# - A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z
Sam (Clue Lines)
Category PC / Computer
Game
Section
Character Voices
Submitter Blocktoast64
Size 34.38 MB
Format ZIP (application/zip)
Hits 5
Comments 0

Icon Filler
Zip Contents[151]
  • Sam (Clue)/Clue_Approach_GuardRoster_A_001.wav
  • Sam (Clue)/Clue_Approach_GuardRoster_A_003.wav
  • Sam (Clue)/Clue_Approach_Letter_A_001.wav
  • Sam (Clue)/Clue_Approach_LunchBox_A_002.wav
  • Sam (Clue)/Clue_Approach_LunchBox_B_001.wav
  • Sam (Clue)/Clue_Approach_MagicDie_A_001.wav
  • Sam (Clue)/Clue_Approach_Magnets_A_001.wav
  • Sam (Clue)/Clue_Approach_Magnets_B_001.wav
  • Sam (Clue)/Clue_Approach_MotivationalPoster_A_001.wav
  • Sam (Clue)/Clue_Approach_MotivationalPoster_B_001.wav
  • Sam (Clue)/Clue_Approach_Poetry_A_001.wav
  • Sam (Clue)/Clue_Approach_Poetry_B_001.wav
  • Sam (Clue)/Clue_Approach_RideCart_A_001.wav
  • Sam (Clue)/Clue_Approach_Tubes_A_001.wav
  • Sam (Clue)/Clue_BookshelfReveal_Nothing_B_001.wav
  • Sam (Clue)/Clue_Bookshelf_Fail_A_001.wav
  • Sam (Clue)/Clue_Bookshelf_Fail_B_001.wav
  • Sam (Clue)/Clue_Break_Bageldog_A_001.wav
  • Sam (Clue)/Clue_CantUse_A_001.wav
  • Sam (Clue)/Clue_CantUse_D_001.wav
  • Sam (Clue)/Clue_Drink_Soda_A_001.wav
  • Sam (Clue)/Clue_Drink_Soda_A_002.wav
  • Sam (Clue)/Clue_Eat_FrozenBageldog_A_001.wav
  • Sam (Clue)/Clue_Find_Screwdriver_A_001.wav
  • Sam (Clue)/Clue_Find_Stethoscope_A_001.wav
  • Sam (Clue)/Clue_Find_Stethoscope_B_001.wav
  • Sam (Clue)/Clue_FinishSucking_SuckyRing_A_001.wav
  • Sam (Clue)/Clue_Generic_A_001.wav
  • Sam (Clue)/Clue_Generic_A_003.wav
  • Sam (Clue)/Clue_Generic_B_002.wav
  • Sam (Clue)/Clue_GetLightFuse_A_001.wav
  • Sam (Clue)/Clue_Get_Belt_A_001.wav
  • Sam (Clue)/Clue_Get_BlackLight_A_001.wav
  • Sam (Clue)/Clue_Get_BobbyPin_A_002.wav
  • Sam (Clue)/Clue_Get_Flashlight_A_002.wav
  • Sam (Clue)/Clue_Get_Flashlight_B_001.wav
  • Sam (Clue)/Clue_Get_Fuse_A_002.wav
  • Sam (Clue)/Clue_Get_Fuse_B_001.wav
  • Sam (Clue)/Clue_Get_JailKey_With_Trident_A_001.wav
  • Sam (Clue)/Clue_Get_JailKey_With_Trident_B_001.wav
  • Sam (Clue)/Clue_Get_Trident_A_002.wav
  • Sam (Clue)/Clue_Get_Trident_B_001.wav
  • Sam (Clue)/Clue_Insert_Key1_A_001.wav
  • Sam (Clue)/Clue_Insert_Key3_A_001.wav
  • Sam (Clue)/Clue_Insert_Key3_A_003.wav
  • Sam (Clue)/Clue_Insert_Key3_B_001.wav
  • Sam (Clue)/Clue_Insert_Tube_A_001.wav
  • Sam (Clue)/Clue_Intro_A_001.wav
  • Sam (Clue)/Clue_Intro_A_002.wav
  • Sam (Clue)/Clue_Intro_A_004.wav
  • Sam (Clue)/Clue_Intro_A_006.wav
  • Sam (Clue)/Clue_Intro_A_008.wav
  • Sam (Clue)/Clue_Intro_B_001.wav
  • Sam (Clue)/Clue_Intro_B_003.wav
  • Sam (Clue)/Clue_Intro_C_001.wav
  • Sam (Clue)/Clue_Move_Bookshelf_A_001.wav
  • Sam (Clue)/Clue_OpenCloset_Door_A_002.wav
  • Sam (Clue)/Clue_OpenCloset_Door_A_004.wav
  • Sam (Clue)/Clue_OpenCloset_Door_B_002.wav
  • Sam (Clue)/Clue_OpenCloset_Door_C_001.wav
  • Sam (Clue)/Clue_OpenCloset_Door_C_003.wav
  • Sam (Clue)/Clue_OpenMap_A_001.wav
  • Sam (Clue)/Clue_OpenMap_A_003.wav
  • Sam (Clue)/Clue_OpenMap_B_001.wav
  • Sam (Clue)/Clue_Open_Leftovers_A_001.wav
  • Sam (Clue)/Clue_Open_Safe_A_001.wav
  • Sam (Clue)/Clue_Open_Safe_B_002.wav
  • Sam (Clue)/Clue_Pickup_Bageldog_A_001.wav
  • Sam (Clue)/Clue_Pickup_DigitalClock_A_001.wav
  • Sam (Clue)/Clue_Pickup_Leftovers_B_001.wav
  • Sam (Clue)/Clue_Pickup_Puzzlebox_A_001.wav
  • Sam (Clue)/Clue_Pickup_RedKey_A_001.wav
  • Sam (Clue)/Clue_Pickup_Screwdriver_A_001.wav
  • Sam (Clue)/Clue_Pickup_Snoglobe_A_002.wav
  • Sam (Clue)/Clue_Pickup_Soda_A_001.wav
  • Sam (Clue)/Clue_Pickup_Soda_A_003.wav
  • Sam (Clue)/Clue_Pickup_YellowKey_A_001.wav
  • Sam (Clue)/Clue_Pour_Soda_A_001.wav
  • Sam (Clue)/Clue_Random_Action_A_001.wav
  • Sam (Clue)/Clue_Random_Action_C_001.wav
  • Sam (Clue)/Clue_Random_Action_D_002.wav
  • Sam (Clue)/Clue_Random_Action_F_001.wav
  • Sam (Clue)/Clue_Random_Action_H_001.wav
  • Sam (Clue)/Clue_Random_Action_J_001.wav
  • Sam (Clue)/Clue_Random_Banter_A_002.wav
  • Sam (Clue)/Clue_Random_Banter_B_001.wav
  • Sam (Clue)/Clue_Random_Banter_C_001.wav
  • Sam (Clue)/Clue_Random_Banter_D_001.wav
  • Sam (Clue)/Clue_Random_Banter_E_001.wav
  • Sam (Clue)/Clue_Random_Banter_F_002.wav
  • Sam (Clue)/Clue_Random_Banter_G_001.wav
  • Sam (Clue)/Clue_Random_Banter_G_003.wav
  • Sam (Clue)/Clue_Random_Banter_G_005.wav
  • Sam (Clue)/Clue_Random_Banter_H_002.wav
  • Sam (Clue)/Clue_Random_Banter_H_004.wav
  • Sam (Clue)/Clue_Random_Banter_I_002.wav
  • Sam (Clue)/Clue_Random_Banter_J_001.wav
  • Sam (Clue)/Clue_Random_Banter_K_002.wav
  • Sam (Clue)/Clue_Random_Banter_K_004.wav
  • Sam (Clue)/Clue_Reveal_Nothing_A_002.wav
  • Sam (Clue)/Clue_Reveal_Safe_A_001.wav
  • Sam (Clue)/Clue_Reveal_Safe_B_001.wav
  • Sam (Clue)/Clue_Roll_MagicDie_A_001.wav
  • Sam (Clue)/Clue_Roll_MagicDie_A_003.wav
  • Sam (Clue)/Clue_SeeCompass_A_002.wav
  • Sam (Clue)/Clue_See_AquabearSkin_A_001.wav
  • Sam (Clue)/Clue_See_AquabearSkin_A_003.wav
  • Sam (Clue)/Clue_See_AquabearSkin_B_001.wav
  • Sam (Clue)/Clue_See_Bookcase_A_002.wav
  • Sam (Clue)/Clue_See_Bookcase_B_002.wav
  • Sam (Clue)/Clue_See_Bookcase_C_001.wav
  • Sam (Clue)/Clue_See_ClosetDoor_A_002.wav
  • Sam (Clue)/Clue_See_CuckooClock_A_002.wav
  • Sam (Clue)/Clue_See_ExitLock_A_001.wav
  • Sam (Clue)/Clue_See_FileCabinet_B_001.wav
  • Sam (Clue)/Clue_See_Fridge_A_001.wav
  • Sam (Clue)/Clue_See_Fridge_B_002.wav
  • Sam (Clue)/Clue_See_FuseBox_A_001.wav
  • Sam (Clue)/Clue_See_FuseBox_B_001.wav
  • Sam (Clue)/Clue_See_JailKey_A_001.wav
  • Sam (Clue)/Clue_See_JailLock_A_002.wav
  • Sam (Clue)/Clue_See_JailLock_A_004.wav
  • Sam (Clue)/Clue_See_JailLock_A_005.wav
  • Sam (Clue)/Clue_See_MaxCorpse_A_002.wav
  • Sam (Clue)/Clue_See_MaxCorpse_A_004.wav
  • Sam (Clue)/Clue_See_MaxCorpse_C_001.wav
  • Sam (Clue)/Clue_See_Microwave_A_002.wav
  • Sam (Clue)/Clue_See_Microwave_B_002.wav
  • Sam (Clue)/Clue_See_Microwave_C_001.wav
  • Sam (Clue)/Clue_See_SamCorpse_A_001.wav
  • Sam (Clue)/Clue_See_SamCorpse_A_003.wav
  • Sam (Clue)/Clue_See_SamCorpse_B_001.wav
  • Sam (Clue)/Clue_See_SamCorpse_C_001.wav
  • Sam (Clue)/Clue_See_ToolBox_A_001.wav
  • Sam (Clue)/Clue_See_ToolBox_A_003.wav
  • Sam (Clue)/Clue_See_ToolBox_B_001.wav
  • Sam (Clue)/Clue_See_ToolBox_C_002.wav
  • Sam (Clue)/Clue_See_ToolBox_C_004.wav
  • Sam (Clue)/Clue_Throw_BlackLight_A_001.wav
  • Sam (Clue)/Clue_Tip_Book_A_001.wav
  • Sam (Clue)/Clue_TurnOnClosetBlackLight_A_002.wav
  • Sam (Clue)/Clue_TurnOnClosetBlackLight_B_002 2.wav
  • Sam (Clue)/Clue_TurnOnClosetBlackLight_B_002.wav
  • Sam (Clue)/Clue_UnlockJail_With_BobbyPin_A_001 2.wav
  • Sam (Clue)/Clue_UnlockJail_With_BobbyPin_A_001.wav
  • Sam (Clue)/Clue_Use_BlackLight_With_Flashlight_A_001 2.wav
  • Sam (Clue)/Clue_Use_BlackLight_With_Flashlight_A_001.wav
  • Sam (Clue)/Clue_Use_BlackLight_With_Flashlight_B_001 2.wav
  • Sam (Clue)/Clue_Use_BlackLight_With_Flashlight_B_001.wav
  • Sam (Clue)/Clue_Zap_FrozenBageldog_A_001 2.wav
  • Sam (Clue)/Clue_Zap_FrozenBageldog_A_001.wav
Previous Previous Sound | Next Sound Next

You must be logged in with an active forum account to post comments.
This page does not work well in portrait mode on mobile. Please rotate your device.
Revise
Report
Switch to Dark Theme
Switch to Text Mode
Click to show NSFW Content
Click to toggle list of pending sounds
Click for a random sound!