Barring any unforeseen major issues, expect to see the mobile theme launch very soon!
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Sound Effects
Game
Section
Miscellaneous
Filesize 24.15 MB
Submitter Tenome
Format ZIP
Hits 273
Comments 0

Icon Filler
Zip Contents[202]
  • boss_buta_01.wav
  • boss_buta_02.wav
  • boss_buta_03.wav
  • boss_buta_04.wav
  • boss_buta_05.wav
  • buta_01.wav
  • buta_02.wav
  • gaki_kodomo_die.wav
  • gaki_otona_die.wav
  • jinja_suzu.wav
  • lasboss_atk_01.wav
  • lasboss_atk_02.wav
  • lasboss_dmg_l.wav
  • lasboss_dmg_s.wav
  • se_accum_pwr_1022.wav
  • se_ad01_transf_st.wav
  • se_ad02_transf_fn.wav
  • se_ad03_transf_bsy.wav
  • se_ad15_whiteout.wav
  • se_ad19_bell.wav
  • se_adv_fox1.wav
  • se_adv_fox2.wav
  • se_adv_letter.wav
  • se_adv_money.wav
  • se_adv_quake.wav
  • se_adv_semi.wav
  • se_beam_light.wav
  • se_blow_l.wav
  • se_blow_m.wav
  • se_blow_s.wav
  • se_bound.wav
  • se_break.wav
  • se_brk_hashira1.wav
  • se_brk_hashira2.wav
  • se_brk_hashira3.wav
  • se_bt40_exm.wav
  • se_cancel.wav
  • se_catch_enemy.wav
  • se_ctn_000.wav
  • se_ctn_001.wav
  • se_ctn_002.wav
  • se_ctn_018.wav
  • se_ctn_019.wav
  • se_ctn_020.wav
  • se_ctn_021.wav
  • se_ctn_022.wav
  • se_ctn_024.wav
  • se_ctn_025.wav
  • se_ctn_026.wav
  • se_ctn_027.wav
  • se_danball_open.wav
  • se_dash_gag_Dly01_05.wav
  • se_door_close.wav
  • se_door_open.wav
  • se_ene_ext.wav
  • se_ene_in.wav
  • se_ene_out.wav
  • se_env_children.wav
  • se_env_children_2.wav
  • se_env_chime.wav
  • se_env_karasu.wav
  • se_env_mushi.wav
  • se_env_mushi_2.wav
  • se_env_nami.wav
  • se_env_nami_2.wav
  • se_env_suzume.wav
  • se_env_suzume_2.wav
  • se_error_SpdP14.wav
  • se_face_flash44.wav
  • se_flap_TmpM21.wav
  • se_foot_sw_off.wav
  • se_foot_sw_on.wav
  • se_get_ruck.wav
  • se_grabCliff.wav
  • se_guard_blw_l_edit02.wav
  • se_hagasu_01.wav
  • se_hagasu_02.wav
  • se_hari_fire.wav
  • se_hari_fix.wav
  • se_hari_ready.wav
  • se_hari_swim.wav
  • se_hari_swim_PchP36.wav
  • se_hari_swim_SpdM20.wav
  • se_in_enemy.wav
  • se_itm_haaa.wav
  • se_itm_mogu.wav
  • se_jump_otama.wav
  • se_kaeru_croak.wav
  • se_kaki_impact.wav
  • se_kaki_rumbling.wav
  • se_katanaswing.wav
  • se_kettei.wav
  • se_kinomi_jump.wav
  • se_landing.wav
  • se_landing_l.wav
  • se_landing_otama.wav
  • se_lastflash.wav
  • se_lay_eggs.wav
  • se_lift_rock.wav
  • se_light_disapp_zozo.wav
  • se_lure_bounce_steel.wav
  • se_lure_fix_ene.wav
  • se_lure_fix_sand.wav
  • se_lure_fix_steel.wav
  • se_lure_fix_wood.wav
  • se_lure_linebreak.wav
  • se_lure_shoot.wav
  • se_motion_end.wav
  • se_motion_start.wav
  • se_motion_tick.wav
  • se_motion_tick_a0.wav
  • se_motion_tick_a1.wav
  • se_motion_tick_b0.wav
  • se_motion_tick_b1.wav
  • se_mv03_p3_st.wav
  • se_mv03_p3_st_2.wav
  • se_mw_door_op.wav
  • se_n14_sum_angel.wav
  • se_n20_gunshot.wav
  • se_omamori.wav
  • se_open_gate44.wav
  • se_otama_reduce.wav
  • se_piyo.wav
  • se_ply_dead_comp.wav
  • se_ply_dead_cont.wav
  • se_ply_down_cont.wav
  • se_ply_ladder.wav
  • se_ply_ladder_sak.wav
  • se_ply_run_con_L.wav
  • se_ply_run_con_R_VM10.wav
  • se_ply_run_grass_L.wav
  • se_ply_run_grass_R.wav
  • se_ply_run_leaf_L.wav
  • se_ply_run_leaf_R.wav
  • se_ply_run_splash_L.wav
  • se_ply_run_splash_R.wav
  • se_ply_run_steel_L.wav
  • se_ply_run_steel_R.wav
  • se_ply_run_wood_L.wav
  • se_ply_run_wood_LR_03.wav
  • se_ply_run_wood_R.wav
  • se_pointer_rod.wav
  • se_power_off.wav
  • se_punch_m2.wav
  • se_punch_s2.wav
  • se_rev_sw_s.wav
  • se_scjump.wav
  • se_scjump_0915.wav
  • se_scr_srm_s.wav
  • se_shotgun.wav
  • se_sht_donguri.wav
  • se_sht_donguri_3_AM2.wav
  • se_sl_mes_start2.wav
  • se_splash_lg.wav
  • se_splash_md.wav
  • se_splash_sm.wav
  • se_step_firmly.wav
  • se_stg_chain.wav
  • se_stg_equake.wav
  • se_stg_fugu_bound1.wav
  • se_stg_fugu_bound2.wav
  • se_stg_fugu_down.wav
  • se_stg_fugu_rel.wav
  • se_stg_fugu_shoot1.wav
  • se_stg_fugu_shoot2.wav
  • se_stg_fugu_swell.wav
  • se_stg_ice_step.wav
  • se_stg_kinomi_bound.wav
  • se_stg_shark_dive.wav
  • se_stg_shark_jump.wav
  • se_stg_warp_in.wav
  • se_stg_warp_out.wav
  • se_stg_warp_out_step.wav
  • se_stick_knife.wav
  • se_sting.wav
  • se_sw_impact_l.wav
  • se_sw_impact_m.wav
  • se_sw_impact_s.wav
  • se_sys_cancel.wav
  • se_sys_enter.wav
  • se_sys_haraheri_large.wav
  • se_sys_haraheri_small.wav
  • se_sys_msgkey.wav
  • se_sys_select.wav
  • se_sys_select_lg.wav
  • se_sys_select_sm.wav
  • se_sys_warning.wav
  • se_tarai_impact.wav
  • se_tarai_impact2.wav
  • se_throw_bomb.wav
  • se_touch44.wav
  • se_trampoline.wav
  • se_trampoline_atk.wav
  • se_trampoline_atk2.wav
  • se_trampoline_rel.wav
  • se_ui_tabchg.wav
  • se_umi3_logo.wav
  • se_umi3_logo_2.wav
  • ushihime_01.wav
  • ushihime_02.wav
  • ushihime_03.wav
  • ushihime_04.wav
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