Follow Us!
Discord
twitter
Facebook
RSS
# - A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z
ARIA
Category PC / Computer
Game
Section
Sound Effects
Submitter Unknowni123
Size 107.39 MB
Format ZIP (application/zip)
Hits 79
Comments 0

Icon Filler
Zip Contents[791]
  • Char_Aria/ARIA_BackLand3D_01.wav
  • Char_Aria/ARIA_BackLand3D_02.wav
  • Char_Aria/ARIA_BackLand3D_03.wav
  • Char_Aria/ARIA_BackLand3D_04.wav
  • Char_Aria/ARIA_BackLand3D_05.wav
  • Char_Aria/ARIA_BackLand3D_06.wav
  • Char_Aria/ARIA_BackLandSlam3D_01.wav
  • Char_Aria/ARIA_BackLandSlam3D_02.wav
  • Char_Aria/ARIA_BackLandSlam3D_03.wav
  • Char_Aria/ARIA_BackLandSlam3D_04.wav
  • Char_Aria/ARIA_BackLandSlam3D_05.wav
  • Char_Aria/ARIA_BackLandSlam3D_06.wav
  • Char_Aria/ARIA_BackLandSlam_01_L.wav
  • Char_Aria/ARIA_BackLandSlam_01_Ls.wav
  • Char_Aria/ARIA_BackLandSlam_01_R.wav
  • Char_Aria/ARIA_BackLandSlam_01_Rs.wav
  • Char_Aria/ARIA_BackLandSlam_02_L.wav
  • Char_Aria/ARIA_BackLandSlam_02_Ls.wav
  • Char_Aria/ARIA_BackLandSlam_02_R.wav
  • Char_Aria/ARIA_BackLandSlam_02_Rs.wav
  • Char_Aria/ARIA_BackLandSlam_03_L.wav
  • Char_Aria/ARIA_BackLandSlam_03_Ls.wav
  • Char_Aria/ARIA_BackLandSlam_03_R.wav
  • Char_Aria/ARIA_BackLandSlam_03_Rs.wav
  • Char_Aria/ARIA_BackLandSlam_04_L.wav
  • Char_Aria/ARIA_BackLandSlam_04_Ls.wav
  • Char_Aria/ARIA_BackLandSlam_04_R.wav
  • Char_Aria/ARIA_BackLandSlam_04_Rs.wav
  • Char_Aria/ARIA_BackLandSlam_05_L.wav
  • Char_Aria/ARIA_BackLandSlam_05_Ls.wav
  • Char_Aria/ARIA_BackLandSlam_05_R.wav
  • Char_Aria/ARIA_BackLandSlam_05_Rs.wav
  • Char_Aria/ARIA_BackLandSlam_06_L.wav
  • Char_Aria/ARIA_BackLandSlam_06_Ls.wav
  • Char_Aria/ARIA_BackLandSlam_06_R.wav
  • Char_Aria/ARIA_BackLandSlam_06_Rs.wav
  • Char_Aria/Aria_Bass_Assist_Death_BPS_01.wav
  • Char_Aria/Aria_Bass_Assist_Death_BPS_02.wav
  • Char_Aria/Aria_Bass_Assist_Death_BPS_03.wav
  • Char_Aria/Aria_Bass_Assist_Pain_BPS_01.wav
  • Char_Aria/Aria_Bass_Assist_Pain_BPS_02.wav
  • Char_Aria/Aria_Bass_Assist_Return_BPS_01.wav
  • Char_Aria/Aria_Bass_Assist_Return_BPS_02.wav
  • Char_Aria/Aria_Bass_Assist_Return_BPS_03.wav
  • Char_Aria/Aria_Bass_Assist_Return_BPS_05.wav
  • Char_Aria/Aria_Bass_Assist_Return_EGN_01.wav
  • Char_Aria/Aria_Bass_Assist_Return_EGN_02.wav
  • Char_Aria/Aria_Bass_Assist_Send_BPS_01.wav
  • Char_Aria/Aria_Bass_Assist_Send_BPS_02.wav
  • Char_Aria/Aria_Bass_Assist_Send_BPS_03.wav
  • Char_Aria/Aria_Bass_Assist_Send_BPS_04.wav
  • Char_Aria/Aria_Bass_Assist_Send_EGN_01.wav
  • Char_Aria/Aria_Bass_Assist_Send_EGN_02.wav
  • Char_Aria/Aria_Blade_Assist_Attack_01.wav
  • Char_Aria/Aria_Blade_Assist_Attack_02.wav
  • Char_Aria/Aria_Blade_Assist_Attack_03.wav
  • Char_Aria/Aria_Blade_Assist_Attack_04.wav
  • Char_Aria/Aria_Blade_Assist_Send_EGN_01.wav
  • Char_Aria/Aria_Blade_Assist_Send_EGN_02.wav
  • Char_Aria/Aria_Blade_Assist_Send_EGN_03.wav
  • Char_Aria/Aria_Blade_Assist_Send_EGN_04.wav
  • Char_Aria/Aria_Blade_Crouch_HV_01.wav
  • Char_Aria/Aria_Blade_Crouch_HV_02.wav
  • Char_Aria/Aria_Blade_Crouch_HV_03.wav
  • Char_Aria/Aria_Blade_Crouch_HV_04.wav
  • Char_Aria/Aria_Blade_Crouch_HV_05.wav
  • Char_Aria/Aria_Blade_Crouch_HV_06.wav
  • Char_Aria/Aria_Blade_Crouch_MD_01.wav
  • Char_Aria/Aria_Blade_Crouch_MD_02.wav
  • Char_Aria/Aria_Blade_Crouch_MD_03.wav
  • Char_Aria/Aria_Blade_Crouch_MD_04.wav
  • Char_Aria/Aria_Blade_Crouch_MD_05.wav
  • Char_Aria/Aria_Blade_Crouch_MD_06.wav
  • Char_Aria/ARIA_Blade_Drone_Death_01.wav
  • Char_Aria/ARIA_Blade_Drone_Death_02.wav
  • Char_Aria/ARIA_Blade_Drone_Death_03.wav
  • Char_Aria/ARIA_Blade_Drone_Death_04.wav
  • Char_Aria/ARIA_Blade_Drone_Death_05.wav
  • Char_Aria/ARIA_Blade_Drone_Death_06.wav
  • Char_Aria/ARIA_Blade_Drone_Death_07.wav
  • Char_Aria/ARIA_Blade_Drone_Death_08.wav
  • Char_Aria/ARIA_Blade_Drone_Death_09.wav
  • Char_Aria/ARIA_Blade_Drone_Pain_01.wav
  • Char_Aria/ARIA_Blade_Drone_Pain_02.wav
  • Char_Aria/ARIA_Blade_Drone_Pain_03.wav
  • Char_Aria/ARIA_Blade_Drone_Pain_04.wav
  • Char_Aria/ARIA_Blade_Drone_Pain_05.wav
  • Char_Aria/ARIA_Blade_Drone_Pain_06.wav
  • Char_Aria/ARIA_Blade_Drone_Pain_07.wav
  • Char_Aria/ARIA_Blade_Drone_Pain_08.wav
  • Char_Aria/ARIA_Blade_Drone_Pain_09.wav
  • Char_Aria/ARIA_Blade_Drone_Return_01.wav
  • Char_Aria/ARIA_Blade_Drone_Return_02.wav
  • Char_Aria/ARIA_Blade_Drone_Return_03.wav
  • Char_Aria/ARIA_Blade_Drone_Return_04.wav
  • Char_Aria/ARIA_Blade_Drone_Return_05.wav
  • Char_Aria/ARIA_Blade_Drone_Return_06.wav
  • Char_Aria/ARIA_Blade_Drone_Return_07.wav
  • Char_Aria/ARIA_Blade_Drone_Return_08.wav
  • Char_Aria/ARIA_Blade_Drone_Return_09.wav
  • Char_Aria/ARIA_Blade_Drone_Return_10.wav
  • Char_Aria/ARIA_Blade_Drone_Return_11.wav
  • Char_Aria/ARIA_Blade_Drone_Send_01.wav
  • Char_Aria/ARIA_Blade_Drone_Send_02.wav
  • Char_Aria/ARIA_Blade_Drone_Send_03.wav
  • Char_Aria/ARIA_Blade_Drone_Send_04.wav
  • Char_Aria/ARIA_Blade_Drone_Send_05.wav
  • Char_Aria/ARIA_Blade_Drone_Send_06.wav
  • Char_Aria/ARIA_Blade_Drone_Send_07.wav
  • Char_Aria/ARIA_Blade_Drone_Send_08.wav
  • Char_Aria/ARIA_Blade_Drone_Send_09.wav
  • Char_Aria/ARIA_Blade_Drone_Send_10.wav
  • Char_Aria/ARIA_Blade_Drone_Send_11.wav
  • Char_Aria/ARIA_Blade_Drone_Send_12.wav
  • Char_Aria/Aria_Blade_Interlude_01.wav
  • Char_Aria/Aria_Blade_Interlude_02.wav
  • Char_Aria/Aria_Blade_Interlude_03.wav
  • Char_Aria/Aria_Blade_Interlude_04.wav
  • Char_Aria/Aria_Blade_Interlude_05.wav
  • Char_Aria/Aria_Blade_Interlude_06.wav
  • Char_Aria/Aria_Blade_Jump_HV_01.wav
  • Char_Aria/Aria_Blade_Jump_HV_02.wav
  • Char_Aria/Aria_Blade_Jump_HV_03.wav
  • Char_Aria/Aria_Blade_Jump_HV_04.wav
  • Char_Aria/Aria_Blade_Jump_HV_05.wav
  • Char_Aria/Aria_Blade_Jump_HV_06.wav
  • Char_Aria/Aria_Blade_Jump_MD_01.wav
  • Char_Aria/Aria_Blade_Jump_MD_02.wav
  • Char_Aria/Aria_Blade_Jump_MD_03.wav
  • Char_Aria/Aria_Blade_Jump_MD_04.wav
  • Char_Aria/Aria_Blade_Jump_MD_05.wav
  • Char_Aria/Aria_Blade_Jump_MD_06.wav
  • Char_Aria/Aria_Blade_Stand_HV_01.wav
  • Char_Aria/Aria_Blade_Stand_HV_02.wav
  • Char_Aria/Aria_Blade_Stand_HV_03.wav
  • Char_Aria/Aria_Blade_Stand_HV_04.wav
  • Char_Aria/Aria_Blade_Stand_HV_05.wav
  • Char_Aria/Aria_Blade_Stand_HV_06.wav
  • Char_Aria/Aria_Blade_Stand_MD_01.wav
  • Char_Aria/Aria_Blade_Stand_MD_02.wav
  • Char_Aria/Aria_Blade_Stand_MD_03.wav
  • Char_Aria/Aria_Blade_Stand_MD_04.wav
  • Char_Aria/Aria_Blade_Stand_MD_05.wav
  • Char_Aria/Aria_Blade_Stand_MD_06.wav
  • Char_Aria/Aria_Boost_Assist_BuildUp_01.wav
  • Char_Aria/Aria_Boost_Assist_Death_BPS_01.wav
  • Char_Aria/Aria_Boost_Assist_Death_BPS_02.wav
  • Char_Aria/Aria_Boost_Assist_Death_BPS_03.wav
  • Char_Aria/Aria_Boost_Assist_Pain_BPS_01.wav
  • Char_Aria/Aria_Boost_Assist_Pain_BPS_02.wav
  • Char_Aria/Aria_Boost_Assist_Pain_BPS_03.wav
  • Char_Aria/Aria_Boost_Assist_Return_BPS_01.wav
  • Char_Aria/Aria_Boost_Assist_Return_BPS_02.wav
  • Char_Aria/Aria_Boost_Assist_Return_BPS_03.wav
  • Char_Aria/Aria_Boost_Assist_Return_BPS_04.wav
  • Char_Aria/Aria_Boost_Assist_Return_BPS_05.wav
  • Char_Aria/Aria_Boost_Assist_Send_BPS_01.wav
  • Char_Aria/Aria_Boost_Assist_Send_BPS_02.wav
  • Char_Aria/Aria_Boost_Assist_Send_EGN_01.wav
  • Char_Aria/Aria_Boost_Dash_Start_02.wav
  • Char_Aria/Aria_Boost_Dash_Start_04.wav
  • Char_Aria/Aria_Boost_Dash_Start_05.wav
  • Char_Aria/Aria_Crouch_01.wav
  • Char_Aria/Aria_Crouch_02.wav
  • Char_Aria/Aria_Crouch_03.wav
  • Char_Aria/Aria_Crouch_04.wav
  • Char_Aria/Aria_Crouch_05.wav
  • Char_Aria/Aria_Crouch_06.wav
  • Char_Aria/Aria_Crouch_Turn_01.wav
  • Char_Aria/Aria_Crouch_Turn_02.wav
  • Char_Aria/Aria_Crouch_Turn_03.wav
  • Char_Aria/Aria_Crouch_Turn_04.wav
  • Char_Aria/Aria_Crouch_Turn_05.wav
  • Char_Aria/Aria_Crouch_Turn_06.wav
  • Char_Aria/Aria_Dash_Bkwd_01.wav
  • Char_Aria/Aria_Dash_Bkwd_02.wav
  • Char_Aria/Aria_Dash_Bkwd_03.wav
  • Char_Aria/Aria_Dash_Bkwd_04.wav
  • Char_Aria/Aria_Dash_Bkwd_05.wav
  • Char_Aria/Aria_Dash_Bkwd_06.wav
  • Char_Aria/Aria_Dash_Fwd_01.wav
  • Char_Aria/Aria_Dash_Fwd_02.wav
  • Char_Aria/Aria_Dash_Fwd_03.wav
  • Char_Aria/Aria_Dash_Fwd_04.wav
  • Char_Aria/Aria_Dash_Fwd_05.wav
  • Char_Aria/Aria_Dash_Fwd_06.wav
  • Char_Aria/ARIA_Drone_Blast_01.wav
  • Char_Aria/ARIA_Drone_Blast_02.wav
  • Char_Aria/ARIA_Drone_Blast_03.wav
  • Char_Aria/ARIA_Drone_Blast_04.wav
  • Char_Aria/ARIA_Drone_Blast_05.wav
  • Char_Aria/ARIA_Drone_Blast_06.wav
  • Char_Aria/Aria_Drone_Bodyfall_01.wav
  • Char_Aria/Aria_Drone_Bodyfall_02.wav
  • Char_Aria/Aria_Drone_Bodyfall_03.wav
  • Char_Aria/Aria_Drone_Bodyfall_04.wav
  • Char_Aria/Aria_Drone_Bodyfall_05.wav
  • Char_Aria/Aria_Drone_Bodyfall_06.wav
  • Char_Aria/Aria_Drone_Impact_01.wav
  • Char_Aria/Aria_Drone_Impact_02.wav
  • Char_Aria/Aria_Drone_Impact_03.wav
  • Char_Aria/Aria_Drone_Impact_04.wav
  • Char_Aria/Aria_Drone_Impact_05.wav
  • Char_Aria/Aria_Drone_Impact_06.wav
  • Char_Aria/ARIA_Drone_Spark_01.wav
  • Char_Aria/ARIA_Drone_Spark_02.wav
  • Char_Aria/ARIA_Drone_Spark_03.wav
  • Char_Aria/ARIA_Drone_Spark_04.wav
  • Char_Aria/ARIA_Drone_Spark_05.wav
  • Char_Aria/Aria_ExplosiveArc_HV_01.wav
  • Char_Aria/Aria_ExplosiveArc_HV_02.wav
  • Char_Aria/Aria_ExplosiveArc_HV_03.wav
  • Char_Aria/Aria_ExplosiveArc_HV_04.wav
  • Char_Aria/Aria_ExplosiveArc_HV_05.wav
  • Char_Aria/Aria_ExplosiveArc_HV_06.wav
  • Char_Aria/Aria_ExplosiveArc_LegOpen_HV_01.wav
  • Char_Aria/Aria_ExplosiveArc_LegOpen_HV_02.wav
  • Char_Aria/Aria_ExplosiveArc_LegOpen_HV_03.wav
  • Char_Aria/Aria_ExplosiveArc_LegOpen_HV_04.wav
  • Char_Aria/Aria_ExplosiveArc_LegOpen_HV_05.wav
  • Char_Aria/Aria_ExplosiveArc_LegOpen_HV_06.wav
  • Char_Aria/Aria_ExplosiveArc_LegOpen_MD_01.wav
  • Char_Aria/Aria_ExplosiveArc_LegOpen_MD_02.wav
  • Char_Aria/Aria_ExplosiveArc_LegOpen_MD_03.wav
  • Char_Aria/Aria_ExplosiveArc_LegOpen_MD_04.wav
  • Char_Aria/Aria_ExplosiveArc_LegOpen_MD_05.wav
  • Char_Aria/Aria_ExplosiveArc_LegOpen_MD_06.wav
  • Char_Aria/Aria_ExplosiveArc_Leg_Open_01.wav
  • Char_Aria/Aria_ExplosiveArc_Leg_Open_02.wav
  • Char_Aria/Aria_ExplosiveArc_Leg_Open_03.wav
  • Char_Aria/Aria_ExplosiveArc_Leg_Open_04.wav
  • Char_Aria/Aria_ExplosiveArc_Leg_Open_05.wav
  • Char_Aria/Aria_ExplosiveArc_Leg_Open_06.wav
  • Char_Aria/Aria_ExplosiveArc_LT_01.wav
  • Char_Aria/Aria_ExplosiveArc_LT_02.wav
  • Char_Aria/Aria_ExplosiveArc_LT_03.wav
  • Char_Aria/Aria_ExplosiveArc_LT_04.wav
  • Char_Aria/Aria_ExplosiveArc_LT_05.wav
  • Char_Aria/Aria_ExplosiveArc_LT_06.wav
  • Char_Aria/Aria_ExplosiveArc_MD_01.wav
  • Char_Aria/Aria_ExplosiveArc_MD_02.wav
  • Char_Aria/Aria_ExplosiveArc_MD_03.wav
  • Char_Aria/Aria_ExplosiveArc_MD_04.wav
  • Char_Aria/Aria_ExplosiveArc_MD_05.wav
  • Char_Aria/Aria_ExplosiveArc_MD_06.wav
  • Char_Aria/Aria_GetUp_01.wav
  • Char_Aria/Aria_GetUp_02.wav
  • Char_Aria/Aria_GetUp_03.wav
  • Char_Aria/Aria_GetUp_04.wav
  • Char_Aria/Aria_GetUp_05.wav
  • Char_Aria/Aria_GetUp_06.wav
  • Char_Aria/Aria_Grenade_Deploy_01.wav
  • Char_Aria/Aria_Grenade_Deploy_02.wav
  • Char_Aria/Aria_Grenade_Deploy_03.wav
  • Char_Aria/Aria_Grenade_Deploy_04.wav
  • Char_Aria/Aria_Handplant_01.wav
  • Char_Aria/Aria_Handplant_02.wav
  • Char_Aria/Aria_Handplant_03.wav
  • Char_Aria/Aria_Handplant_04.wav
  • Char_Aria/Aria_Handplant_05.wav
  • Char_Aria/Aria_Handplant_06.wav
  • Char_Aria/Aria_Hover_Start_01.wav
  • Char_Aria/Aria_Hover_Stop_01.wav
  • Char_Aria/Aria_Hover_Stop_02.wav
  • Char_Aria/Aria_Hover_Thump_03.wav
  • Char_Aria/ARIA_Instinct_Activate_01.wav
  • Char_Aria/ARIA_Instinct_Activate_02.wav
  • Char_Aria/ARIA_Instinct_Deactivate.wav
  • Char_Aria/ARIA_Instinct_Impact_01.wav
  • Char_Aria/ARIA_Instinct_Impact_02.wav
  • Char_Aria/ARIA_Instinct_Impact_03.wav
  • Char_Aria/ARIA_Instinct_Impact_04.wav
  • Char_Aria/ARIA_Instinct_Impact_05.wav
  • Char_Aria/ARIA_Instinct_Impact_06.wav
  • Char_Aria/ARIA_Instinct_Impact_07.wav
  • Char_Aria/ARIA_Instinct_Impact_08.wav
  • Char_Aria/Aria_Jump_Bkwd_01.wav
  • Char_Aria/Aria_Jump_Bkwd_02.wav
  • Char_Aria/Aria_Jump_Bkwd_03.wav
  • Char_Aria/Aria_Jump_Bkwd_04.wav
  • Char_Aria/Aria_Jump_Bkwd_05.wav
  • Char_Aria/Aria_Jump_Bkwd_06.wav
  • Char_Aria/Aria_Jump_Fwd_01.wav
  • Char_Aria/Aria_Jump_Fwd_02.wav
  • Char_Aria/Aria_Jump_Fwd_03.wav
  • Char_Aria/Aria_Jump_Fwd_04.wav
  • Char_Aria/Aria_Jump_Fwd_05.wav
  • Char_Aria/Aria_Jump_Fwd_06.wav
  • Char_Aria/Aria_Jump_Neutral_01.wav
  • Char_Aria/Aria_Jump_Neutral_02.wav
  • Char_Aria/Aria_Jump_Neutral_03.wav
  • Char_Aria/Aria_Jump_Neutral_04.wav
  • Char_Aria/Aria_Jump_Neutral_05.wav
  • Char_Aria/Aria_Jump_Neutral_06.wav
  • Char_Aria/Aria_Jump_Start_01.wav
  • Char_Aria/Aria_Jump_Start_02.wav
  • Char_Aria/Aria_Jump_Start_03.wav
  • Char_Aria/Aria_Jump_Start_04.wav
  • Char_Aria/Aria_Jump_Start_05.wav
  • Char_Aria/Aria_Jump_Start_06.wav
  • Char_Aria/Aria_Kick_Crouch_HV_01.wav
  • Char_Aria/Aria_Kick_Crouch_HV_02.wav
  • Char_Aria/Aria_Kick_Crouch_HV_03.wav
  • Char_Aria/Aria_Kick_Crouch_HV_04.wav
  • Char_Aria/Aria_Kick_Crouch_HV_05.wav
  • Char_Aria/Aria_Kick_Crouch_HV_06.wav
  • Char_Aria/Aria_Kick_Crouch_HV_07.wav
  • Char_Aria/Aria_Kick_Crouch_HV_08.wav
  • Char_Aria/Aria_Kick_Crouch_LT_01.wav
  • Char_Aria/Aria_Kick_Crouch_LT_02.wav
  • Char_Aria/Aria_Kick_Crouch_LT_03.wav
  • Char_Aria/Aria_Kick_Crouch_LT_04.wav
  • Char_Aria/Aria_Kick_Crouch_LT_05.wav
  • Char_Aria/Aria_Kick_Crouch_LT_06.wav
  • Char_Aria/Aria_Kick_Crouch_LT_07.wav
  • Char_Aria/Aria_Kick_Crouch_LT_08.wav
  • Char_Aria/Aria_Kick_Crouch_MD_01.wav
  • Char_Aria/Aria_Kick_Crouch_MD_02.wav
  • Char_Aria/Aria_Kick_Crouch_MD_03.wav
  • Char_Aria/Aria_Kick_Crouch_MD_04.wav
  • Char_Aria/Aria_Kick_Crouch_MD_05.wav
  • Char_Aria/Aria_Kick_Crouch_MD_06.wav
  • Char_Aria/Aria_Kick_Crouch_MD_07.wav
  • Char_Aria/Aria_Kick_Crouch_MD_08.wav
  • Char_Aria/Aria_Kick_Jump_HV_01.wav
  • Char_Aria/Aria_Kick_Jump_HV_02.wav
  • Char_Aria/Aria_Kick_Jump_HV_03.wav
  • Char_Aria/Aria_Kick_Jump_HV_04.wav
  • Char_Aria/Aria_Kick_Jump_HV_05.wav
  • Char_Aria/Aria_Kick_Jump_HV_06.wav
  • Char_Aria/Aria_Kick_Jump_HV_07.wav
  • Char_Aria/Aria_Kick_Jump_HV_08.wav
  • Char_Aria/Aria_Kick_Jump_LT_01.wav
  • Char_Aria/Aria_Kick_Jump_LT_02.wav
  • Char_Aria/Aria_Kick_Jump_LT_03.wav
  • Char_Aria/Aria_Kick_Jump_LT_04.wav
  • Char_Aria/Aria_Kick_Jump_LT_05.wav
  • Char_Aria/Aria_Kick_Jump_LT_06.wav
  • Char_Aria/Aria_Kick_Jump_LT_07.wav
  • Char_Aria/Aria_Kick_Jump_LT_08.wav
  • Char_Aria/Aria_Kick_Jump_MD_01.wav
  • Char_Aria/Aria_Kick_Jump_MD_02.wav
  • Char_Aria/Aria_Kick_Jump_MD_03.wav
  • Char_Aria/Aria_Kick_Jump_MD_04.wav
  • Char_Aria/Aria_Kick_Jump_MD_05.wav
  • Char_Aria/Aria_Kick_Jump_MD_06.wav
  • Char_Aria/Aria_Kick_Jump_MD_07.wav
  • Char_Aria/Aria_Kick_Jump_MD_08.wav
  • Char_Aria/Aria_Kick_Stand_HV_01.wav
  • Char_Aria/Aria_Kick_Stand_HV_02.wav
  • Char_Aria/Aria_Kick_Stand_HV_03.wav
  • Char_Aria/Aria_Kick_Stand_HV_04.wav
  • Char_Aria/Aria_Kick_Stand_HV_05.wav
  • Char_Aria/Aria_Kick_Stand_HV_06.wav
  • Char_Aria/Aria_Kick_Stand_HV_07.wav
  • Char_Aria/Aria_Kick_Stand_HV_08.wav
  • Char_Aria/Aria_Kick_Stand_LT_01.wav
  • Char_Aria/Aria_Kick_Stand_LT_02.wav
  • Char_Aria/Aria_Kick_Stand_LT_03.wav
  • Char_Aria/Aria_Kick_Stand_LT_04.wav
  • Char_Aria/Aria_Kick_Stand_LT_05.wav
  • Char_Aria/Aria_Kick_Stand_LT_06.wav
  • Char_Aria/Aria_Kick_Stand_LT_07.wav
  • Char_Aria/Aria_Kick_Stand_LT_08.wav
  • Char_Aria/Aria_Kick_Stand_MD_01.wav
  • Char_Aria/Aria_Kick_Stand_MD_02.wav
  • Char_Aria/Aria_Kick_Stand_MD_03.wav
  • Char_Aria/Aria_Kick_Stand_MD_04.wav
  • Char_Aria/Aria_Kick_Stand_MD_05.wav
  • Char_Aria/Aria_Kick_Stand_MD_06.wav
  • Char_Aria/Aria_Kick_Stand_MD_07.wav
  • Char_Aria/Aria_Kick_Stand_MD_08.wav
  • Char_Aria/Aria_KO_Explosions_01.wav
  • Char_Aria/Aria_KO_Explosions_02.wav
  • Char_Aria/Aria_KO_Explosions_03.wav
  • Char_Aria/Aria_KO_Explosions_04.wav
  • Char_Aria/Aria_Land_Heavy_01.wav
  • Char_Aria/Aria_Land_Heavy_02.wav
  • Char_Aria/Aria_Land_Heavy_03.wav
  • Char_Aria/Aria_Land_Heavy_04.wav
  • Char_Aria/Aria_Land_Heavy_05.wav
  • Char_Aria/Aria_Land_Heavy_06.wav
  • Char_Aria/Aria_Land_Light_01.wav
  • Char_Aria/Aria_Land_Light_02.wav
  • Char_Aria/Aria_Land_Light_03.wav
  • Char_Aria/Aria_Land_Light_04.wav
  • Char_Aria/Aria_Land_Light_05.wav
  • Char_Aria/Aria_Land_Light_06.wav
  • Char_Aria/Aria_Land_SlowDown_01.wav
  • Char_Aria/Aria_Land_SlowDown_02.wav
  • Char_Aria/Aria_Land_SlowDown_03.wav
  • Char_Aria/Aria_Land_SlowDown_04.wav
  • Char_Aria/Aria_Land_SlowDown_05.wav
  • Char_Aria/Aria_Land_SlowDown_06.wav
  • Char_Aria/ARIA_Launcher_3D_01.wav
  • Char_Aria/ARIA_Launcher_3D_02.wav
  • Char_Aria/ARIA_Launcher_3D_03.wav
  • Char_Aria/ARIA_Launcher_3D_04.wav
  • Char_Aria/ARIA_Launcher_3D_05.wav
  • Char_Aria/ARIA_Launcher_3D_06.wav
  • Char_Aria/ARIA_Launcher_LR_01.wav
  • Char_Aria/ARIA_Launcher_LR_02.wav
  • Char_Aria/ARIA_Launcher_LR_03.wav
  • Char_Aria/ARIA_Launcher_LR_04.wav
  • Char_Aria/ARIA_Launcher_LR_05.wav
  • Char_Aria/ARIA_Launcher_LR_06.wav
  • Char_Aria/Aria_LegGrenade_Explosion_3D_01.wav
  • Char_Aria/Aria_LegGrenade_Explosion_3D_02.wav
  • Char_Aria/Aria_LegGrenade_Explosion_3D_03.wav
  • Char_Aria/Aria_LegGrenade_Explosion_3D_04.wav
  • Char_Aria/Aria_LegMoves_Fwd_01.wav
  • Char_Aria/Aria_LegMoves_Fwd_02.wav
  • Char_Aria/Aria_LegMoves_Fwd_03.wav
  • Char_Aria/Aria_LegMoves_Fwd_04.wav
  • Char_Aria/ARIA_Merge_01.wav
  • Char_Aria/ARIA_Merge_02.wav
  • Char_Aria/ARIA_Merge_03.wav
  • Char_Aria/ARIA_Merge_04.wav
  • Char_Aria/Aria_MiniDrone_Assist_Pain_BPS_01.wav
  • Char_Aria/Aria_MiniDrone_Assist_Pain_BPS_02.wav
  • Char_Aria/Aria_MiniDrone_Assist_Pain_BPS_03.wav
  • Char_Aria/Aria_MiniDrone_Assist_Return_BPS_01.wav
  • Char_Aria/Aria_MiniDrone_Assist_Return_BPS_02.wav
  • Char_Aria/Aria_MiniDrone_Assist_Return_BPS_03.wav
  • Char_Aria/Aria_MiniDrone_Assist_Send_BPS_01.wav
  • Char_Aria/Aria_MiniDrone_Assist_Send_BPS_02.wav
  • Char_Aria/Aria_MiniDrone_Assist_Send_BPS_03.wav
  • Char_Aria/Aria_MiniDrone_Assist_Send_BPS_04.wav
  • Char_Aria/ARIA_Outro_Front.wav
  • Char_Aria/ARIA_Outro_LFE.wav
  • Char_Aria/ARIA_Outro_Rear.wav
  • Char_Aria/Aria_Punch_Crouch_HV_01.wav
  • Char_Aria/Aria_Punch_Crouch_HV_02.wav
  • Char_Aria/Aria_Punch_Crouch_HV_03.wav
  • Char_Aria/Aria_Punch_Crouch_HV_04.wav
  • Char_Aria/Aria_Punch_Crouch_HV_05.wav
  • Char_Aria/Aria_Punch_Crouch_HV_06.wav
  • Char_Aria/Aria_Punch_Crouch_HV_07.wav
  • Char_Aria/Aria_Punch_Crouch_HV_08.wav
  • Char_Aria/Aria_Punch_Crouch_LT_01.wav
  • Char_Aria/Aria_Punch_Crouch_LT_02.wav
  • Char_Aria/Aria_Punch_Crouch_LT_03.wav
  • Char_Aria/Aria_Punch_Crouch_LT_04.wav
  • Char_Aria/Aria_Punch_Crouch_LT_05.wav
  • Char_Aria/Aria_Punch_Crouch_LT_06.wav
  • Char_Aria/Aria_Punch_Crouch_LT_07.wav
  • Char_Aria/Aria_Punch_Crouch_LT_08.wav
  • Char_Aria/Aria_Punch_Crouch_MD_01.wav
  • Char_Aria/Aria_Punch_Crouch_MD_02.wav
  • Char_Aria/Aria_Punch_Crouch_MD_03.wav
  • Char_Aria/Aria_Punch_Crouch_MD_04.wav
  • Char_Aria/Aria_Punch_Crouch_MD_05.wav
  • Char_Aria/Aria_Punch_Crouch_MD_06.wav
  • Char_Aria/Aria_Punch_Crouch_MD_07.wav
  • Char_Aria/Aria_Punch_Crouch_MD_08.wav
  • Char_Aria/Aria_Punch_Jump_HV_01.wav
  • Char_Aria/Aria_Punch_Jump_HV_02.wav
  • Char_Aria/Aria_Punch_Jump_HV_03.wav
  • Char_Aria/Aria_Punch_Jump_HV_04.wav
  • Char_Aria/Aria_Punch_Jump_HV_05.wav
  • Char_Aria/Aria_Punch_Jump_HV_06.wav
  • Char_Aria/Aria_Punch_Jump_HV_07.wav
  • Char_Aria/Aria_Punch_Jump_HV_08.wav
  • Char_Aria/Aria_Punch_Jump_Lt_01.wav
  • Char_Aria/Aria_Punch_Jump_Lt_02.wav
  • Char_Aria/Aria_Punch_Jump_Lt_03.wav
  • Char_Aria/Aria_Punch_Jump_Lt_04.wav
  • Char_Aria/Aria_Punch_Jump_Lt_05.wav
  • Char_Aria/Aria_Punch_Jump_Lt_06.wav
  • Char_Aria/Aria_Punch_Jump_Lt_07.wav
  • Char_Aria/Aria_Punch_Jump_Lt_08.wav
  • Char_Aria/ARIA_Punch_Jump_MD_01.wav
  • Char_Aria/ARIA_Punch_Jump_MD_02.wav
  • Char_Aria/ARIA_Punch_Jump_MD_03.wav
  • Char_Aria/ARIA_Punch_Jump_MD_04.wav
  • Char_Aria/ARIA_Punch_Jump_MD_05.wav
  • Char_Aria/ARIA_Punch_Jump_MD_06.wav
  • Char_Aria/ARIA_Punch_Jump_MD_07.wav
  • Char_Aria/ARIA_Punch_Jump_MD_08.wav
  • Char_Aria/Aria_Punch_Stand_HV_01.wav
  • Char_Aria/Aria_Punch_Stand_HV_02.wav
  • Char_Aria/Aria_Punch_Stand_HV_03.wav
  • Char_Aria/Aria_Punch_Stand_HV_04.wav
  • Char_Aria/Aria_Punch_Stand_HV_05.wav
  • Char_Aria/Aria_Punch_Stand_HV_06.wav
  • Char_Aria/Aria_Punch_Stand_HV_07.wav
  • Char_Aria/Aria_Punch_Stand_HV_08.wav
  • Char_Aria/Aria_Punch_Stand_LT_01.wav
  • Char_Aria/Aria_Punch_Stand_LT_02.wav
  • Char_Aria/Aria_Punch_Stand_LT_03.wav
  • Char_Aria/Aria_Punch_Stand_LT_04.wav
  • Char_Aria/Aria_Punch_Stand_LT_05.wav
  • Char_Aria/Aria_Punch_Stand_LT_06.wav
  • Char_Aria/Aria_Punch_Stand_LT_07.wav
  • Char_Aria/Aria_Punch_Stand_LT_08.wav
  • Char_Aria/Aria_Punch_Stand_MD_01.wav
  • Char_Aria/Aria_Punch_Stand_MD_02.wav
  • Char_Aria/Aria_Punch_Stand_MD_03.wav
  • Char_Aria/Aria_Punch_Stand_MD_04.wav
  • Char_Aria/Aria_Punch_Stand_MD_05.wav
  • Char_Aria/Aria_Punch_Stand_MD_06.wav
  • Char_Aria/Aria_Punch_Stand_MD_07.wav
  • Char_Aria/Aria_Punch_Stand_MD_08.wav
  • Char_Aria/ARIA_Recoil_Long_01.wav
  • Char_Aria/ARIA_Recoil_Long_02.wav
  • Char_Aria/ARIA_Recoil_Long_03.wav
  • Char_Aria/ARIA_Recoil_Long_04.wav
  • Char_Aria/ARIA_Recoil_Long_05.wav
  • Char_Aria/ARIA_Recoil_Long_06.wav
  • Char_Aria/ARIA_Recoil_Long_07.wav
  • Char_Aria/ARIA_Recoil_Long_08.wav
  • Char_Aria/ARIA_Recoil_Long_09.wav
  • Char_Aria/ARIA_Recoil_Long_10.wav
  • Char_Aria/ARIA_Recoil_Long_11.wav
  • Char_Aria/ARIA_Recoil_Long_12.wav
  • Char_Aria/ARIA_Recoil_Short_01.wav
  • Char_Aria/ARIA_Recoil_Short_02.wav
  • Char_Aria/ARIA_Recoil_Short_03.wav
  • Char_Aria/ARIA_Recoil_Short_04.wav
  • Char_Aria/ARIA_Recoil_Short_05.wav
  • Char_Aria/ARIA_Recoil_Short_06.wav
  • Char_Aria/ARIA_Recoil_Short_07.wav
  • Char_Aria/ARIA_Recoil_Short_08.wav
  • Char_Aria/ARIA_Recoil_Short_09.wav
  • Char_Aria/ARIA_Recoil_Short_10.wav
  • Char_Aria/ARIA_Recoil_Short_11.wav
  • Char_Aria/ARIA_Recoil_Short_12.wav
  • Char_Aria/Aria_Seq_Intro_Mix_P1_LR.wav
  • Char_Aria/Aria_Seq_Intro_Mix_P1_LSRS.wav
  • Char_Aria/Aria_Seq_Intro_Mix_P2_LR.wav
  • Char_Aria/Aria_Seq_Intro_Mix_P2_LSRS.wav
  • Char_Aria/Aria_ShotgunBlitz_HV_01.wav
  • Char_Aria/Aria_ShotgunBlitz_HV_02.wav
  • Char_Aria/Aria_ShotgunBlitz_HV_03.wav
  • Char_Aria/Aria_ShotgunBlitz_HV_04.wav
  • Char_Aria/Aria_ShotgunBlitz_HV_05.wav
  • Char_Aria/Aria_ShotgunBlitz_HV_06.wav
  • Char_Aria/Aria_ShotgunBlitz_LT_01.wav
  • Char_Aria/Aria_ShotgunBlitz_LT_02.wav
  • Char_Aria/Aria_ShotgunBlitz_LT_03.wav
  • Char_Aria/Aria_ShotgunBlitz_LT_04.wav
  • Char_Aria/Aria_ShotgunBlitz_LT_05.wav
  • Char_Aria/Aria_ShotgunBlitz_LT_06.wav
  • Char_Aria/Aria_ShotgunBlitz_MD_01.wav
  • Char_Aria/Aria_ShotgunBlitz_MD_02.wav
  • Char_Aria/Aria_ShotgunBlitz_MD_03.wav
  • Char_Aria/Aria_ShotgunBlitz_MD_04.wav
  • Char_Aria/Aria_ShotgunBlitz_MD_05.wav
  • Char_Aria/Aria_ShotgunBlitz_MD_06.wav
  • Char_Aria/Aria_ShotgunBlitz_Shdw_01.wav
  • Char_Aria/Aria_ShotgunBlitz_Shdw_02.wav
  • Char_Aria/Aria_ShotgunBlitz_Shdw_03.wav
  • Char_Aria/Aria_ShotgunBlitz_Shdw_04.wav
  • Char_Aria/Aria_ShotgunBlitz_Shdw_05.wav
  • Char_Aria/Aria_ShotgunBlitz_Shdw_06.wav
  • Char_Aria/Aria_ShotgunBlitz_Shdw_Getup_01.wav
  • Char_Aria/Aria_ShotgunBlitz_Shdw_Getup_02.wav
  • Char_Aria/Aria_ShotgunBlitz_Shdw_Getup_03.wav
  • Char_Aria/Aria_ShotgunBlitz_Shdw_Getup_04.wav
  • Char_Aria/Aria_ShotgunBlitz_Shdw_Start_01.wav
  • Char_Aria/Aria_ShotgunBlitz_Shdw_Start_02.wav
  • Char_Aria/Aria_ShotgunBlitz_Shdw_Start_03.wav
  • Char_Aria/Aria_ShotgunBlitz_Shdw_Start_04.wav
  • Char_Aria/Aria_ShotgunBlitz_Shdw_Start_05.wav
  • Char_Aria/Aria_ShotgunBlitz_Shdw_Start_06.wav
  • Char_Aria/Aria_Shotgun_Blast_High_01.wav
  • Char_Aria/Aria_Shotgun_Blast_High_02.wav
  • Char_Aria/Aria_Shotgun_Blast_High_03.wav
  • Char_Aria/Aria_Shotgun_Blast_High_04.wav
  • Char_Aria/Aria_Shotgun_Blast_Low_01.wav
  • Char_Aria/Aria_Shotgun_Blast_Low_02.wav
  • Char_Aria/Aria_Shotgun_Blast_Low_03.wav
  • Char_Aria/Aria_Shotgun_Blast_Low_04.wav
  • Char_Aria/Aria_Shotgun_Blast_Low_05.wav
  • Char_Aria/Aria_Shotgun_Blast_Mech_01.wav
  • Char_Aria/Aria_Shotgun_Blast_Mech_02.wav
  • Char_Aria/Aria_Shotgun_Blast_Mech_03.wav
  • Char_Aria/Aria_Shotgun_Blast_Mech_04.wav
  • Char_Aria/Aria_Shotgun_Blast_Mid_01.wav
  • Char_Aria/Aria_Shotgun_Blast_Mid_02.wav
  • Char_Aria/Aria_Shotgun_Blast_Mid_03.wav
  • Char_Aria/Aria_Shotgun_Blast_Mid_04.wav
  • Char_Aria/Aria_Shotgun_Shell_Eject_Mech_01.wav
  • Char_Aria/Aria_Shotgun_Shell_Eject_Mech_02.wav
  • Char_Aria/Aria_Shotgun_Shell_Eject_Mech_03.wav
  • Char_Aria/Aria_Shotgun_Shell_Eject_Mech_04.wav
  • Char_Aria/Aria_Shotgun_Shell_Eject_Mech_05.wav
  • Char_Aria/Aria_SonicBlast_Dies_01.wav
  • Char_Aria/Aria_SonicBlast_Dies_02.wav
  • Char_Aria/Aria_SonicBlast_Dies_03.wav
  • Char_Aria/Aria_SonicBlast_Dies_04.wav
  • Char_Aria/Aria_SonicBlast_Dies_05.wav
  • Char_Aria/Aria_SonicBlast_Fire_HV_01.wav
  • Char_Aria/Aria_SonicBlast_Fire_HV_02.wav
  • Char_Aria/Aria_SonicBlast_Fire_HV_03.wav
  • Char_Aria/Aria_SonicBlast_Fire_HV_04.wav
  • Char_Aria/Aria_SonicBlast_Fire_HV_05.wav
  • Char_Aria/Aria_SonicBlast_Fire_HV_06.wav
  • Char_Aria/Aria_SonicBlast_Fire_LT_01.wav
  • Char_Aria/Aria_SonicBlast_Fire_LT_02.wav
  • Char_Aria/Aria_SonicBlast_Fire_LT_03.wav
  • Char_Aria/Aria_SonicBlast_Fire_LT_04.wav
  • Char_Aria/Aria_SonicBlast_Fire_LT_05.wav
  • Char_Aria/Aria_SonicBlast_Fire_LT_06.wav
  • Char_Aria/Aria_SonicBlast_Fire_MD_01.wav
  • Char_Aria/Aria_SonicBlast_Fire_MD_02.wav
  • Char_Aria/Aria_SonicBlast_Fire_MD_03.wav
  • Char_Aria/Aria_SonicBlast_Fire_MD_04.wav
  • Char_Aria/Aria_SonicBlast_Fire_MD_05.wav
  • Char_Aria/Aria_SonicBlast_Fire_MD_06.wav
  • Char_Aria/Aria_SonicBlast_Fire_SHDW_01.wav
  • Char_Aria/Aria_SonicBlast_Fire_SHDW_02.wav
  • Char_Aria/Aria_SonicBlast_Fire_SHDW_03.wav
  • Char_Aria/Aria_SonicBlast_Fire_SHDW_04.wav
  • Char_Aria/Aria_SonicBlast_Fire_SHDW_05.wav
  • Char_Aria/Aria_SonicBlast_Fire_SHDW_06.wav
  • Char_Aria/Aria_SonicBlast_Impact_01.wav
  • Char_Aria/Aria_SonicBlast_Impact_02.wav
  • Char_Aria/Aria_SonicBlast_Impact_03.wav
  • Char_Aria/Aria_SonicBlast_Impact_04.wav
  • Char_Aria/Aria_SonicBlast_Impact_05.wav
  • Char_Aria/Aria_SonicBlast_Impact_06.wav
  • Char_Aria/Aria_SonicBlast_Mvmt_LT_01.wav
  • Char_Aria/Aria_SonicBlast_Mvmt_LT_02.wav
  • Char_Aria/Aria_SonicBlast_Mvmt_LT_03.wav
  • Char_Aria/Aria_SonicBlast_Mvmt_LT_04.wav
  • Char_Aria/Aria_SonicBlast_Mvmt_LT_05.wav
  • Char_Aria/Aria_SonicBlast_Mvmt_LT_06.wav
  • Char_Aria/Aria_SonicBlast_Mvmt_MD_01.wav
  • Char_Aria/Aria_SonicBlast_Mvmt_MD_02.wav
  • Char_Aria/Aria_SonicBlast_Mvmt_MD_03.wav
  • Char_Aria/Aria_SonicBlast_Mvmt_MD_04.wav
  • Char_Aria/Aria_SonicBlast_Mvmt_MD_05.wav
  • Char_Aria/Aria_SonicBlast_Mvmt_MD_06.wav
  • Char_Aria/Aria_SonicBlast_Single_Ender_01.wav
  • Char_Aria/Aria_SonicBlast_Single_Ender_02.wav
  • Char_Aria/Aria_SonicBlast_Single_Ender_03.wav
  • Char_Aria/Aria_SonicBlast_Single_Ender_04.wav
  • Char_Aria/Aria_SonicBlast_Single_Ender_05.wav
  • Char_Aria/Aria_SonicBlast_Single_Ender_06.wav
  • Char_Aria/Aria_SonicBlast_Single_Ender_Thump_01.wav
  • Char_Aria/Aria_SonicBlast_Single_Ender_Thump_02.wav
  • Char_Aria/Aria_SonicBlast_Single_Ender_Thump_03.wav
  • Char_Aria/Aria_SonicBlast_Single_Ender_Thump_04.wav
  • Char_Aria/Aria_SonicBlast_Single_Ender_Thump_05.wav
  • Char_Aria/Aria_SonicBlast_Single_Ender_Thump_06.wav
  • Char_Aria/Aria_SonicBlast_Thump_LT_01.wav
  • Char_Aria/Aria_SonicBlast_Thump_LT_02.wav
  • Char_Aria/Aria_SonicBlast_Thump_LT_03.wav
  • Char_Aria/Aria_SonicBlast_Thump_LT_04.wav
  • Char_Aria/Aria_SonicBlast_Thump_MD_01.wav
  • Char_Aria/Aria_SonicBlast_Thump_MD_02.wav
  • Char_Aria/Aria_SonicBlast_Thump_MD_03.wav
  • Char_Aria/Aria_SonicBlast_Thump_MD_04.wav
  • Char_Aria/Aria_SonicBlast_Thump_SHDW_01.wav
  • Char_Aria/Aria_SonicBlast_Thump_SHDW_02.wav
  • Char_Aria/Aria_SonicBlast_Thump_SHDW_03.wav
  • Char_Aria/Aria_SonicBlast_Thump_SHDW_04.wav
  • Char_Aria/Aria_SonicBlast_Travel_01.wav
  • Char_Aria/Aria_SonicBlast_Travel_02.wav
  • Char_Aria/Aria_SonicBlast_Travel_03.wav
  • Char_Aria/Aria_SonicBlast_Travel_04.wav
  • Char_Aria/Aria_SonicBlast_Travel_05.wav
  • Char_Aria/Aria_SonicBlast_Travel_06.wav
  • Char_Aria/Aria_SonicBlast_Travel_07.wav
  • Char_Aria/Aria_SonicSlicer_Charge_MD_01.wav
  • Char_Aria/Aria_SonicSlicer_Charge_MD_02.wav
  • Char_Aria/Aria_SonicSlicer_Charge_MD_03.wav
  • Char_Aria/Aria_SonicSlicer_Charge_MD_04.wav
  • Char_Aria/Aria_SonicSlicer_Charge_MD_05.wav
  • Char_Aria/Aria_SonicSlicer_Charge_MD_06.wav
  • Char_Aria/Aria_SonicSlicer_Finish_MD_01.wav
  • Char_Aria/Aria_SonicSlicer_Finish_MD_02.wav
  • Char_Aria/Aria_SonicSlicer_Finish_MD_03.wav
  • Char_Aria/Aria_SonicSlicer_Finish_MD_04.wav
  • Char_Aria/Aria_SonicSlicer_Finish_MD_05.wav
  • Char_Aria/Aria_SonicSlicer_Finish_MD_06.wav
  • Char_Aria/Aria_SonicSlicer_Jump_Blade_LT_01.wav
  • Char_Aria/Aria_SonicSlicer_Jump_Blade_LT_02.wav
  • Char_Aria/Aria_SonicSlicer_Jump_Blade_LT_03.wav
  • Char_Aria/Aria_SonicSlicer_Jump_Blade_LT_04.wav
  • Char_Aria/Aria_SonicSlicer_Jump_Blade_LT_05.wav
  • Char_Aria/Aria_SonicSlicer_Jump_Blade_LT_06.wav
  • Char_Aria/Aria_SonicSlicer_Jump_LT_01.wav
  • Char_Aria/Aria_SonicSlicer_Jump_LT_02.wav
  • Char_Aria/Aria_SonicSlicer_Jump_LT_03.wav
  • Char_Aria/Aria_SonicSlicer_Jump_LT_04.wav
  • Char_Aria/Aria_SonicSlicer_Jump_LT_05.wav
  • Char_Aria/Aria_SonicSlicer_Jump_LT_06.wav
  • Char_Aria/Aria_SonicSlicer_Swing1_01.wav
  • Char_Aria/Aria_SonicSlicer_Swing1_02.wav
  • Char_Aria/Aria_SonicSlicer_Swing1_03.wav
  • Char_Aria/Aria_SonicSlicer_Swing1_04.wav
  • Char_Aria/Aria_SonicSlicer_Swing1_05.wav
  • Char_Aria/Aria_SonicSlicer_Swing1_06.wav
  • Char_Aria/Aria_SonicSlicer_Swing2_01.wav
  • Char_Aria/Aria_SonicSlicer_Swing2_02.wav
  • Char_Aria/Aria_SonicSlicer_Swing2_03.wav
  • Char_Aria/Aria_SonicSlicer_Swing2_04.wav
  • Char_Aria/Aria_SonicSlicer_Swing2_05.wav
  • Char_Aria/Aria_SonicSlicer_Swing2_06.wav
  • Char_Aria/Aria_SonicTackle_HV_Boost_01.wav
  • Char_Aria/Aria_SonicTackle_HV_Boost_02.wav
  • Char_Aria/Aria_SonicTackle_HV_Boost_03.wav
  • Char_Aria/Aria_SonicTackle_HV_Boost_04.wav
  • Char_Aria/Aria_SonicTackle_HV_Boost_05.wav
  • Char_Aria/Aria_SonicTackle_HV_Boost_06.wav
  • Char_Aria/Aria_SonicTackle_LT_Boost_01.wav
  • Char_Aria/Aria_SonicTackle_LT_Boost_02.wav
  • Char_Aria/Aria_SonicTackle_LT_Boost_03.wav
  • Char_Aria/Aria_SonicTackle_LT_Boost_04.wav
  • Char_Aria/Aria_SonicTackle_LT_Boost_05.wav
  • Char_Aria/Aria_SonicTackle_LT_Boost_06.wav
  • Char_Aria/Aria_SonicTackle_MD_Boost_01.wav
  • Char_Aria/Aria_SonicTackle_MD_Boost_03.wav
  • Char_Aria/Aria_SonicTackle_MD_Boost_06.wav
  • Char_Aria/Aria_SonicTackle_SHDW_Begin_01.wav
  • Char_Aria/Aria_SonicTackle_SHDW_Begin_02.wav
  • Char_Aria/Aria_SonicTackle_SHDW_Begin_03.wav
  • Char_Aria/Aria_SonicTackle_SHDW_Begin_04.wav
  • Char_Aria/Aria_SonicTackle_SHDW_Begin_05.wav
  • Char_Aria/Aria_SonicTackle_SHDW_Begin_06.wav
  • Char_Aria/Aria_SonicTackle_SHDW_Boost_01.wav
  • Char_Aria/Aria_SonicTackle_SHDW_Boost_02.wav
  • Char_Aria/Aria_SonicTackle_SHDW_Boost_03.wav
  • Char_Aria/Aria_SonicTackle_SHDW_Boost_04.wav
  • Char_Aria/Aria_SonicTackle_SHDW_Boost_05.wav
  • Char_Aria/Aria_SonicTackle_SHDW_Boost_06.wav
  • Char_Aria/Aria_SonicTackle_Thump_HV_01.wav
  • Char_Aria/Aria_SonicTackle_Thump_HV_02.wav
  • Char_Aria/Aria_SonicTackle_Thump_HV_03.wav
  • Char_Aria/Aria_SonicTackle_Thump_HV_04.wav
  • Char_Aria/Aria_SonicTackle_Thump_HV_05.wav
  • Char_Aria/Aria_SonicTackle_Thump_LT_01.wav
  • Char_Aria/Aria_SonicTackle_Thump_LT_02.wav
  • Char_Aria/Aria_Sonic_Tackle_HV_SPFX_01.wav
  • Char_Aria/Aria_Sonic_Tackle_HV_SPFX_02.wav
  • Char_Aria/Aria_Sonic_Tackle_HV_SPFX_03.wav
  • Char_Aria/Aria_Sonic_Tackle_HV_SPFX_04.wav
  • Char_Aria/Aria_Sonic_Tackle_HV_SPFX_05.wav
  • Char_Aria/Aria_Sonic_Tackle_HV_SPFX_06.wav
  • Char_Aria/Aria_Sonic_Tackle_HV_SPFX_07.wav
  • Char_Aria/Aria_Sonic_Tackle_LT_SPFX_01.wav
  • Char_Aria/Aria_Sonic_Tackle_LT_SPFX_02.wav
  • Char_Aria/Aria_Sonic_Tackle_LT_SPFX_03.wav
  • Char_Aria/Aria_Sonic_Tackle_LT_SPFX_04.wav
  • Char_Aria/Aria_Sonic_Tackle_LT_SPFX_05.wav
  • Char_Aria/Aria_Sonic_Tackle_LT_SPFX_06.wav
  • Char_Aria/Aria_Sonic_Tackle_LT_SPFX_07.wav
  • Char_Aria/Aria_Step_Bckwd_01.wav
  • Char_Aria/Aria_Step_Bckwd_02.wav
  • Char_Aria/Aria_Step_Bckwd_03.wav
  • Char_Aria/Aria_Step_Bckwd_04.wav
  • Char_Aria/Aria_Step_Bckwd_05.wav
  • Char_Aria/Aria_Step_Bckwd_06.wav
  • Char_Aria/Aria_Step_Fwd_01.wav
  • Char_Aria/Aria_Step_Fwd_02.wav
  • Char_Aria/Aria_Step_Fwd_03.wav
  • Char_Aria/Aria_Step_Fwd_04.wav
  • Char_Aria/Aria_Step_Fwd_05.wav
  • Char_Aria/Aria_Step_Fwd_06.wav
  • Char_Aria/Aria_Step_Plant_01.wav
  • Char_Aria/Aria_Step_Plant_02.wav
  • Char_Aria/Aria_Step_Plant_03.wav
  • Char_Aria/Aria_Step_Plant_04.wav
  • Char_Aria/Aria_Step_Plant_05.wav
  • Char_Aria/Aria_Step_Plant_06.wav
  • Char_Aria/Aria_Stnd_Turn_01.wav
  • Char_Aria/Aria_Stnd_Turn_02.wav
  • Char_Aria/Aria_Stnd_Turn_03.wav
  • Char_Aria/Aria_Stnd_Turn_04.wav
  • Char_Aria/Aria_Stnd_Turn_05.wav
  • Char_Aria/Aria_Stnd_Turn_06.wav
  • Char_Aria/Aria_Taunt_01.wav
  • Char_Aria/ARIA_Throw_Empty_01.wav
  • Char_Aria/ARIA_Throw_Empty_02.wav
  • Char_Aria/ARIA_Throw_Empty_03.wav
  • Char_Aria/ARIA_Throw_Empty_04.wav
  • Char_Aria/ARIA_Throw_Empty_05.wav
  • Char_Aria/ARIA_Throw_Grab_01.wav
  • Char_Aria/ARIA_Throw_Grab_02.wav
  • Char_Aria/ARIA_Throw_Grab_03.wav
  • Char_Aria/ARIA_Throw_Grab_04.wav
  • Char_Aria/ARIA_Throw_Grab_05.wav
  • Char_Aria/ARIA_Throw_Whoosh_01.wav
  • Char_Aria/ARIA_Throw_Whoosh_02.wav
  • Char_Aria/ARIA_Throw_Whoosh_03.wav
  • Char_Aria/ARIA_Throw_Whoosh_04.wav
  • Char_Aria/ARIA_Throw_Whoosh_05.wav
  • Char_Aria/Aria_TimeOut_Win_01.wav
  • Char_Aria/ARIA_Ultimate_SFX.wav
Previous Previous Sound | Next Sound Next

You must be logged in with an active forum account to post comments.
This page does not work well in portrait mode on mobile. Please rotate your device.
Revise
Report
Switch to Dark Theme
Switch to Text Mode
Click to show NSFW Content
Click to toggle list of pending sounds
Click for a random sound!