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Marines
Category Xbox
Game
Section
Character Effects
Submitter Killy728
Size 4.46 MB
Format ZIP (application/zip)
Hits 74
Comments 0

Icon Filler
Zip Contents[116]
  • marines/alert_pistol_turn[a_turn1].wav
  • marines/alert_pistol_turn[a_turn2].wav
  • marines/alert_pistol_turn[a_turn3].wav
  • marines/alert_pistol_turn[a_turn4].wav
  • marines/crouch_longmove[crouch_long2].wav
  • marines/crouch_longmove[crouch_long3].wav
  • marines/crouch_longmove[crouch_long5].wav
  • marines/crouch_longmove[crouch_long6].wav
  • marines/crouch_longmove[crouch_long7].wav
  • marines/crouch_longmove[crouch_long8].wav
  • marines/crouch_rifle_turn[c_turn1].wav
  • marines/crouch_rifle_turn[c_turn2].wav
  • marines/crouch_rifle_turn[c_turn3].wav
  • marines/crouch_rifle_turn[c_turn4].wav
  • marines/crouch_shortmove[shortmove1].wav
  • marines/crouch_shortmove[shortmove4].wav
  • marines/crouch_shortmove[shortmove5].wav
  • marines/crouch_shortmove[shortmove6].wav
  • marines/crouch_shortmove[shortmove7].wav
  • marines/crouch_shortmove[shortmove8].wav
  • marines/crouch_shortmove[shortmove9].wav
  • marines/idle_2_combat_move_front[idle_2_combat_move_front6].wav
  • marines/idle_2_combat_move_front[idle_2_combat_move_front7].wav
  • marines/idle_2_combat_move_front[idle_2_combat_move_front8].wav
  • marines/idle_2_combat_move_front[idle_2_combat_move_front9].wav
  • marines/marines_longmove[longmove1].wav
  • marines/marines_longmove[longmove2].wav
  • marines/marines_longmove[longmove3].wav
  • marines/marines_longmove[longmove4].wav
  • marines/marines_longmove[longmove5].wav
  • marines/marines_longmove[longmove6].wav
  • marines/marines_longmove[longmove7].wav
  • marines/marines_longmove[longmove8].wav
  • marines/marines_longmove[longmove9].wav
  • marines/marines_longmove[longmove10].wav
  • marines/marines_longmove[longmove11].wav
  • marines/marines_longmove[longmove12].wav
  • marines/marines_longmove[longmove13].wav
  • marines/marines_longmove[longmove15].wav
  • marines/marines_longmove[longmove16].wav
  • marines/marines_longmove[longmove17].wav
  • marines/marines_longmove[longmove18].wav
  • marines/marine_jump[jump1].wav
  • marines/marine_jump[jump3].wav
  • marines/marine_jump[jump4].wav
  • marines/marine_jump[jump5].wav
  • marines/marine_jump[jump6].wav
  • marines/marine_jump[jump7].wav
  • marines/marine_jump[jump8].wav
  • marines/marine_shortmove[shortmove1].wav
  • marines/marine_shortmove[shortmove2].wav
  • marines/marine_shortmove[shortmove3].wav
  • marines/marine_shortmove[shortmove4].wav
  • marines/marine_shortmove[shortmove5].wav
  • marines/marine_shortmove[shortmove6].wav
  • marines/marine_shortmove[shortmove7].wav
  • marines/marine_shortmove[shortmove8].wav
  • marines/marine_shortmove[shortmove9].wav
  • marines/marine_shortmove[shortmove10].wav
  • marines/marine_shortmove[shortmove11].wav
  • marines/marine_shortmove[shortmove12].wav
  • marines/marine_shortmove[shortmove13].wav
  • marines/marine_shortmove[shortmove14].wav
  • marines/marine_shortmove[shortmove15].wav
  • marines/marine_shortmove[shortmove16].wav
  • marines/marine_shortmove[shortmove17].wav
  • marines/marine_shortmove[shortmove18].wav
  • marines/marine_shortmove[shortmove19].wav
  • marines/marine_shortmove[shortmove20].wav
  • marines/marine_shortmove[shortmove21].wav
  • marines/marine_shortmove[shortmove22].wav
  • marines/marine_shortmove[shortmove23].wav
  • marines/marine_shortmove[shortmove24].wav
  • marines/marine_shortmove[shortmove25].wav
  • marines/marine_shortmove[shortmove26].wav
  • marines/marine_shortmove[shortmove27].wav
  • marines/marine_shortmove[shortmove28].wav
  • marines/marine_shortmove[shortmove29].wav
  • marines/marine_shortmove[shortmove30].wav
  • marines/marine_shortmove[shortmove31].wav
  • marines/marine_shortmove[shortmove32].wav
  • marines/move_frontback[move1].wav
  • marines/move_frontback[move2].wav
  • marines/move_frontback[move3].wav
  • marines/move_frontback[move4].wav
  • marines/move_frontback[move6].wav
  • marines/move_frontback[move8].wav
  • marines/move_frontback[move9].wav
  • marines/move_frontback[move10].wav
  • marines/move_frontback[move_1].wav
  • marines/move_frontback[move_2].wav
  • marines/move_frontback[move_3].wav
  • marines/move_frontback[move_4].wav
  • marines/move_frontback[move_5].wav
  • marines/move_frontback[move_6].wav
  • marines/move_frontback[move_7].wav
  • marines/move_frontback[move_8].wav
  • marines/move_frontback[move_9_1].wav
  • marines/move_frontback[move_10].wav
  • marines/move_frontback[move_11].wav
  • marines/move_frontback[move_12].wav
  • marines/move_frontback[move_13].wav
  • marines/move_frontback[move_14].wav
  • marines/move_frontback[move_15].wav
  • marines/move_frontback[move_16].wav
  • marines/stand_pistol_turn[s_turn1].wav
  • marines/stand_pistol_turn[s_turn2].wav
  • marines/stand_pistol_turn[s_turn3].wav
  • marines/stand_pistol_turn[s_turn4].wav
  • marines/stand_pistol_turn[s_turn5].wav
  • marines/stop[stop2].wav
  • marines/stop[stop3].wav
  • marines/stop[stop4].wav
  • marines/stop[stop5].wav
  • marines/stop[stop6].wav
  • marines/stop[stop].wav
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