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Hunter
Game
Section
Character SFX
Filesize 9.27 MB
Submitter Pingu!
Format ZIP
Hits 99

Icon Filler
Zip Contents[90]
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- Hunter/airborne/airborne1.wav
- Hunter/airborne/airborne2.wav
- Hunter/airborne/airborne3.wav
- Hunter/airborne/airborne4.wav
- Hunter/airborne/airborne5.wav
- Hunter/airborne/airborne6.wav
- Hunter/hunter_arm_melee/hunter_arm_melee1.wav
- Hunter/hunter_arm_melee/hunter_arm_melee2.wav
- Hunter/hunter_arm_melee/hunter_arm_melee3.wav
- Hunter/hunter_melee_hits/hunter_melee_hit1.wav
- Hunter/hunter_melee_hits/hunter_melee_hit2.wav
- Hunter/hunter_melee_hits/hunter_melee_hit3.wav
- Hunter/hunter_melee_hits/hunter_melee_hit4.wav
- Hunter/hunter_melee_hits/hunter_melee_hit5.wav
- Hunter/hunter_melee_hits/hunter_melee_hit6.wav
- Hunter/land_hard/land_1.wav
- Hunter/land_hard/land_2.wav
- Hunter/land_hard/land_3.wav
- Hunter/land_hard/land_4.wav
- Hunter/land_hard/land_5.wav
- Hunter/land_hard/land_6.wav
- Hunter/land_hard/land_7.wav
- Hunter/land_soft/land_soft_1.wav
- Hunter/land_soft/land_soft_2.wav
- Hunter/land_soft/land_soft_3.wav
- Hunter/land_soft/land_soft_4.wav
- Hunter/land_soft/land_soft_5.wav
- Hunter/land_soft/land_soft_6.wav
- Hunter/land_soft/land_soft_7.wav
- Hunter/melee_back/melee_back_1.wav
- Hunter/melee_back/melee_back_2.wav
- Hunter/melee_back/melee_back_3.wav
- Hunter/melee_var1/melee_var1_1.wav
- Hunter/melee_var1/melee_var1_2.wav
- Hunter/melee_var1/melee_var1_3.wav
- Hunter/melee_var2/melee_var2_1.wav
- Hunter/melee_var2/melee_var2_2.wav
- Hunter/melee_var2/melee_var2_3.wav
- Hunter/melee_var3/melee_var3_1.wav
- Hunter/melee_var3/melee_var3_2.wav
- Hunter/melee_var3/melee_var3_3.wav
- Hunter/posing_var1/posing_var1_1.wav
- Hunter/posing_var1/posing_var1_2.wav
- Hunter/posing_var1/posing_var1_3.wav
- Hunter/posing_var2/posing_var2_1.wav
- Hunter/posing_var2/posing_var2_2.wav
- Hunter/posing_var2/posing_var2_3.wav
- Hunter/posing_var3/posing_var3_1.wav
- Hunter/posing_var3/posing_var3_2.wav
- Hunter/posing_var3/posing_var3_3.wav
- Hunter/posing_var4/posing_var4_1.wav
- Hunter/posing_var4/posing_var4_2.wav
- Hunter/posing_var4/posing_var4_3.wav
- Hunter/shortmove/move1.wav
- Hunter/shortmove/move2.wav
- Hunter/shortmove/move3.wav
- Hunter/shortmove/move4.wav
- Hunter/shortmove/move5.wav
- Hunter/shortmove/move6.wav
- Hunter/shortmove/move7.wav
- Hunter/shortmove/move8.wav
- Hunter/shortmove/move9.wav
- Hunter/shortmove/move10.wav
- Hunter/shortmove/move11.wav
- Hunter/shortmove/move12.wav
- Hunter/shortmove/move13.wav
- Hunter/shortmove/move14.wav
- Hunter/shortmove/move15.wav
- Hunter/shortmove/move16.wav
- Hunter/shortmove/move17.wav
- Hunter/shortmove/move18.wav
- Hunter/shortmove/move19.wav
- Hunter/shortmove/move20.wav
- Hunter/shortmove/move21.wav
- Hunter/shortmove/move22.wav
- Hunter/shortmove/move23.wav
- Hunter/shortmove/move24.wav
- Hunter/shortmove/move25.wav
- Hunter/shortmove/move26.wav
- Hunter/shortmove/move27.wav
- Hunter/shortmove/move28.wav
- Hunter/shortmove/move29.wav
- Hunter/shortmove/move30.wav
- Hunter/shortmove/move31.wav
- Hunter/smash_left/smash_left_1.wav
- Hunter/smash_left/smash_right_2.wav
- Hunter/smash_left/smash_right_3.wav
- Hunter/smash_right/smash_right_1.wav
- Hunter/smash_right/smash_right_2.wav
- Hunter/smash_right/smash_right_3.wav
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