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Nov 16, 2024, 4:29 PM Eboi47 Sound:
Sound Effects
Is the pause sound just the time bonus sound played at different pitches or something similar? I can't find it in the downloads.
Nov 16, 2024, 8:28 AM DarkMatterMan4500 Sound:
Master Hand
Damn.....
Nov 15, 2024, 10:27 PM LeeTCGA Sound:
Bowser
"Showtime..."
Nov 15, 2024, 10:26 PM LeeTCGA Game:
Super Mario Bros.
thanks michael jackson
Nov 15, 2024, 6:40 PM SoundWiz2741 Game:
Go Vacation
The activity-related sounds and vehicle sounds are still missing. Some of these sounds can be looped, such as the propeller plane sound in the parachuting opening sequence (75 Hz frequency) at https://www.youtube.com/watch?v=mtmt-coYBks
Nov 15, 2024, 3:53 PM MLB90 Game:
New Super Mario Bros. U Deluxe
And yet I don't see the game listed on the Wii U page. You see how there's a problem here?
Nov 15, 2024, 2:48 PM borists Sound:
Fan Club (1 & 2)
Where is Arisa's "Wonderful" voice line?
Nov 11, 2024, 9:54 PM CheddarVG Sound:
Fox
His screams are funny.
Nov 11, 2024, 4:11 PM * Its-A-Me_Austin Sound:
Mammott (Normal)
Hopefully they add Rare Mammott to the game sometime in the future and he makes his "heyo" sound heard on Air Island and Playground
Nov 11, 2024, 12:32 PM Birowl KatsuFox Sound:
Hat Kid
peck!
Nov 11, 2024, 10:08 AM stawwe Game:
Blood 2: The Chosen
yeah i've waited since the 2nd? maybe but that was the worst lie ever
Nov 11, 2024, 3:30 AM CactusDaNnJr The Model Lover Game:
WALL-E
I was going to upload the PS3 version's sounds but they were rejected because of that weird looping issue. Guess my last resort is ripping from the XBOX 360 version
Nov 10, 2024, 10:45 PM * Purrcival Sound:
XDE Dashboard
Hi! I'm the submitter of the upload!

This was ripped from the dashboard version 2.0 of the XBOX 360 console. This was by ripping assets from an .xex file which contained the sounds. I like to call this an XDE (XBOX Dashboard Executive) because this is the heart of the console's main UI for retail consoles, and so forth. The XBOX gamer community calls this version NXE, or should I say, Next XBOX Experience, because of the goal Microsoft wanted to make the XBOX 360 better since it has been out in a while. This was WAY before the Kinect version, which is version 3.0 of the XDE dashboard. I'll get into the metadata stuff so you know how much space it costs if you develop games and you want some assets like this for your content anyways. On this little info box that I will be putting on all my submissions, as this is my first one on the VG Resource platform after all. Ad Astra my fellow friend!



Archive Metadata Information

Folder Count: 3 folders, 7 subfolder (total of 10)
File Count: 89
Size (shortened): 56.2 Megabytes
Size (by byte count): 58,988,396 Bytes



Folder Tree

Avatar App Pack
|__ Avatar Editor (60 items)
Live Utilities Update
|__ Voicemail (1 item)
System Update
|__ $flash_dash (11 items)
..|_ $flash_huduiskin (12 items)
..|_ bootanim (1 item)
..|_ hud (4 items)
..|_ xam (1 item)
.
Nov 10, 2024, 3:43 PM Flandre9999vr Game:
Persona 5 Royal
ngl was not expecting them to be in pending purgatory for so long but alas P5R sound verification alongside every other game sounds dreadful methinks 💔
Nov 10, 2024, 10:26 AM CactusDaNnJr The Model Lover Game:
Jet Set Radio
It was on the PlayStation Vita since BlitWorks (formerly Blit Software) ported the game to modern systems (PS3 & 360) at the time. Even the iOS & Android devices
Nov 9, 2024, 1:35 PM Stinky_Femcel Game:
Blood 2: The Chosen
So that was a lie
VVV
Nov 8, 2024, 4:32 PM doods_epik_forgot_his_password Sound:
Minos Prime
wheres the intro?
Nov 8, 2024, 11:44 AM Danny Jarquin Game:
System BIOS (Switch)
they should have included smth like the Wii, like ambient music but that could be just me
Nov 7, 2024, 7:21 PM Parkereringwiththeredone Game:
Sonic Generations
V Im also struggling with finding this sound I've checked literally everywhere :(
Nov 5, 2024, 11:02 PM ripoof Game:
Super Mario 64
woudlve been nice if someone posted a link to the collection of sounds that were originally taken from MFGG so here it is
Nov 4, 2024, 12:38 PM Boomerwrong Sound:
Captain Falcon
For his down taunt sound and falcon punch voice lines, I suppose.
Nov 3, 2024, 1:25 PM playinful Game:
Shin Megami Tensei V
I was able to rip these by exporting the files using FModel, the cue sheets are in the Sound folder and if you extract the files, the AWB is stored in the UEXP file, you just have to look for the AFS2 file header in a hex editor then you can extract it with vgmstream or something else
Nov 2, 2024, 9:21 AM Hydro_HEV Sound:
Miscellaneous Sounds
I hate the fact that the stage fall sound is not here
Oct 31, 2024, 11:36 PM CJspellsfish Game:
My Singing Monsters
YOOOO epic wubbox real?
Oct 31, 2024, 1:35 PM HelperUnknown Game:
Mega Man X6
Trying to find the right SFX is a pain because of how they're named. I can't tell what's a voice clip or sound effect.
Oct 30, 2024, 4:31 PM BillyBnMOfficial Game:
WALL-E
they approved a latin american spanish sounds even though is sent them AND every other language in a revision BEFORE that approved, aight
Oct 30, 2024, 9:15 AM LeoGames2016 Game:
Naruto: Ultimate Ninja 3 / Narutimate Hero 3
https://www.youtube.com/watch?v=MgM3r3seFYk
Oct 29, 2024, 7:54 AM Chikoritaboy Sound:
Captain Falcon
I think we all know why we're here.
Oct 28, 2024, 7:15 AM MG12 Game:
Super Mario Sunshine
Fact: The shine idle noise was reused for the stars in Super Mario Galaxy (maybe Galaxy 2, haven't played it so I don't know)
Oct 27, 2024, 10:40 PM overkill465 Sound:
Sound Effects
This has to be a raw export, i see people getting help but i check all files and each is an ear screeching pain
Oct 27, 2024, 4:07 AM MoriadanNotmilk Sound:
Sound Effects
does anyone know what the photoshop flowey hurt sounds are called
Oct 26, 2024, 7:42 PM LeoGames2016 Sound:
Aku
"F*** INTO THE PIT OF HATE!"
Oct 26, 2024, 11:56 AM BanjoBoi24 Sound:
Announcer (Selection, Race)
No clue, it just worked, i guess. But anyway, the "Two" voice clip is still missing
Oct 26, 2024, 7:19 AM BLINXGLITCHES Game:
System BIOS (LeapFrog Didj)
Late response, but:
Because that's the format the Linux-based LeapFrog devices use.
Oct 25, 2024, 7:13 AM Houritsu Sound:
Swift Master
Fair enough, thank you.
Oct 24, 2024, 6:53 PM Random Talking Bush Sound:
Swift Master
@Houritsu: No, because we don't host assets ripped from game mods.
Oct 24, 2024, 5:59 PM Houritsu Sound:
Swift Master
Just a question/request if anyone is interested, but I saw an english dub mod of dnf duel on youtube with amazing voice actors who put their all into voicing the characters, is there a way to add the english dub voice clips?
Oct 23, 2024, 7:19 PM pacmastermeow Sound:
Sonic - Gameplay
BOUNCEPAD
Oct 22, 2024, 12:42 AM IDDQD_1337 Game:
DOOM (2016)
Tip: Use the file "soundbankinfo.xml" to find out the sound ids
Oct 20, 2024, 11:36 AM SonicFanFromScratch Game:
Super Mario Bros.
@uve36 That's too accurate.
Oct 19, 2024, 10:22 PM plokfan1 Game:
Bubsy in Claws Encounters of the Furred Kind
nevermind its pending way too long
Oct 19, 2024, 8:47 PM ExoDendrite Sound:
Luigi
"Oh yeah! Who's number one now? Luigi!"
Oct 18, 2024, 4:52 PM Boomerwrong Sound:
Aoko Aozaki
B0AA071 is for the funny KO scream.
Oct 18, 2024, 7:44 AM I-like-Sonic-91 Game:
Sonic the Hedgehog
@bingula The extra life sound is actually a music track.
Oct 17, 2024, 8:48 PM fengxiaojie2002 Sound:
Sound Effects
very good
Oct 17, 2024, 12:05 PM POOPCHEWING SLAVE Sound:
Sounds
I manually (haphazardly) went through and renamed each of these files to be human-readable, download link below.
https://files.catbox.moe/dobjw9.zip
Oct 16, 2024, 4:08 PM Pancho Game:
Captain Toad: Treasure Tracker
where can i find the player walking sounds?
Oct 15, 2024, 6:06 AM WF4123 Game:
Town With No Name (CDTV)
AFAIK SWOOSHSH.wav, GUN2.wav, etc. doesn't sound right for the quality (which it's downsampled and stereo/surround). I've ripped the high quality ones inside of it.
Oct 14, 2024, 2:59 PM Random Talking Bush Game:
Marvel Vs. Capcom 2: New Age of Heroes (iOS)
And it's been moved over accordingly.
Oct 14, 2024, 1:17 PM preppy Game:
Marvel Vs. Capcom 2: New Age of Heroes (iOS)
This page confused me and others, so I took the time to sort this out. These sounds are from the iOS version, as evidenced by the file names and audio issues. The NAOMI (arcade), Dreamcast, and PS3 versions all use DTPK files. Many of these sound different, especially in regards to the special effect cues. The new-to-2024 Collection edition uses the same iOS files with a slightly tweaked version of the WAV file format. There's a couple vocal sound cues that sound better in the iOS version (such as two overdriven sayings from Tron Bonne), but generally the DC/NAOMI/PS3 clips are preferrable.
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