# - A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z
Squint (Italian)
Category Wii
Game
Section
Voices (Italian)
Submitter BillyBnMOfficial
Size 6.48 MB
Format ZIP (application/zip)
Hits 45
Comments 0

Icon Filler
Zip Contents[74]
  • Squint/IA4_characters_bank_stream_IT#637 (IT_VO_BRK_CHR_GLA_SQU_FAST_01).wav
  • Squint/IA4_characters_bank_stream_IT#638 (IT_VO_BRK_CHR_GLA_SQU_FAST_02).wav
  • Squint/IA4_characters_bank_stream_IT#639 (IT_VO_BRK_CHR_GLA_SQU_FAST_03).wav
  • Squint/IA4_characters_bank_stream_IT#640 (IT_VO_BRK_CHR_GLA_SQU_FAST_04).wav
  • Squint/IA4_characters_bank_stream_IT#641 (IT_VO_BRK_CHR_GLA_SQU_FAST_05).wav
  • Squint/IA4_characters_bank_stream_IT#642 (IT_VO_BRK_CHR_SLI_SQU_SPED_02).wav
  • Squint/IA4_characters_bank_stream_IT#643 (IT_VO_BRK_CHR_SLI_SQU_SPED_04).wav
  • Squint/IA4_characters_bank_stream_IT#644 (IT_VO_BRK_CHR_SLI_SQU_SPED_05).wav
  • Squint/IA4_characters_bank_stream_IT#645 (IT_VO_BRK_GRT_SKI_SQU_FAIL_01).wav
  • Squint/IA4_characters_bank_stream_IT#646 (IT_VO_BRK_GRT_SKI_SQU_FAIL_02).wav
  • Squint/IA4_characters_bank_stream_IT#647 (IT_VO_BRK_GRT_SKI_SQU_FAIL_03).wav
  • Squint/IA4_characters_bank_stream_IT#648 (IT_VO_BRK_GRT_SKI_SQU_FAIL_04).wav
  • Squint/IA4_characters_bank_stream_IT#649 (IT_VO_BRK_GRT_SKI_SQU_FAIL_05).wav
  • Squint/IA4_characters_bank_stream_IT#650 (IT_VO_BRK_GRT_SKI_SQU_HURT_01).wav
  • Squint/IA4_characters_bank_stream_IT#651 (IT_VO_BRK_GRT_SKI_SQU_HURT_02).wav
  • Squint/IA4_characters_bank_stream_IT#652 (IT_VO_BRK_GRT_SKI_SQU_HURT_03).wav
  • Squint/IA4_characters_bank_stream_IT#653 (IT_VO_BRK_GRT_SKI_SQU_HURT_04).wav
  • Squint/IA4_characters_bank_stream_IT#654 (IT_VO_BRK_GRT_SKI_SQU_HURT_05).wav
  • Squint/IA4_characters_bank_stream_IT#655 (IT_VO_BRK_GRT_SKI_SQU_JUMP_01).wav
  • Squint/IA4_characters_bank_stream_IT#656 (IT_VO_BRK_GRT_SKI_SQU_JUMP_02).wav
  • Squint/IA4_characters_bank_stream_IT#657 (IT_VO_BRK_GRT_SKI_SQU_JUMP_03).wav
  • Squint/IA4_characters_bank_stream_IT#658 (IT_VO_BRK_GRT_SKI_SQU_JUMP_04).wav
  • Squint/IA4_characters_bank_stream_IT#659 (IT_VO_BRK_GRT_SKI_SQU_JUMP_05).wav
  • Squint/IA4_characters_bank_stream_IT#660 (IT_VO_BRK_GRT_SKI_SQU_LAND_01).wav
  • Squint/IA4_characters_bank_stream_IT#661 (IT_VO_BRK_GRT_SKI_SQU_LAND_02).wav
  • Squint/IA4_characters_bank_stream_IT#662 (IT_VO_BRK_GRT_SKI_SQU_LAND_03).wav
  • Squint/IA4_characters_bank_stream_IT#663 (IT_VO_BRK_GRT_SKI_SQU_LAND_04).wav
  • Squint/IA4_characters_bank_stream_IT#664 (IT_VO_BRK_GRT_SKI_SQU_LAND_05).wav
  • Squint/IA4_characters_bank_stream_IT#665 (IT_VO_BRK_GRT_SKI_SQU_POSE_01).wav
  • Squint/IA4_characters_bank_stream_IT#666 (IT_VO_BRK_GRT_SKI_SQU_POSE_02).wav
  • Squint/IA4_characters_bank_stream_IT#667 (IT_VO_BRK_GRT_SKI_SQU_POSE_03).wav
  • Squint/IA4_characters_bank_stream_IT#668 (IT_VO_BRK_GRT_SKI_SQU_POSE_04).wav
  • Squint/IA4_characters_bank_stream_IT#669 (IT_VO_BRK_GRT_SKI_SQU_POSE_05).wav
  • Squint/IA4_characters_bank_stream_IT#670 (IT_VO_BRK_GRT_SKI_SQU_POSE_06).wav
  • Squint/IA4_characters_bank_stream_IT#671 (IT_VO_BRK_GRT_SKI_SQU_POSE_07).wav
  • Squint/IA4_characters_bank_stream_IT#672 (IT_VO_BRK_GRT_SKI_SQU_POSE_08).wav
  • Squint/IA4_characters_bank_stream_IT#673 (IT_VO_BRK_GRT_SKI_SQU_POSE_09).wav
  • Squint/IA4_characters_bank_stream_IT#674 (IT_VO_BRK_GRT_SKI_SQU_POSE_10).wav
  • Squint/IA4_characters_bank_stream_IT#675 (IT_VO_BRK_GRT_SKI_SQU_PUMP_01).wav
  • Squint/IA4_characters_bank_stream_IT#676 (IT_VO_BRK_GRT_SKI_SQU_PUMP_02).wav
  • Squint/IA4_characters_bank_stream_IT#677 (IT_VO_BRK_GRT_SKI_SQU_PUMP_03).wav
  • Squint/IA4_characters_bank_stream_IT#678 (IT_VO_BRK_GRT_SKI_SQU_PUMP_04).wav
  • Squint/IA4_characters_bank_stream_IT#679 (IT_VO_BRK_GRT_SKI_SQU_PUMP_05).wav
  • Squint/IA4_characters_bank_stream_IT#680 (IT_VO_BRK_GRT_TUR_SQU_EFRT_01).wav
  • Squint/IA4_characters_bank_stream_IT#681 (IT_VO_BRK_GRT_TUR_SQU_EFRT_02).wav
  • Squint/IA4_characters_bank_stream_IT#682 (IT_VO_BRK_GRT_TUR_SQU_EFRT_03).wav
  • Squint/IA4_characters_bank_stream_IT#683 (IT_VO_BRK_GRT_TUR_SQU_EFRT_04).wav
  • Squint/IA4_characters_bank_stream_IT#684 (IT_VO_BRK_GRT_TUR_SQU_EFRT_05).wav
  • Squint/IA4_characters_bank_stream_IT#685 (IT_VO_BRK_GRT_TUR_SQU_EFRT_06).wav
  • Squint/IA4_characters_bank_stream_IT#686 (IT_VO_BRK_GRT_TUR_SQU_EFRT_07).wav
  • Squint/IA4_characters_bank_stream_IT#687 (IT_VO_BRK_GRT_TUR_SQU_EFRT_08).wav
  • Squint/IA4_characters_bank_stream_IT#688 (IT_VO_BRK_GRT_TUR_SQU_EFRT_09).wav
  • Squint/IA4_characters_bank_stream_IT#689 (IT_VO_BRK_GRT_TUR_SQU_EFRT_10).wav
  • Squint/IA4_characters_bank_stream_IT#690 (IT_VO_BRK_GRT_TUR_SQU_PUSH_01).wav
  • Squint/IA4_characters_bank_stream_IT#691 (IT_VO_BRK_GRT_TUR_SQU_PUSH_02).wav
  • Squint/IA4_characters_bank_stream_IT#692 (IT_VO_BRK_GRT_TUR_SQU_PUSH_03).wav
  • Squint/IA4_characters_bank_stream_IT#693 (IT_VO_BRK_GRT_TUR_SQU_PUSH_04).wav
  • Squint/IA4_characters_bank_stream_IT#694 (IT_VO_BRK_GRT_TUR_SQU_PUSH_05).wav
  • Squint/IA4_characters_bank_stream_IT#695 (IT_VO_LVL_DIA_SKI_SQU_BAD_01).wav
  • Squint/IA4_characters_bank_stream_IT#696 (IT_VO_LVL_DIA_SKI_SQU_BEG1_01).wav
  • Squint/IA4_characters_bank_stream_IT#697 (IT_VO_LVL_DIA_SKI_SQU_BEG2_02).wav
  • Squint/IA4_characters_bank_stream_IT#698 (IT_VO_LVL_DIA_SKI_SQU_GOOD_01).wav
  • Squint/IA4_characters_bank_stream_IT#699 (IT_VO_LVL_DIA_SKI_SQU_LOSE_01).wav
  • Squint/IA4_characters_bank_stream_IT#700 (IT_VO_LVL_DIA_SKI_SQU_WIN_01).wav
  • Squint/IA4_characters_bank_stream_IT#701 (IT_VO_LVL_DIA_TUR_SQU_BAD_01).wav
  • Squint/IA4_characters_bank_stream_IT#702 (IT_VO_LVL_DIA_TUR_SQU_BEG1_01).wav
  • Squint/IA4_characters_bank_stream_IT#703 (IT_VO_LVL_DIA_TUR_SQU_BEG2_02).wav
  • Squint/IA4_characters_bank_stream_IT#704 (IT_VO_LVL_DIA_TUR_SQU_GOOD_01).wav
  • Squint/IA4_characters_bank_stream_IT#705 (IT_VO_LVL_DIA_TUR_SQU_LOSE_01).wav
  • Squint/IA4_characters_bank_stream_IT#706 (IT_VO_LVL_DIA_TUR_SQU_WIN_01).wav
  • Squint/IA4_characters_bank_stream_IT#707 (IT_VO_SYS_SKI_SQU_3DS_SYS_01).wav
  • Squint/IA4_characters_bank_stream_IT#708 (IT_VO_SYS_SKI_SQU_WII_SYS_01).wav
  • Squint/IA4_characters_bank_stream_IT#709 (IT_VO_SYS_TUR_SQU_3DS_SYS_01).wav
  • Squint/IA4_characters_bank_stream_IT#710 (IT_VO_SYS_TUR_SQU_WII_SYS_01).wav
Previous Previous Sound | Next Sound Next

You must be logged in with an active forum account to post comments.
This page does not work well in portrait mode on mobile. Please rotate your device.
Revise
Report
Switch to Dark Theme
Switch to Text Mode
Click to show NSFW Content
Click to toggle list of pending sounds
Click for a random sound!