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Ambience
Game
Section
Sound Effects
Filesize 125.57 MB
Submitter iteachvader
Format ZIP
Hits 343
Comments 0

Icon Filler
Zip Contents[269]
  • access_corridor.wav
  • airHorn_coruscant_01.wav
  • airshipTraffic_01.wav
  • aquaduct_01.wav
  • banquetHallChimes_01.wav
  • banquetHallChimes_02.wav
  • banquetHall_01.wav
  • bayDoor_c_muted_01.wav
  • bush_snap1.wav
  • bush_snap2.wav
  • bush_snap3.wav
  • bush_snap4.wav
  • bush_snap5.wav
  • bush_snap6.wav
  • cargobay1.wav
  • catacombsEntrance_01.wav
  • Cave1.wav
  • cave_waterflow_sm_01.wav
  • cDistantTraffic_01.wav
  • chimney1.wav
  • chimneyStack_01.wav
  • chimneyStack_lp_01.wav
  • column_hum1.wav
  • column_hum2.wav
  • Comm_Chatter1.wav
  • Comm_Chatter2.wav
  • comm_room.wav
  • constructionSite_01.wav
  • constructionSite_int_01.wav
  • coruscant_alleyway_01.wav
  • coruscant_alleyway_02.wav
  • coruscant_wind1.wav
  • Coruscant_Wind2.wav
  • Coruscant_Wind3.wav
  • coruscant_wind_04.wav
  • coruscant_wind_05.wav
  • coruscant_wind_06.wav
  • crate_int_01.wav
  • crate_int_rattle_lp_01.wav
  • creak_metal_01.wav
  • creak_metal_02.wav
  • creak_metal_03.wav
  • creak_metal_04.wav
  • creak_metal_05.wav
  • creak_metal_lg_01.wav
  • creak_metal_lg_02.wav
  • creak_metal_lg_03.wav
  • crypt.wav
  • csite_alarm_01.wav
  • c_trafficBy_01.wav
  • c_trafficBy_02.wav
  • c_trafficBy_03.wav
  • c_trafficBy_ext_01.wav
  • c_trafficBy_ext_02.wav
  • c_trafficBy_ext_03.wav
  • c_trafficSteady_lp_01.wav
  • deepMineShaft_01.wav
  • distantThunder_01.wav
  • distantThunder_02.wav
  • distantThunder_03.wav
  • distantThunder_04.wav
  • dsfDistantBy_01.wav
  • dsfDistantBy_02.wav
  • dsfDistVictory_01.wav
  • dsfSquadDistBattle_01.wav
  • dsfSquadDistBattle_02 .wav
  • dsfSquadDistBattle_03.wav
  • dsf_attack.wav
  • earthquake1.wav
  • fed_conduitRoom_01.wav
  • fed_displayScreen_end_01.wav
  • fed_displayScreen_lp_01.wav
  • fed_elevHall_01.wav
  • fed_fabricationRm_01.wav
  • fed_holdArea_02.wav
  • fed_klaxon_01.wav
  • fed_lrgHangar_02.wav
  • fed_lShip_telemetry_lp_01.wav
  • fed_lShip_telemetry_lp_02.wav
  • fed_outdoorAlarm_lp_01.wav
  • fed_powerGen_lp_01.wav
  • fed_powerTube_01.wav
  • fed_rm_med.wav
  • fed_rm_med_telemetry.wav
  • fed_rm_sm.wav
  • fed_telemetry_lp_01.wav
  • fed_telemetry_lp_02.wav
  • fed_telemetry_lp_03.wav
  • fed_telemetry_lp_04.wav
  • fed_telemetry_lp_05.wav
  • firepitBlaze_lp_01.wav
  • Fire_Pit.wav
  • Fire_Pot.wav
  • fire_pot_exting_01.wav
  • fire_repCruiser_lp_01.wav
  • fire_repCruiser_lp_02.wav
  • fire_repCruiser_lp_03.wav
  • fire_repCruiser_lp_04.wav
  • Fire_Torch.wav
  • flappingBanner_lp_01.wav
  • forest_01.wav
  • gas_release_blast1.wav
  • gas_release_lp1.wav
  • hallelders.wav
  • hallway1.wav
  • hangar1.wav
  • hangarHallways_01.wav
  • hologram_hum_lp_01.wav
  • hum1.wav
  • hum2.wav
  • innerCatEntrance_01.wav
  • jediCouncil.wav
  • jinha_telemetry_lp_01.wav
  • kitchen_01.wav
  • lake_lp.wav
  • landingShip_aatBay_01.wav
  • landingShip_cCenter_01.wav
  • landingShip_cSpace_01.wav
  • landingShip_hallways_01.wav
  • landingShip_mttBay_01.wav
  • landingShip_smRoom_01.wav
  • landingShip_stapBay_01.wav
  • largeMine_01.wav
  • Lt_Wind2.wav
  • maulHall_01.wav
  • maulMain_01.wav
  • maulPit_01.wav
  • mediumStream_01.wav
  • mineCore_01.wav
  • mineHall_01.wav
  • moltenCortosis_lp_01.wav
  • naboo_swamp1.wav
  • naboo_swamp2.wav
  • naboo_swamp4.wav
  • naboo_swamp5.wav
  • nsfDistantBy_01.wav
  • nsfDistantBy_02.wav
  • nsfDistVictory_01 .wav
  • oldMine_01.wav
  • openArea_01.wav
  • palace_hall.wav
  • Phat_Electrical_Hum.wav
  • phat_elec_startup.wav
  • pods_distant.wav
  • power_idle.wav
  • rainOnDirt_01.wav
  • rainOnTent_lp_01.wav
  • rainSplatter_platform_lp_01.wav
  • rainSplatter_pool_lp_01.wav
  • rep_cruis_int_lp.wav
  • roomTone_heavy_01.wav
  • roomTone_heavy_02.wav
  • roomTone_med_01.wav
  • Rope_Creak1.wav
  • Rope_Creak2.wav
  • saberArena.wav
  • sewerTube_01.wav
  • sewer_flowing.wav
  • skyhopper_passby_01.wav
  • skyhopper_passby_02.wav
  • smokeStackInt_01.wav
  • smokeStack_lp_01.wav
  • spark_republicCruiser_01.wav
  • spark_republicCruiser_02.wav
  • spark_republicCruiser_03.wav
  • spark_republicCruiser_04.wav
  • steamVent_hiss_end_01.wav
  • steamVent_hiss_lp_01.wav
  • steamVent_hiss_start_01.wav
  • steam_billow1.wav
  • steam_blast1.wav
  • steam_blast2.wav
  • steam_blast3.wav
  • steam_vent_lp1.wav
  • surf_lp.wav
  • swampForest_01.wav
  • swampForest_02.wav
  • swampForest_03.wav
  • swampForest_04.wav
  • swampRain_01.wav
  • swampRain_02.wav
  • swampRain_03.wav
  • swampRain_04.wav
  • tarp_flapping_lp_01.wav
  • Tatooine_Wind1.wav
  • Tatooine_Wind2.wav
  • tatooine_wind_03.wav
  • tatooine_wind_04.wav
  • tatooine_wind_05.wav
  • tatooine_wind_06.wav
  • tatooine_wind_07.wav
  • taxi_burn_lp_01.wav
  • tent_flap1.wav
  • tent_flap2.wav
  • tfDisLandingShip_01.wav
  • theedAtrium_01.wav
  • TheedBlustWind_01.wav
  • theedDrLckTelem_lp.wav
  • theedHangar_01.wav
  • theedHngrKlaxon_lp_01.wav
  • TheedIntHallway_01.wav
  • theedLargeHall_01.wav
  • theedLrgAtrium_01.wav
  • theedNightBridge_01.wav
  • theedNightWaterfall_01.wav
  • theedOpenHallway_01.wav
  • theedOpenWind_01.wav
  • TheedOutdoorHall_01.wav
  • theedStoneRoom_01.wav
  • theedWaterfall_02.wav
  • theedWaterfall_03.wav
  • theedWaterfall_04.wav
  • theedWindGust_01.wav
  • theedWindGust_02.wav
  • theedWindGust_03.wav
  • theedWindGust_04.wav
  • Theed_Birds1.wav
  • Theed_Room_Sm1.wav
  • theed_room_sm_02.wav
  • theed_waterfall.wav
  • theed_waterfall_02.wav
  • trainPlatform_01.wav
  • trainPlatWindGust_01.wav
  • trainTunnelIntNoise_01.wav
  • trainTunnel_01.wav
  • tuskenArena_01.wav
  • tuskenWindChimes_lp_01.wav
  • tuskenWindChimes_lp_02.wav
  • tusken_hallways_01.wav
  • tusken_howl_echo_01.wav
  • tusken_howl_echo_02.wav
  • tusken_howl_echo_03.wav
  • tusken_walla_cheer_01.wav
  • tusken_walla_cheer_02.wav
  • tusken_walla_cheer_03.wav
  • tusken_walla_cheer_04.wav
  • tusken_walla_cheer_05.wav
  • tusken_walla_cheer_06.wav
  • UndrWtr1.wav
  • ventilationShaft_lp_01.wav
  • warehouseBackLot_01.wav
  • warehouseInt_01.wav
  • warehousePipes_lp_01.wav
  • waterfallPlaza_01.wav
  • waterflow_lg1 .wav
  • waterLapping_01.wav
  • wind1_lp.wav
  • windTurbine_lp_01.wav
  • wind_canyon1.wav
  • wind_canyon2.wav
  • wind_cliff_face.wav
  • wind_gust_01.wav
  • wind_gust_02.wav
  • wind_gust_03.wav
  • wind_gust_04.wav
  • wind_gust_05.wav
  • wind_gust_06.wav
  • wind_heavy_L14_lp.wav
  • wind_light_L14_lp.wav
  • Wind_Lt1.wav
  • Wind_Lt3.wav
  • Wind_Med1.wav
  • wind_med_L14_lp.wav
  • wind_trees1.wav
  • wind_trees2.wav
  • wind_trees3.wav
  • wind_trees4.wav
  • Wood_Creak1.wav
  • Wood_Creak2.wav
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