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Sound Effects
Category PC / Computer
Game
Section
Miscellaneous
Submitter Chopp
Size 35.23 MB
Format ZIP (application/zip)
Hits 31,473
Comments 13

Icon Filler
Zip Contents[490]
  • Deltarune Audio/External Sounds (.ogg)/AUDIO_INTRONOISE.ogg
  • Deltarune Audio/External Sounds (.ogg)/AUDIO_INTRONOISE_ch1.ogg
  • Deltarune Audio/External Sounds (.ogg)/snd_bigcar_yelp.ogg
  • Deltarune Audio/External Sounds (.ogg)/snd_closet_fall.ogg
  • Deltarune Audio/External Sounds (.ogg)/snd_closet_fall_ch1.ogg
  • Deltarune Audio/External Sounds (.ogg)/snd_closet_impact.ogg
  • Deltarune Audio/External Sounds (.ogg)/snd_closet_impact_ch1.ogg
  • Deltarune Audio/External Sounds (.ogg)/snd_dtrans_drone.ogg
  • Deltarune Audio/External Sounds (.ogg)/snd_dtrans_flip.ogg
  • Deltarune Audio/External Sounds (.ogg)/snd_dtrans_heavypassing.ogg
  • Deltarune Audio/External Sounds (.ogg)/snd_dtrans_lw.ogg
  • Deltarune Audio/External Sounds (.ogg)/snd_dtrans_square.ogg
  • Deltarune Audio/External Sounds (.ogg)/snd_dtrans_twinkle.ogg
  • Deltarune Audio/External Sounds (.ogg)/snd_fountain_make.ogg
  • Deltarune Audio/External Sounds (.ogg)/snd_fountain_target.ogg
  • Deltarune Audio/External Sounds (.ogg)/snd_ghostappear.ogg
  • Deltarune Audio/External Sounds (.ogg)/snd_great_shine.ogg
  • Deltarune Audio/External Sounds (.ogg)/snd_great_shine_ch1.ogg
  • Deltarune Audio/External Sounds (.ogg)/snd_him_quick.ogg
  • Deltarune Audio/External Sounds (.ogg)/snd_hitcar.ogg
  • Deltarune Audio/External Sounds (.ogg)/snd_hitcar_little.ogg
  • Deltarune Audio/External Sounds (.ogg)/snd_icespell.ogg
  • Deltarune Audio/External Sounds (.ogg)/snd_paper_rumble.ogg
  • Deltarune Audio/External Sounds (.ogg)/snd_paper_rumble_ch1.ogg
  • Deltarune Audio/External Sounds (.ogg)/snd_paper_surf.ogg
  • Deltarune Audio/External Sounds (.ogg)/snd_paper_surf_ch1.ogg
  • Deltarune Audio/External Sounds (.ogg)/snd_revival.ogg
  • Deltarune Audio/External Sounds (.ogg)/snd_revival_ch1.ogg
  • Deltarune Audio/External Sounds (.ogg)/snd_rurus_appear.ogg
  • Deltarune Audio/External Sounds (.ogg)/snd_rurus_appear_ch1.ogg
  • Deltarune Audio/External Sounds (.ogg)/snd_smallcar_yelp.ogg
  • Deltarune Audio/External Sounds (.ogg)/snd_snowgrave.ogg
  • Deltarune Audio/External Sounds (.ogg)/snd_spell_pacify.ogg
  • Deltarune Audio/External Sounds (.ogg)/snd_usefountain.ogg
  • Deltarune Audio/External Sounds (.ogg)/snd_usefountain_ch1.ogg
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/AUDIO_APPEARANCE_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_applause_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_awkward_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_badexplosion_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_battleenter_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_bell_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_bigcut_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_birdtweet_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_bluh_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_bombfall_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_bomb_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_boost_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_break1_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_break2_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_bump_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_b_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_cantselect_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_cardrive_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_carhonk_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_chain_extend_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_chain_wave_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_coin_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_cough_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_creepyjingle_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_creepylaugh_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_criticalswing_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_crowngrowth_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_crownshrink_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_crow_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_cymbal_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_dadblast_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_dadlaugh_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_dadtxt_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_damage_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_defeatrun_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_doorclose_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_dooropen_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_drive_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_drumroll_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_egg_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_ehurt1_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_equip_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_error_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_grab_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_graze_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_heavyswing_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_hit_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_hurt1_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_hurtsmall_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_hypnosis_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_impact_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_item_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_joker_anything_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_joker_anything_ja_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_joker_byebye_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_joker_chaos_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_joker_chaos_ja_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_joker_ha0_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_joker_ha1_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_joker_laugh0_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_joker_laugh1_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_joker_metamorphosis_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_joker_metamorphosis_ja_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_joker_neochaos_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_joker_neochaos_ja_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_joker_oh_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_jump_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_knock_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_lancerhonk_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_lancerlaugh_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_lancerwhistle_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_laz_c_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_levelup_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_locker_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_magicsprinkle_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_menumove_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_mouse_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_noise_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_nosound_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_orchhit_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_paper_rise_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_phone_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_pianonoise_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_pirouette_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_pombark_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_power_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_ralseising1_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_ralseising2_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_rudebuster_hit_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_rudebuster_swing_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_rudycough_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_rudylaugh_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_rumble_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_save_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_scissorbell_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_screenshake_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_scytheburst_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_select_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_shadowpendant_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_shineselect_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_smallswing_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_smile_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_spare_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_spearappear_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_spearrise_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_spellcast_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_splat_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_squeaky_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_stardrop_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_step1_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_step2_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_susieroar_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_suslaugh_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_sussurprise_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_swallow_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_swing_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_tensionhorn_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_text_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_toilet_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_txtal_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_txtasg_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_txtber_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_txtecho_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_txtjok_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_txtlan_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_txtnoe_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_txtpap_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_txtral_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_txtrud_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_txtsans_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_txtsus_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_txttor_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_txtund_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_ultraswing_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_voice1_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_weaponpull_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_weaponpull_fast_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_weirdeffect_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_whistlebreath_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_wing_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_wobbler_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 1 Variants/snd_won_ch1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_b.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_badexplosion.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_bigcut.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_boost.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_break1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_break2.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_cantselect.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_cardrive.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_coin.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_cough.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_creepylaugh.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_criticalswing.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_crowngrowth.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_crownshrink.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_damage.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_defeatrun.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_doorclose.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_dooropen.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_drive.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_egg.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_ehurt1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_equip.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_error.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_grab.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_graze.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_heavyswing.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_hit.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_hurt1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_hurtsmall.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_impact.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_item.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_jump.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_lancerhonk.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_lancerlaugh.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_lancerwhistle.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_lastsound_dontmove.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_laz_c.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_levelup.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_locker.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_magicsprinkle.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_menumove.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_mouse.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_noise.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_nosound.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_orchhit.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_phone.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_pombark.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_power.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_rudebuster_hit.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_rudebuster_swing.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_save.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_scissorbell.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_screenshake.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_select.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_shineselect.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_smallswing.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_smile.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_spare.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_squeaky.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_step1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_step2.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_suslaugh.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_sussurprise.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_swallow.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_swing.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_text.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_txtal.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_txtasg.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_txtber.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_txtjok.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_txtlan.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_txtnoe.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_txtpap.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_txtral.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_txtrud.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_txtsans.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_txtsus.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_txttor.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_txtund.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_ultraswing.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_voice1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_whistlebreath.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_wobbler.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group1)/snd_won.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/AUDIO_APPEARANCE.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/AUDIO_DRONE.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/leaf_dodge.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/motor_swing_down.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/motor_swing_down_bc.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/motor_upper_2.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/motor_upper_2_bc.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/motor_upper_quick.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/motor_upper_quick_bc.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/motor_upper_quick_high.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/motor_upper_quick_high_bc.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/motor_upper_quick_mid.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/motor_upper_quick_mid_bc.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/punch_ish_1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/punch_ish_1_bc.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/rhythm_battle_cymbal.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/rhythm_battle_kdrum.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/rhythm_battle_sample_a1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/rhythm_battle_sample_a2.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/rhythm_battle_sample_a3.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/rhythm_battle_sample_a4.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/rhythm_battle_sample_a5.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/rhythm_battle_sample_a6.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/rhythm_battle_sample_a7.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/rhythm_battle_sample_b1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/rhythm_battle_sample_b2.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/rhythm_battle_sample_b3.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/rhythm_battle_sample_b4.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/rhythm_battle_sample_b5.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/rhythm_battle_sample_b6.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/rhythm_battle_sample_b7.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/rhythm_battle_snare.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_acquire_lancer.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_applause.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_applause_single.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_awkward.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_bageldefeat.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_battleenter.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_bell.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_bell_bc.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_bell_bounce_short.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_birdtweet.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_bluh.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_bomb.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_bombfall.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_booster.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_boxing_fight.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_boxing_fight_bc.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_boxing_round1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_boxing_round1_bc.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_boxing_round2.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_boxing_round2_bc.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_boxing_round3.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_boxing_round3_bc.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_bump.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_bwaap.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_camera_flash.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_cardrive_bc.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_carhonk.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_car_doorslam.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_car_screech.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_cd_bagel_kris.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_cd_bagel_noelle.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_cd_bagel_ralsei.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_cd_bagel_susie.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_chain_extend.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_chain_extend_bc.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_chain_wave.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_chargeshot_charge.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_chargeshot_fire.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_circle_zoom.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_coaster_kiss.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_creepyjingle.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_criticalswing_bc.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_crow.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_crowd.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_cymbal.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_dadtxt.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_damage_bc.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_deathnoise.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_deep_noise.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_drumroll.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_electric_meow.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_electric_talk.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_escaped.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_explosion.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_explosion_8bit.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_explosion_firework.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_explosion_firework_bc.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_explosion_mmx.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_explosion_mmx3.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_fall.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_fall_cool_deep.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_firework_send.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_firstsound_donotmove.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_firstsound_donotmove2.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_glassbreak.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_glass_crunch.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_graze_bc.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_heartshot_dr.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_heartshot_dr_b.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_heavyswing_bc.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_howl.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_hurt1_bc.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_hypnosis.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_impact_bc.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_jump_bc.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_knock.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_lancer_cough.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_mercyadd.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_metalhit.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_metalhit_bc.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_moss_fanfare.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_noelle_scared.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_ominous.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_ominous_cancel.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_pacify.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_paper_rise.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_petrify.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_pianonoise.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_pirouette.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_punchheavythunder.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_punchheavythunder_bc.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_punchmed.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_punchmed_bc.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_punchweak.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_quake_nes.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_queenhowl_b.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_queenhowl_b_bc.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_queen_bandicoot.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_queen_bitcrushed_hoot.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_queen_bitcrushlaugh.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_queen_dizzy.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_queen_gasp.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_queen_hoot_0.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_queen_hoot_1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_queen_hoot_2.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_queen_laugh_0.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_queen_laugh_0_bc.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_queen_laugh_1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_queen_laugh_bitcrush_deep.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_queen_laugh_title.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_queen_laugh_title_gone.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_queen_mixtape.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_queen_pirouette.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_queen_punched_lower.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_queen_punched_lower_heavy.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_queen_woah.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_queen_woo.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_ralsei_yell.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_ralsei_yell_fanclub.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_reverse_spare.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_reverse_splat.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_rocket.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_rocket_bc.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_rocket_long.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_rudycough.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_rudylaugh.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_rumble.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_screenshake_bc.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_scytheburst.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_scytheburst_bc.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_shadowpendant.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_slidewhistle.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_sneo_laugh_long.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_sneo_overpower.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_spamton_laugh.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_sparkle_gem.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_sparkle_glock.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_speak_and_spell_2.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_speak_and_spell_A.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_speak_and_spell_B.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_speak_and_spell_C.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_speak_and_spell_D.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_speak_and_spell_E.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_speak_and_spell_Exclamation.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_speak_and_spell_F.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_speak_and_spell_G.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_speak_and_spell_H.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_speak_and_spell_I.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_speak_and_spell_J.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_speak_and_spell_K.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_speak_and_spell_L.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_speak_and_spell_M.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_speak_and_spell_maru.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_speak_and_spell_N.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_speak_and_spell_O.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_speak_and_spell_P.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_speak_and_spell_R.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_speak_and_spell_S.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_speak_and_spell_T.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_speak_and_spell_U.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_speak_and_spell_V.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_speak_and_spell_Y.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_speak_and_spell_Z.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_spearappear.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_spearappear_choppy.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_spearrise.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_spellcast.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_spell_cure_slight_smaller.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_splat.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_squeaky_bc.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_stardrop.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_susie_snore.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_tensionhorn.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_tm_quiz_a.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_tm_quiz_b.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_tm_quiz_c.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_tm_quiz_d.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_toilet.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_txtecho.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_txtq.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_txtq_2.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_txtq_alt.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_txtrx1.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_txtrx2.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_txtrx3.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_txtspam.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_txtspam2.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_ultraswing_bc.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_wallclaw.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_weaponpull.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_weaponpull_fast.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_weirdeffect.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_whip_crack_only.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_whip_hard.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_whip_throw_only.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_wing.wav
  • Deltarune Audio/Internal Sounds (.wav)/Chapter 2 (Group2)/snd_won_skipping.wav
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Avatar
Dec 18, 2023, 9:29 PM
I just noticed that Susie is referred to as "sus"
Avatar
Jan 21, 2023, 4:51 PM
Hey What Was The Sound That Plays On A Snowgrave Route?
Avatar
Oct 17, 2022, 8:34 PM
where is snd_ghostappear.ogg used?
Avatar
Sep 21, 2022, 6:41 PM
anyone know what jevils text sound effect is called?
Avatar
May 30, 2022, 12:11 PM
if you were to look into Berdly's second battle, when you increase the mercy % by 8% there's a different sound than the 50% or 100% mercy sounds that isn't on here (the 50 and 100% mercy sound being called "snd_mercyadd")
Avatar
Mar 5, 2022, 2:03 AM
@MilesPrower the sound is snd_tensionhorn in the 2nd Group of Ch2 sounds.
You might need to play that sound twice with the 2nd time pitching it higher.
Avatar
Mar 4, 2022, 12:05 PM *
I cant find the shooting, charge and the Big shot sound that are in the spamton neo fight ANYWHERE
All 3 of them are here!
Those are: "snd_heartshot_dr_b", "snd_chargeshot_charge", and "snd_chargeshot_fire" if anyone needs them.
Avatar
Feb 6, 2022, 4:45 PM *
whats the name of the horn sound that plays when you encounter an enemy
Avatar
Oct 11, 2021, 11:43 AM
what is this
Avatar
Oct 2, 2021, 12:59 PM
most dialouges are missing
Avatar
Mar 12, 2021, 7:02 PM
does anybody know how the fade sound was made in the intro? it's this if you don't know what i'm talking about https://youtu.be/vqrknNczfHw?t=288 ... i'm assuming its made with a bunch of sounds played together because i can't find it in the files
Avatar
Jun 25, 2020, 8:03 PM
Not to complain or anything, but where are the Ralsei, Lancer, Susie, Noelle, and Birdly dialouge sounds? I'm not complaining about why they're not in there, but I'm curious about it.
Avatar
Aug 8, 2019, 4:55 PM
The organization here is on point.
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