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Miscellaneous
Category PC / Computer
Game
Section
Sound Effects
Submitter Cooper B. Chance
Size 22.73 MB
Format ZIP (application/zip)
Hits 425
Comments 0

Icon Filler
Zip Contents[250]
  • Miscellaneous/bell.wav
  • Miscellaneous/boat_landing.wav
  • Miscellaneous/boat_ramming.wav
  • Miscellaneous/boat_ramming_2.wav
  • Miscellaneous/body_splash_1.wav
  • Miscellaneous/body_splash_2.wav
  • Miscellaneous/body_splash_3.wav
  • Miscellaneous/boom.wav
  • Miscellaneous/boom_2.wav
  • Miscellaneous/boot_button.wav
  • Miscellaneous/bow_pickup.wav
  • Miscellaneous/bow_pullback_1.wav
  • Miscellaneous/bow_pullback_2.wav
  • Miscellaneous/bow_pullback_3.wav
  • Miscellaneous/bubbles_heavy.wav
  • Miscellaneous/bubbles_light.wav
  • Miscellaneous/building_falling.wav
  • Miscellaneous/cavalry_build.wav
  • Miscellaneous/cavalry_charge.wav
  • Miscellaneous/cavalry_march.wav
  • Miscellaneous/charge1.wav
  • Miscellaneous/charge4_hack.wav
  • Miscellaneous/charge_braveheart.wav
  • Miscellaneous/charge_yell_1.wav
  • Miscellaneous/chariot.wav
  • Miscellaneous/chariot_move.wav
  • Miscellaneous/chariot_run.wav
  • Miscellaneous/chicken.wav
  • Miscellaneous/chop_1.wav
  • Miscellaneous/chop_2.wav
  • Miscellaneous/chop_3.wav
  • Miscellaneous/chop_4.wav
  • Miscellaneous/cinematic_charge_2.wav
  • Miscellaneous/cinematic_charge_3.wav
  • Miscellaneous/claw_release.wav
  • Miscellaneous/claw_shot.wav
  • Miscellaneous/cough.wav
  • Miscellaneous/creaky_bridge.wav
  • Miscellaneous/crowd_drowning.wav
  • Miscellaneous/death_archer_armor.wav
  • Miscellaneous/death_archer_no_armor.wav
  • Miscellaneous/death_cam1.wav
  • Miscellaneous/death_cam2.wav
  • Miscellaneous/death_cav1.wav
  • Miscellaneous/death_cav2.wav
  • Miscellaneous/death_hero.wav
  • Miscellaneous/death_hero_archer.wav
  • Miscellaneous/death_scream_1.wav
  • Miscellaneous/death_scream_2.wav
  • Miscellaneous/death_spear_armor.wav
  • Miscellaneous/death_spear_no_armor.wav
  • Miscellaneous/death_sword_armor.wav
  • Miscellaneous/death_sword_no_armor.wav
  • Miscellaneous/death_worker.wav
  • Miscellaneous/deer.wav
  • Miscellaneous/dog.wav
  • Miscellaneous/epochup.wav
  • Miscellaneous/female_death_scream_1.wav
  • Miscellaneous/female_death_scream_2.wav
  • Miscellaneous/fire1.wav
  • Miscellaneous/fire2.wav
  • Miscellaneous/fire3.wav
  • Miscellaneous/fire_attack.wav
  • Miscellaneous/flag_waving.wav
  • Miscellaneous/forest_layer.wav
  • Miscellaneous/formation_cheer.wav
  • Miscellaneous/formation_create.wav
  • Miscellaneous/garrison2.wav
  • Miscellaneous/gate.wav
  • Miscellaneous/gate_close.wav
  • Miscellaneous/gate_open.wav
  • Miscellaneous/grappling_hook.wav
  • Miscellaneous/grunt_1.wav
  • Miscellaneous/grunt_2.wav
  • Miscellaneous/hammer_1.wav
  • Miscellaneous/hammer_2.wav
  • Miscellaneous/hammer_3.wav
  • Miscellaneous/hammer_4.wav
  • Miscellaneous/hero_burning_bow.wav
  • Miscellaneous/hero_captured.wav
  • Miscellaneous/hero_enter.wav
  • Miscellaneous/hero_exit.wav
  • Miscellaneous/hero_horn.wav
  • Miscellaneous/hero_resurrected.wav
  • Miscellaneous/human_impale.wav
  • Miscellaneous/human_impale_2.wav
  • Miscellaneous/human_splat_1.wav
  • Miscellaneous/human_splat_2.wav
  • Miscellaneous/human_splat_3.wav
  • Miscellaneous/idle_armor_1.wav
  • Miscellaneous/idle_armor_2.wav
  • Miscellaneous/idle_armor_3.wav
  • Miscellaneous/idle_armor_4.wav
  • Miscellaneous/impale_movement.wav
  • Miscellaneous/incoming_boulder.wav
  • Miscellaneous/infantry_march.wav
  • Miscellaneous/infantry_march_2.wav
  • Miscellaneous/infantry_run.wav
  • Miscellaneous/infantry_run_2.wav
  • Miscellaneous/ladder.wav
  • Miscellaneous/launch_rocket.wav
  • Miscellaneous/lift_trireme.wav
  • Miscellaneous/low_explosion.wav
  • Miscellaneous/low_whoosh_1.wav
  • Miscellaneous/low_whoosh_2.wav
  • Miscellaneous/metal_armor_hit.wav
  • Miscellaneous/metal_collision.wav
  • Miscellaneous/military_crowd.wav
  • Miscellaneous/mine_1.wav
  • Miscellaneous/mine_2.wav
  • Miscellaneous/mine_3.wav
  • Miscellaneous/mine_4.wav
  • Miscellaneous/multiple_arrows_1.wav
  • Miscellaneous/multiple_arrows_2.wav
  • Miscellaneous/multiple_arrow_attack_1.wav
  • Miscellaneous/multiple_arrow_attack_2.wav
  • Miscellaneous/multiple_arrow_attack_3.wav
  • Miscellaneous/oar_move_1.wav
  • Miscellaneous/oar_move_2.wav
  • Miscellaneous/oar_splash_1.wav
  • Miscellaneous/oar_splash_2.wav
  • Miscellaneous/oneger_fall.wav
  • Miscellaneous/oneger_pull.wav
  • Miscellaneous/oneger_shot.wav
  • Miscellaneous/oneger_shot_2.wav
  • Miscellaneous/owl.wav
  • Miscellaneous/ox.wav
  • Miscellaneous/pain_scream_1.wav
  • Miscellaneous/parachute1.wav
  • Miscellaneous/ram_attack.wav
  • Miscellaneous/rock1.wav
  • Miscellaneous/rock2.wav
  • Miscellaneous/rocks_-_high_end.wav
  • Miscellaneous/rocks_sliding_down.wav
  • Miscellaneous/rocks_sliding_down_2.wav
  • Miscellaneous/rocks_sliding_down_3.wav
  • Miscellaneous/rocks_sliding_down_4.wav
  • Miscellaneous/rock_death_1.wav
  • Miscellaneous/rock_death_2.wav
  • Miscellaneous/rock_death_3.wav
  • Miscellaneous/rock_death_4.wav
  • Miscellaneous/rock_death_5.wav
  • Miscellaneous/rock_death_6.wav
  • Miscellaneous/rock_death_7.wav
  • Miscellaneous/rock_explosion_1.wav
  • Miscellaneous/rock_explosion_1_-_fire.wav
  • Miscellaneous/rock_explosion_2.wav
  • Miscellaneous/rock_explosion_2_-_fire.wav
  • Miscellaneous/rock_explosion_3.wav
  • Miscellaneous/rock_explosion_4.wav
  • Miscellaneous/rock_explosion_5.wav
  • Miscellaneous/rock_explosion_6.wav
  • Miscellaneous/rock_hit_-_high.wav
  • Miscellaneous/rock_hit_1.wav
  • Miscellaneous/rock_hit_2.wav
  • Miscellaneous/rock_hit_2_-_high.wav
  • Miscellaneous/rock_hit_3.wav
  • Miscellaneous/rock_hit_3_-_high.wav
  • Miscellaneous/rock_rumble_loop.wav
  • Miscellaneous/rock_slide_1.wav
  • Miscellaneous/rock_slide_2.wav
  • Miscellaneous/rock_slide_3.wav
  • Miscellaneous/rock_slide_4_-_long.wav
  • Miscellaneous/rock_slide_5_-_long.wav
  • Miscellaneous/rock_slide_6_-_long.wav
  • Miscellaneous/rock_tumble_1.wav
  • Miscellaneous/rock_tumble_2.wav
  • Miscellaneous/runaway.wav
  • Miscellaneous/scen_bridge_collapse.wav
  • Miscellaneous/scen_crowd_boo_1.wav
  • Miscellaneous/scen_crowd_boo_2.wav
  • Miscellaneous/scen_crowd_cheer_1.wav
  • Miscellaneous/scen_crowd_cheer_2.wav
  • Miscellaneous/scen_crowd_loop.wav
  • Miscellaneous/scen_horn-long.wav
  • Miscellaneous/scen_town_warning.wav
  • Miscellaneous/screaming.wav
  • Miscellaneous/shield_bang_1.wav
  • Miscellaneous/shield_bang_2.wav
  • Miscellaneous/shield_bang_3.wav
  • Miscellaneous/ship_building.wav
  • Miscellaneous/ship_creak.wav
  • Miscellaneous/ship_creak_2.wav
  • Miscellaneous/ship_creak_3.wav
  • Miscellaneous/ship_splash.wav
  • Miscellaneous/siege_death.wav
  • Miscellaneous/siege_pull.wav
  • Miscellaneous/siege_ramp_down.wav
  • Miscellaneous/siege_ramp_up.wav
  • Miscellaneous/siege_splash.wav
  • Miscellaneous/siege_tower_move.wav
  • Miscellaneous/siroco.wav
  • Miscellaneous/siroco_screams.wav
  • Miscellaneous/small_crowd.wav
  • Miscellaneous/soldiers_idle.wav
  • Miscellaneous/stone_building_death_1.wav
  • Miscellaneous/stone_building_death_2.wav
  • Miscellaneous/swimming.wav
  • Miscellaneous/swim_1.wav
  • Miscellaneous/swim_2.wav
  • Miscellaneous/swim_3.wav
  • Miscellaneous/throw_1.wav
  • Miscellaneous/throw_2.wav
  • Miscellaneous/throw_3.wav
  • Miscellaneous/timer1.wav
  • Miscellaneous/timer2.wav
  • Miscellaneous/transport.wav
  • Miscellaneous/treb_shot_alt.wav
  • Miscellaneous/tree_break.wav
  • Miscellaneous/tree_break_2.wav
  • Miscellaneous/trireme_move.wav
  • Miscellaneous/trireme_sinking.wav
  • Miscellaneous/turkey.wav
  • Miscellaneous/uber_arrow_attack.wav
  • Miscellaneous/wagon.wav
  • Miscellaneous/walk_dirt_1.wav
  • Miscellaneous/walk_dirt_2.wav
  • Miscellaneous/walk_dirt_3.wav
  • Miscellaneous/walk_dirt_4.wav
  • Miscellaneous/walk_dirt_5.wav
  • Miscellaneous/walk_dirt_6.wav
  • Miscellaneous/walk_ladder_1.wav
  • Miscellaneous/walk_ladder_2.wav
  • Miscellaneous/walk_water_1.wav
  • Miscellaneous/walk_water_2.wav
  • Miscellaneous/walk_water_3.wav
  • Miscellaneous/walk_water_4.wav
  • Miscellaneous/walk_water_5.wav
  • Miscellaneous/walk_water_6.wav
  • Miscellaneous/walk_wood_1.wav
  • Miscellaneous/walk_wood_2.wav
  • Miscellaneous/walk_wood_3.wav
  • Miscellaneous/walk_wood_4.wav
  • Miscellaneous/walk_wood_5.wav
  • Miscellaneous/walk_wood_6.wav
  • Miscellaneous/wall_death.wav
  • Miscellaneous/wall_death_p1.wav
  • Miscellaneous/wall_death_p2.wav
  • Miscellaneous/waterfall.wav
  • Miscellaneous/water_wheel.wav
  • Miscellaneous/wood_creak.wav
  • Miscellaneous/wood_death_large_1.wav
  • Miscellaneous/wood_death_large_2.wav
  • Miscellaneous/wood_death_small_1.wav
  • Miscellaneous/wood_death_small_2.wav
  • Miscellaneous/wood_hit.wav
  • Miscellaneous/wood_hit_2.wav
  • Miscellaneous/wood_split_1.wav
  • Miscellaneous/wood_split_2.wav
  • Miscellaneous/wood_split_3.wav
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