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Vanu Sovereignty Soldiers (Part 2)
Game
Section
Voices
Filesize 126.19 MB
Submitter iteachvader
Format ZIP
Hits 57
Comments 0

Icon Filler
Zip Contents[2234]
  • DX_SOLDIER_VS_F11_VEHICLE_SPOTTED_01.wav
  • DX_SOLDIER_VS_F11_VEHICLE_SPOTTED_02.wav
  • DX_SOLDIER_VS_F11_VEHICLE_SPOTTED_03.wav
  • DX_SOLDIER_VS_F11_VEHICLE_SPOTTED_04.wav
  • DX_SOLDIER_VS_M01_AFFIRMATIVE_01.wav
  • DX_SOLDIER_VS_M01_AFFIRMATIVE_02.wav
  • DX_SOLDIER_VS_M01_AFFIRMATIVE_03.wav
  • DX_SOLDIER_VS_M01_AFFIRMATIVE_04.wav
  • DX_SOLDIER_VS_M01_APOLOGY_01.wav
  • DX_SOLDIER_VS_M01_APOLOGY_02.wav
  • DX_SOLDIER_VS_M01_APOLOGY_03.wav
  • DX_SOLDIER_VS_M01_APOLOGY_04.wav
  • DX_SOLDIER_VS_M01_ATTACK_OBJ_01.wav
  • DX_SOLDIER_VS_M01_ATTACK_OBJ_02.wav
  • DX_SOLDIER_VS_M01_ATTACK_OBJ_03.wav
  • DX_SOLDIER_VS_M01_ATTACK_OBJ_04.wav
  • DX_SOLDIER_VS_M01_DEATH_01.wav
  • DX_SOLDIER_VS_M01_DEATH_02.wav
  • DX_SOLDIER_VS_M01_DEATH_03.wav
  • DX_SOLDIER_VS_M01_DEATH_04.wav
  • DX_SOLDIER_VS_M01_DEATH_05.wav
  • DX_SOLDIER_VS_M01_DEATH_06.wav
  • DX_SOLDIER_VS_M01_DEFEND_OBJ_01.wav
  • DX_SOLDIER_VS_M01_DEFEND_OBJ_02.wav
  • DX_SOLDIER_VS_M01_DEFEND_OBJ_03.wav
  • DX_SOLDIER_VS_M01_DEFEND_OBJ_04.wav
  • DX_SOLDIER_VS_M01_ENEMY_AIR_DOWN_01.wav
  • DX_SOLDIER_VS_M01_ENEMY_AIR_DOWN_02.wav
  • DX_SOLDIER_VS_M01_ENEMY_AIR_DOWN_03.wav
  • DX_SOLDIER_VS_M01_ENEMY_AIR_DOWN_04.wav
  • DX_SOLDIER_VS_M01_ENEMY_AIR_SPOTTED_01.wav
  • DX_SOLDIER_VS_M01_ENEMY_AIR_SPOTTED_02.wav
  • DX_SOLDIER_VS_M01_ENEMY_AIR_SPOTTED_03.wav
  • DX_SOLDIER_VS_M01_ENEMY_AIR_SPOTTED_04.wav
  • DX_SOLDIER_VS_M01_ENEMY_AIR_TRANS_SPOTTED_01.wav
  • DX_SOLDIER_VS_M01_ENEMY_AIR_TRANS_SPOTTED_02.wav
  • DX_SOLDIER_VS_M01_ENEMY_AIR_TRANS_SPOTTED_03.wav
  • DX_SOLDIER_VS_M01_ENEMY_AIR_TRANS_SPOTTED_04.wav
  • DX_SOLDIER_VS_M01_ENEMY_ATV_SPOTTED_01.wav
  • DX_SOLDIER_VS_M01_ENEMY_ATV_SPOTTED_02.wav
  • DX_SOLDIER_VS_M01_ENEMY_ATV_SPOTTED_03.wav
  • DX_SOLDIER_VS_M01_ENEMY_ATV_SPOTTED_04.wav
  • DX_SOLDIER_VS_M01_ENEMY_ENGINEER_SPOTTED_01.wav
  • DX_SOLDIER_VS_M01_ENEMY_ENGINEER_SPOTTED_02.wav
  • DX_SOLDIER_VS_M01_ENEMY_ENGINEER_SPOTTED_03.wav
  • DX_SOLDIER_VS_M01_ENEMY_ENGINEER_SPOTTED_04.wav
  • DX_SOLDIER_VS_M01_ENEMY_FIGHTER_SPOTTED_01.wav
  • DX_SOLDIER_VS_M01_ENEMY_FIGHTER_SPOTTED_02.wav
  • DX_SOLDIER_VS_M01_ENEMY_FIGHTER_SPOTTED_03.wav
  • DX_SOLDIER_VS_M01_ENEMY_FIGHTER_SPOTTED_04.wav
  • DX_SOLDIER_VS_M01_ENEMY_FLASH_DESTROYED_01.wav
  • DX_SOLDIER_VS_M01_ENEMY_FLASH_DESTROYED_02.wav
  • DX_SOLDIER_VS_M01_ENEMY_FLASH_DESTROYED_03.wav
  • DX_SOLDIER_VS_M01_ENEMY_FLASH_DESTROYED_04.wav
  • DX_SOLDIER_VS_M01_ENEMY_FLASH_SPOTTED_01.wav
  • DX_SOLDIER_VS_M01_ENEMY_FLASH_SPOTTED_02.wav
  • DX_SOLDIER_VS_M01_ENEMY_FLASH_SPOTTED_03.wav
  • DX_SOLDIER_VS_M01_ENEMY_FLASH_SPOTTED_04.wav
  • DX_SOLDIER_VS_M01_ENEMY_GALAXY_DESTROYED_01.wav
  • DX_SOLDIER_VS_M01_ENEMY_GALAXY_DESTROYED_02.wav
  • DX_SOLDIER_VS_M01_ENEMY_GALAXY_DESTROYED_03.wav
  • DX_SOLDIER_VS_M01_ENEMY_GALAXY_DESTROYED_04.wav
  • DX_SOLDIER_VS_M01_ENEMY_GALAXY_SPOTTED_01.wav
  • DX_SOLDIER_VS_M01_ENEMY_GALAXY_SPOTTED_02.wav
  • DX_SOLDIER_VS_M01_ENEMY_GALAXY_SPOTTED_03.wav
  • DX_SOLDIER_VS_M01_ENEMY_GALAXY_SPOTTED_04.wav
  • DX_SOLDIER_VS_M01_ENEMY_GND_TRANS_SPOTTED_01.wav
  • DX_SOLDIER_VS_M01_ENEMY_GND_TRANS_SPOTTED_02.wav
  • DX_SOLDIER_VS_M01_ENEMY_GND_TRANS_SPOTTED_03.wav
  • DX_SOLDIER_VS_M01_ENEMY_GND_TRANS_SPOTTED_04.wav
  • DX_SOLDIER_VS_M01_ENEMY_GRENADE_SPOTTED_01.wav
  • DX_SOLDIER_VS_M01_ENEMY_GRENADE_SPOTTED_02.wav
  • DX_SOLDIER_VS_M01_ENEMY_GRENADE_SPOTTED_03.wav
  • DX_SOLDIER_VS_M01_ENEMY_GUNSHIP_SPOTTED_01.wav
  • DX_SOLDIER_VS_M01_ENEMY_GUNSHIP_SPOTTED_02.wav
  • DX_SOLDIER_VS_M01_ENEMY_GUNSHIP_SPOTTED_03.wav
  • DX_SOLDIER_VS_M01_ENEMY_GUNSHIP_SPOTTED_04.wav
  • DX_SOLDIER_VS_M01_ENEMY_HEAVY_SPOTTED_01.wav
  • DX_SOLDIER_VS_M01_ENEMY_HEAVY_SPOTTED_02.wav
  • DX_SOLDIER_VS_M01_ENEMY_HEAVY_SPOTTED_03.wav
  • DX_SOLDIER_VS_M01_ENEMY_HEAVY_SPOTTED_04.wav
  • DX_SOLDIER_VS_M01_ENEMY_HVY_ARM_SPOTTED_01.wav
  • DX_SOLDIER_VS_M01_ENEMY_HVY_ARM_SPOTTED_02.wav
  • DX_SOLDIER_VS_M01_ENEMY_HVY_ARM_SPOTTED_03.wav
  • DX_SOLDIER_VS_M01_ENEMY_HVY_ARM_SPOTTED_04.wav
  • DX_SOLDIER_VS_M01_ENEMY_INFANTRY_DOWN_01.wav
  • DX_SOLDIER_VS_M01_ENEMY_INFANTRY_DOWN_02.wav
  • DX_SOLDIER_VS_M01_ENEMY_INFANTRY_DOWN_03.wav
  • DX_SOLDIER_VS_M01_ENEMY_INFANTRY_DOWN_04.wav
  • DX_SOLDIER_VS_M01_ENEMY_INFANTRY_SPOTTED_01.wav
  • DX_SOLDIER_VS_M01_ENEMY_INFANTRY_SPOTTED_02.wav
  • DX_SOLDIER_VS_M01_ENEMY_INFANTRY_SPOTTED_03.wav
  • DX_SOLDIER_VS_M01_ENEMY_INFANTRY_SPOTTED_04.wav
  • DX_SOLDIER_VS_M01_ENEMY_INFILTRATOR_DETECTED_01.wav
  • DX_SOLDIER_VS_M01_ENEMY_INFILTRATOR_DETECTED_02.wav
  • DX_SOLDIER_VS_M01_ENEMY_INFILTRATOR_DETECTED_03.wav
  • DX_SOLDIER_VS_M01_ENEMY_INFILTRATOR_DETECTED_04.wav
  • DX_SOLDIER_VS_M01_ENEMY_LIBERATOR_DESTROYED_01.wav
  • DX_SOLDIER_VS_M01_ENEMY_LIBERATOR_DESTROYED_02.wav
  • DX_SOLDIER_VS_M01_ENEMY_LIBERATOR_DESTROYED_03.wav
  • DX_SOLDIER_VS_M01_ENEMY_LIBERATOR_DESTROYED_04.wav
  • DX_SOLDIER_VS_M01_ENEMY_LIBERATOR_SPOTTED_01.wav
  • DX_SOLDIER_VS_M01_ENEMY_LIBERATOR_SPOTTED_02.wav
  • DX_SOLDIER_VS_M01_ENEMY_LIBERATOR_SPOTTED_03.wav
  • DX_SOLDIER_VS_M01_ENEMY_LIBERATOR_SPOTTED_04.wav
  • DX_SOLDIER_VS_M01_ENEMY_LIGHTNING_DESTROYED_01.wav
  • DX_SOLDIER_VS_M01_ENEMY_LIGHTNING_DESTROYED_02.wav
  • DX_SOLDIER_VS_M01_ENEMY_LIGHTNING_DESTROYED_03.wav
  • DX_SOLDIER_VS_M01_ENEMY_LIGHTNING_DESTROYED_04.wav
  • DX_SOLDIER_VS_M01_ENEMY_LIGHTNING_SPOTTED_01.wav
  • DX_SOLDIER_VS_M01_ENEMY_LIGHTNING_SPOTTED_02.wav
  • DX_SOLDIER_VS_M01_ENEMY_LIGHTNING_SPOTTED_03.wav
  • DX_SOLDIER_VS_M01_ENEMY_LIGHTNING_SPOTTED_04.wav
  • DX_SOLDIER_VS_M01_ENEMY_LT_ARM_SPOTTED_01.wav
  • DX_SOLDIER_VS_M01_ENEMY_LT_ARM_SPOTTED_02.wav
  • DX_SOLDIER_VS_M01_ENEMY_LT_ARM_SPOTTED_03.wav
  • DX_SOLDIER_VS_M01_ENEMY_LT_ARM_SPOTTED_04.wav
  • DX_SOLDIER_VS_M01_ENEMY_LT_ASSLT_SPOTTED_01.wav
  • DX_SOLDIER_VS_M01_ENEMY_LT_ASSLT_SPOTTED_02.wav
  • DX_SOLDIER_VS_M01_ENEMY_LT_ASSLT_SPOTTED_03.wav
  • DX_SOLDIER_VS_M01_ENEMY_LT_ASSLT_SPOTTED_04.wav
  • DX_SOLDIER_VS_M01_ENEMY_MAX_DOWN_01.wav
  • DX_SOLDIER_VS_M01_ENEMY_MAX_DOWN_02.wav
  • DX_SOLDIER_VS_M01_ENEMY_MAX_DOWN_03.wav
  • DX_SOLDIER_VS_M01_ENEMY_MAX_DOWN_04.wav
  • DX_SOLDIER_VS_M01_ENEMY_MAX_SPOTTED_01.wav
  • DX_SOLDIER_VS_M01_ENEMY_MAX_SPOTTED_02.wav
  • DX_SOLDIER_VS_M01_ENEMY_MAX_SPOTTED_03.wav
  • DX_SOLDIER_VS_M01_ENEMY_MAX_SPOTTED_04.wav
  • DX_SOLDIER_VS_M01_ENEMY_MEDIC_SPOTTED_01.wav
  • DX_SOLDIER_VS_M01_ENEMY_MEDIC_SPOTTED_02.wav
  • DX_SOLDIER_VS_M01_ENEMY_MEDIC_SPOTTED_03.wav
  • DX_SOLDIER_VS_M01_ENEMY_MEDIC_SPOTTED_04.wav
  • DX_SOLDIER_VS_M01_ENEMY_QUAD_DESTROYED_01.wav
  • DX_SOLDIER_VS_M01_ENEMY_QUAD_DESTROYED_02.wav
  • DX_SOLDIER_VS_M01_ENEMY_QUAD_DESTROYED_03.wav
  • DX_SOLDIER_VS_M01_ENEMY_QUAD_DESTROYED_04.wav
  • DX_SOLDIER_VS_M01_ENEMY_QUAD_SPOTTED_01.wav
  • DX_SOLDIER_VS_M01_ENEMY_QUAD_SPOTTED_02.wav
  • DX_SOLDIER_VS_M01_ENEMY_QUAD_SPOTTED_03.wav
  • DX_SOLDIER_VS_M01_ENEMY_QUAD_SPOTTED_04.wav
  • DX_SOLDIER_VS_M01_ENEMY_SNIPER_SPOTTED_01.wav
  • DX_SOLDIER_VS_M01_ENEMY_SNIPER_SPOTTED_02.wav
  • DX_SOLDIER_VS_M01_ENEMY_SNIPER_SPOTTED_03.wav
  • DX_SOLDIER_VS_M01_ENEMY_SNIPER_SPOTTED_04.wav
  • DX_SOLDIER_VS_M01_ENEMY_SPAWN_LOCATED_01.wav
  • DX_SOLDIER_VS_M01_ENEMY_SPAWN_LOCATED_02.wav
  • DX_SOLDIER_VS_M01_ENEMY_SPAWN_LOCATED_03.wav
  • DX_SOLDIER_VS_M01_ENEMY_SPAWN_LOCATED_04.wav
  • DX_SOLDIER_VS_M01_ENEMY_SPOTTED_POINT_01.wav
  • DX_SOLDIER_VS_M01_ENEMY_SPOTTED_POINT_02.wav
  • DX_SOLDIER_VS_M01_ENEMY_SPOTTED_POINT_03.wav
  • DX_SOLDIER_VS_M01_ENEMY_SPOTTED_POINT_04.wav
  • DX_SOLDIER_VS_M01_ENEMY_SUNDERER_DESTROYED_01.wav
  • DX_SOLDIER_VS_M01_ENEMY_SUNDERER_DESTROYED_02.wav
  • DX_SOLDIER_VS_M01_ENEMY_SUNDERER_DESTROYED_03.wav
  • DX_SOLDIER_VS_M01_ENEMY_SUNDERER_DESTROYED_04.wav
  • DX_SOLDIER_VS_M01_ENEMY_SUNDERER_SPOTTED_01.wav
  • DX_SOLDIER_VS_M01_ENEMY_SUNDERER_SPOTTED_02.wav
  • DX_SOLDIER_VS_M01_ENEMY_SUNDERER_SPOTTED_03.wav
  • DX_SOLDIER_VS_M01_ENEMY_SUNDERER_SPOTTED_04.wav
  • DX_SOLDIER_VS_M01_ENEMY_TRANSPORT_SPOTTED_01.wav
  • DX_SOLDIER_VS_M01_ENEMY_TRANSPORT_SPOTTED_02.wav
  • DX_SOLDIER_VS_M01_ENEMY_TRANSPORT_SPOTTED_03.wav
  • DX_SOLDIER_VS_M01_ENEMY_TRANSPORT_SPOTTED_04.wav
  • DX_SOLDIER_VS_M01_ENEMY_VEHICLE_DOWN_01.wav
  • DX_SOLDIER_VS_M01_ENEMY_VEHICLE_DOWN_02.wav
  • DX_SOLDIER_VS_M01_ENEMY_VEHICLE_DOWN_03.wav
  • DX_SOLDIER_VS_M01_ENEMY_VEHICLE_DOWN_04.wav
  • DX_SOLDIER_VS_M01_FRAG_TOSS_01.wav
  • DX_SOLDIER_VS_M01_FRAG_TOSS_02.wav
  • DX_SOLDIER_VS_M01_FRAG_TOSS_03.wav
  • DX_SOLDIER_VS_M01_FRAG_TOSS_04.wav
  • DX_SOLDIER_VS_M01_FRIENDLY_FIRE_01.wav
  • DX_SOLDIER_VS_M01_FRIENDLY_FIRE_02.wav
  • DX_SOLDIER_VS_M01_FRIENDLY_FIRE_03.wav
  • DX_SOLDIER_VS_M01_FRIENDLY_FIRE_04.wav
  • DX_SOLDIER_VS_M01_GEN_ENEMY_DOWN_01.wav
  • DX_SOLDIER_VS_M01_GEN_ENEMY_DOWN_02.wav
  • DX_SOLDIER_VS_M01_GEN_ENEMY_DOWN_03.wav
  • DX_SOLDIER_VS_M01_GEN_ENEMY_DOWN_04.wav
  • DX_SOLDIER_VS_M01_GEN_SPOT_01.wav
  • DX_SOLDIER_VS_M01_GEN_SPOT_02.wav
  • DX_SOLDIER_VS_M01_GEN_SPOT_03.wav
  • DX_SOLDIER_VS_M01_GEN_SPOT_04.wav
  • DX_SOLDIER_VS_M01_GEN_TAUNT_01.wav
  • DX_SOLDIER_VS_M01_GEN_TAUNT_02.wav
  • DX_SOLDIER_VS_M01_GEN_TAUNT_03.wav
  • DX_SOLDIER_VS_M01_GEN_TAUNT_04.wav
  • DX_SOLDIER_VS_M01_GEN_TAUNT_05.wav
  • DX_SOLDIER_VS_M01_GEN_TAUNT_06.wav
  • DX_SOLDIER_VS_M01_GEN_TR_SPOT_01.wav
  • DX_SOLDIER_VS_M01_GEN_TR_SPOT_02.wav
  • DX_SOLDIER_VS_M01_GEN_VS_SPOT_01.wav
  • DX_SOLDIER_VS_M01_GEN_VS_SPOT_02.wav
  • DX_SOLDIER_VS_M01_GRENADE_TOSS_01.wav
  • DX_SOLDIER_VS_M01_GRENADE_TOSS_02.wav
  • DX_SOLDIER_VS_M01_GRENADE_TOSS_03.wav
  • DX_SOLDIER_VS_M01_GRENADE_TOSS_04.wav
  • DX_SOLDIER_VS_M01_HIT_DAMAGE_01.wav
  • DX_SOLDIER_VS_M01_HIT_DAMAGE_02.wav
  • DX_SOLDIER_VS_M01_HIT_DAMAGE_03.wav
  • DX_SOLDIER_VS_M01_HIT_DAMAGE_04.wav
  • DX_SOLDIER_VS_M01_HIT_DAMAGE_05.wav
  • DX_SOLDIER_VS_M01_HIT_DAMAGE_06.wav
  • DX_SOLDIER_VS_M01_JUMP_01.wav
  • DX_SOLDIER_VS_M01_JUMP_02.wav
  • DX_SOLDIER_VS_M01_JUMP_03.wav
  • DX_SOLDIER_VS_M01_JUMP_04.wav
  • DX_SOLDIER_VS_M01_JUMP_05.wav
  • DX_SOLDIER_VS_M01_JUMP_06.wav
  • DX_SOLDIER_VS_M01_MELEE_ATTACK_01.wav
  • DX_SOLDIER_VS_M01_MELEE_ATTACK_02.wav
  • DX_SOLDIER_VS_M01_MELEE_ATTACK_03.wav
  • DX_SOLDIER_VS_M01_MELEE_ATTACK_04.wav
  • DX_SOLDIER_VS_M01_MELEE_ATTACK_05.wav
  • DX_SOLDIER_VS_M01_MELEE_ATTACK_06.wav
  • DX_SOLDIER_VS_M01_MOVE_01.wav
  • DX_SOLDIER_VS_M01_MOVE_02.wav
  • DX_SOLDIER_VS_M01_MOVE_03.wav
  • DX_SOLDIER_VS_M01_MOVE_04.wav
  • DX_SOLDIER_VS_M01_NC_REAVER_DESTROYED_01.wav
  • DX_SOLDIER_VS_M01_NC_REAVER_DESTROYED_02.wav
  • DX_SOLDIER_VS_M01_NC_REAVER_DESTROYED_03.wav
  • DX_SOLDIER_VS_M01_NC_REAVER_DESTROYED_04.wav
  • DX_SOLDIER_VS_M01_NC_REAVER_SPOTTED_01.wav
  • DX_SOLDIER_VS_M01_NC_REAVER_SPOTTED_02.wav
  • DX_SOLDIER_VS_M01_NC_REAVER_SPOTTED_03.wav
  • DX_SOLDIER_VS_M01_NC_REAVER_SPOTTED_04.wav
  • DX_SOLDIER_VS_M01_NC_TAUNT_01.wav
  • DX_SOLDIER_VS_M01_NC_TAUNT_02.wav
  • DX_SOLDIER_VS_M01_NC_TAUNT_03.wav
  • DX_SOLDIER_VS_M01_NC_VANGUARD_DESTROYED_01.wav
  • DX_SOLDIER_VS_M01_NC_VANGUARD_DESTROYED_02.wav
  • DX_SOLDIER_VS_M01_NC_VANGUARD_DESTROYED_03.wav
  • DX_SOLDIER_VS_M01_NC_VANGUARD_DESTROYED_04.wav
  • DX_SOLDIER_VS_M01_NC_VANGUARD_SPOTTED_01.wav
  • DX_SOLDIER_VS_M01_NC_VANGUARD_SPOTTED_02.wav
  • DX_SOLDIER_VS_M01_NC_VANGUARD_SPOTTED_03.wav
  • DX_SOLDIER_VS_M01_NC_VANGUARD_SPOTTED_04.wav
  • DX_SOLDIER_VS_M01_NEED_HEAL_01.wav
  • DX_SOLDIER_VS_M01_NEED_HEAL_02.wav
  • DX_SOLDIER_VS_M01_NEED_HEAL_03.wav
  • DX_SOLDIER_VS_M01_NEED_HEAL_04.wav
  • DX_SOLDIER_VS_M01_NEED_HELP_01.wav
  • DX_SOLDIER_VS_M01_NEED_HELP_02.wav
  • DX_SOLDIER_VS_M01_NEED_HELP_03.wav
  • DX_SOLDIER_VS_M01_NEED_HELP_04.wav
  • DX_SOLDIER_VS_M01_NEED_REPAIR_01.wav
  • DX_SOLDIER_VS_M01_NEED_REPAIR_02.wav
  • DX_SOLDIER_VS_M01_NEED_REPAIR_03.wav
  • DX_SOLDIER_VS_M01_NEED_REPAIR_04.wav
  • DX_SOLDIER_VS_M01_OFFER_AMMO_01.wav
  • DX_SOLDIER_VS_M01_OFFER_AMMO_02.wav
  • DX_SOLDIER_VS_M01_OFFER_AMMO_03.wav
  • DX_SOLDIER_VS_M01_OFFER_AMMO_04.wav
  • DX_SOLDIER_VS_M01_OFFER_HEAL_01.wav
  • DX_SOLDIER_VS_M01_OFFER_HEAL_02.wav
  • DX_SOLDIER_VS_M01_OFFER_HEAL_03.wav
  • DX_SOLDIER_VS_M01_OFFER_HEAL_04.wav
  • DX_SOLDIER_VS_M01_OFFER_REPAIR_01.wav
  • DX_SOLDIER_VS_M01_OFFER_REPAIR_02.wav
  • DX_SOLDIER_VS_M01_OFFER_REPAIR_03.wav
  • DX_SOLDIER_VS_M01_OFFER_REPAIR_04.wav
  • DX_SOLDIER_VS_M01_RELOADING_01.wav
  • DX_SOLDIER_VS_M01_RELOADING_02.wav
  • DX_SOLDIER_VS_M01_RELOADING_03.wav
  • DX_SOLDIER_VS_M01_RELOADING_04.wav
  • DX_SOLDIER_VS_M01_REQUEST_AMMO_01.wav
  • DX_SOLDIER_VS_M01_REQUEST_AMMO_02.wav
  • DX_SOLDIER_VS_M01_REQUEST_AMMO_03.wav
  • DX_SOLDIER_VS_M01_REQUEST_AMMO_04.wav
  • DX_SOLDIER_VS_M01_REQUEST_GUNNER_01.wav
  • DX_SOLDIER_VS_M01_REQUEST_GUNNER_02.wav
  • DX_SOLDIER_VS_M01_REQUEST_GUNNER_03.wav
  • DX_SOLDIER_VS_M01_REQUEST_GUNNER_04.wav
  • DX_SOLDIER_VS_M01_REQUEST_HEAL_01.wav
  • DX_SOLDIER_VS_M01_REQUEST_HEAL_02.wav
  • DX_SOLDIER_VS_M01_REQUEST_HEAL_03.wav
  • DX_SOLDIER_VS_M01_REQUEST_HEAL_04.wav
  • DX_SOLDIER_VS_M01_REQUEST_REPAIR_01.wav
  • DX_SOLDIER_VS_M01_REQUEST_REPAIR_02.wav
  • DX_SOLDIER_VS_M01_REQUEST_REPAIR_03.wav
  • DX_SOLDIER_VS_M01_REQUEST_REPAIR_04.wav
  • DX_SOLDIER_VS_M01_REQUEST_RIDE_01.wav
  • DX_SOLDIER_VS_M01_REQUEST_RIDE_02.wav
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  • DX_SOLDIER_VS_M10_ENEMY_SPOTTED_POINT_01.wav
  • DX_SOLDIER_VS_M10_ENEMY_SPOTTED_POINT_02.wav
  • DX_SOLDIER_VS_M10_ENEMY_SPOTTED_POINT_03.wav
  • DX_SOLDIER_VS_M10_ENEMY_SPOTTED_POINT_04.wav
  • DX_SOLDIER_VS_M10_ENEMY_SUNDERER_DESTROYED_01.wav
  • DX_SOLDIER_VS_M10_ENEMY_SUNDERER_DESTROYED_02.wav
  • DX_SOLDIER_VS_M10_ENEMY_SUNDERER_DESTROYED_03.wav
  • DX_SOLDIER_VS_M10_ENEMY_SUNDERER_DESTROYED_04.wav
  • DX_SOLDIER_VS_M10_ENEMY_SUNDERER_SPOTTED_01.wav
  • DX_SOLDIER_VS_M10_ENEMY_SUNDERER_SPOTTED_02.wav
  • DX_SOLDIER_VS_M10_ENEMY_SUNDERER_SPOTTED_03.wav
  • DX_SOLDIER_VS_M10_ENEMY_SUNDERER_SPOTTED_04.wav
  • DX_SOLDIER_VS_M10_ENEMY_TRANSPORT_SPOTTED_01.wav
  • DX_SOLDIER_VS_M10_ENEMY_TRANSPORT_SPOTTED_02.wav
  • DX_SOLDIER_VS_M10_ENEMY_TRANSPORT_SPOTTED_03.wav
  • DX_SOLDIER_VS_M10_ENEMY_TRANSPORT_SPOTTED_04.wav
  • DX_SOLDIER_VS_M10_ENEMY_VEHICLE_DOWN_01.wav
  • DX_SOLDIER_VS_M10_ENEMY_VEHICLE_DOWN_02.wav
  • DX_SOLDIER_VS_M10_ENEMY_VEHICLE_DOWN_03.wav
  • DX_SOLDIER_VS_M10_ENEMY_VEHICLE_DOWN_04.wav
  • DX_SOLDIER_VS_M10_FLANKING_01.wav
  • DX_SOLDIER_VS_M10_FLANKING_02.wav
  • DX_SOLDIER_VS_M10_FLANKING_03.wav
  • DX_SOLDIER_VS_M10_FLANKING_04.wav
  • DX_SOLDIER_VS_M10_FRAG_TOSS_01.wav
  • DX_SOLDIER_VS_M10_FRAG_TOSS_02.wav
  • DX_SOLDIER_VS_M10_FRAG_TOSS_03.wav
  • DX_SOLDIER_VS_M10_FRAG_TOSS_04.wav
  • DX_SOLDIER_VS_M10_FRIENDLY_FIRE_01.wav
  • DX_SOLDIER_VS_M10_FRIENDLY_FIRE_02.wav
  • DX_SOLDIER_VS_M10_FRIENDLY_FIRE_03.wav
  • DX_SOLDIER_VS_M10_FRIENDLY_FIRE_04.wav
  • DX_SOLDIER_VS_M10_GEN_ENEMY_DOWN_01.wav
  • DX_SOLDIER_VS_M10_GEN_ENEMY_DOWN_02.wav
  • DX_SOLDIER_VS_M10_GEN_ENEMY_DOWN_03.wav
  • DX_SOLDIER_VS_M10_GEN_ENEMY_DOWN_04.wav
  • DX_SOLDIER_VS_M10_GEN_NC_SPOT_01.wav
  • DX_SOLDIER_VS_M10_GEN_NC_SPOT_02.wav
  • DX_SOLDIER_VS_M10_GEN_SPOT_01.wav
  • DX_SOLDIER_VS_M10_GEN_SPOT_02.wav
  • DX_SOLDIER_VS_M10_GEN_SPOT_03.wav
  • DX_SOLDIER_VS_M10_GEN_SPOT_04.wav
  • DX_SOLDIER_VS_M10_GEN_TAUNT_01.wav
  • DX_SOLDIER_VS_M10_GEN_TAUNT_02.wav
  • DX_SOLDIER_VS_M10_GEN_TAUNT_03.wav
  • DX_SOLDIER_VS_M10_GEN_TAUNT_04.wav
  • DX_SOLDIER_VS_M10_GEN_TAUNT_05.wav
  • DX_SOLDIER_VS_M10_GEN_TAUNT_06.wav
  • DX_SOLDIER_VS_M10_GEN_TR_SPOT_01.wav
  • DX_SOLDIER_VS_M10_GEN_TR_SPOT_02.wav
  • DX_SOLDIER_VS_M10_GRENADE_TOSS_01.wav
  • DX_SOLDIER_VS_M10_GRENADE_TOSS_02.wav
  • DX_SOLDIER_VS_M10_GRENADE_TOSS_03.wav
  • DX_SOLDIER_VS_M10_GRENADE_TOSS_04.wav
  • DX_SOLDIER_VS_M10_HIT_DAMAGE_01.wav
  • DX_SOLDIER_VS_M10_HIT_DAMAGE_02.wav
  • DX_SOLDIER_VS_M10_HIT_DAMAGE_03.wav
  • DX_SOLDIER_VS_M10_HIT_DAMAGE_04.wav
  • DX_SOLDIER_VS_M10_HIT_DAMAGE_05.wav
  • DX_SOLDIER_VS_M10_HIT_DAMAGE_06.wav
  • DX_SOLDIER_VS_M10_INCOMING_01.wav
  • DX_SOLDIER_VS_M10_INCOMING_02.wav
  • DX_SOLDIER_VS_M10_INCOMING_03.wav
  • DX_SOLDIER_VS_M10_INCOMING_04.wav
  • DX_SOLDIER_VS_M10_JUMP_01.wav
  • DX_SOLDIER_VS_M10_JUMP_02.wav
  • DX_SOLDIER_VS_M10_JUMP_03.wav
  • DX_SOLDIER_VS_M10_JUMP_04.wav
  • DX_SOLDIER_VS_M10_JUMP_05.wav
  • DX_SOLDIER_VS_M10_JUMP_06.wav
  • DX_SOLDIER_VS_M10_MELEE_ATTACK_01.wav
  • DX_SOLDIER_VS_M10_MELEE_ATTACK_02.wav
  • DX_SOLDIER_VS_M10_MELEE_ATTACK_03.wav
  • DX_SOLDIER_VS_M10_MELEE_ATTACK_04.wav
  • DX_SOLDIER_VS_M10_MELEE_ATTACK_05.wav
  • DX_SOLDIER_VS_M10_MELEE_ATTACK_06.wav
  • DX_SOLDIER_VS_M10_MOVE_01.wav
  • DX_SOLDIER_VS_M10_MOVE_02.wav
  • DX_SOLDIER_VS_M10_MOVE_03.wav
  • DX_SOLDIER_VS_M10_MOVE_04.wav
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  • DX_SOLDIER_VS_M10_NC_TAUNT_02.wav
  • DX_SOLDIER_VS_M10_NC_TAUNT_03.wav
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  • DX_SOLDIER_VS_M10_NC_VANGUARD_DESTROYED_04.wav
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  • DX_SOLDIER_VS_M10_NC_VANGUARD_SPOTTED_04.wav
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  • DX_SOLDIER_VS_M10_NEED_HEAL_02.wav
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  • DX_SOLDIER_VS_M10_NEED_HEAL_04.wav
  • DX_SOLDIER_VS_M10_NEED_HELP_01.wav
  • DX_SOLDIER_VS_M10_NEED_HELP_02.wav
  • DX_SOLDIER_VS_M10_NEED_HELP_03.wav
  • DX_SOLDIER_VS_M10_NEED_HELP_04.wav
  • DX_SOLDIER_VS_M10_NEED_REPAIR_01.wav
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  • DX_SOLDIER_VS_M10_NEED_REPAIR_04.wav
  • DX_SOLDIER_VS_M10_OFFER_AMMO_01.wav
  • DX_SOLDIER_VS_M10_OFFER_AMMO_02.wav
  • DX_SOLDIER_VS_M10_OFFER_AMMO_03.wav
  • DX_SOLDIER_VS_M10_OFFER_AMMO_04.wav
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  • DX_SOLDIER_VS_M10_OFFER_HEAL_02.wav
  • DX_SOLDIER_VS_M10_OFFER_HEAL_03.wav
  • DX_SOLDIER_VS_M10_OFFER_HEAL_04.wav
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  • DX_SOLDIER_VS_M10_OFFER_REPAIR_03.wav
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  • DX_SOLDIER_VS_M10_RELOADING_03.wav
  • DX_SOLDIER_VS_M10_RELOADING_04.wav
  • DX_SOLDIER_VS_M10_REQUEST_AMMO_01.wav
  • DX_SOLDIER_VS_M10_REQUEST_AMMO_02.wav
  • DX_SOLDIER_VS_M10_REQUEST_AMMO_03.wav
  • DX_SOLDIER_VS_M10_REQUEST_AMMO_04.wav
  • DX_SOLDIER_VS_M10_REQUEST_GUNNER_01.wav
  • DX_SOLDIER_VS_M10_REQUEST_GUNNER_02.wav
  • DX_SOLDIER_VS_M10_REQUEST_GUNNER_03.wav
  • DX_SOLDIER_VS_M10_REQUEST_GUNNER_04.wav
  • DX_SOLDIER_VS_M10_REQUEST_HEAL_01.wav
  • DX_SOLDIER_VS_M10_REQUEST_HEAL_02.wav
  • DX_SOLDIER_VS_M10_REQUEST_HEAL_03.wav
  • DX_SOLDIER_VS_M10_REQUEST_HEAL_04.wav
  • DX_SOLDIER_VS_M10_REQUEST_REPAIR_01.wav
  • DX_SOLDIER_VS_M10_REQUEST_REPAIR_02.wav
  • DX_SOLDIER_VS_M10_REQUEST_REPAIR_03.wav
  • DX_SOLDIER_VS_M10_REQUEST_REPAIR_04.wav
  • DX_SOLDIER_VS_M10_REQUEST_RIDE_01.wav
  • DX_SOLDIER_VS_M10_REQUEST_RIDE_02.wav
  • DX_SOLDIER_VS_M10_REQUEST_RIDE_03.wav
  • DX_SOLDIER_VS_M10_REQUEST_RIDE_04.wav
  • DX_SOLDIER_VS_M10_SLOW_DOWN_01.wav
  • DX_SOLDIER_VS_M10_SLOW_DOWN_02.wav
  • DX_SOLDIER_VS_M10_SLOW_DOWN_03.wav
  • DX_SOLDIER_VS_M10_SLOW_DOWN_04.wav
  • DX_SOLDIER_VS_M10_THANKS_01.wav
  • DX_SOLDIER_VS_M10_THANKS_02.wav
  • DX_SOLDIER_VS_M10_THANKS_03.wav
  • DX_SOLDIER_VS_M10_THANKS_04.wav
  • DX_SOLDIER_VS_M10_TR_MOSQUITO_DESTROYED_01.wav
  • DX_SOLDIER_VS_M10_TR_MOSQUITO_DESTROYED_02.wav
  • DX_SOLDIER_VS_M10_TR_MOSQUITO_DESTROYED_03.wav
  • DX_SOLDIER_VS_M10_TR_MOSQUITO_DESTROYED_04.wav
  • DX_SOLDIER_VS_M10_TR_MOSQUITO_SPOTTED_01.wav
  • DX_SOLDIER_VS_M10_TR_MOSQUITO_SPOTTED_02.wav
  • DX_SOLDIER_VS_M10_TR_MOSQUITO_SPOTTED_03.wav
  • DX_SOLDIER_VS_M10_TR_MOSQUITO_SPOTTED_04.wav
  • DX_SOLDIER_VS_M10_TR_PROWLER_DESTROYED_01.wav
  • DX_SOLDIER_VS_M10_TR_PROWLER_DESTROYED_02.wav
  • DX_SOLDIER_VS_M10_TR_PROWLER_DESTROYED_03.wav
  • DX_SOLDIER_VS_M10_TR_PROWLER_DESTROYED_04.wav
  • DX_SOLDIER_VS_M10_TR_PROWLER_SPOTTED_01.wav
  • DX_SOLDIER_VS_M10_TR_PROWLER_SPOTTED_02.wav
  • DX_SOLDIER_VS_M10_TR_PROWLER_SPOTTED_03.wav
  • DX_SOLDIER_VS_M10_TR_PROWLER_SPOTTED_04.wav
  • DX_SOLDIER_VS_M10_TR_TAUNT_01.wav
  • DX_SOLDIER_VS_M10_TR_TAUNT_02.wav
  • DX_SOLDIER_VS_M10_TR_TAUNT_03.wav
  • DX_SOLDIER_VS_M10_VEHICLE_SPOTTED_01.wav
  • DX_SOLDIER_VS_M10_VEHICLE_SPOTTED_02.wav
  • DX_SOLDIER_VS_M10_VEHICLE_SPOTTED_03.wav
  • DX_SOLDIER_VS_M10_VEHICLE_SPOTTED_04.wav
  • DX_SOLDIER_VS_M11_AFFIRMATIVE_01.wav
  • DX_SOLDIER_VS_M11_AFFIRMATIVE_02.wav
  • DX_SOLDIER_VS_M11_AFFIRMATIVE_03.wav
  • DX_SOLDIER_VS_M11_AFFIRMATIVE_04.wav
  • DX_SOLDIER_VS_M11_APOLOGY_01.wav
  • DX_SOLDIER_VS_M11_APOLOGY_02.wav
  • DX_SOLDIER_VS_M11_APOLOGY_03.wav
  • DX_SOLDIER_VS_M11_APOLOGY_04.wav
  • DX_SOLDIER_VS_M11_ATTACK_OBJ_01.wav
  • DX_SOLDIER_VS_M11_ATTACK_OBJ_02.wav
  • DX_SOLDIER_VS_M11_ATTACK_OBJ_03.wav
  • DX_SOLDIER_VS_M11_ATTACK_OBJ_04.wav
  • DX_SOLDIER_VS_M11_CAPTURE_POINT_01.wav
  • DX_SOLDIER_VS_M11_CAPTURE_POINT_02.wav
  • DX_SOLDIER_VS_M11_CAPTURE_POINT_03.wav
  • DX_SOLDIER_VS_M11_CAPTURE_POINT_04.wav
  • DX_SOLDIER_VS_M11_CHARGE_01.wav
  • DX_SOLDIER_VS_M11_CHARGE_02.wav
  • DX_SOLDIER_VS_M11_CHARGE_03.wav
  • DX_SOLDIER_VS_M11_CHARGE_04.wav
  • DX_SOLDIER_VS_M11_CONGRATS_01.wav
  • DX_SOLDIER_VS_M11_CONGRATS_02.wav
  • DX_SOLDIER_VS_M11_CONGRATS_03.wav
  • DX_SOLDIER_VS_M11_CONGRATS_04.wav
  • DX_SOLDIER_VS_M11_DEATH_01.wav
  • DX_SOLDIER_VS_M11_DEATH_02.wav
  • DX_SOLDIER_VS_M11_DEATH_03.wav
  • DX_SOLDIER_VS_M11_DEATH_04.wav
  • DX_SOLDIER_VS_M11_DEATH_05.wav
  • DX_SOLDIER_VS_M11_DEATH_06.wav
  • DX_SOLDIER_VS_M11_DEFEND_OBJ_01.wav
  • DX_SOLDIER_VS_M11_DEFEND_OBJ_02.wav
  • DX_SOLDIER_VS_M11_DEFEND_OBJ_03.wav
  • DX_SOLDIER_VS_M11_DEFEND_OBJ_04.wav
  • DX_SOLDIER_VS_M11_ENEMY_AIR_DOWN_01.wav
  • DX_SOLDIER_VS_M11_ENEMY_AIR_DOWN_02.wav
  • DX_SOLDIER_VS_M11_ENEMY_AIR_DOWN_03.wav
  • DX_SOLDIER_VS_M11_ENEMY_AIR_DOWN_04.wav
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  • DX_SOLDIER_VS_M11_ENEMY_AIR_SPOTTED_02.wav
  • DX_SOLDIER_VS_M11_ENEMY_AIR_SPOTTED_03.wav
  • DX_SOLDIER_VS_M11_ENEMY_AIR_SPOTTED_04.wav
  • DX_SOLDIER_VS_M11_ENEMY_AIR_TRANS_SPOTTED_01.wav
  • DX_SOLDIER_VS_M11_ENEMY_AIR_TRANS_SPOTTED_02.wav
  • DX_SOLDIER_VS_M11_ENEMY_AIR_TRANS_SPOTTED_03.wav
  • DX_SOLDIER_VS_M11_ENEMY_AIR_TRANS_SPOTTED_04.wav
  • DX_SOLDIER_VS_M11_ENEMY_ATV_SPOTTED_01.wav
  • DX_SOLDIER_VS_M11_ENEMY_ATV_SPOTTED_02.wav
  • DX_SOLDIER_VS_M11_ENEMY_ATV_SPOTTED_03.wav
  • DX_SOLDIER_VS_M11_ENEMY_ATV_SPOTTED_04.wav
  • DX_SOLDIER_VS_M11_ENEMY_ENGINEER_SPOTTED_01.wav
  • DX_SOLDIER_VS_M11_ENEMY_ENGINEER_SPOTTED_02.wav
  • DX_SOLDIER_VS_M11_ENEMY_ENGINEER_SPOTTED_03.wav
  • DX_SOLDIER_VS_M11_ENEMY_ENGINEER_SPOTTED_04.wav
  • DX_SOLDIER_VS_M11_ENEMY_FIGHTER_SPOTTED_01.wav
  • DX_SOLDIER_VS_M11_ENEMY_FIGHTER_SPOTTED_02.wav
  • DX_SOLDIER_VS_M11_ENEMY_FIGHTER_SPOTTED_03.wav
  • DX_SOLDIER_VS_M11_ENEMY_FIGHTER_SPOTTED_04.wav
  • DX_SOLDIER_VS_M11_ENEMY_FLASH_DESTROYED_01.wav
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  • DX_SOLDIER_VS_M11_ENEMY_FLASH_DESTROYED_04.wav
  • DX_SOLDIER_VS_M11_ENEMY_FLASH_SPOTTED_01.wav
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  • DX_SOLDIER_VS_M11_ENEMY_FLASH_SPOTTED_04.wav
  • DX_SOLDIER_VS_M11_ENEMY_GALAXY_DESTROYED_01.wav
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  • DX_SOLDIER_VS_M11_ENEMY_GALAXY_DESTROYED_03.wav
  • DX_SOLDIER_VS_M11_ENEMY_GALAXY_DESTROYED_04.wav
  • DX_SOLDIER_VS_M11_ENEMY_GALAXY_SPOTTED_01.wav
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  • DX_SOLDIER_VS_M11_ENEMY_GALAXY_SPOTTED_03.wav
  • DX_SOLDIER_VS_M11_ENEMY_GALAXY_SPOTTED_04.wav
  • DX_SOLDIER_VS_M11_ENEMY_GND_TRANS_SPOTTED_01.wav
  • DX_SOLDIER_VS_M11_ENEMY_GND_TRANS_SPOTTED_02.wav
  • DX_SOLDIER_VS_M11_ENEMY_GND_TRANS_SPOTTED_03.wav
  • DX_SOLDIER_VS_M11_ENEMY_GND_TRANS_SPOTTED_04.wav
  • DX_SOLDIER_VS_M11_ENEMY_GRENADE_SPOTTED_01.wav
  • DX_SOLDIER_VS_M11_ENEMY_GRENADE_SPOTTED_02.wav
  • DX_SOLDIER_VS_M11_ENEMY_GRENADE_SPOTTED_03.wav
  • DX_SOLDIER_VS_M11_ENEMY_GUNSHIP_SPOTTED_01.wav
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  • DX_SOLDIER_VS_M11_ENEMY_GUNSHIP_SPOTTED_04.wav
  • DX_SOLDIER_VS_M11_ENEMY_HEAVY_SPOTTED_01.wav
  • DX_SOLDIER_VS_M11_ENEMY_HEAVY_SPOTTED_02.wav
  • DX_SOLDIER_VS_M11_ENEMY_HEAVY_SPOTTED_03.wav
  • DX_SOLDIER_VS_M11_ENEMY_HEAVY_SPOTTED_04.wav
  • DX_SOLDIER_VS_M11_ENEMY_HVY_ARM_SPOTTED_01.wav
  • DX_SOLDIER_VS_M11_ENEMY_HVY_ARM_SPOTTED_02.wav
  • DX_SOLDIER_VS_M11_ENEMY_HVY_ARM_SPOTTED_03.wav
  • DX_SOLDIER_VS_M11_ENEMY_HVY_ARM_SPOTTED_04.wav
  • DX_SOLDIER_VS_M11_ENEMY_INFANTRY_DOWN_01.wav
  • DX_SOLDIER_VS_M11_ENEMY_INFANTRY_DOWN_02.wav
  • DX_SOLDIER_VS_M11_ENEMY_INFANTRY_DOWN_03.wav
  • DX_SOLDIER_VS_M11_ENEMY_INFANTRY_DOWN_04.wav
  • DX_SOLDIER_VS_M11_ENEMY_INFANTRY_SPOTTED_01.wav
  • DX_SOLDIER_VS_M11_ENEMY_INFANTRY_SPOTTED_02.wav
  • DX_SOLDIER_VS_M11_ENEMY_INFANTRY_SPOTTED_03.wav
  • DX_SOLDIER_VS_M11_ENEMY_INFANTRY_SPOTTED_04.wav
  • DX_SOLDIER_VS_M11_ENEMY_INFILTRATOR_DETECTED_01.wav
  • DX_SOLDIER_VS_M11_ENEMY_INFILTRATOR_DETECTED_02.wav
  • DX_SOLDIER_VS_M11_ENEMY_INFILTRATOR_DETECTED_03.wav
  • DX_SOLDIER_VS_M11_ENEMY_INFILTRATOR_DETECTED_04.wav
  • DX_SOLDIER_VS_M11_ENEMY_LIBERATOR_DESTROYED_01.wav
  • DX_SOLDIER_VS_M11_ENEMY_LIBERATOR_DESTROYED_02.wav
  • DX_SOLDIER_VS_M11_ENEMY_LIBERATOR_DESTROYED_03.wav
  • DX_SOLDIER_VS_M11_ENEMY_LIBERATOR_DESTROYED_04.wav
  • DX_SOLDIER_VS_M11_ENEMY_LIBERATOR_SPOTTED_01.wav
  • DX_SOLDIER_VS_M11_ENEMY_LIBERATOR_SPOTTED_02.wav
  • DX_SOLDIER_VS_M11_ENEMY_LIBERATOR_SPOTTED_03.wav
  • DX_SOLDIER_VS_M11_ENEMY_LIBERATOR_SPOTTED_04.wav
  • DX_SOLDIER_VS_M11_ENEMY_LIGHTNING_DESTROYED_01.wav
  • DX_SOLDIER_VS_M11_ENEMY_LIGHTNING_DESTROYED_02.wav
  • DX_SOLDIER_VS_M11_ENEMY_LIGHTNING_DESTROYED_03.wav
  • DX_SOLDIER_VS_M11_ENEMY_LIGHTNING_DESTROYED_04.wav
  • DX_SOLDIER_VS_M11_ENEMY_LIGHTNING_SPOTTED_01.wav
  • DX_SOLDIER_VS_M11_ENEMY_LIGHTNING_SPOTTED_02.wav
  • DX_SOLDIER_VS_M11_ENEMY_LIGHTNING_SPOTTED_03.wav
  • DX_SOLDIER_VS_M11_ENEMY_LIGHTNING_SPOTTED_04.wav
  • DX_SOLDIER_VS_M11_ENEMY_LT_ARM_SPOTTED_01.wav
  • DX_SOLDIER_VS_M11_ENEMY_LT_ARM_SPOTTED_02.wav
  • DX_SOLDIER_VS_M11_ENEMY_LT_ARM_SPOTTED_03.wav
  • DX_SOLDIER_VS_M11_ENEMY_LT_ARM_SPOTTED_04.wav
  • DX_SOLDIER_VS_M11_ENEMY_LT_ASSLT_SPOTTED_01.wav
  • DX_SOLDIER_VS_M11_ENEMY_LT_ASSLT_SPOTTED_02.wav
  • DX_SOLDIER_VS_M11_ENEMY_LT_ASSLT_SPOTTED_03.wav
  • DX_SOLDIER_VS_M11_ENEMY_LT_ASSLT_SPOTTED_04.wav
  • DX_SOLDIER_VS_M11_ENEMY_MAX_DOWN_01.wav
  • DX_SOLDIER_VS_M11_ENEMY_MAX_DOWN_02.wav
  • DX_SOLDIER_VS_M11_ENEMY_MAX_DOWN_03.wav
  • DX_SOLDIER_VS_M11_ENEMY_MAX_DOWN_04.wav
  • DX_SOLDIER_VS_M11_ENEMY_MAX_SPOTTED_01.wav
  • DX_SOLDIER_VS_M11_ENEMY_MAX_SPOTTED_02.wav
  • DX_SOLDIER_VS_M11_ENEMY_MAX_SPOTTED_03.wav
  • DX_SOLDIER_VS_M11_ENEMY_MAX_SPOTTED_04.wav
  • DX_SOLDIER_VS_M11_ENEMY_MEDIC_SPOTTED_01.wav
  • DX_SOLDIER_VS_M11_ENEMY_MEDIC_SPOTTED_02.wav
  • DX_SOLDIER_VS_M11_ENEMY_MEDIC_SPOTTED_03.wav
  • DX_SOLDIER_VS_M11_ENEMY_MEDIC_SPOTTED_04.wav
  • DX_SOLDIER_VS_M11_ENEMY_QUAD_DESTROYED_01.wav
  • DX_SOLDIER_VS_M11_ENEMY_QUAD_DESTROYED_02.wav
  • DX_SOLDIER_VS_M11_ENEMY_QUAD_DESTROYED_03.wav
  • DX_SOLDIER_VS_M11_ENEMY_QUAD_DESTROYED_04.wav
  • DX_SOLDIER_VS_M11_ENEMY_QUAD_SPOTTED_01.wav
  • DX_SOLDIER_VS_M11_ENEMY_QUAD_SPOTTED_02.wav
  • DX_SOLDIER_VS_M11_ENEMY_QUAD_SPOTTED_03.wav
  • DX_SOLDIER_VS_M11_ENEMY_QUAD_SPOTTED_04.wav
  • DX_SOLDIER_VS_M11_ENEMY_SNIPER_SPOTTED_01.wav
  • DX_SOLDIER_VS_M11_ENEMY_SNIPER_SPOTTED_02.wav
  • DX_SOLDIER_VS_M11_ENEMY_SNIPER_SPOTTED_03.wav
  • DX_SOLDIER_VS_M11_ENEMY_SNIPER_SPOTTED_04.wav
  • DX_SOLDIER_VS_M11_ENEMY_SPAWN_LOCATED_01.wav
  • DX_SOLDIER_VS_M11_ENEMY_SPAWN_LOCATED_02.wav
  • DX_SOLDIER_VS_M11_ENEMY_SPAWN_LOCATED_03.wav
  • DX_SOLDIER_VS_M11_ENEMY_SPAWN_LOCATED_04.wav
  • DX_SOLDIER_VS_M11_ENEMY_SPOTTED_POINT_01.wav
  • DX_SOLDIER_VS_M11_ENEMY_SPOTTED_POINT_02.wav
  • DX_SOLDIER_VS_M11_ENEMY_SPOTTED_POINT_03.wav
  • DX_SOLDIER_VS_M11_ENEMY_SPOTTED_POINT_04.wav
  • DX_SOLDIER_VS_M11_ENEMY_SUNDERER_DESTROYED_01.wav
  • DX_SOLDIER_VS_M11_ENEMY_SUNDERER_DESTROYED_02.wav
  • DX_SOLDIER_VS_M11_ENEMY_SUNDERER_DESTROYED_03.wav
  • DX_SOLDIER_VS_M11_ENEMY_SUNDERER_DESTROYED_04.wav
  • DX_SOLDIER_VS_M11_ENEMY_SUNDERER_SPOTTED_01.wav
  • DX_SOLDIER_VS_M11_ENEMY_SUNDERER_SPOTTED_02.wav
  • DX_SOLDIER_VS_M11_ENEMY_SUNDERER_SPOTTED_03.wav
  • DX_SOLDIER_VS_M11_ENEMY_SUNDERER_SPOTTED_04.wav
  • DX_SOLDIER_VS_M11_ENEMY_TRANSPORT_SPOTTED_01.wav
  • DX_SOLDIER_VS_M11_ENEMY_TRANSPORT_SPOTTED_02.wav
  • DX_SOLDIER_VS_M11_ENEMY_TRANSPORT_SPOTTED_03.wav
  • DX_SOLDIER_VS_M11_ENEMY_TRANSPORT_SPOTTED_04.wav
  • DX_SOLDIER_VS_M11_ENEMY_VEHICLE_DOWN_01.wav
  • DX_SOLDIER_VS_M11_ENEMY_VEHICLE_DOWN_02.wav
  • DX_SOLDIER_VS_M11_ENEMY_VEHICLE_DOWN_03.wav
  • DX_SOLDIER_VS_M11_ENEMY_VEHICLE_DOWN_04.wav
  • DX_SOLDIER_VS_M11_FLANKING_01.wav
  • DX_SOLDIER_VS_M11_FLANKING_02.wav
  • DX_SOLDIER_VS_M11_FLANKING_03.wav
  • DX_SOLDIER_VS_M11_FLANKING_04.wav
  • DX_SOLDIER_VS_M11_FRAG_TOSS_01.wav
  • DX_SOLDIER_VS_M11_FRAG_TOSS_02.wav
  • DX_SOLDIER_VS_M11_FRAG_TOSS_03.wav
  • DX_SOLDIER_VS_M11_FRAG_TOSS_04.wav
  • DX_SOLDIER_VS_M11_FRIENDLY_FIRE_01.wav
  • DX_SOLDIER_VS_M11_FRIENDLY_FIRE_02.wav
  • DX_SOLDIER_VS_M11_FRIENDLY_FIRE_03.wav
  • DX_SOLDIER_VS_M11_FRIENDLY_FIRE_04.wav
  • DX_SOLDIER_VS_M11_GEN_ENEMY_DOWN_01.wav
  • DX_SOLDIER_VS_M11_GEN_ENEMY_DOWN_02.wav
  • DX_SOLDIER_VS_M11_GEN_ENEMY_DOWN_03.wav
  • DX_SOLDIER_VS_M11_GEN_ENEMY_DOWN_04.wav
  • DX_SOLDIER_VS_M11_GEN_NC_SPOT_01.wav
  • DX_SOLDIER_VS_M11_GEN_NC_SPOT_02.wav
  • DX_SOLDIER_VS_M11_GEN_SPOT_01.wav
  • DX_SOLDIER_VS_M11_GEN_SPOT_02.wav
  • DX_SOLDIER_VS_M11_GEN_SPOT_03.wav
  • DX_SOLDIER_VS_M11_GEN_SPOT_04.wav
  • DX_SOLDIER_VS_M11_GEN_TAUNT_01.wav
  • DX_SOLDIER_VS_M11_GEN_TAUNT_02.wav
  • DX_SOLDIER_VS_M11_GEN_TAUNT_03.wav
  • DX_SOLDIER_VS_M11_GEN_TAUNT_04.wav
  • DX_SOLDIER_VS_M11_GEN_TAUNT_05.wav
  • DX_SOLDIER_VS_M11_GEN_TAUNT_06.wav
  • DX_SOLDIER_VS_M11_GEN_TR_SPOT_01.wav
  • DX_SOLDIER_VS_M11_GEN_TR_SPOT_02.wav
  • DX_SOLDIER_VS_M11_GRENADE_TOSS_01.wav
  • DX_SOLDIER_VS_M11_GRENADE_TOSS_02.wav
  • DX_SOLDIER_VS_M11_GRENADE_TOSS_03.wav
  • DX_SOLDIER_VS_M11_GRENADE_TOSS_04.wav
  • DX_SOLDIER_VS_M11_HIT_DAMAGE_01.wav
  • DX_SOLDIER_VS_M11_HIT_DAMAGE_02.wav
  • DX_SOLDIER_VS_M11_HIT_DAMAGE_03.wav
  • DX_SOLDIER_VS_M11_HIT_DAMAGE_04.wav
  • DX_SOLDIER_VS_M11_HIT_DAMAGE_05.wav
  • DX_SOLDIER_VS_M11_HIT_DAMAGE_06.wav
  • DX_SOLDIER_VS_M11_INCOMING_01.wav
  • DX_SOLDIER_VS_M11_INCOMING_02.wav
  • DX_SOLDIER_VS_M11_INCOMING_03.wav
  • DX_SOLDIER_VS_M11_INCOMING_04.wav
  • DX_SOLDIER_VS_M11_JUMP_01.wav
  • DX_SOLDIER_VS_M11_JUMP_02.wav
  • DX_SOLDIER_VS_M11_JUMP_03.wav
  • DX_SOLDIER_VS_M11_JUMP_04.wav
  • DX_SOLDIER_VS_M11_JUMP_05.wav
  • DX_SOLDIER_VS_M11_JUMP_06.wav
  • DX_SOLDIER_VS_M11_MELEE_ATTACK_01.wav
  • DX_SOLDIER_VS_M11_MELEE_ATTACK_02.wav
  • DX_SOLDIER_VS_M11_MELEE_ATTACK_03.wav
  • DX_SOLDIER_VS_M11_MELEE_ATTACK_04.wav
  • DX_SOLDIER_VS_M11_MELEE_ATTACK_05.wav
  • DX_SOLDIER_VS_M11_MELEE_ATTACK_06.wav
  • DX_SOLDIER_VS_M11_MOVE_01.wav
  • DX_SOLDIER_VS_M11_MOVE_02.wav
  • DX_SOLDIER_VS_M11_MOVE_03.wav
  • DX_SOLDIER_VS_M11_MOVE_04.wav
  • DX_SOLDIER_VS_M11_NC_REAVER_DESTROYED_01.wav
  • DX_SOLDIER_VS_M11_NC_REAVER_DESTROYED_02.wav
  • DX_SOLDIER_VS_M11_NC_REAVER_DESTROYED_03.wav
  • DX_SOLDIER_VS_M11_NC_REAVER_DESTROYED_04.wav
  • DX_SOLDIER_VS_M11_NC_REAVER_SPOTTED_01.wav
  • DX_SOLDIER_VS_M11_NC_REAVER_SPOTTED_02.wav
  • DX_SOLDIER_VS_M11_NC_REAVER_SPOTTED_03.wav
  • DX_SOLDIER_VS_M11_NC_REAVER_SPOTTED_04.wav
  • DX_SOLDIER_VS_M11_NC_TAUNT_01.wav
  • DX_SOLDIER_VS_M11_NC_TAUNT_02.wav
  • DX_SOLDIER_VS_M11_NC_TAUNT_03.wav
  • DX_SOLDIER_VS_M11_NC_VANGUARD_DESTROYED_01.wav
  • DX_SOLDIER_VS_M11_NC_VANGUARD_DESTROYED_02.wav
  • DX_SOLDIER_VS_M11_NC_VANGUARD_DESTROYED_03.wav
  • DX_SOLDIER_VS_M11_NC_VANGUARD_DESTROYED_04.wav
  • DX_SOLDIER_VS_M11_NC_VANGUARD_SPOTTED_01.wav
  • DX_SOLDIER_VS_M11_NC_VANGUARD_SPOTTED_02.wav
  • DX_SOLDIER_VS_M11_NC_VANGUARD_SPOTTED_03.wav
  • DX_SOLDIER_VS_M11_NC_VANGUARD_SPOTTED_04.wav
  • DX_SOLDIER_VS_M11_NEED_HEAL_01.wav
  • DX_SOLDIER_VS_M11_NEED_HEAL_02.wav
  • DX_SOLDIER_VS_M11_NEED_HEAL_03.wav
  • DX_SOLDIER_VS_M11_NEED_HEAL_04.wav
  • DX_SOLDIER_VS_M11_NEED_HELP_01.wav
  • DX_SOLDIER_VS_M11_NEED_HELP_02.wav
  • DX_SOLDIER_VS_M11_NEED_HELP_03.wav
  • DX_SOLDIER_VS_M11_NEED_HELP_04.wav
  • DX_SOLDIER_VS_M11_NEED_REPAIR_01.wav
  • DX_SOLDIER_VS_M11_NEED_REPAIR_02.wav
  • DX_SOLDIER_VS_M11_NEED_REPAIR_03.wav
  • DX_SOLDIER_VS_M11_NEED_REPAIR_04.wav
  • DX_SOLDIER_VS_M11_OFFER_AMMO_01.wav
  • DX_SOLDIER_VS_M11_OFFER_AMMO_02.wav
  • DX_SOLDIER_VS_M11_OFFER_AMMO_03.wav
  • DX_SOLDIER_VS_M11_OFFER_AMMO_04.wav
  • DX_SOLDIER_VS_M11_OFFER_HEAL_01.wav
  • DX_SOLDIER_VS_M11_OFFER_HEAL_02.wav
  • DX_SOLDIER_VS_M11_OFFER_HEAL_03.wav
  • DX_SOLDIER_VS_M11_OFFER_HEAL_04.wav
  • DX_SOLDIER_VS_M11_OFFER_REPAIR_01.wav
  • DX_SOLDIER_VS_M11_OFFER_REPAIR_02.wav
  • DX_SOLDIER_VS_M11_OFFER_REPAIR_03.wav
  • DX_SOLDIER_VS_M11_OFFER_REPAIR_04.wav
  • DX_SOLDIER_VS_M11_RELOADING_01.wav
  • DX_SOLDIER_VS_M11_RELOADING_02.wav
  • DX_SOLDIER_VS_M11_RELOADING_03.wav
  • DX_SOLDIER_VS_M11_RELOADING_04.wav
  • DX_SOLDIER_VS_M11_REQUEST_AMMO_01.wav
  • DX_SOLDIER_VS_M11_REQUEST_AMMO_02.wav
  • DX_SOLDIER_VS_M11_REQUEST_AMMO_03.wav
  • DX_SOLDIER_VS_M11_REQUEST_AMMO_04.wav
  • DX_SOLDIER_VS_M11_REQUEST_GUNNER_01.wav
  • DX_SOLDIER_VS_M11_REQUEST_GUNNER_02.wav
  • DX_SOLDIER_VS_M11_REQUEST_GUNNER_03.wav
  • DX_SOLDIER_VS_M11_REQUEST_GUNNER_04.wav
  • DX_SOLDIER_VS_M11_REQUEST_HEAL_01.wav
  • DX_SOLDIER_VS_M11_REQUEST_HEAL_02.wav
  • DX_SOLDIER_VS_M11_REQUEST_HEAL_03.wav
  • DX_SOLDIER_VS_M11_REQUEST_HEAL_04.wav
  • DX_SOLDIER_VS_M11_REQUEST_REPAIR_01.wav
  • DX_SOLDIER_VS_M11_REQUEST_REPAIR_02.wav
  • DX_SOLDIER_VS_M11_REQUEST_REPAIR_03.wav
  • DX_SOLDIER_VS_M11_REQUEST_REPAIR_04.wav
  • DX_SOLDIER_VS_M11_REQUEST_RIDE_01.wav
  • DX_SOLDIER_VS_M11_REQUEST_RIDE_02.wav
  • DX_SOLDIER_VS_M11_REQUEST_RIDE_03.wav
  • DX_SOLDIER_VS_M11_REQUEST_RIDE_04.wav
  • DX_SOLDIER_VS_M11_SLOW_DOWN_01.wav
  • DX_SOLDIER_VS_M11_SLOW_DOWN_02.wav
  • DX_SOLDIER_VS_M11_SLOW_DOWN_03.wav
  • DX_SOLDIER_VS_M11_SLOW_DOWN_04.wav
  • DX_SOLDIER_VS_M11_THANKS_01.wav
  • DX_SOLDIER_VS_M11_THANKS_02.wav
  • DX_SOLDIER_VS_M11_THANKS_03.wav
  • DX_SOLDIER_VS_M11_THANKS_04.wav
  • DX_SOLDIER_VS_M11_TR_MOSQUITO_DESTROYED_01.wav
  • DX_SOLDIER_VS_M11_TR_MOSQUITO_DESTROYED_02.wav
  • DX_SOLDIER_VS_M11_TR_MOSQUITO_DESTROYED_03.wav
  • DX_SOLDIER_VS_M11_TR_MOSQUITO_DESTROYED_04.wav
  • DX_SOLDIER_VS_M11_TR_MOSQUITO_SPOTTED_01.wav
  • DX_SOLDIER_VS_M11_TR_MOSQUITO_SPOTTED_02.wav
  • DX_SOLDIER_VS_M11_TR_MOSQUITO_SPOTTED_03.wav
  • DX_SOLDIER_VS_M11_TR_MOSQUITO_SPOTTED_04.wav
  • DX_SOLDIER_VS_M11_TR_PROWLER_DESTROYED_01.wav
  • DX_SOLDIER_VS_M11_TR_PROWLER_DESTROYED_02.wav
  • DX_SOLDIER_VS_M11_TR_PROWLER_DESTROYED_03.wav
  • DX_SOLDIER_VS_M11_TR_PROWLER_DESTROYED_04.wav
  • DX_SOLDIER_VS_M11_TR_PROWLER_SPOTTED_01.wav
  • DX_SOLDIER_VS_M11_TR_PROWLER_SPOTTED_02.wav
  • DX_SOLDIER_VS_M11_TR_PROWLER_SPOTTED_03.wav
  • DX_SOLDIER_VS_M11_TR_PROWLER_SPOTTED_04.wav
  • DX_SOLDIER_VS_M11_TR_TAUNT_01.wav
  • DX_SOLDIER_VS_M11_TR_TAUNT_02.wav
  • DX_SOLDIER_VS_M11_TR_TAUNT_03.wav
  • DX_SOLDIER_VS_M11_VEHICLE_SPOTTED_01.wav
  • DX_SOLDIER_VS_M11_VEHICLE_SPOTTED_02.wav
  • DX_SOLDIER_VS_M11_VEHICLE_SPOTTED_03.wav
  • DX_SOLDIER_VS_M11_VEHICLE_SPOTTED_04.wav
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