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Footsteps
Game
Section
Sound Effects
Filesize 14.08 MB
Submitter iteachvader
Format ZIP
Hits 633
Comments 0

Icon Filler
Zip Contents[277]
  • FS_ARMOUR1.WAV
  • FS_ARMOUR2.WAV
  • FS_ARMOUR3.WAV
  • FS_ARMOUR4.WAV
  • FS_ARMOUR5.WAV
  • FS_ATAT_WALK1.WAV
  • FS_ATAT_WALK2.WAV
  • FS_ATAT_WALK3.WAV
  • FS_ATAT_WALK4.WAV
  • FS_ATAT_WALK5.WAV
  • FS_ATAT_WALK6.WAV
  • FS_ATAT_WALK7.WAV
  • FS_ATST_WALK1.WAV
  • FS_ATST_WALK2.WAV
  • FS_ATST_WALK3.WAV
  • FS_ATST_WALK4.WAV
  • FS_ATST_WALK5.WAV
  • FS_ATST_WALK6.WAV
  • FS_ATST_WALK7.WAV
  • FS_BIGFIG_LAND1.WAV
  • FS_BIGFIG_LAND2.WAV
  • FS_BIGFIG_LAND3.WAV
  • FS_BIGFIG_LAND_DIRT1.WAV
  • FS_BIGFIG_LAND_DIRT2.WAV
  • FS_BIGFIG_LAND_GRASS1.WAV
  • FS_BIGFIG_LAND_GRASS2.WAV
  • FS_BIGFIG_LAND_STONE1.WAV
  • FS_BIGFIG_LAND_STONE2.WAV
  • FS_BIGFIG_LAND_STONE3.WAV
  • FS_BIGFIG_ROBOT_DEF1.WAV
  • FS_BIGFIG_ROBOT_DEF2.WAV
  • FS_BIGFIG_ROBOT_DEF3.WAV
  • FS_BIGFIG_ROBOT_DEF4.WAV
  • FS_BIGFIG_ROBOT_DEF5.WAV
  • FS_BIGFIG_ROBOT_DEF6.WAV
  • FS_BIGFIG_WALK1.WAV
  • FS_BIGFIG_WALK2.WAV
  • FS_BIGFIG_WALK3.WAV
  • FS_BIGFIG_WALK4.WAV
  • FS_BIGFIG_WALK_GRASS1.WAV
  • FS_BIGFIG_WALK_GRASS2.WAV
  • FS_BIGFIG_WALK_GRASS3.WAV
  • FS_BIGFIG_WALK_GRASS4.WAV
  • FS_BIGFIG_WALK_METAL1.WAV
  • FS_BIGFIG_WALK_METAL2.WAV
  • FS_BIGFIG_WALK_METAL3.WAV
  • FS_BIGFIG_WALK_METAL4.WAV
  • FS_BIGFIG_WALK_STONE1.WAV
  • FS_BIGFIG_WALK_STONE2.WAV
  • FS_BIGFIG_WALK_STONE3.WAV
  • FS_BIGFIG_WALK_STONE4.WAV
  • FS_BIGFIG_WALK_WATER1.WAV
  • FS_BIGFIG_WALK_WATER2.WAV
  • FS_BIGFIG_WALK_WATER3.WAV
  • FS_BIGFIG_WALK_WATER4.WAV
  • FS_BIGFIG_WALK_WATER5.WAV
  • FS_BIGFIG_WALK_WOOD1.WAV
  • FS_BIGFIG_WALK_WOOD2.WAV
  • FS_BIGFIG_WALK_WOOD3.WAV
  • FS_BIGFIG_WALK_WOOD4.WAV
  • FS_BIGFIG_WALK_WOOD5.WAV
  • FS_BIGFIG_WALK_WOOD6.WAV
  • FS_BLOGGINBOUNCE1.WAV
  • FS_BLOGGINBOUNCE2.WAV
  • FS_BLOGGINBOUNCE3.WAV
  • FS_BLOGGINBOUNCE4.WAV
  • FS_BLOGGINBOUNCE5.WAV
  • FS_BLOGGINBOUNCE6.WAV
  • FS_BLOGGINBOUNCE7.WAV
  • FS_C3PO_DEF1.WAV
  • FS_C3PO_DEF2.WAV
  • FS_C3PO_DEF3.WAV
  • FS_C3PO_DEF4.WAV
  • FS_C3PO_DEF5.WAV
  • FS_C3PO_DEF6.WAV
  • FS_C3PO_DEF7.WAV
  • FS_DIRT1.WAV
  • FS_DIRT2.WAV
  • FS_DIRT3.WAV
  • FS_DIRT4.WAV
  • FS_DIRT5.WAV
  • FS_DIRT6.WAV
  • FS_DIRT7.WAV
  • FS_DIRTSLIDE1.WAV
  • FS_DROIDROLLING_DEFAULT_LP.WAV
  • FS_DROIDROLLING_DIRT_LP.WAV
  • FS_DROIDROLLING_METAL_LP.WAV
  • FS_DROIDROLLING_ROCK_LP.WAV
  • FS_DROIDROLLING_SAND_LP.WAV
  • FS_DROIDROLLING_SNOW_LP.WAV
  • FS_DROIDROLLING_WATER_LP.WAV
  • FS_DROIDROLLING_WOOD_LP.WAV
  • FS_EWOK_GRASS1.WAV
  • FS_EWOK_GRASS2.WAV
  • FS_EWOK_GRASS3.WAV
  • FS_EWOK_GRASS4.WAV
  • FS_EWOK_GRASS5.WAV
  • FS_EWOK_GRASS6.WAV
  • FS_GABALLA_WALK_01.WAV
  • FS_GABALLA_WALK_02.WAV
  • FS_GABALLA_WALK_03.WAV
  • FS_GABALLA_WALK_04.WAV
  • FS_GABALLA_WALK_05.WAV
  • FS_GONKDROID1.WAV
  • FS_GONKDROID2.WAV
  • FS_GONKDROID3.WAV
  • FS_GONKDROID4.WAV
  • FS_GONKDROID5.WAV
  • FS_GONKDROID6.WAV
  • FS_GONKDROID7.WAV
  • FS_GRABALLA_WALK_GRASS_01.WAV
  • FS_GRABALLA_WALK_GRASS_02.WAV
  • FS_GRABALLA_WALK_GRASS_03.WAV
  • FS_GRABALLA_WALK_GRASS_04.WAV
  • FS_GRABALLA_WALK_GRASS_05.WAV
  • FS_GRABALLA_WALK_GROUND_01.WAV
  • FS_GRABALLA_WALK_GROUND_02.WAV
  • FS_GRABALLA_WALK_GROUND_03.WAV
  • FS_GRABALLA_WALK_GROUND_04.WAV
  • FS_GRABALLA_WALK_GROUND_05.WAV
  • FS_GRABALLA_WALK_METAL_01.WAV
  • FS_GRABALLA_WALK_METAL_02.WAV
  • FS_GRABALLA_WALK_METAL_03.WAV
  • FS_GRABALLA_WALK_METAL_04.WAV
  • FS_GRABALLA_WALK_METAL_05.WAV
  • FS_GRABALLA_WALK_SAND_01.WAV
  • FS_GRABALLA_WALK_SAND_02.WAV
  • FS_GRABALLA_WALK_SAND_03.WAV
  • FS_GRABALLA_WALK_SAND_04.WAV
  • FS_GRABALLA_WALK_SAND_05.WAV
  • FS_GRABALLA_WALK_WATER_01.WAV
  • FS_GRABALLA_WALK_WATER_02.WAV
  • FS_GRABALLA_WALK_WATER_03.WAV
  • FS_GRABALLA_WALK_WATER_04.WAV
  • FS_GRABALLA_WALK_WATER_05.WAV
  • FS_GRABALLA_WALK_WOOD_01.WAV
  • FS_GRABALLA_WALK_WOOD_02.WAV
  • FS_GRABALLA_WALK_WOOD_03.WAV
  • FS_GRABALLA_WALK_WOOD_04.WAV
  • FS_GRABALLA_WALK_WOOD_05.WAV
  • FS_GRASS1.WAV
  • FS_GRASS2.WAV
  • FS_GRASS3.WAV
  • FS_GRASS4.WAV
  • FS_GRASS5.WAV
  • FS_GRASS6.WAV
  • FS_GRASS7.WAV
  • FS_HAPPABORESAND1.WAV
  • FS_HAPPABORESAND2.WAV
  • FS_HAPPABORESAND3.WAV
  • FS_HAPPABORESAND4.WAV
  • FS_HAPPABORESAND5.WAV
  • FS_LAND_GRASS1.WAV
  • FS_LAND_GRASS2.WAV
  • FS_LAND_METAL1.WAV
  • FS_LAND_METAL2.WAV
  • FS_LAND_STONE1.WAV
  • FS_LAND_STONE2.WAV
  • FS_LAND_WOOD1.WAV
  • FS_LAND_WOOD2.WAV
  • FS_LUGGABEAST1.WAV
  • FS_LUGGABEAST2.WAV
  • FS_LUGGABEAST3.WAV
  • FS_LUGGABEAST4.WAV
  • FS_LUGGABEAST5.WAV
  • FS_LUGGABEAST6.WAV
  • FS_LUGGABEAST7.WAV
  • FS_METALSUIT1.WAV
  • FS_METALSUIT2.WAV
  • FS_METALSUIT3.WAV
  • FS_METALSUIT4.WAV
  • FS_METALSUIT_LANDHVY.WAV
  • FS_RUN_SNOW1.WAV
  • FS_RUN_SNOW2.WAV
  • FS_RUN_SNOW3.WAV
  • FS_RUN_SNOW4.WAV
  • FS_RUN_SNOW5.WAV
  • FS_RUN_SNOW6.WAV
  • FS_RUN_SNOW7.WAV
  • FS_SAND1.WAV
  • FS_SAND2.WAV
  • FS_SAND3.WAV
  • FS_SAND4.WAV
  • FS_SAND5.WAV
  • FS_SAND6.WAV
  • FS_SAND7.WAV
  • FS_SAND8.WAV
  • FS_SAND9.WAV
  • FS_SAND10.WAV
  • FS_SANDLAND1.WAV
  • FS_SANDLAND2.WAV
  • FS_SANDLAND3.WAV
  • FS_SANDLAND4.WAV
  • FS_SANDLAND5.WAV
  • FS_SANDLAND6.WAV
  • FS_SNOWLAND1.WAV
  • FS_SNOWLAND2.WAV
  • FS_SNOWLAND3.WAV
  • FS_SNOWLAND4.WAV
  • FS_SNOWLAND5.WAV
  • FS_SNOWLAND6.WAV
  • FS_STORMTROOPER_ARMY_TURN.WAV
  • FS_STRUNNINGMETAL_LP.WAV
  • FS_STRUNNINGSAND_LP.WAV
  • FS_WADE_SAND1.WAV
  • FS_WADE_SAND2.WAV
  • FS_WADE_WATER1.WAV
  • FS_WADE_WATER2.WAV
  • FS_WADE_WATER3.WAV
  • FS_WADE_WATER4.WAV
  • FS_WALK_DEF1.WAV
  • FS_WALK_DEF2.WAV
  • FS_WALK_DEF3.WAV
  • FS_WALK_DEF4.WAV
  • FS_WALK_DEF5.WAV
  • FS_WALK_DEF6.WAV
  • FS_WALK_DEF7.WAV
  • FS_WALK_DEFLAND1.WAV
  • FS_WALK_DEFLAND2.WAV
  • FS_WALK_DEFLAND3.WAV
  • FS_WALK_DEFLAND4.WAV
  • FS_WALK_DEFLAND5.WAV
  • FS_WALK_DEFLAND6.WAV
  • FS_WALK_DEFLAND7.WAV
  • FS_WALK_METAL1.WAV
  • FS_WALK_METAL2.WAV
  • FS_WALK_METAL3.WAV
  • FS_WALK_METAL4.WAV
  • FS_WALK_METAL5.WAV
  • FS_WALK_METALWALKWAY1.WAV
  • FS_WALK_METALWALKWAY2.WAV
  • FS_WALK_METALWALKWAY3.WAV
  • FS_WALK_METALWALKWAY4.WAV
  • FS_WALK_METALWALKWAY5.WAV
  • FS_WALK_METALWALKWAY6.WAV
  • FS_WALK_METALWALKWAY7.WAV
  • FS_WALK_SNOW1.WAV
  • FS_WALK_SNOW2.WAV
  • FS_WALK_SNOW3.WAV
  • FS_WALK_SNOW4.WAV
  • FS_WALK_SNOW5.WAV
  • FS_WALK_SNOW6.WAV
  • FS_WALK_SNOW7.WAV
  • FS_WALK_SQUISHY1.WAV
  • FS_WALK_SQUISHY2.WAV
  • FS_WALK_SQUISHY3.WAV
  • FS_WALK_SQUISHY4.WAV
  • FS_WALK_SQUISHY5.WAV
  • FS_WALK_SQUISHY6.WAV
  • FS_WALK_STONE1.WAV
  • FS_WALK_STONE2.WAV
  • FS_WALK_STONE3.WAV
  • FS_WALK_STONE4.WAV
  • FS_WALK_STONE5.WAV
  • FS_WALK_STONE6.WAV
  • FS_WALK_WOOD1.WAV
  • FS_WALK_WOOD2.WAV
  • FS_WALK_WOOD3.WAV
  • FS_WALK_WOOD4.WAV
  • FS_WALK_WOOD5.WAV
  • FS_WALK_WOOD6.WAV
  • FS_WALK_WOOD7.WAV
  • FS_WATER1.WAV
  • FS_WATER2.WAV
  • FS_WATER3.WAV
  • FS_WATER4.WAV
  • FS_WATER5.WAV
  • FS_WATER6.WAV
  • FS_WATER7.WAV
  • FS_WATERLAND1.WAV
  • FS_WATERLAND2.WAV
  • FS_WATERLAND3.WAV
  • FS_WATERLAND4.WAV
  • FS_WATERLAND5.WAV
  • FS_WATERLAND6.WAV
  • FS_WATERLAND7.WAV
  • FS_WATERLAND8.WAV
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