Follow Us!
Discord
twitter
Facebook
RSS
# - A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z
Battle Sounds
Category Mobile
Game
Section
Miscellaneous
Submitter Rainbow Question Mark
Size 29.93 MB
Format ZIP (application/zip)
Hits 15
Comments 0

Icon Filler
Zip Contents[387]
  • bodyfall_big_generic.wav
  • bodyfall_small_generic.wav
  • cookie_skill_effect.wav
  • cookie_skill_icon_touch.wav
  • cookie_skill_ready.wav
  • cookie_skill_reservation.wav
  • darkmagic_ability_normal.wav
  • darkmagic_spread_normal.wav
  • Eff_Treasure_CookieStamina.wav
  • Eff_Treasure_JellyEnergy.wav
  • Eff_Treasure_Meteo_300.wav
  • Eff_Treasure_Shield.wav
  • Eff_Treasure_Use_Basic.wav
  • electric_laser_normal.wav
  • electric_shoot_normal.wav
  • electric_thicklaser_normal.wav
  • fire_airshoot_normal.wav
  • fire_explosion_normal.wav
  • fire_shoot_normal.wav
  • impact_arw_1.wav
  • impact_arw_2.wav
  • impact_axe.wav
  • impact_generic_1.wav
  • impact_generic_2.wav
  • impact_stone_generic.wav
  • Jingle_Improvement_Success.wav
  • lightmagic_ability_normal.wav
  • liquid _airshoot_normal.wav
  • liquid _explosion_normal.wav
  • liquid _shoot_normal.wav
  • m0013_skill_crash.wav
  • m10111_die.wav
  • m10111_skill1.wav
  • m10112_die.wav
  • m10112_skill1.wav
  • m10112_skill1_attack.wav
  • m10112_skill2.wav
  • m10113_die.wav
  • m10113_skill1.wav
  • m10113_skill1_attack.wav
  • m10114_die.wav
  • m10114_skill1.wav
  • m10115_die.wav
  • m10115_skill1.wav
  • m10116_die.wav
  • m10116_skill1.wav
  • m10117_die.wav
  • m10117_skill1.wav
  • m10117_skill2.wav
  • m10117_skill2_end.wav
  • m10117_skill2_loop.wav
  • m10118_die.wav
  • m10118_skill1.wav
  • m10118_skill2.wav
  • m10119_battle_start.wav
  • m10119_die.wav
  • m10119_skill1.wav
  • m10120_battle_start.wav
  • m10120_die.wav
  • m10120_skill1.wav
  • m10120_skill2.wav
  • m10120_skill2_end.wav
  • m10121_battle_start.wav
  • m10121_die.wav
  • m10121_skill1.wav
  • m10121_skill2.wav
  • m10121_skill2_end.wav
  • m10122_battle_start.wav
  • m10122_die.wav
  • m10122_skill1.wav
  • m10122_skill2.wav
  • m10122_skill2_end.wav
  • m10123_battle_start.wav
  • m10123_die.wav
  • m10123_skill1.wav
  • m10123_skill2.wav
  • m10123_skill2_end.wav
  • m10124_die.wav
  • m10124_skill1.wav
  • m10125_die.wav
  • m10125_skill1.wav
  • m10126_die.wav
  • m10126_skill1.wav
  • m10127_skill3.wav
  • m10127_skill4.wav
  • m10128_die.wav
  • m10128_skill1.wav
  • m10128_skill3.wav
  • m10128_skill4.wav
  • m10128_skill_2.wav
  • m10129_die.wav
  • m10129_skill1.wav
  • m10129_skill2.wav
  • m10129_skill3.wav
  • m10129_skill4.wav
  • m10130_die.wav
  • m10131_die.wav
  • m10132_die.wav
  • m10132_skill1.wav
  • m10132_skill2.wav
  • m10132_skill2_end.wav
  • m10132_skill2_loop.wav
  • m10217_skill1.wav
  • m10217_skill2.wav
  • m10217_skill3.wav
  • m10230_attack.wav
  • m10230_skill1.wav
  • m10230_skill2.wav
  • m10230_skill3.wav
  • m10230_skill4.wav
  • m10235_attack.wav
  • m10235_skill1.wav
  • m10242_attack.wav
  • m10242_skill1.wav
  • m10242_skill2.wav
  • m10242_skill3.wav
  • m10242_skill4.wav
  • m10242_skill5.wav
  • m10242_skill5_appear.wav
  • m10301_skill1.wav
  • m10301_skill1_explosion.wav
  • m10308_attack.wav
  • m10308_skill1.wav
  • m10316_attack.wav
  • m10316_skill1.wav
  • m10316_skill2.wav
  • m10321_attack.wav
  • m10321_skill1.wav
  • m10321_skill1_hit.wav
  • m10323_attack.wav
  • m10323_skill1.wav
  • m10323_skill2.wav
  • m10323_skill3.wav
  • m10327_attack.wav
  • m10327_skill1.wav
  • m10327_skill2.wav
  • m10327_skill3.wav
  • m10327_skill4.wav
  • m10327_skill4_projectile.wav
  • m10407_skill1.wav
  • m10418_attack1.wav
  • m10418_attack1_projectile.wav
  • m10418_attack_hit.wav
  • m10418_skill1.wav
  • m10418_skill2.wav
  • m10425_attack.wav
  • m10425_attack_hit.wav
  • m10425_skill1.wav
  • m10425_skill2.wav
  • m10425_skill2_acid.wav
  • m10432_attack.wav
  • m10432_skill1.wav
  • m10432_skill2.wav
  • m10432_skill2_hit.wav
  • m10435_attack.wav
  • m10435_attack_projectile.wav
  • m10435_attack_projectile_hit.wav
  • m10435_skill1.wav
  • m10435_skill2.wav
  • m10435_skill3.wav
  • m10501_appear.wav
  • m10501_attack.wav
  • m10501_attack_hit.wav
  • m10501_disappear.wav
  • m10501_skill2.wav
  • m10501_skill3.wav
  • m10501_skill5.wav
  • m10501_skill5_range.wav
  • m10501_skill6.wav
  • m10502_attack.wav
  • m10503_attack.wav
  • m10503_skill2.wav
  • m10503_skill2_laser.wav
  • m10503_skill3.wav
  • m20201_skill1.wav
  • m20602_attack.wav
  • m20602_skill1_aim.wav
  • m20602_skill1_complete.wav
  • m20602_skill1_shot.wav
  • m80001_appear1.wav
  • m80001_appear2.wav
  • m80001_attack.wav
  • m80001_disappear.wav
  • m80001_skill1.wav
  • m80001_skill2.wav
  • m80001_skill3.wav
  • m80001_skill4_hit.wav
  • m80001_skill4_projectile.wav
  • m80001_skill4_ready1.wav
  • melee_strong_01.wav
  • physics_bat_normal.wav
  • physics_bite_normal.wav
  • physics_bow_normal.wav
  • physics_bumping_normal.wav
  • physics_hitdown_normal.wav
  • physics_rush_normal.wav
  • physics_scratch_normal.wav
  • physics_shootdown_normal.wav
  • physics_shootup_normal.wav
  • physics_shoot_normal.wav
  • physics_sickle_normal.wav
  • physics_stab_normal.wav
  • physics_sword_normal.wav
  • physics_throw_normal.wav
  • sfx_ability_airborne.wav
  • sfx_ability_buff.wav
  • sfx_ability_burn.wav
  • sfx_ability_charm.wav
  • sfx_ability_debuff.wav
  • sfx_ability_dispersion.wav
  • sfx_ability_dotheal.wav
  • sfx_ability_electricshocked.wav
  • sfx_ability_heal.wav
  • sfx_ability_poisoned.wav
  • sfx_ability_restrain.wav
  • sfx_ability_silence.wav
  • sfx_ability_steallife.wav
  • sfx_ability_stun.wav
  • sfx_ability_taunt.wav
  • sfx_cookie0001_attack.wav
  • sfx_cookie0001_skill.wav
  • sfx_cookie0001_skill_hit.wav
  • sfx_cookie0002_attack.wav
  • sfx_cookie0002_skill_loop.wav
  • sfx_cookie0007_attack.wav
  • sfx_cookie0007_skill_end.wav
  • sfx_cookie0007_skill_hit.wav
  • sfx_cookie0007_skill_impact.wav
  • sfx_cookie0007_skill_start.wav
  • sfx_cookie0008_attack.wav
  • sfx_cookie0008_skill.wav
  • sfx_cookie0008_skill_hit.wav
  • sfx_cookie0009_attack.wav
  • sfx_cookie0009_skill.wav
  • sfx_cookie0012_attack.wav
  • sfx_cookie0012_skill.wav
  • sfx_cookie0015_attack.wav
  • sfx_cookie0015_skill.wav
  • sfx_cookie0024_attack.wav
  • sfx_cookie0024_skill.wav
  • sfx_cookie0024_skill_attack.wav
  • sfx_cookie0024_transform_end.wav
  • sfx_cookie0024_transform_start.wav
  • sfx_cookie0025_attack.wav
  • sfx_cookie0025_skill.wav
  • sfx_cookie0025_skill_hit.wav
  • sfx_cookie0028_attack.wav
  • sfx_cookie0028_attack_hit.wav
  • sfx_cookie0028_skill.wav
  • sfx_cookie0028_skill_explosion.wav
  • sfx_cookie0028_skill_projectile_loop.wav
  • sfx_cookie0030_attack.wav
  • sfx_cookie0030_skill.wav
  • sfx_cookie0030_skill_ summons_appear.wav
  • sfx_cookie0030_skill_ summons_attack.wav
  • sfx_cookie0030_skill_ summons_breath_loop.wav
  • sfx_cookie0030_skill_ summons_destroy.wav
  • sfx_cookie0034_attack.wav
  • sfx_cookie0034_skill_gauge_loop.wav
  • sfx_cookie0034_skill_step1.wav
  • sfx_cookie0034_skill_step2.wav
  • sfx_cookie0034_skill_step3.wav
  • sfx_cookie0035_attack.wav
  • sfx_cookie0035_skill_bat.wav
  • sfx_cookie0035_skill_end.wav
  • sfx_cookie0035_skill_start.wav
  • sfx_cookie0038_attack.wav
  • sfx_cookie0038_skill1.wav
  • sfx_cookie0038_skill2.wav
  • sfx_cookie0040_attack.wav
  • sfx_cookie0040_skill_attack01.wav
  • sfx_cookie0040_skill_attack02.wav
  • sfx_cookie0040_skill_end.wav
  • sfx_cookie0040_skill_start.wav
  • sfx_cookie0042_attack.wav
  • sfx_cookie0042_skill.wav
  • sfx_cookie0042_skill_hit.wav
  • sfx_cookie0044_attack.wav
  • sfx_cookie0044_skill_attack01.wav
  • sfx_cookie0044_skill_attack02.wav
  • sfx_cookie0044_skill_end.wav
  • sfx_cookie0044_skill_start.wav
  • sfx_cookie0046_attack.wav
  • sfx_cookie0046_skill.wav
  • sfx_cookie0048_attack.wav
  • sfx_cookie0048_skill.wav
  • sfx_cookie0048_skill_hit.wav
  • sfx_cookie0050_attack.wav
  • sfx_cookie0050_skill.wav
  • sfx_cookie0050_skill_hit.wav
  • sfx_cookie0058_attack.wav
  • sfx_cookie0058_skill.wav
  • sfx_cookie0063_attack.wav
  • sfx_cookie0063_skill_hub_appear.wav
  • sfx_cookie0069_attack.wav
  • sfx_cookie0069_skill_end.wav
  • sfx_cookie0069_skill_fly.wav
  • sfx_cookie0069_skill_start.wav
  • sfx_cookie0103_attack.wav
  • sfx_cookie0103_skill.wav
  • sfx_cookie0103_skill_range.wav
  • sfx_cookie0111_attack.wav
  • sfx_cookie0111_skill.wav
  • sfx_cookie0113_attack.wav
  • sfx_cookie0113_skill.wav
  • sfx_cookie0121_attack.wav
  • sfx_cookie0121_skill.wav
  • sfx_cookie0126_attack.wav
  • sfx_cookie0126_skill.wav
  • sfx_cookie0132_attack.wav
  • sfx_cookie0132_skill_loop.wav
  • sfx_cookie0132_skill_projectile.wav
  • sfx_cookie0132_skill_projectile_hit_2.wav
  • sfx_cookie0133_attack_1.wav
  • sfx_cookie0133_attack_2.wav
  • sfx_cookie0133_attack_3.wav
  • sfx_cookie0133_attack_4.wav
  • sfx_cookie0133_skill_projectile.wav
  • sfx_cookie0134_attack.wav
  • sfx_cookie0134_skill_loop.wav
  • sfx_cookie0135_attack.wav
  • sfx_cookie0135_skill.wav
  • sfx_cookie0502_attack.wav
  • sfx_cookie0502_attack_hit.wav
  • sfx_cookie0502_skill.wav
  • sfx_cookie0502_skill_explosion.wav
  • sfx_cookie0502_skill_ground.wav
  • sfx_cookie0503_attack.wav
  • sfx_cookie0503_skill.wav
  • sfx_cookie0503_skill_range.wav
  • sfx_cookie0503_skill_skeleton_attack.wav
  • sfx_cookie0503_skill_skeleton_die.wav
  • sfx_cookie0506_attack.wav
  • sfx_cookie0506_skill.wav
  • sfx_cookie0507_attack.wav
  • sfx_cookie0507_skill_hit_new.wav
  • sfx_cookie0507_skill_new.wav
  • sfx_cookie0507_skill_projectile_appear.wav
  • sfx_cookie0507_skill_projectile_new.wav
  • sfx_cookie0508_attack.wav
  • sfx_cookie0508_skill.wav
  • sfx_cookie0509_attack.wav
  • sfx_cookie0509_skill.wav
  • sfx_cookie0509_skill_explosion.wav
  • sfx_cookie0509_skill_projectile.wav
  • sfx_cookie0510_attack.wav
  • sfx_cookie0510_skill_hit.wav
  • sfx_cookie0510_skill_loop.wav
  • sfx_cookie0510_skill_start.wav
  • sfx_cookie0511_attack.wav
  • sfx_cookie0511_skill_end.wav
  • sfx_cookie0511_skill_projectile.wav
  • sfx_cookie0512_attack.wav
  • sfx_cookie0512_skill.wav
  • sfx_cookie0513_attack.wav
  • sfx_cookie0513_skill.wav
  • sfx_cookie0513_skill_explosion.wav
  • sfx_cookie0513_skill_projectile_hit.wav
  • sfx_cookie0513_skill_projectile_loop.wav
  • sfx_cookie0514_attack.wav
  • sfx_cookie0514_skill.wav
  • sfx_cookie0515_attack.wav
  • sfx_cookie0515_skill.wav
  • sfx_cookie0515_skill_impact.wav
  • sfx_cookie0516_attack.wav
  • sfx_cookie0516_attack_hit.wav
  • sfx_cookie0516_skill.wav
  • sfx_cookie0517_attack.wav
  • sfx_cookie0517_skill.wav
  • sfx_hit_critical_01.wav
  • sfx_hit_critical_02.wav
  • sfx_hit_skillnormal_01.wav
  • sfx_hit_skillnormal_02.wav
  • sfx_hit_skillstrong_01.wav
  • sfx_hit_skillstrong_02.wav
  • soil_airshoot_normal.wav
  • soil_riseup_normal.wav
  • step_01.wav
  • step_02.wav
  • step_03.wav
  • step_04.wav
  • town_structure_upgrade.wav
  • treasure_effect.wav
  • Treasure_Equip.wav
  • treasure_ready.wav
  • WHOOSH_Pressure_On.wav
  • wind_airshoot_normal.wav
Previous Previous Sound | Next Sound Next

You must be logged in with an active forum account to post comments.
This page does not work well in portrait mode on mobile. Please rotate your device.
Revise
Report
Switch to Dark Theme
Switch to Text Mode
Click to show NSFW Content
Click to toggle list of pending sounds
Click for a random sound!