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Weapons
Category PC / Computer
Game
Section
Miscellaneous
Submitter allinardo
Size 11.34 MB
Format ZIP (application/zip)
Hits 9,705
Comments 0

Icon Filler
Zip Contents[192]
  • wpn/axe1hand/wpn_axe1hand_draw_01.wav
  • wpn/axe1hand/wpn_axe1hand_draw_02.wav
  • wpn/axe1hand/wpn_axe1hand_sheathe.wav
  • wpn/axe2hand/wpn_axe2hand_draw.wav
  • wpn/axe2hand/wpn_axe2hand_sheathe.wav
  • wpn/bash/axe/wpn_bash_axe_01.wav
  • wpn/bash/axe/wpn_bash_axe_02.wav
  • wpn/bash/blade/wpn_bash_blade_01.wav
  • wpn/bash/blade/wpn_bash_blade_02.wav
  • wpn/bash/blunt/wpn_bash_blunt_01.wav
  • wpn/bash/blunt/wpn_bash_blunt_02.wav
  • wpn/bash/blunt/wpn_bash_blunt_03.wav
  • wpn/bash/bow/wpn_bash_bow_01.wav
  • wpn/bash/bow/wpn_bash_bow_02.wav
  • wpn/bash/bow/wpn_bash_bow_03.wav
  • wpn/bash/shield/h/wpn_bash_shield_heavy_01.wav
  • wpn/bash/shield/h/wpn_bash_shield_heavy_02.wav
  • wpn/bash/shield/h/wpn_bash_shield_heavy_03.wav
  • wpn/bash/shield/l/wpn_bash_shield_light_01.wav
  • wpn/bash/shield/l/wpn_bash_shield_light_02.wav
  • wpn/blade1hand/wpn_blade1hand_draw_01.wav
  • wpn/blade1hand/wpn_blade1hand_draw_02.wav
  • wpn/blade1hand/wpn_blade1hand_draw_03.wav
  • wpn/blade1hand/wpn_blade1hand_sheathe.wav
  • wpn/blade1handsmall/wpn_blade1handsmall_draw.wav
  • wpn/blade1handsmall/wpn_blade1handsmall_sheathe.wav
  • wpn/blade2hand/wpn_blade2hand_draw.wav
  • wpn/blade2hand/wpn_blade2hand_draw_01.wav
  • wpn/blade2hand/wpn_blade2hand_draw_02.wav
  • wpn/blade2hand/wpn_blade2hand_sheathe.wav
  • wpn/block/axe/wpn_block_axe_01.wav
  • wpn/block/axe/wpn_block_axe_02.wav
  • wpn/block/blade/wpn_block_blade1hand_01.wav
  • wpn/block/blade/wpn_block_blade1hand_02.wav
  • wpn/block/blade/wpn_block_blade1hand_03.wav
  • wpn/block/blade2hand/wpn_block_blade2hand_01.wav
  • wpn/block/blade2hand/wpn_block_blade2hand_02.wav
  • wpn/block/blade2hand/wpn_block_blade2hand_03.wav
  • wpn/block/blunt/wpn_block_blunt_01.wav
  • wpn/block/blunt/wpn_block_blunt_02.wav
  • wpn/block/blunt/wpn_block_blunt_03.wav
  • wpn/block/blunt2hand/wpn_block_blunt2hand_01.wav
  • wpn/block/blunt2hand/wpn_block_blunt2hand_02.wav
  • wpn/block/blunt2hand/wpn_block_blunt2hand_03.wav
  • wpn/block/bow/wpn_block_bow_01.wav
  • wpn/block/bow/wpn_block_bow_02.wav
  • wpn/block/bow/wpn_block_bow_03.wav
  • wpn/block/shield/h/wpn_block_shield_h_01.wav
  • wpn/block/shield/h/wpn_block_shield_h_02.wav
  • wpn/block/shield/h/wpn_block_shield_h_03.wav
  • wpn/block/shield/l/wpn_block_shield_l_01.wav
  • wpn/block/shield/l/wpn_block_shield_l_02.wav
  • wpn/block/shield/l/wpn_block_shield_l_03.wav
  • wpn/blunt2hand/wpn_blunt2hand_draw_01.wav
  • wpn/blunt2hand/wpn_blunt2hand_draw_02.wav
  • wpn/blunt2hand/wpn_blunt2hand_sheathe_01.wav
  • wpn/bow/fire/wpn_bow_fire_01.wav
  • wpn/bow/fire/wpn_bow_fire_02.wav
  • wpn/bow/fire/wpn_bow_fire_03.wav
  • wpn/bow/nock/wpn_bow_nock_01.wav
  • wpn/bow/nock/wpn_bow_nock_02.wav
  • wpn/bow/nock/wpn_bow_nock_03.wav
  • wpn/bow/projectile/wpn_bow_projectile_02.wav
  • wpn/bow/projectile/wpn_bow_projectile_03.wav
  • wpn/bow/pull/wpn_bow_pull_01_lpm.wav
  • wpn/bow/pull/wpn_bow_pull_02_lpm.wav
  • wpn/bow/pull/wpn_bow_pull_03_lpm.wav
  • wpn/bow/wpn_bow_draw_01.wav
  • wpn/bow/wpn_bow_draw_02.wav
  • wpn/bow/wpn_bow_sheathe_01.wav
  • wpn/bow/wpn_bow_sheathe_02.wav
  • wpn/bow/zoom/in/wpn_bow_zoomin_01.wav
  • wpn/bow/zoom/out/wpn_bow_zoomout_01.wav
  • wpn/impact/arrow/bounce/wpn_impact_arrow_bounce_01.wav
  • wpn/impact/arrow/bounce/wpn_impact_arrow_bounce_02.wav
  • wpn/impact/arrow/bounce/wpn_impact_arrow_bounce_03.wav
  • wpn/impact/arrow/flesh/wpn_impact_arrow_fleshplayer_01.wav
  • wpn/impact/arrow/flesh/wpn_impact_arrow_fleshplayer_02.wav
  • wpn/impact/arrow/flesh/wpn_impact_arrow_fleshplayer_03.wav
  • wpn/impact/arrow/flesh/wpn_impact_arrow_flesh_01.wav
  • wpn/impact/arrow/flesh/wpn_impact_arrow_flesh_02.wav
  • wpn/impact/arrow/flesh/wpn_impact_arrow_flesh_03.wav
  • wpn/impact/arrow/flesh/wpn_impact_arrow_flesh_04.wav
  • wpn/impact/arrow/shieldheavy/wpn_impact_arrow_shieldheavy_01.wav
  • wpn/impact/arrow/shieldheavy/wpn_impact_arrow_shieldheavy_02.wav
  • wpn/impact/arrow/shieldheavy/wpn_impact_arrow_shieldheavy_03.wav
  • wpn/impact/arrow/shieldlight/wpn_impact_arrow_shieldlight_01.wav
  • wpn/impact/arrow/shieldlight/wpn_impact_arrow_shieldlight_02.wav
  • wpn/impact/arrow/shieldlight/wpn_impact_arrow_shieldlight_03.wav
  • wpn/impact/arrow/stick/wpn_impact_arrow_stick_01.wav
  • wpn/impact/arrow/stick/wpn_impact_arrow_stick_02.wav
  • wpn/impact/arrow/stick/wpn_impact_arrow_stick_03.wav
  • wpn/impact/axe/flesh/wpn_impact_axe_flesh_01.wav
  • wpn/impact/axe/flesh/wpn_impact_axe_flesh_02.wav
  • wpn/impact/axe/flesh/wpn_impact_axe_flesh_03.wav
  • wpn/impact/axelarge/flesh/wpn_impact_axelarge_flesh_01.wav
  • wpn/impact/axelarge/flesh/wpn_impact_axelarge_flesh_02.wav
  • wpn/impact/axelarge/flesh/wpn_impact_axelarge_flesh_03.wav
  • wpn/impact/blade/2hand/flesh/wpn_impact_blade2hand_flesh_01.wav
  • wpn/impact/blade/2hand/flesh/wpn_impact_blade2hand_flesh_02.wav
  • wpn/impact/blade/2hand/flesh/wpn_impact_blade2hand_flesh_03.wav
  • wpn/impact/blade/2hand/fleshdraugr/wpn_impact_blade2hand_fleshdraugr_01.wav
  • wpn/impact/blade/2hand/fleshdraugr/wpn_impact_blade2hand_fleshdraugr_02.wav
  • wpn/impact/blade/2hand/fleshdraugr/wpn_impact_blade2hand_fleshdraugr_03.wav
  • wpn/impact/blade/2hand/metal/wpn_impact_blade2hand_metal_01.wav
  • wpn/impact/blade/2hand/metal/wpn_impact_blade2hand_metal_02.wav
  • wpn/impact/blade/2hand/metal/wpn_impact_blade2hand_metal_03.wav
  • wpn/impact/blade/armor/wpn_hit_blade_01.wav
  • wpn/impact/blade/armor/wpn_hit_blade_02.wav
  • wpn/impact/blade/armor/wpn_hit_blade_03.wav
  • wpn/impact/blade/armor/wpn_hit_blade_04.wav
  • wpn/impact/blade/dirt/fx_melee_sword_dirt_01.wav
  • wpn/impact/blade/dirt/fx_melee_sword_dirt_02.wav
  • wpn/impact/blade/flesh/wpn_impact_blade_flesh_01.wav
  • wpn/impact/blade/flesh/wpn_impact_blade_flesh_02.wav
  • wpn/impact/blade/flesh/wpn_impact_blade_flesh_03.wav
  • wpn/impact/blade/fleshdraugr/wpn_impact_blade_fleshdraugr_01.wav
  • wpn/impact/blade/fleshdraugr/wpn_impact_blade_fleshdraugr_02.wav
  • wpn/impact/blade/fleshdraugr/wpn_impact_blade_fleshdraugr_03.wav
  • wpn/impact/blade/ice/wpn_impact_blade_ice_01.wav
  • wpn/impact/blade/ice/wpn_impact_blade_ice_02.wav
  • wpn/impact/blade/ice/wpn_impact_blade_ice_03.wav
  • wpn/impact/blade/metal/wpn_impact_blade_metal_01.wav
  • wpn/impact/blade/metal/wpn_impact_blade_metal_02.wav
  • wpn/impact/blade/metal/wpn_impact_blade_metal_03.wav
  • wpn/impact/blade/other/fx_melee_sword_other_01.wav
  • wpn/impact/blade/other/fx_melee_sword_other_02.wav
  • wpn/impact/blade/other/fx_melee_sword_other_03.wav
  • wpn/impact/blade/wood/fx_melee_sword_wood_01.wav
  • wpn/impact/blade/wood/fx_melee_sword_wood_02.wav
  • wpn/impact/blunt/dirt/wpn_impact_blunt_dirt_01.wav
  • wpn/impact/blunt/dirt/wpn_impact_blunt_dirt_02.wav
  • wpn/impact/blunt/flesh/wpn_impact_blunt_flesh_01.wav
  • wpn/impact/blunt/flesh/wpn_impact_blunt_flesh_02.wav
  • wpn/impact/blunt/flesh/wpn_impact_blunt_flesh_03.wav
  • wpn/impact/blunt/wood/wpn_impact_blunt_wood_01.wav
  • wpn/impact/blunt/wood/wpn_impact_blunt_wood_02.wav
  • wpn/impact/blunt/wood/wpn_impact_blunt_wood_03.wav
  • wpn/impact/blunt2hand/flesh/wpn_impact_blunt2hand_flesh_01.wav
  • wpn/impact/blunt2hand/flesh/wpn_impact_blunt2hand_flesh_02.wav
  • wpn/impact/blunt2hand/flesh/wpn_impact_blunt2hand_flesh_03.wav
  • wpn/impact/blunt2hand/other/fx_impact_blunt2hand_other_01.wav
  • wpn/impact/blunt2hand/other/fx_impact_blunt2hand_other_02.wav
  • wpn/impact/blunt2hand/other/fx_impact_blunt2hand_other_03.wav
  • wpn/impact/blunt2hand/wood/wpn_impact_blunt2hand_wood_01.wav
  • wpn/impact/blunt2hand/wood/wpn_impact_blunt2hand_wood_02.wav
  • wpn/impact/blunt2hand/wood/wpn_impact_blunt2hand_wood_03.wav
  • wpn/impact/crgiantclub/wpn_impact_crgiantclub_dirt_01.wav
  • wpn/impact/crgiantclub/wpn_impact_crgiantclub_dirt_02.wav
  • wpn/impact/crgiantclub/wpn_impact_crgiantclub_dirt_03.wav
  • wpn/impact/crgiantclub/wpn_impact_crgiantclub_flesh_01.wav
  • wpn/impact/crgiantclub/wpn_impact_crgiantclub_flesh_02.wav
  • wpn/impact/crgiantclub/wpn_impact_crgiantclub_flesh_03.wav
  • wpn/impact/trap/dart/flesh/wpn_impact_trap_dart_flesh_01.wav
  • wpn/impact/trap/dart/flesh/wpn_impact_trap_dart_flesh_02.wav
  • wpn/impact/trap/dart/flesh/wpn_impact_trap_dart_flesh_03.wav
  • wpn/impact/trap/dart/other/wpn_impact_trap_dart_other_01.wav
  • wpn/impact/trap/dart/other/wpn_impact_trap_dart_other_02.wav
  • wpn/impact/trap/dart/other/wpn_impact_trap_dart_other_03.wav
  • wpn/impact/unarmed/flesh/wpn_impact_unarmed_flesh_01.wav
  • wpn/impact/unarmed/flesh/wpn_impact_unarmed_flesh_02.wav
  • wpn/impact/unarmed/flesh/wpn_impact_unarmed_flesh_03.wav
  • wpn/impact/unarmed/other/wpn_impact_unarmed_other_01.wav
  • wpn/impact/unarmed/other/wpn_impact_unarmed_other_02.wav
  • wpn/impact/wpn_impact_generic_lofi.wav
  • wpn/lefthand/wpn_lefthand_draw_01.wav
  • wpn/lefthand/wpn_lefthand_draw_02.wav
  • wpn/lefthand/wpn_lefthand_sheathe_01.wav
  • wpn/mace1hand/wpn_mace1hand_draw.wav
  • wpn/mace1hand/wpn_mace1hand_draw_02.wav
  • wpn/mace1hand/wpn_mace1hand_sheathe.wav
  • wpn/staff/wpn_staff_draw.wav
  • wpn/staff/wpn_staff_sheathe.wav
  • wpn/swing/axe/wpn_swing_axe_01.wav
  • wpn/swing/axe/wpn_swing_axe_02.wav
  • wpn/swing/blade/medium/fx_swing_blade_medium_01.wav
  • wpn/swing/blade/medium/fx_swing_blade_medium_02.wav
  • wpn/swing/blade/medium/fx_swing_blade_medium_03.wav
  • wpn/swing/blade/medium/fx_swing_blade_medium_04.wav
  • wpn/swing/blade2hand/fx_swing_blade2hand_01.wav
  • wpn/swing/blade2hand/fx_swing_blade2hand_02.wav
  • wpn/swing/blade2hand/fx_swing_blade2hand_03.wav
  • wpn/swing/unarmed/wpn_swing_unarmed_01.wav
  • wpn/swing/unarmed/wpn_swing_unarmed_02.wav
  • wpn/swing/unarmed/wpn_swing_unarmed_03.wav
  • wpn/tg06controlrod/wpn_tg06_control_staff_charge_01.wav
  • wpn/tg06controlrod/wpn_tg06_control_staff_draw_sheathe_lpm.wav
  • wpn/tg06controlrod/wpn_tg06_control_staff_glyph_lpm.wav
  • wpn/tg06controlrod/wpn_tg06_control_staff_shoot_01.wav
  • wpn/tg06controlrod/wpn_tg06_control_staff_shoot_fail_01.wav
  • wpn/unarmed/wpn_unarmed_draw_01.wav
  • wpn/unarmed/wpn_unarmed_sheathe_01.wav
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