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Foley
Game
Section
Sound Effects
Filesize 6.94 MB
Submitter iteachvader
Format ZIP
Hits 183
Comments 0

Icon Filler
Zip Contents[320]
  • bodyfall_con_pri_01.wav
  • bodyfall_con_pri_02.wav
  • bodyfall_con_pri_03.wav
  • bodyfall_con_pri_04.wav
  • bodyfall_con_sec_01.wav
  • bodyfall_con_sec_02.wav
  • bodyfall_con_sec_03.wav
  • bodyfall_con_sec_04.wav
  • bodyfall_con_sec_05.wav
  • bodyfall_con_sec_06.wav
  • bodyfall_dirt.wav
  • bodyfall_dirt_01.wav
  • bodyfall_dirt_02.wav
  • bodyfall_dirt_03.wav
  • bodyfall_dirt_04.wav
  • bodyfall_dirt_05.wav
  • bodyfall_dirt_06.wav
  • bodyfall_dirt_07.wav
  • bodyfall_dirt_08.wav
  • bodyfall_dirt_pri_01.wav
  • bodyfall_dirt_pri_02.wav
  • bodyfall_dirt_pri_03.wav
  • bodyfall_dirt_pri_04.wav
  • bodyfall_dirt_sec_01.wav
  • bodyfall_dirt_sec_02.wav
  • bodyfall_dirt_sec_03.wav
  • bodyfall_dirt_sec_04.wav
  • bodyfall_dirt_sec_05.wav
  • bodyfall_grass_01.wav
  • bodyfall_grass_02.wav
  • bodyfall_grass_03.wav
  • bodyfall_grass_04.wav
  • bodyfall_grass_05.wav
  • bodyfall_grass_06.wav
  • bodyfall_grass_07.wav
  • bodyfall_grass_08.wav
  • bodyfall_grass_pri_01.wav
  • bodyfall_grass_pri_02.wav
  • bodyfall_grass_pri_03.wav
  • bodyfall_grass_pri_04.wav
  • bodyfall_grass_pri_05.wav
  • bodyfall_grass_pri_06.wav
  • bodyfall_grass_sec_01.wav
  • bodyfall_grass_sec_02.wav
  • bodyfall_grass_sec_03.wav
  • bodyfall_grass_sec_04.wav
  • bodyfall_grass_sec_05.wav
  • bodyfall_marble_pri_01.wav
  • bodyfall_marble_pri_02.wav
  • bodyfall_marble_pri_03.wav
  • bodyfall_marble_pri_04.wav
  • bodyfall_marble_sec_01.wav
  • bodyfall_marble_sec_02.wav
  • bodyfall_marble_sec_03.wav
  • bodyfall_metal.wav
  • bodyfall_metal_01.wav
  • bodyfall_metal_02.wav
  • bodyfall_metal_03.wav
  • bodyfall_metal_04.wav
  • bodyfall_metal_05.wav
  • bodyfall_metal_06.wav
  • bodyfall_mtl_pri_01.wav
  • bodyfall_mtl_pri_02.wav
  • bodyfall_mtl_pri_03.wav
  • bodyfall_mtl_pri_04.wav
  • bodyfall_mtl_sec_01.wav
  • bodyfall_mtl_sec_02.wav
  • bodyfall_mtl_sec_03.wav
  • bodyfall_mtl_sec_04.wav
  • bodyfall_mud_01.wav
  • bodyfall_mud_02.wav
  • bodyfall_mud_03.wav
  • bodyfall_mud_04.wav
  • bodyfall_mud_05.wav
  • bodyfall_mud_06.wav
  • bodyfall_mud_07.wav
  • bodyfall_mud_pri_01.wav
  • bodyfall_mud_pri_02.wav
  • bodyfall_mud_pri_03.wav
  • bodyfall_mud_sec_01.wav
  • bodyfall_mud_sec_02.wav
  • bodyfall_mud_sec_03.wav
  • bodyfall_stone_01.wav
  • bodyfall_stone_02.wav
  • bodyfall_stone_03.wav
  • bodyfall_stone_04.wav
  • bodyfall_stone_05.wav
  • bodyfall_stone_06.wav
  • bodyfall_stone_07.wav
  • bodyfall_stone_08.wav
  • bodyfall_stone_09.wav
  • bodyfall_stone_10.wav
  • bodyfall_wood_pri_01.wav
  • bodyfall_wood_pri_02.wav
  • bodyfall_wood_pri_03.wav
  • bodyfall_wood_pri_04.wav
  • bodyfall_wood_sec_01.wav
  • bodyfall_wood_sec_02.wav
  • bodyfall_wood_sec_03.wav
  • bodyfall_wood_sec_04.wav
  • bodyfall_wood_sec_05.wav
  • bodyfall_wood_sec_06.wav
  • bodyfall_wood_sec_07.wav
  • bodyfall_wtr_sec_01.wav
  • bodyfall_wtr_sec_02.wav
  • bodyGetUp_con_01.wav
  • bodyGetUp_con_02.wav
  • bodyGetUp_con_03.wav
  • bodyGetUp_dirt_01.wav
  • bodyGetUp_dirt_02.wav
  • bodyGetUp_dirt_03.wav
  • bodyGetUp_marble_01.wav
  • bodyGetUp_marble_02.wav
  • bodyGetUp_marble_03.wav
  • bodyGetUp_mtl_01.wav
  • bodyGetUp_mtl_02.wav
  • bodyGetUp_mtl_03.wav
  • bodyGetUp_mud_01.wav
  • bodyGetUp_mud_02.wav
  • bodyGetUp_mud_03.wav
  • bodyGetUp_wood_01.wav
  • bodyGetUp_wood_02.wav
  • bodyGetUp_wood_03.wav
  • bodyGetUp_wtr_01.wav
  • bodyGetUp_wtr_02.wav
  • bodyGetUp_wtr_03.wav
  • bodyhit_body_01.wav
  • bodyhit_body_02.wav
  • bodyhit_body_03.wav
  • bodyhit_body_04.wav
  • bodyhit_body_05.wav
  • bodyhit_body_06.wav
  • bodyhit_fist_01.wav
  • bodyhit_fist_02.wav
  • bodyhit_fist_03.wav
  • bodyhit_fist_04.wav
  • bodyhit_fist_05.wav
  • bodyhit_fist_06.wav
  • bodyhit_fist_07.wav
  • bodyhit_fist_08.wav
  • bodyhit_fist_09.wav
  • bodyhit_metal_01.wav
  • bodyhit_metal_02.wav
  • bodyhit_metal_03.wav
  • bodyhit_metal_04.wav
  • bodyhit_metal_05.wav
  • bodyhit_metal_06.wav
  • bodyhit_ship_01.wav
  • bodyhit_ship_02.wav
  • bodyhit_ship_03.wav
  • bodyhit_ship_04.wav
  • bodyhit_ship_05.wav
  • bodyhit_ship_06.wav
  • bodyhit_stone_01.wav
  • bodyhit_stone_02.wav
  • bodyhit_stone_03.wav
  • bodyhit_stone_04.wav
  • bodyhit_stone_05.wav
  • bodyhit_stone_06.wav
  • bodyRoll_con_01.wav
  • bodyRoll_con_02.wav
  • bodyRoll_con_03.wav
  • bodyRoll_con_04.wav
  • bodyRoll_dirt_01.wav
  • bodyRoll_dirt_02.wav
  • bodyRoll_dirt_03.wav
  • bodyRoll_dirt_04.wav
  • bodyRoll_marble_01.wav
  • bodyRoll_marble_02.wav
  • bodyRoll_mtl_01.wav
  • bodyRoll_mtl_02.wav
  • bodyRoll_mtl_03.wav
  • bodyRoll_mtl_04.wav
  • bodyRoll_mud_01.wav
  • bodyRoll_mud_02.wav
  • bodyRoll_mud_03.wav
  • bodyRoll_mud_04.wav
  • bodyRoll_water_01.wav
  • bodyRoll_water_02.wav
  • bodyRoll_water_03.wav
  • bodyRoll_wood_01.wav
  • bodyRoll_wood_02.wav
  • bodyRoll_wood_03.wav
  • bodyRoll_wood_04.wav
  • bodySlide_gritty_01.wav
  • bodySlide_gritty_02.wav
  • bodySlide_gritty_03.wav
  • bodySlide_gritty_04.wav
  • bodySlide_gritty_05.wav
  • bodySlide_gritty_06.wav
  • bodySlide_gritty_07.wav
  • bodySlide_gritty_08.wav
  • bodySlide_smooth_01.wav
  • bodySlide_smooth_02.wav
  • bodySlide_smooth_03.wav
  • bodySlide_wtr_01.wav
  • bodySlide_wtr_02.wav
  • bodySlide_wtr_03.wav
  • body_fall.wav
  • characterAflame_end_01.wav
  • characterAflame_lp_01.wav
  • characterAflame_st_01.wav
  • characterExtinguish_01.wav
  • characterExtinguish_02.wav
  • consoleTypeConfirm_01.wav
  • consoleTypeDeny_01.wav
  • consoleType_01.wav
  • consoleType_02.wav
  • consoleType_03.wav
  • consoleType_04.wav
  • deadfall_dirt_01.wav
  • deadfall_dirt_02.wav
  • deadfall_dirt_03.wav
  • deadfall_dirt_04.wav
  • deadfall_dirt_05.wav
  • deadfall_dirt_06.wav
  • deadfall_dirt_07.wav
  • deadfall_dirt_08.wav
  • deadfall_grass_01.wav
  • deadfall_grass_02.wav
  • deadfall_grass_03.wav
  • deadfall_grass_04.wav
  • deadfall_grass_05.wav
  • deadfall_grass_06.wav
  • deadfall_grass_07.wav
  • deadfall_metal_01.wav
  • deadfall_metal_02.wav
  • deadfall_metal_03.wav
  • deadfall_metal_04.wav
  • deadfall_metal_05.wav
  • deadfall_metal_06.wav
  • deadfall_mud_01.wav
  • deadfall_mud_02.wav
  • deadfall_mud_03.wav
  • deadfall_mud_04.wav
  • deadfall_mud_05.wav
  • deadfall_mud_06.wav
  • deadfall_mud_07.wav
  • deadfall_stone_01.wav
  • deadfall_stone_02.wav
  • deadfall_stone_03.wav
  • deadfall_stone_04.wav
  • deadfall_stone_05.wav
  • deadfall_stone_06.wav
  • deadfall_stone_07.wav
  • deadfall_stone_08.wav
  • deadfall_stone_09.wav
  • deadfall_stone_10.wav
  • demoCharge_click_01.wav
  • foliageBrush_01.wav
  • foliageBrush_02.wav
  • foliageBrush_03.wav
  • foliageBrush_04.wav
  • handGrab_con_01.wav
  • handGrab_con_02.wav
  • handGrab_con_03.wav
  • handGrab_con_04.wav
  • handGrab_dirt_01.wav
  • handGrab_dirt_02.wav
  • handGrab_dirt_03.wav
  • handGrab_dirt_04.wav
  • handGrab_grass_01.wav
  • handGrab_grass_02.wav
  • handGrab_grass_03.wav
  • handGrab_grass_04.wav
  • handGrab_marble_01.wav
  • handGrab_marble_02.wav
  • handGrab_marble_03.wav
  • handGrab_marble_04.wav
  • handGrab_mtl_01.wav
  • handGrab_mtl_02.wav
  • handGrab_mtl_03.wav
  • handGrab_mtl_04.wav
  • handGrab_wood_01.wav
  • handGrab_wood_02.wav
  • handGrab_wood_03.wav
  • handGrab_wood_04.wav
  • handSlap_con_01.wav
  • handSlap_con_02.wav
  • handSlap_con_03.wav
  • handSlap_con_04.wav
  • handSlap_dirt_01.wav
  • handSlap_dirt_02.wav
  • handSlap_dirt_03.wav
  • handSlap_dirt_04.wav
  • handSlap_grass_01.wav
  • handSlap_grass_02.wav
  • handSlap_grass_03.wav
  • handSlap_grass_04.wav
  • handSlap_marble_01.wav
  • handSlap_marble_02.wav
  • handSlap_marble_03.wav
  • handSlap_marble_04.wav
  • handSlap_mtlH_01.wav
  • handSlap_mtlH_02.wav
  • handSlap_mtlH_03.wav
  • handSlap_mtlH_04.wav
  • handSlap_mtl_01.wav
  • handSlap_mtl_02.wav
  • handSlap_mtl_03.wav
  • handSlap_mtl_04.wav
  • handSlap_wood_01.wav
  • handSlap_wood_02.wav
  • handSlap_wood_03.wav
  • handSlap_wood_04.wav
  • kaadu_fall_dirt_01.wav
  • kaadu_fall_dirt_02.wav
  • nuna_fall_dirt_01.wav
  • nuna_fall_dirt_02.wav
  • obi_grab_cortosis_01.wav
  • saberdeath_01.wav
  • saberdeath_02.wav
  • saberdeath_03.wav
  • saberdeath_04.wav
  • saberdeath_05.wav
  • saberdeath_06.wav
  • water_exit_01.wav
  • water_exit_02.wav
  • water_exit_03.wav
  • water_exit_04.wav
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