Follow Us!
twitter
Facebook
Discord
RSS
# - A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z
Doors and Elevators
Game
Section
Sound Effects
Filesize 12.29 MB
Submitter iteachvader
Format ZIP
Hits 237
Comments 0

Icon Filler
Zip Contents[139]
  • condiutForceField_lp_01.wav
  • conduitForceField_end_01.wav
  • coruscantForceField_lp.wav
  • crate_c_01.wav
  • crate_c_clunk_01.wav
  • crate_o_01.wav
  • crate_o_clunk_01.wav
  • c_forcefield_lp_01.wav
  • door_big_lp.wav
  • door_big_open.wav
  • door_cargoBay_cls_clunk_01.wav
  • door_cargoBay_lp_01.wav
  • door_cargoBay_opn_clunk_01.wav
  • door_cargoBay_start_01.wav
  • door_conf_cl.wav
  • door_conf_op.wav
  • door_cShip_hallway_01.wav
  • door_cShip_sm_01.wav
  • door_hngrElev_end_01.wav
  • door_hngrElev_st_01.wav
  • door_hydraulic_metal_reverb.wav
  • door_hydr_medium_cclunk_01.wav
  • door_hydr_medium_close_01.wav
  • door_hydr_medium_oclunk_01.wav
  • door_hydr_medium_open_01.wav
  • door_iron_gate_close.wav
  • door_iron_gate_open.wav
  • door_largeTheed_end_01.wav
  • door_largeTheed_lp_01.wav
  • door_largeTheed_st_01.wav
  • door_large_metal_fast.wav
  • door_lrgTheedHangar_end_01.wav
  • door_lrgTheedHangar_lp_01.wav
  • door_lrgTheedHangar_st_01.wav
  • door_lShip_bombBay_c_01.wav
  • door_lShip_bombBay_o_01.wav
  • door_lShip_cargoBay_c_01.wav
  • door_lShip_cargoBay_o_01.wav
  • door_lShip_cargoFlap_o_01.wav
  • door_lShip_cBay_c_01.wav
  • door_lShip_cBay_o_01.wav
  • door_lShip_cRoom_c_01.wav
  • door_lShip_cRoom_o_01.wav
  • door_lShip_hallway_end_01.wav
  • door_lShip_hallway_st_01.wav
  • door_lShip_main_c_st_01.wav
  • door_lShip_main_o_st_01.wav
  • door_lShip_turbineHatch_01.wav
  • door_metal_o_med_01.wav
  • door_metal_o_med_clunk_01.wav
  • door_mine_end_01.wav
  • door_mine_ext_o_01.wav
  • door_mine_lp_01.wav
  • door_mine_o_01.wav
  • door_mine_st_01.wav
  • door_sliding_electronic02.wav
  • door_sliding_metal_clunk.wav
  • door_sliding_metal_open.wav
  • door_sliding_small_01.wav
  • door_sliding_small_02.wav
  • door_sliding_small_close_01.wav
  • door_sliding_small_close_02.wav
  • door_sliding_small_open_01.wav
  • door_sliding_small_open_02.wav
  • door_sliding_wood_ crude.wav
  • door_sliding_wood_c_01.wav
  • door_sliding_wood_mech.wav
  • door_sliding_wood_o_01.wav
  • door_smallMetal_end_01.wav
  • door_smallMetal_st_01.wav
  • door_theedHngrInt_01.wav
  • door_theedHngrInt_end_01.wav
  • door_theedHngrInt_st_01.wav
  • door_training_lrg_01.wav
  • door_tuskenArena_close_01.wav
  • door_warehouse_end_01.wav
  • door_warehouse_lp_01.wav
  • door_warehouse_st_01.wav
  • door_wood_c_clunk_01.wav
  • elev_exterior_end_01.wav
  • elev_exterior_lp_01.wav
  • elev_exterior_start_01.wav
  • elev_ext_door_c.wav
  • elev_ext_door_c_clunk.wav
  • elev_ext_door_o.wav
  • elev_flor_lp.wav
  • elev_int_end_01.wav
  • elev_int_lp_01.wav
  • elev_int_start_01.wav
  • Elev_Landing_Ship.wav
  • elev_mec_L01_cl.wav
  • elev_mec_L01_op.wav
  • elev_start1.wav
  • elev_stop2.wav
  • elev_theedHangar_end_01.wav
  • elev_theedHangar_lp_01.wav
  • elev_theedHangar_st_01.wav
  • elev_warehouse_end_01.wav
  • elev_warehouse_lp_01.wav
  • elev_warehouse_st_01.wav
  • fed_elevator_idle_lp_01.wav
  • fed_elevator_start_01.wav
  • fed_forceField_lg_lp_01.wav
  • fed_forcefield_sm_end_01.wav
  • fed_forcefield_sm_lp_01.wav
  • fed_forcefield_sm_st_01.wav
  • FFOff.wav
  • FFZap2.wav
  • ForceField2.wav
  • forcefield_lp_02.wav
  • hatch_close_01.wav
  • hatch_open_01.wav
  • jinha_forcefield_end_01.wav
  • jinha_forcefield_lp_01.wav
  • jinha_forcefield_st_01.wav
  • laserWall_lp_01.wav
  • laserWall_open_01.wav
  • lSite_bridge_end_01.wav
  • lSite_bridge_lp_01.wav
  • lSite_bridge_st_01.wav
  • mine_catwalk_end_01.wav
  • mine_catwalk_lp_01.wav
  • mine_catwalk_st_01.wav
  • nabooForceField_end_01.wav
  • nabooForceField_lp_01.wav
  • nabooForceField_st_01.wav
  • naboofrceFldSpark_01.wav
  • nabooFrceFldSpark_02.wav
  • platform_elevator_end_01.wav
  • platform_elevator_lp_01.wav
  • platform_elevator_st_01.wav
  • rep_ramp_end.wav
  • rep_ramp_hydraul_lp.wav
  • rep_ramp_open.wav
  • table_clunk.wav
  • table_raise_lp.wav
  • theedTableRaise_end_01.wav
  • theedTableRaise_lp_01.wav
  • theedTableRaise_st_01.wav
Previous Previous Sound | Next Sound Next

You must be logged in with an active forum account to post comments.
Revise
Report
Switch to Text Mode
Click to show NSFW Content
Click to toggle list of pending sounds