfx_imp_metal_creak_03.wav
  • cwfx_imp_metal_med_imp01.wav
  • cwfx_imp_metal_med_imp02.wav
  • cwfx_imp_metal_med_imp03.wav
  • cwfx_imp_metal_med_imp04.wav
  • cwfx_imp_metal_med_land01.wav
  • cwfx_imp_metal_med_land02.wav
  • cwfx_imp_metal_med_land03.wav
  • cwfx_imp_metal_med_land04.wav
  • cwfx_imp_metal_small_01.wav
  • cwfx_imp_metal_small_02.wav
  • cwfx_imp_metal_small_03.wav
  • cwfx_imp_rock_lge_frag01.wav
  • cwfx_imp_rock_lge_frag02.wav
  • cwfx_imp_rock_lge_imp01.wav
  • cwfx_imp_rock_lge_imp02.wav
  • cwfx_imp_rock_lge_imp03.wav
  • cwfx_imp_rock_lge_imp04.wav
  • cwfx_imp_rock_lge_imp05.wav
  • cwfx_imp_rock_lge_imp06.wav
  • cwfx_imp_rock_sml_imp01.wav
  • cwfx_imp_rock_sml_imp02.wav
  • cwfx_imp_rock_sml_imp03.wav
  • cwfx_imp_rock_sml_imp04.wav
  • cwfx_imp_rock_sml_land01.wav
  • cwfx_imp_rock_sml_land02.wav
  • cwfx_imp_rock_sml_land03.wav
  • cwfx_kulteska_impact_ground.wav
  • cwfx_kulteska_step_01.wav
  • cwfx_kulteska_step_02.wav
  • cwfx_kulteska_step_03.wav
  • cwfx_kulteska_step_04.wav
  • cwfx_kulteska_stomp1.wav
  • cwfx_kulteska_stomp2.wav
  • cwfx_kulteska_stomp3.wav
  • cwfx_landing_platform_destory.wav
  • cwfx_minecrush_slam_01.wav
  • cwfx_minecrush_slam_02.wav
  • cwfx_minecrush_slam_03.wav
  • cwfx_octuptarra_step_1.wav
  • cwfx_octuptarra_step_2.wav
  • cwfx_octuptarra_step_3.wav
  • cwfx_octuptarra_step_4.wav
  • cwfx_octuptarra_stomp1.wav
  • cwfx_octuptarra_stomp2.wav
  • cwfx_octuptarra_stomp3.wav
  • cwfx_pots_shatter01.wav
  • cwfx_pots_shatter02.wav
  • cwfx_pots_shatter03.wav
  • cwfx_rockcrate_frag_01.wav
  • cwfx_rockcrate_frag_02.wav
  • cwfx_rockcrate_frag_03.wav
  • cwfx_rockcrate_frag_04.wav
  • cwfx_rockpillar_frag_01.wav
  • cwfx_rockpillar_frag_02.wav
  • cwfx_rock_totem_impact_01.wav
  • cwfx_rock_totem_impact_02.wav
  • cwfx_ry_bend_platform1.wav
  • cwfx_ry_bend_platform2.wav
  • cwfx_ry_junkwall_smash.wav
  • cwfx_ry_metal_debris_blocker.wav
  • cwfx_vulture_droid_death_01.wav
  • cwfx_vulture_droid_death_02.wav
Previous Previous Sound | Next Sound Next

You must be logged in with an active forum account to post comments.
This page does not work well in portrait mode on mobile. Please rotate your device.
Revise
Report
Switch to Dark Theme
Switch to Text Mode
Click to show NSFW Content
Click to toggle list of pending sounds
Click for a random sound!