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Ram
Game
Section
Voices
Filesize 37.69 MB
Submitter Mysticus
Format ZIP
Hits 100
Comments 0

Icon Filler
Zip Contents[263]
  • Ram/Battle/vo_btl_ram001#1 (vo_lose).wav
  • Ram/Battle/vo_btl_ram001#2 (vo_lose).wav
  • Ram/Battle/vo_btl_ram001#3 (vo_start_cmn).wav
  • Ram/Battle/vo_btl_ram001#4 (vo_start_cmn).wav
  • Ram/Battle/vo_btl_ram001#5 (vo_win_big).wav
  • Ram/Battle/vo_btl_ram001#6 (vo_win_nrm).wav
  • Ram/Battle/vo_btl_ram001#7 (vo_buff_sp01).wav
  • Ram/Battle/vo_btl_ram001#8 (vo_cutin01a).wav
  • Ram/Battle/vo_btl_ram001#9 (vo_cutin01b).wav
  • Ram/Battle/vo_btl_ram001#10 (vo_cutin02a).wav
  • Ram/Battle/vo_btl_ram001#11 (vo_cutin02b).wav
  • Ram/Battle/vo_btl_ram001#12 (vo_dmg).wav
  • Ram/Battle/vo_btl_ram001#13 (vo_dmg).wav
  • Ram/Battle/vo_btl_ram001#14 (vo_hp0).wav
  • Ram/Battle/vo_btl_ram001#15 (vo_hp0).wav
  • Ram/Battle/vo_btl_ram001#16 (vo_atk_s).wav
  • Ram/Battle/vo_btl_ram001#17 (vo_atk_s).wav
  • Ram/Battle/vo_btl_ram001#18 (vo_buff_s_other).wav
  • Ram/Battle/vo_btl_ram001#19 (vo_buff_s_other).wav
  • Ram/Battle/vo_btl_ram001#20 (vo_buff_s_self).wav
  • Ram/Battle/vo_btl_ram001#21 (vo_buff_s_self).wav
  • Ram/Battle/vo_btl_ram001#22 (vo_atk_m).wav
  • Ram/Battle/vo_btl_ram001#23 (vo_atk_m).wav
  • Ram/Battle/vo_btl_ram001#24 (vo_buff_m_other).wav
  • Ram/Battle/vo_btl_ram001#25 (vo_buff_m_other).wav
  • Ram/Battle/vo_btl_ram001#26 (vo_buff_m_self).wav
  • Ram/Battle/vo_btl_ram001#27 (vo_buff_m_self).wav
  • Ram/Battle/vo_btl_ram001#28 (vo_start_sp01).wav
  • Ram/Battle/vo_btl_ram002#1 (vo_lose).wav
  • Ram/Battle/vo_btl_ram002#2 (vo_lose).wav
  • Ram/Battle/vo_btl_ram002#3 (vo_start_cmn).wav
  • Ram/Battle/vo_btl_ram002#4 (vo_start_cmn).wav
  • Ram/Battle/vo_btl_ram002#5 (vo_win_big).wav
  • Ram/Battle/vo_btl_ram002#6 (vo_win_nrm).wav
  • Ram/Battle/vo_btl_ram003#1 (vo_lose).wav
  • Ram/Battle/vo_btl_ram003#2 (vo_lose).wav
  • Ram/Battle/vo_btl_ram003#3 (vo_start_cmn).wav
  • Ram/Battle/vo_btl_ram003#4 (vo_start_cmn).wav
  • Ram/Battle/vo_btl_ram003#5 (vo_win_big).wav
  • Ram/Battle/vo_btl_ram003#6 (vo_win_nrm).wav
  • Ram/Battle/vo_btl_ram004#1 (vo_lose).wav
  • Ram/Battle/vo_btl_ram004#2 (vo_lose).wav
  • Ram/Battle/vo_btl_ram004#3 (vo_start_cmn).wav
  • Ram/Battle/vo_btl_ram004#4 (vo_start_cmn).wav
  • Ram/Battle/vo_btl_ram004#5 (vo_win_big).wav
  • Ram/Battle/vo_btl_ram004#6 (vo_win_nrm).wav
  • Ram/Battle/vo_btl_ram004#7 (vo_cutin01a).wav
  • Ram/Battle/vo_btl_ram004#8 (vo_cutin01b).wav
  • Ram/Battle/vo_btl_ram004#9 (vo_cutin02a).wav
  • Ram/Battle/vo_btl_ram004#10 (vo_cutin02b).wav
  • Ram/Home/vo_sim_ram001#1 (home_ignore_growup01).wav
  • Ram/Home/vo_sim_ram001#2 (home_ignore_growup02).wav
  • Ram/Home/vo_sim_ram001#3 (home_growup01).wav
  • Ram/Home/vo_sim_ram001#4 (home_growup02).wav
  • Ram/Home/vo_sim_ram001#5 (train_lvmax).wav
  • Ram/Home/vo_sim_ram001#6 (train_lvreach).wav
  • Ram/Home/vo_sim_ram001#7 (train_lvup).wav
  • Ram/Home/vo_sim_ram001#8 (train_mergecards).wav
  • Ram/Home/vo_sim_ram001#9 (train_openboard).wav
  • Ram/Home/vo_sim_ram001#10 (train_rarityup).wav
  • Ram/Home/vo_sim_ram001#11 (train_skillup).wav
  • Ram/Home/vo_sim_ram001#12 (home_aprilfool).wav
  • Ram/Home/vo_sim_ram001#13 (home_birthday).wav
  • Ram/Home/vo_sim_ram001#14 (home_christmas).wav
  • Ram/Home/vo_sim_ram001#15 (home_halloween).wav
  • Ram/Home/vo_sim_ram001#16 (home_ignore_nrm).wav
  • Ram/Home/vo_sim_ram001#17 (home_morning_nrm).wav
  • Ram/Home/vo_sim_ram001#18 (home_morning_likeup).wav
  • Ram/Home/vo_sim_ram001#19 (home_newyear).wav
  • Ram/Home/vo_sim_ram001#20 (home_newyeareve).wav
  • Ram/Home/vo_sim_ram001#21 (home_night_nrm).wav
  • Ram/Home/vo_sim_ram001#22 (home_night_likeup).wav
  • Ram/Home/vo_sim_ram001#23 (home_noon_nrm).wav
  • Ram/Home/vo_sim_ram001#24 (home_noon_likeup).wav
  • Ram/Home/vo_sim_ram001#25 (home_present).wav
  • Ram/Home/vo_sim_ram001#26 (home_setsubun).wav
  • Ram/Home/vo_sim_ram001#27 (home_nrm01).wav
  • Ram/Home/vo_sim_ram001#28 (home_nrm02).wav
  • Ram/Home/vo_sim_ram001#29 (home_nrm03).wav
  • Ram/Home/vo_sim_ram001#30 (home_likeup01).wav
  • Ram/Home/vo_sim_ram001#31 (home_likeup02).wav
  • Ram/Home/vo_sim_ram001#32 (home_likeup03).wav
  • Ram/Home/vo_sim_ram001#33 (home_tanabata).wav
  • Ram/Home/vo_sim_ram001#34 (home_valentine).wav
  • Ram/Home/vo_sim_ram001#35 (home_whiteday).wav
  • Ram/Home/vo_sim_ram002#1 (gacha_greeting).wav
  • Ram/Home/vo_sim_ram002#2 (gacha_introduce).wav
  • Ram/Home/vo_sim_ram002#3 (home_ignore_growup01).wav
  • Ram/Home/vo_sim_ram002#4 (home_ignore_growup02).wav
  • Ram/Home/vo_sim_ram002#5 (home_growup01).wav
  • Ram/Home/vo_sim_ram002#6 (home_growup02).wav
  • Ram/Home/vo_sim_ram002#7 (train_lvmax).wav
  • Ram/Home/vo_sim_ram002#8 (train_lvreach).wav
  • Ram/Home/vo_sim_ram002#9 (train_lvup).wav
  • Ram/Home/vo_sim_ram002#10 (train_mergecards).wav
  • Ram/Home/vo_sim_ram002#11 (train_openboard).wav
  • Ram/Home/vo_sim_ram002#12 (train_rarityup).wav
  • Ram/Home/vo_sim_ram002#13 (train_skillup).wav
  • Ram/Home/vo_sim_ram003#1 (gacha_greeting).wav
  • Ram/Home/vo_sim_ram003#2 (gacha_introduce).wav
  • Ram/Home/vo_sim_ram003#3 (home_ignore_growup01).wav
  • Ram/Home/vo_sim_ram003#4 (home_ignore_growup02).wav
  • Ram/Home/vo_sim_ram003#5 (home_growup01).wav
  • Ram/Home/vo_sim_ram003#6 (home_growup02).wav
  • Ram/Home/vo_sim_ram003#7 (train_lvmax).wav
  • Ram/Home/vo_sim_ram003#8 (train_lvreach).wav
  • Ram/Home/vo_sim_ram003#9 (train_lvup).wav
  • Ram/Home/vo_sim_ram003#10 (train_mergecards).wav
  • Ram/Home/vo_sim_ram003#11 (train_openboard).wav
  • Ram/Home/vo_sim_ram003#12 (train_rarityup).wav
  • Ram/Home/vo_sim_ram003#13 (train_skillup).wav
  • Ram/Home/vo_sim_ram004#1 (gacha_greeting).wav
  • Ram/Home/vo_sim_ram004#2 (gacha_introduce).wav
  • Ram/Home/vo_sim_ram004#3 (home_ignore_growup01).wav
  • Ram/Home/vo_sim_ram004#4 (home_ignore_growup02).wav
  • Ram/Home/vo_sim_ram004#5 (home_growup01).wav
  • Ram/Home/vo_sim_ram004#6 (home_growup02).wav
  • Ram/Home/vo_sim_ram004#7 (train_lvmax).wav
  • Ram/Home/vo_sim_ram004#8 (train_lvreach).wav
  • Ram/Home/vo_sim_ram004#9 (train_lvup).wav
  • Ram/Home/vo_sim_ram004#10 (train_mergecards).wav
  • Ram/Home/vo_sim_ram004#11 (train_openboard).wav
  • Ram/Home/vo_sim_ram004#12 (train_rarityup).wav
  • Ram/Home/vo_sim_ram004#13 (train_skillup).wav
  • Ram/Home/vo_sim_ram004#14 (home_aprilfool).wav
  • Ram/Home/vo_sim_ram004#15 (home_birthday).wav
  • Ram/Home/vo_sim_ram004#16 (home_christmas).wav
  • Ram/Home/vo_sim_ram004#17 (home_halloween).wav
  • Ram/Home/vo_sim_ram004#18 (home_ignore_nrm).wav
  • Ram/Home/vo_sim_ram004#19 (home_morning_nrm).wav
  • Ram/Home/vo_sim_ram004#20 (home_morning_likeup).wav
  • Ram/Home/vo_sim_ram004#21 (home_newyear).wav
  • Ram/Home/vo_sim_ram004#22 (home_newyeareve).wav
  • Ram/Home/vo_sim_ram004#23 (home_night_nrm).wav
  • Ram/Home/vo_sim_ram004#24 (home_night_likeup).wav
  • Ram/Home/vo_sim_ram004#25 (home_noon_nrm).wav
  • Ram/Home/vo_sim_ram004#26 (home_noon_likeup).wav
  • Ram/Home/vo_sim_ram004#27 (home_present).wav
  • Ram/Home/vo_sim_ram004#28 (home_setsubun).wav
  • Ram/Home/vo_sim_ram004#29 (home_nrm01).wav
  • Ram/Home/vo_sim_ram004#30 (home_nrm02).wav
  • Ram/Home/vo_sim_ram004#31 (home_nrm03).wav
  • Ram/Home/vo_sim_ram004#32 (home_likeup01).wav
  • Ram/Home/vo_sim_ram004#33 (home_likeup02).wav
  • Ram/Home/vo_sim_ram004#34 (home_likeup03).wav
  • Ram/Home/vo_sim_ram004#35 (home_tanabata).wav
  • Ram/Home/vo_sim_ram004#36 (home_valentine).wav
  • Ram/Home/vo_sim_ram004#37 (home_whiteday).wav
  • Ram/Sound Effects/se_bc_ram01#1 (special02_1).wav
  • Ram/Sound Effects/se_bc_ram01#2 (special01_1).wav
  • Ram/Sound Effects/se_bc_ram01#3 (special01_1).wav
  • Ram/Sound Effects/se_bc_ram01#4 (special01_1).wav
  • Ram/Sound Effects/se_bc_ram01#5 (special01_1).wav
  • Ram/Sound Effects/se_bc_ram01#6 (special01_1).wav
  • Ram/Sound Effects/se_bc_ram01#7 (special01_1).wav
  • Ram/Sound Effects/se_bc_ram01#8 (special01_2).wav
  • Ram/Sound Effects/se_bc_ram01#9 (special01_2).wav
  • Ram/Sound Effects/se_bc_ram01#10 (special01_3).wav
  • Ram/Sound Effects/se_bc_ram01#11 (special01_3).wav
  • Ram/Sound Effects/se_bc_ram_childhood01#1 (special01_1).wav
  • Ram/Sound Effects/se_bc_ram_childhood01#2 (special01_1).wav
  • Ram/Sound Effects/se_bc_ram_childhood01#3 (special01_2).wav
  • Ram/Sound Effects/se_bc_ram_childhood01#4 (special01_3).wav
  • Ram/Sound Effects/se_bc_ram_childhood01#5 (special01_4).wav
  • Ram/Sound Effects/se_bc_ram_hood01#1 (special01_1).wav
  • Ram/Sound Effects/se_bc_ram_hood01#2 (special01_1).wav
  • Ram/Sound Effects/se_bc_ram_hood01#3 (special01_2).wav
  • Ram/Sound Effects/se_bc_ram_hood01#4 (special01_3).wav
  • Ram/Sound Effects/se_bc_ram_nemaki01#2 (special01_2).wav
  • Ram/Sound Effects/se_bc_ram_nemaki01#3 (special01_3).wav
  • Ram/Sound Effects/se_bc_ram_nemaki01#4 (special01_4).wav
  • Ram/Sound Effects/se_bc_ram_nemaki01#5 (special01_5).wav
  • Ram/Sound Effects/se_bc_ram_nemaki01#6 (special01_6).wav
  • Ram/Story/vo_adv_ram#1 (advg_ram_aiduchi).wav
  • Ram/Story/vo_adv_ram#2 (advg_ram_ando).wav
  • Ram/Story/vo_adv_ram#3 (advg_ram_damage).wav
  • Ram/Story/vo_adv_ram#4 (advg_ram_doui).wav
  • Ram/Story/vo_adv_ram#5 (advg_ram_douyou).wav
  • Ram/Story/vo_adv_ram#6 (advg_ram_fuman).wav
  • Ram/Story/vo_adv_ram#7 (advg_ram_gekkou).wav
  • Ram/Story/vo_adv_ram#8 (advg_ram_gimon).wav
  • Ram/Story/vo_adv_ram#9 (advg_ram_hanron).wav
  • Ram/Story/vo_adv_ram#10 (advg_ram_hikitomeru).wav
  • Ram/Story/vo_adv_ram#11 (advg_ram_kanasii).wav
  • Ram/Story/vo_adv_ram#12 (advg_ram_kangaeru).wav
  • Ram/Story/vo_adv_ram#13 (advg_ram_kansin).wav
  • Ram/Story/vo_adv_ram#14 (advg_ram_kansya).wav
  • Ram/Story/vo_adv_ram#15 (advg_ram_kantan).wav
  • Ram/Story/vo_adv_ram#16 (advg_ram_kiduki).wav
  • Ram/Story/vo_adv_ram#17 (advg_ram_kougeki).wav
  • Ram/Story/vo_adv_ram#18 (advg_ram_kuyasii).wav
  • Ram/Story/vo_adv_ram#19 (advg_ram_kyoufu).wav
  • Ram/Story/vo_adv_ram#20 (advg_ram_nattoku).wav
  • Ram/Story/vo_adv_ram#21 (advg_ram_odoroki).wav
  • Ram/Story/vo_adv_ram#22 (advg_ram_subaru).wav
  • Ram/Story/vo_adv_ram#23 (advg_ram_tamerai).wav
  • Ram/Story/vo_adv_ram#24 (advg_ram_warai).wav
  • Ram/Story/vo_adv_ram#25 (advg_ram_yorokobi).wav
  • Ram/Story/vo_adv_ram#26 (advk_ram_akireru).wav
  • Ram/Story/vo_adv_ram#27 (advk_ram_akubi).wav
  • Ram/Story/vo_adv_ram#28 (advk_ram_amaeru).wav
  • Ram/Story/vo_adv_ram#29 (advk_ram_atarimae).wav
  • Ram/Story/vo_adv_ram#30 (advk_ram_gimon02).wav
  • Ram/Story/vo_adv_ram#31 (advk_ram_guest_normal).wav
  • Ram/Story/vo_adv_ram#32 (advk_ram_guest_silly).wav
  • Ram/Story/vo_adv_ram#33 (advk_ram_hananarasu).wav
  • Ram/Story/vo_adv_ram#34 (advk_ram_hitei).wav
  • Ram/Story/vo_adv_ram#35 (advk_ram_iyarasii).wav
  • Ram/Story/vo_adv_ram#36 (advk_ram_jyama).wav
  • Ram/Story/vo_adv_ram#37 (advk_ram_kakugo).wav
  • Ram/Story/vo_adv_ram#38 (advk_ram_kedamono).wav
  • Ram/Story/vo_adv_ram#39 (advk_ram_kougeki02).wav
  • Ram/Story/vo_adv_ram#40 (advk_ram_kougi).wav
  • Ram/Story/vo_adv_ram#41 (advk_ram_kusyami).wav
  • Ram/Story/vo_adv_ram#42 (advk_ram_nagasu).wav
  • Ram/Story/vo_adv_ram#43 (advk_ram_oroka).wav
  • Ram/Story/vo_adv_ram#44 (advk_ram_rakutan).wav
  • Ram/Story/vo_adv_ram#45 (advk_ram_rem_normal).wav
  • Ram/Story/vo_adv_ram#46 (advk_ram_rem_serious).wav
  • Ram/Story/vo_adv_ram#47 (advk_ram_rem_silly).wav
  • Ram/Story/vo_adv_ram#48 (advk_ram_rokudenasi).wav
  • Ram/Story/vo_adv_ram#49 (advk_ram_roswaal_normal).wav
  • Ram/Story/vo_adv_ram#50 (advk_ram_roswaal_serious).wav
  • Ram/Story/vo_adv_ram#51 (advk_ram_saisoku).wav
  • Ram/Story/vo_adv_ram#52 (advk_ram_situbou).wav
  • Ram/Story/vo_adv_ram#53 (advk_ram_subaru_serious).wav
  • Ram/Story/vo_adv_ram#54 (advk_ram_syakkuri).wav
  • Ram/Story/vo_adv_ram#55 (advk_ram_tenkan).wav
  • Ram/Story/vo_adv_ram#56 (advk_ram_warukunai).wav
  • Ram/Story/vo_adv_ram_y#1 (advg_ram_y_aiduchi).wav
  • Ram/Story/vo_adv_ram_y#2 (advg_ram_y_ando).wav
  • Ram/Story/vo_adv_ram_y#3 (advg_ram_y_damage).wav
  • Ram/Story/vo_adv_ram_y#4 (advg_ram_y_doui).wav
  • Ram/Story/vo_adv_ram_y#5 (advg_ram_y_douyou).wav
  • Ram/Story/vo_adv_ram_y#6 (advg_ram_y_fuman).wav
  • Ram/Story/vo_adv_ram_y#7 (advg_ram_y_gekkou).wav
  • Ram/Story/vo_adv_ram_y#8 (advg_ram_y_gimon).wav
  • Ram/Story/vo_adv_ram_y#9 (advg_ram_y_hanron).wav
  • Ram/Story/vo_adv_ram_y#10 (advg_ram_y_hikitomeru).wav
  • Ram/Story/vo_adv_ram_y#11 (advg_ram_y_kanasii).wav
  • Ram/Story/vo_adv_ram_y#12 (advg_ram_y_kangaeru).wav
  • Ram/Story/vo_adv_ram_y#13 (advg_ram_y_kansin).wav
  • Ram/Story/vo_adv_ram_y#14 (advg_ram_y_kansya).wav
  • Ram/Story/vo_adv_ram_y#15 (advg_ram_y_kantan).wav
  • Ram/Story/vo_adv_ram_y#16 (advg_ram_y_kiduki).wav
  • Ram/Story/vo_adv_ram_y#17 (advg_ram_y_kougeki).wav
  • Ram/Story/vo_adv_ram_y#18 (advg_ram_y_kuyasii).wav
  • Ram/Story/vo_adv_ram_y#19 (advg_ram_y_kyoufu).wav
  • Ram/Story/vo_adv_ram_y#20 (advg_ram_y_nattoku).wav
  • Ram/Story/vo_adv_ram_y#21 (advg_ram_y_odoroki).wav
  • Ram/Story/vo_adv_ram_y#22 (advg_ram_y_tamerai).wav
  • Ram/Story/vo_adv_ram_y#23 (advg_ram_y_warai).wav
  • Ram/Story/vo_adv_ram_y#24 (advg_ram_y_yorokobi).wav
  • Ram/Story/vo_adv_ram_y#25 (advk_ram_y_akireru).wav
  • Ram/Story/vo_adv_ram_y#26 (advk_ram_y_kinisinai).wav
  • Ram/Story/vo_adv_ram_y#27 (advk_ram_y_oneechandakara).wav
  • Ram/Story/vo_adv_ram_y#28 (advk_ram_y_rem_mourou).wav
  • Ram/Story/vo_adv_ram_y#29 (advk_ram_y_rem_normal).wav
  • Ram/Story/vo_adv_ram_y#30 (advk_ram_y_rem_serious).wav
  • Ram/Story/vo_adv_ram_y#31 (advk_ram_y_sinpaisinai).wav
  • Ram/Story/vo_adv_ram_y#32 (advk_ram_y_tetsudau).wav
  • Ram/Story/vo_adv_ram_y#33 (advk_ram_y_tsuiteru).wav
  • Ram/Story/vo_adv_ram_y#34 (advk_ram_y_yorokobi02).wav
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