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The Flood
Game
Section
The Covenant
Filesize 8.07 MB
Submitters Cooper B. Chance, Pingu!
Format ZIP
Hits 199
Comments 0

Icon Filler
Zip Contents[168]
  • flood/animations/stand_pistol_airborne_melee.wav
  • flood/animations/stand_pistol_leap_melee1.wav
  • flood/animations/stand_pistol_leap_melee2.wav
  • flood/animations/stand_pistol_melee.wav
  • flood/animations/stand_pistol_melee1.wav
  • flood/animations/stand_pistol_melee2.wav
  • flood/animations/stand_pistol_melee_airborne.wav
  • flood/animations/stand_pistol_onfire.wav
  • flood/animations/stand_pistol_surprise_front.wav
  • flood/bodyfalls/hkillbackgut.wav
  • flood/bodyfalls/hkillfrontgut.wav
  • flood/bodyfalls/skillbackgut1.wav
  • flood/bodyfalls/skillbackgut2.wav
  • flood/bodyfalls/skillfrontbackgut.wav
  • flood/bodyfalls/skillfrontgut1.wav
  • flood/bodyfalls/skillfrontgut2.wav
  • flood/bodyfalls/skillleftgut.wav
  • flood/bodyfalls/skillrightgut.wav
  • flood/carrier/idle27_1.wav
  • flood/carrier/idle27_2.wav
  • flood/carrier/idle27_3.wav
  • flood/carrier/idle27_4.wav
  • flood/carrier/idle27_5.wav
  • flood/carrier/idle70_1.wav
  • flood/carrier/idle70_2.wav
  • flood/carrier/idle70_3.wav
  • flood/carrier/idle70_4.wav
  • flood/carrier/idle70_5.wav
  • flood/carrier/snd1_48.wav
  • flood/carrier/snd1_56.wav
  • flood/carrier/snd2_24.wav
  • flood/carrier/snd2_48.wav
  • flood/carrier/snd2_56.wav
  • flood/carrier/snd3_24.wav
  • flood/carrier/snd3_48.wav
  • flood/carrier/snd3_56.wav
  • flood/carrier/snd4_24.wav
  • flood/carrier/snd4_48.wav
  • flood/carrier/snd4_56.wav
  • flood/carrier/snd5_24.wav
  • flood/carrier/snd5_48.wav
  • flood/carrier/snd5_56.wav
  • flood/carrier/snd6_24.wav
  • flood/carrier/snd6_48.wav
  • flood/carrier/snd6_56.wav
  • flood/carrier/snd7_24.wav
  • flood/carrier/snd7_48.wav
  • flood/carrier/snd7_56.wav
  • flood/carrier/snd8_24.wav
  • flood/carrier/snd8_48.wav
  • flood/carrier/snd8_56.wav
  • flood/carrier/snd9_24.wav
  • flood/carrier/snd9_48.wav
  • flood/carrier/snd9_56.wav
  • flood/carrier/snd10_24.wav
  • flood/carrier/snd10_48.wav
  • flood/carrier/snd10_56.wav
  • flood/carrier/swell1.wav
  • flood/carrier/swell2.wav
  • flood/carrier/xplod1.wav
  • flood/carrier/xplod2.wav
  • flood/combat/alertpistolmovefront.wav
  • flood/combat/combat_run_1_24.wav
  • flood/combat/combat_run_1_48.wav
  • flood/combat/combat_run_1_56.wav
  • flood/combat/combat_run_2_24.wav
  • flood/combat/combat_run_2_48.wav
  • flood/combat/combat_run_2_56.wav
  • flood/combat/combat_run_3_24.wav
  • flood/combat/combat_run_3_48.wav
  • flood/combat/combat_run_3_56.wav
  • flood/combat/combat_run_4_48.wav
  • flood/combat/combat_run_5_48.wav
  • flood/combat/combat_run_5_56.wav
  • flood/combat/fleepistolmovefront.wav
  • flood/combat/standpistolmovefront1.wav
  • flood/combat/standpistolmovefront2.wav
  • flood/dialog/death1.wav
  • flood/dialog/death2.wav
  • flood/dialog/death3.wav
  • flood/dialog/death4.wav
  • flood/dialog/death5.wav
  • flood/dialog/death6.wav
  • flood/dialog/death7.wav
  • flood/dialog/death8.wav
  • flood/dialog/idle1.wav
  • flood/dialog/idle2.wav
  • flood/dialog/idle3.wav
  • flood/dialog/idle4.wav
  • flood/dialog/idle5.wav
  • flood/dialog/leap1.wav
  • flood/dialog/leap2.wav
  • flood/dialog/leap3.wav
  • flood/dialog/leap4.wav
  • flood/dialog/leap5.wav
  • flood/dialog/melee01.wav
  • flood/dialog/melee02.wav
  • flood/dialog/melee03.wav
  • flood/dialog/melee04.wav
  • flood/dialog/melee05.wav
  • flood/dialog/melee06.wav
  • flood/dialog/melee07.wav
  • flood/dialog/melee08.wav
  • flood/dialog/melee09.wav
  • flood/dialog/melee10.wav
  • flood/dialog/pain1.wav
  • flood/dialog/pain2.wav
  • flood/dialog/pain3.wav
  • flood/dialog/pain4.wav
  • flood/dialog/pain5.wav
  • flood/dialog/pain6.wav
  • flood/footsteps/jump1.wav
  • flood/footsteps/jump2.wav
  • flood/footsteps/jump3.wav
  • flood/footsteps/jump4.wav
  • flood/footsteps/jump5.wav
  • flood/footsteps/jump6.wav
  • flood/footsteps/jump7.wav
  • flood/footsteps/jump8.wav
  • flood/footsteps/jump9.wav
  • flood/footsteps/shuffle1.wav
  • flood/footsteps/shuffle2.wav
  • flood/footsteps/shuffle3.wav
  • flood/footsteps/walk1.wav
  • flood/footsteps/walk2.wav
  • flood/footsteps/walk3.wav
  • flood/footsteps/walk4.wav
  • flood/footsteps/walk5.wav
  • flood/footsteps/walk6.wav
  • flood/infection/feeding_infection1.wav
  • flood/infection/feeding_infection2.wav
  • flood/infection/feeding_infection3.wav
  • flood/infection/infector_die1.wav
  • flood/infection/infector_die2.wav
  • flood/infection/infector_die3.wav
  • flood/infection/infector_move_2.wav
  • flood/infection/infector_move_5.wav
  • flood/infection/infector_move_7.wav
  • flood/infection/infector_move_9.wav
  • flood/infection/infector_move_10.wav
  • flood/infection/infector_move_12.wav
  • flood/infection/infector_move_14.wav
  • flood/infection/infector_move_16.wav
  • flood/infection/infector_move_18.wav
  • flood/infection/infector_move_21.wav
  • flood/infection/infector_move_23.wav
  • flood/infection/infector_move_25.wav
  • flood/infection/infector_move_27.wav
  • flood/infection/infector_move_29.wav
  • flood/infection/infector_move_30.wav
  • flood/infection/infector_voice_2.wav
  • flood/infection/infector_voice_5.wav
  • flood/infection/infector_voice_7.wav
  • flood/infection/infector_voice_9.wav
  • flood/infection/infector_voice_10.wav
  • flood/infection/infector_voice_12.wav
  • flood/infection/infector_voice_14.wav
  • flood/infection/infector_voice_16.wav
  • flood/infection/infector_voice_18.wav
  • flood/infection/infector_voice_21.wav
  • flood/infection/infector_voice_23.wav
  • flood/infection/infector_voice_25.wav
  • flood/infection/infector_voice_27.wav
  • flood/infection/infector_voice_29.wav
  • flood/infection/infector_voice_30.wav
  • flood/infection/melee_infection1.wav
  • flood/infection/melee_infection2.wav
  • flood/infection/melee_infection3.wav
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