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- SFX (EXPLORE)/0bed1f28 SE MISC#1 (EVT_000_RIP_LETTER).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#2 (EVT_001_FIRE).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#3 (HIT_009_STRIKE_STRONG_A).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#4 (HIT_009_STRIKE_STRONG_B).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#5 (EVT_003_TRANSFER).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#6 (EVT_004_TRAINING).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#7 (HIT_001_SWORD_STRONG_B).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#8 (HIT_001_SWORD_STRONG_A).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#9 (EVT_006_MAGIC_RECOVERY).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#10 (EVT_007_DOOR_OPEN_HARD).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#11 (ACT_001_SWING_SPEAR_A).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#12 (ACT_001_SWING_SPEAR_B).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#13 (EVT_009_BUSH).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#14 (ACT_000_SWING_SWORD_A).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#15 (ACT_000_SWING_SWORD_B).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#16 (ACT_000_SWING_SWORD_C).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#17 (ACT_000_SWING_SWORD_D).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#18 (ACT_000_SWING_SWORD_E).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#19 (ACT_000_SWING_SWORD_F).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#20 (EVT_011_MAGIC_ATTACK).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#21 (EVT_013_KNOCK).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#22 (EVT_014_DOOR_OPEN).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#23 (EVT_015_WARP_IN).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#24 (EVT_016_WARP_OUT).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#25 (EVT_017_CAT).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#26 (ACT_028_DOWN_NORMAL_A).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#27 (ACT_028_DOWN_NORMAL_F).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#28 (GMK_036_DOOR_HEAVY_WOOD_CLOSE).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#29 (EVT_020_CARRY).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#30 (EVT_021_DRAGGING).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#31 (EVT_022_STROKE).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#32 (EVT_023_FOOTSTEP_RUN_SOLO).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#33 (EVT_024_BREAK_BOX).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#34 (EVT_025_BREAK_EXTRA).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#35 (ACT_035_HORS).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#36 (EVT_027_ARROW_HIT).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#37 (EVT_028_EARTHQUAKE).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#38 (EVT_029_BATTLE_PUNCH).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#39 (EVT_030_BATTLE_PUNCH_STRONG).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#40 (EVT_031_BEAST_ROAR).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#41 (EVT_032_STRIKE_SLASH).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#42 (EVT_033_SPLASH).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#43 (ACT2_022_MAGIC_LIGHT).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#44 (EVT_035_RUSTLING).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#45 (ACT_010_ARROW_FILL).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#46 (ACT_011_ARROW_SHOT_A).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#47 (EVT_038_ARROW_FLY).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#48 (EVT_039_HUNGRY).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#49 (EVT_040_EXTINCTION).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#50 (EVT_041_EXPLOSION).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#51 (EVT_042_INSECTS_FLY).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#52 (EVT_043_BIRD_FLAP).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#53 (EVT_044_WOLF_HOWL).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#54 (EVT_045_CROWD_DINING).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#55 (EVT_046_RAIN).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#56 (EVT_047_GAYA_WARCRY).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#57 (EVT_048_GAYA_WHISPER).wav
- SFX (EXPLORE)/0bed1f28 SE MISC#58 (EVT_049_GAYA_CHEER).wav


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