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General Sound Effects
Category Wii
Game
Section
Sound Effects
Submitter John2k4
Size 18.82 MB
Format ZIP (application/zip)
Hits 7,452
Comments 0

Icon Filler
Zip Contents[254]
  • Credit.txt
  • ETC/group_bb(Menu)/bb_jin_hit.rwav.wav
  • ETC/group_bb(Menu)/bb_jin_nxtb.rwav.wav
  • ETC/group_bb(Menu)/bb_jin_point.rwav.wav
  • ETC/group_bb(Menu)/group_stay/tf_baloon_exp.rwav.wav
  • ETC/group_bb(Menu)/group_stay/ut_cancel.rwav.wav
  • ETC/group_bb(Menu)/group_stay/ut_carsol.rwav.wav
  • ETC/group_bb(Menu)/group_stay/ut_change.rwav.wav
  • ETC/group_bb(Menu)/group_stay/ut_decide.rwav.wav
  • ETC/group_bb(Menu)/group_stay/ut_entry.rwav.wav
  • ETC/group_bb(Menu)/group_stay/ut_multi.rwav.wav
  • ETC/group_bb(Menu)/group_stay/ut_warning.rwav.wav
  • ETC/group_bb/bb_ball_app.rwav.wav
  • ETC/group_bb/bb_bom_exp.rwav.wav
  • ETC/group_bb/bb_ccat_l.rwav.wav
  • ETC/group_bb/bb_ccat_m.rwav.wav
  • ETC/group_bb/bb_charge_max.rwav.wav
  • ETC/group_bb/bb_ch_bad.rwav.wav
  • ETC/group_bb/bb_ch_good.rwav.wav
  • ETC/group_bb/bb_cross1.rwav.wav
  • ETC/group_bb/bb_cross2.rwav.wav
  • ETC/group_bb/bb_cross3.rwav.wav
  • ETC/group_bb/bb_dead.rwav.wav
  • ETC/group_bb/bb_err.rwav.wav
  • ETC/group_bb/bb_fcat.rwav.wav
  • ETC/group_bb/bb_fcat_l.rwav.wav
  • ETC/group_bb/bb_fire.rwav.wav
  • ETC/group_bb/bb_freez.rwav.wav
  • ETC/group_bb/bb_fthrow_l.rwav.wav
  • ETC/group_bb/bb_fthrow_m.rwav.wav
  • ETC/group_bb/bb_get_mush.rwav.wav
  • ETC/group_bb/bb_hit_b.rwav.wav
  • ETC/group_bb/bb_hit_bpack.rwav.wav
  • ETC/group_bb/bb_hit_bpack_b.rwav.wav
  • ETC/group_bb/bb_hit_bpack_l.rwav.wav
  • ETC/group_bb/bb_hit_dk.rwav.wav
  • ETC/group_bb/bb_hit_dk_b.rwav.wav
  • ETC/group_bb/bb_hit_dk_l.rwav.wav
  • ETC/group_bb/bb_hit_iron_b.rwav.wav
  • ETC/group_bb/bb_hit_iron_l.rwav.wav
  • ETC/group_bb/bb_hit_iron_m.rwav.wav
  • ETC/group_bb/bb_mis_fail.rwav.wav
  • ETC/group_bb/bb_my_finep.rwav.wav
  • ETC/group_bb/bb_numb.rwav.wav
  • ETC/group_bb/bb_ojitem_shot.rwav.wav
  • ETC/group_bb/bb_ojmsl_rnd.rwav.wav
  • ETC/group_bb/bb_ojm_ball_dis.rwav.wav
  • ETC/group_bb/bb_ojm_fall.rwav.wav
  • ETC/group_bb/bb_ojm_fire.rwav.wav
  • ETC/group_bb/bb_ojm_hit.rwav.wav
  • ETC/group_bb/bb_ojm_out.rwav.wav
  • ETC/group_bb/bb_ojm_pow.rwav.wav
  • ETC/group_bb/bb_ojm_t_shout.rwav.wav
  • ETC/group_bb/bb_onpu.rwav.wav
  • ETC/group_bb/bb_pdamage.rwav.wav
  • ETC/group_bb/bb_pdown.rwav.wav
  • ETC/group_bb/bb_pthrow_l.rwav.wav
  • ETC/group_bb/bb_pthrow_m.rwav.wav
  • ETC/group_bb/bb_pthrow_sp.rwav.wav
  • ETC/group_bb/bb_spgauge_max.rwav.wav
  • ETC/group_bb/bb_spmove.rwav.wav
  • ETC/group_bb/bb_sp_kira.rwav.wav
  • ETC/group_bb/bb_start_comb.rwav.wav
  • ETC/group_bb/bb_start_sp.rwav.wav
  • ETC/group_bb/bb_steal_l.rwav.wav
  • ETC/group_bb/bb_steal_m.rwav.wav
  • ETC/group_bb/bb_swing_l.rwav.wav
  • ETC/group_bb/bb_swing_m.rwav.wav
  • ETC/group_bb/bb_tackle.rwav.wav
  • ETC/group_bb/bb_tr_good.rwav.wav
  • ETC/group_bb/bb_yell.rwav.wav
  • ETC/group_bb/sp_h_egg.rwav.wav
  • ETC/group_bb/sp_p_eff.rwav.wav
  • ETC/group_bb/tr_shot_m.rwav.wav
  • ETC/group_bb/tr_shot_s.rwav.wav
  • ETC/group_ch(TransmissionVideo)/ch_subst_in.rwav.wav
  • ETC/group_ch(TransmissionVideo)/ch_subst_out.rwav.wav
  • ETC/group_ch/ch_coin_get.rwav.wav
  • ETC/group_ch/ch_coin_lost.rwav.wav
  • ETC/group_ch/ch_dokan_in.rwav.wav
  • ETC/group_ch/ch_gate_op.rwav.wav
  • ETC/group_ch/ch_gm_correct.rwav.wav
  • ETC/group_ch/ch_gm_uncorrect.rwav.wav
  • ETC/group_ch/ch_handslap_dk.rwav.wav
  • ETC/group_ch/ch_herat.rwav.wav
  • ETC/group_ch/ch_item_get.rwav.wav
  • ETC/group_ch/ch_out_enemy.rwav.wav
  • ETC/group_ch/ch_serch_plant.rwav.wav
  • ETC/group_ch/ch_serch_sand.rwav.wav
  • ETC/group_ch/ch_shop1.rwav.wav
  • ETC/group_ch/ch_shop2.rwav.wav
  • ETC/group_ch_dk/ch_pzl_rou_dk.rwav.wav
  • ETC/group_ch_dk/ch_stone1_dk.rwav.wav
  • ETC/group_ch_dk/ch_stone2_dk.rwav.wav
  • ETC/group_ch_dk/ch_taru_br_dk.rwav.wav
  • ETC/group_ch_dk/ch_taru_shot_dk.rwav.wav
  • ETC/group_ch_ma/ch_gesso1_ma.rwav.wav
  • ETC/group_ch_ma/ch_gesso2_ma.rwav.wav
  • ETC/group_ch_ma/ch_key1_ma.rwav.wav
  • ETC/group_ch_ma/ch_key2_ma.rwav.wav
  • ETC/group_ch_ma/ch_lever_ma.rwav.wav
  • ETC/group_ch_ma/ch_taru_br_ma.rwav.wav
  • ETC/group_ch_ma/ev_wave1_ma.rwav.wav
  • ETC/group_ch_ma/ev_wave2_ma.rwav.wav
  • ETC/group_ch_main/ch_appst_lu.rwav.wav
  • ETC/group_ch_pc/ch_fount.rwav.wav
  • ETC/group_ch_pc/ch_mhole_pc.rwav.wav
  • ETC/group_ch_pc/ch_pzl_get_pc.rwav.wav
  • ETC/group_ch_pc/ch_pzl_put_pc.rwav.wav
  • ETC/group_ch_pc/ch_pzl_rou_pc.rwav.wav
  • ETC/group_ch_pc/ch_stone1_pc.rwav.wav
  • ETC/group_ch_pc/ch_stoneimage_pc.rwav.wav
  • ETC/group_ch_wa/ch_ironkid_wa.rwav.wav
  • ETC/group_ch_wa/ch_mhole_wa.rwav.wav
  • ETC/group_ch_wa/ch_taru_br_wa.rwav.wav
  • ETC/group_ch_ys/ch_bpack_out_ys.rwav.wav
  • ETC/group_ch_ys/ch_h_coaster_ys.rwav.wav
  • ETC/group_ch_ys/ch_lever_ys.rwav.wav
  • ETC/group_ch_ys/ch_mhole_ys.rwav.wav
  • ETC/group_ch_ys/ch_packn_app_ys.rwav.wav
  • ETC/group_ch_ys/ch_throw_ys.rwav.wav
  • ETC/group_fileut/ut_paint.rwav.wav
  • ETC/group_mgpx/mgpx_slot_round.rwav.wav
  • ETC/group_mg_jr/mg_g_paint.rwav.wav
  • ETC/group_stay/ut_confirm.rwav.wav
  • ETC/group_stay/ut_report.rwav.wav
  • ETC/group_stay/ut_textapp.rwav.wav
  • ETC/group_stay/ut_textsend.rwav.wav
  • ETC/group_stdk/stdk_conga_h.rwav.wav
  • ETC/group_stdk/stdk_conga_l.rwav.wav
  • ETC/group_stdk/stdk_conga_m.rwav.wav
  • ETC/group_stdk/stdk_smell_bust.rwav.wav
  • ETC/group_stdk/stdk_smell_dam.rwav.wav
  • ETC/group_stdk/stdk_smell_pup.rwav.wav
  • ETC/group_stdk/stdk_taru_bhit.rwav.wav
  • ETC/group_stdk/stdk_taru_br.rwav.wav
  • ETC/group_stdk/stdk_taru_shot.rwav.wav
  • ETC/group_stdy/stdy_bg_ball_hit.rwav.wav
  • ETC/group_stdy/stdy_puku_out.rwav.wav
  • ETC/group_stdy/stdy_wave_l.rwav.wav
  • ETC/group_stdy/stdy_wave_m.rwav.wav
  • ETC/group_stdy/stdy_wave_s.rwav.wav
  • ETC/group_stdy/stdy__br_table.rwav.wav
  • ETC/group_stdy/stdy__hit_hand.rwav.wav
  • ETC/group_stdy/stdy__ship1.rwav.wav
  • ETC/group_stdy/stdy__ship2.rwav.wav
  • ETC/group_stjr/stjr_cokkie1.rwav.wav
  • ETC/group_stjr/stjr_cokkie2.rwav.wav
  • ETC/group_stjr/stjr_dis.rwav.wav
  • ETC/group_stjr/stjr_killer_fly.rwav.wav
  • ETC/group_stjr/stjr_killer_out.rwav.wav
  • ETC/group_stjr/stjr_move.rwav.wav
  • ETC/group_stjr/stjr_solid.rwav.wav
  • ETC/group_stjr/stjr_wan_bark01.rwav.wav
  • ETC/group_stjr/stjr_wan_chainb.rwav.wav
  • ETC/group_stkp/stkp_bomk_fall.rwav.wav
  • ETC/group_stkp/stkp_bom_out.rwav.wav
  • ETC/group_stkp/stkp_bubble_exp.rwav.wav
  • ETC/group_stkp/stkp_kpcrown_hit.rwav.wav
  • ETC/group_stkp/stkp_kpfire.rwav.wav
  • ETC/group_stlu/stlu_bad.rwav.wav
  • ETC/group_stlu/stlu_br_tomb.rwav.wav
  • ETC/group_stlu/stlu_crow.rwav.wav
  • ETC/group_stlu/stlu_obake_ma.rwav.wav
  • ETC/group_stlu/stlu_obake_mo.rwav.wav
  • ETC/group_stlu/stlu_obake_ya.rwav.wav
  • ETC/group_stpc/stpc_bnd_freez.rwav.wav
  • ETC/group_stpc/stpc_br_freez.rwav.wav
  • ETC/group_stpc/stpc_hit_ice.rwav.wav
  • ETC/group_stpc/stpc_ring.rwav.wav
  • ETC/group_stpc/stpc_spot.rwav.wav
  • ETC/group_stpc/stpc_spot_ball.rwav.wav
  • ETC/group_stpc/stpc_switch.rwav.wav
  • ETC/group_stwa/stwa_ball_accel.rwav.wav
  • ETC/group_stwa/stwa_manhall_hit.rwav.wav
  • ETC/group_stwa/stwa_water.rwav.wav
  • ETC/group_stys/stys_bpack_eat.rwav.wav
  • ETC/group_stys/stys_bpack_out.rwav.wav
  • ETC/group_stys/stys_dokan_in.rwav.wav
  • ETC/group_stys/stys_packn_app.rwav.wav
  • ETC/group_stys/stys_train1.rwav.wav
  • ETC/group_toy(Fanfare)/tf_coin2time.rwav.wav
  • ETC/group_toy(Fanfare)/tf_miracle.rwav.wav
  • ETC/group_toy(Fanfare)/tf_retry.rwav.wav
  • ETC/group_toy/tf_arrange.rwav.wav
  • ETC/group_toy/tf_bat_icon.rwav.wav
  • ETC/group_toy/tf_coin.rwav.wav
  • ETC/group_toy/tf_coin_get.rwav.wav
  • ETC/group_toy/tf_correct.rwav.wav
  • ETC/group_toy/tf_disappear.rwav.wav
  • ETC/group_toy/tf_fail.rwav.wav
  • ETC/group_toy/tf_get_point.rwav.wav
  • ETC/group_toy/tf_m_round.rwav.wav
  • ETC/group_toy/tf_open_c.rwav.wav
  • ETC/group_toy/tf_open_p.rwav.wav
  • ETC/group_toy/tf_panel.rwav.wav
  • ETC/group_toy/tf_p_dec.rwav.wav
  • ETC/group_toy/tf_p_sel.rwav.wav
  • ETC/group_toy/tf_rebound.rwav.wav
  • ETC/group_toy/tf_result_role.rwav.wav
  • ETC/group_toy/tf_shot_l.rwav.wav
  • ETC/group_toy/tf_shot_m.rwav.wav
  • ETC/group_toy/tf_shot_s.rwav.wav
  • ETC/group_toy/tf_slot_round.rwav.wav
  • ETC/group_toy/tf_slot_start.rwav.wav
  • ETC/group_toy/tf_slot_stop.rwav.wav
  • ETC/group_toy/tf_whistle1.rwav.wav
  • ETC/group_toy/tf_whistle2.rwav.wav
  • ETC/group_v001/sp_ph_fire.rwav.wav
  • ETC/group_v002/sp_ph_tornade.rwav.wav
  • ETC/group_v003/sp_h_hart1.rwav.wav
  • ETC/group_v003/sp_h_hart2.rwav.wav
  • ETC/group_v003/sp_p_hart.rwav.wav
  • ETC/group_v005/sp_h_bom.rwav.wav
  • ETC/group_v005/sp_p_fake.rwav.wav
  • ETC/group_v006/sp_p_lie.rwav.wav
  • ETC/group_v008/sp_ph_bnn.rwav.wav
  • ETC/group_v009/sp_p_rainbow.rwav.wav
  • ETC/group_v010/sp_p_inhale.rwav.wav
  • ETC/group_v011/sp_h_breath.rwav.wav
  • ETC/group_v011/sp_p_killer_eff.rwav.wav
  • ETC/group_v011/sp_p_killer_eff2.rwav.wav
  • ETC/group_v011/sp_p_killer_eff3.rwav.wav
  • ETC/group_v011/sp_p_killer_shoot.rwav.wav
  • ETC/PLAYER_ENV/group_bb/bb_changeup.rwav.wav
  • ETC/PLAYER_ENV/group_bb/bb_henka.rwav.wav
  • ETC/PLAYER_ENV/group_bb/bb_jump.rwav.wav
  • ETC/PLAYER_ENV/group_bb/bb_slid.rwav.wav
  • ETC/PLAYER_ENV/group_bb/bb_slid_cloth.rwav.wav
  • ETC/PLAYER_ENV/group_bb/bb_slid_grass.rwav.wav
  • ETC/PLAYER_ENV/group_bb/bb_slid_ice.rwav.wav
  • ETC/PLAYER_ENV/group_bb/bb_slid_iron.rwav.wav
  • ETC/PLAYER_ENV/group_bb/bb_slid_stone.rwav.wav
  • ETC/PLAYER_ENV/group_bb/bb_slid_water.rwav.wav
  • ETC/PLAYER_ENV/group_bb/bb_slid_wood.rwav.wav
  • ETC/PLAYER_ENV/group_bb/bb_spballshot0.rwav.wav
  • ETC/PLAYER_ENV/group_bb/bb_sp_ef1.rwav.wav
  • ETC/PLAYER_ENV/group_bb/bb_team_logo.rwav.wav
  • ETC/PLAYER_se00_C/group_ch(Jump)/ch_jump.rwav.wav
  • ETC/PLAYER_se00_C/group_ch_ys(Whistle)/ch_whistle1.rwav.wav
  • ETC/PLAYER_se00_C/group_ch_ys(Whistle)/ut_whistle1.rwav.wav
  • ETC/PLAYER_se00_C/group_mg_wa/mg_wa_nock.rwav.wav
  • ETC/PLAYER_se00_C/group_stay(TerrainWalkSounds)/bnd_cloth.rwav.wav
  • ETC/PLAYER_se00_C/group_stay(TerrainWalkSounds)/bnd_grass.rwav.wav
  • ETC/PLAYER_se00_C/group_stay(TerrainWalkSounds)/bnd_ice.rwav.wav
  • ETC/PLAYER_se00_C/group_stay(TerrainWalkSounds)/bnd_iron.rwav.wav
  • ETC/PLAYER_se00_C/group_stay(TerrainWalkSounds)/bnd_iron_obj.rwav.wav
  • ETC/PLAYER_se00_C/group_stay(TerrainWalkSounds)/bnd_leaf.rwav.wav
  • ETC/PLAYER_se00_C/group_stay(TerrainWalkSounds)/bnd_sand.rwav.wav
  • ETC/PLAYER_se00_C/group_stay(TerrainWalkSounds)/bnd_soil.rwav.wav
  • ETC/PLAYER_se00_C/group_stay(TerrainWalkSounds)/bnd_stone.rwav.wav
  • ETC/PLAYER_se00_C/group_stay(TerrainWalkSounds)/bnd_water.rwav.wav
  • ETC/PLAYER_se00_C/group_stay(TerrainWalkSounds)/bnd_wood.rwav.wav
  • ETC/PLAYER_se00_C/group_toy(Boundary)/tf_bound.rwav.wav
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