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Level SFX (Part 4)
Game
Section
Miscellaneous
Filesize 162.79 MB
Submitter Pingu!
Format ZIP
Hits 269

Icon Filler
Zip Contents[307]
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- Level SFX (Part 4)/030_outskirts/e3_2006_looping/details/delayfx/delayfx1.wav
- Level SFX (Part 4)/030_outskirts/e3_2006_looping/details/delayfx/delayfx2.wav
- Level SFX (Part 4)/030_outskirts/e3_2006_looping/details/delayfx/delayfx3.wav
- Level SFX (Part 4)/030_outskirts/e3_2006_looping/details/delayfx/delayfx4.wav
- Level SFX (Part 4)/030_outskirts/e3_2006_looping/details/delayfx/delayfx5.wav
- Level SFX (Part 4)/030_outskirts/e3_2006_looping/details/particulate_gusts/particulate_gusts_01.wav
- Level SFX (Part 4)/030_outskirts/e3_2006_looping/details/particulate_gusts/particulate_gusts_02.wav
- Level SFX (Part 4)/030_outskirts/e3_2006_looping/details/particulate_gusts/particulate_gusts_03.wav
- Level SFX (Part 4)/030_outskirts/e3_2006_looping/details/particulate_gusts/particulate_gusts_04.wav
- Level SFX (Part 4)/030_outskirts/e3_2006_looping/details/particulate_gusts/particulate_gusts_05.wav
- Level SFX (Part 4)/030_outskirts/e3_2006_looping/details/particulate_gusts/particulate_gusts_06.wav
- Level SFX (Part 4)/030_outskirts/e3_2006_looping/details/particulate_gusts/particulate_gusts_07.wav
- Level SFX (Part 4)/030_outskirts/e3_2006_looping/details/particulate_gusts/particulate_gusts_08.wav
- Level SFX (Part 4)/030_outskirts/e3_2006_looping/details/whistley_gusts_low/whistley_gusts_low_01.wav
- Level SFX (Part 4)/030_outskirts/e3_2006_looping/details/whistley_gusts_low/whistley_gusts_low_02.wav
- Level SFX (Part 4)/030_outskirts/e3_2006_looping/details/whistley_gusts_low/whistley_gusts_low_03.wav
- Level SFX (Part 4)/030_outskirts/e3_2006_looping/details/whistley_gusts_low/whistley_gusts_low_04.wav
- Level SFX (Part 4)/030_outskirts/e3_2006_looping/details/whistley_gusts_low/whistley_gusts_low_05.wav
- Level SFX (Part 4)/030_outskirts/e3_2006_looping/details/whistley_gusts_low/whistley_gusts_low_06.wav
- Level SFX (Part 4)/030_outskirts/e3_2006_looping/details/whistley_gusts_low/whistley_gusts_low_07.wav
- Level SFX (Part 4)/030_outskirts/e3_2006_looping/front_speakers/loop/outskirts_ext_01.wav
- Level SFX (Part 4)/030_outskirts/e3_2006_looping/front_speakers/loop/outskirts_ext_04.wav
- Level SFX (Part 4)/030_outskirts/e3_2006_looping/front_speakers/loop/outskirts_ext_05.wav
- Level SFX (Part 4)/030_outskirts/e3_2006_looping/front_speakers/loop/outskirts_ext_06.wav
- Level SFX (Part 4)/030_outskirts/e3_2006_looping/front_speakers/loop/outskirts_ext_07.wav
- Level SFX (Part 4)/030_outskirts/e3_2006_looping/rear_speakers/loop/outskirts_ext_01.wav
- Level SFX (Part 4)/030_outskirts/e3_2006_looping/rear_speakers/loop/outskirts_ext_04.wav
- Level SFX (Part 4)/030_outskirts/e3_2006_looping/rear_speakers/loop/outskirts_ext_05.wav
- Level SFX (Part 4)/030_outskirts/e3_2006_looping/rear_speakers/loop/outskirts_ext_06.wav
- Level SFX (Part 4)/030_outskirts/e3_2006_looping/rear_speakers/loop/outskirts_ext_07.wav
- Level SFX (Part 4)/030_outskirts/outskirts_cave/details/outskirts_cavedrips/cavedrip1.wav
- Level SFX (Part 4)/030_outskirts/outskirts_cave/details/outskirts_cavedrips/cavedrip2.wav
- Level SFX (Part 4)/030_outskirts/outskirts_cave/details/outskirts_cavedrips/cavedrip3.wav
- Level SFX (Part 4)/030_outskirts/outskirts_cave/details/outskirts_cavedrips/cavedrip4.wav
- Level SFX (Part 4)/030_outskirts/outskirts_cave/details/outskirts_cavedrips/cavedrip5.wav
- Level SFX (Part 4)/030_outskirts/outskirts_cave/details/outskirts_cavedrips/cavedrip6.wav
- Level SFX (Part 4)/030_outskirts/outskirts_cave/details/tunnel_details1/tunnel_details1_1.wav
- Level SFX (Part 4)/030_outskirts/outskirts_cave/details/tunnel_details1/tunnel_details1_2.wav
- Level SFX (Part 4)/030_outskirts/outskirts_cave/details/tunnel_details1/tunnel_details1_3.wav
- Level SFX (Part 4)/030_outskirts/outskirts_cave/details/tunnel_details1/tunnel_details1_4.wav
- Level SFX (Part 4)/030_outskirts/outskirts_cave/front_speakers/loop/outskirts_cave_07.wav
- Level SFX (Part 4)/030_outskirts/outskirts_cave/front_speakers/loop/outskirts_cave_08.wav
- Level SFX (Part 4)/030_outskirts/outskirts_cave/front_speakers/loop/outskirts_cave_09.wav
- Level SFX (Part 4)/030_outskirts/outskirts_cave/front_speakers/loop/outskirts_cave_10.wav
- Level SFX (Part 4)/030_outskirts/outskirts_cave/rear_speakers/loop/outskirts_cave_07.wav
- Level SFX (Part 4)/030_outskirts/outskirts_cave/rear_speakers/loop/outskirts_cave_08.wav
- Level SFX (Part 4)/030_outskirts/outskirts_cave/rear_speakers/loop/outskirts_cave_09.wav
- Level SFX (Part 4)/030_outskirts/outskirts_cave/rear_speakers/loop/outskirts_cave_10.wav
- Level SFX (Part 4)/030_outskirts/outskirts_tunnel_lrg/details/tunnel_details1/tunnel_details1_1.wav
- Level SFX (Part 4)/030_outskirts/outskirts_tunnel_lrg/details/tunnel_details1/tunnel_details1_2.wav
- Level SFX (Part 4)/030_outskirts/outskirts_tunnel_lrg/details/tunnel_details1/tunnel_details1_3.wav
- Level SFX (Part 4)/030_outskirts/outskirts_tunnel_lrg/details/tunnel_details1/tunnel_details1_4.wav
- Level SFX (Part 4)/030_outskirts/outskirts_tunnel_lrg/details/tunnel_details2/tunnel_details2_1.wav
- Level SFX (Part 4)/030_outskirts/outskirts_tunnel_lrg/details/tunnel_details2/tunnel_details2_2.wav
- Level SFX (Part 4)/030_outskirts/outskirts_tunnel_lrg/details/tunnel_details3/tunnel_details3_1.wav
- Level SFX (Part 4)/030_outskirts/outskirts_tunnel_lrg/details/tunnel_details3/tunnel_details3_2.wav
- Level SFX (Part 4)/030_outskirts/outskirts_tunnel_lrg/details/tunnel_details3/tunnel_details3_3.wav
- Level SFX (Part 4)/030_outskirts/outskirts_tunnel_lrg/details/tunnel_details3/tunnel_details3_4.wav
- Level SFX (Part 4)/030_outskirts/outskirts_tunnel_lrg/details/tunnel_details3/tunnel_details3_5.wav
- Level SFX (Part 4)/030_outskirts/outskirts_tunnel_lrg/h2_tunnel/loop/tunnel_stereo1.wav
- Level SFX (Part 4)/030_outskirts/outskirts_tunnel_lrg/h2_tunnel/loop/tunnel_stereo2.wav
- Level SFX (Part 4)/030_outskirts/outskirts_tunnel_lrg/h2_tunnel/loop/tunnel_stereo3.wav
- Level SFX (Part 4)/030_outskirts/outskirts_tunnel_lrg/h2_tunnel/loop/tunnel_stereo4.wav
- Level SFX (Part 4)/030_outskirts/outskirts_tunnel_lrg/h2_tunnel/loop/tunnel_stereo5.wav
- Level SFX (Part 4)/030_outskirts/outskirts_tunnel_lrg/large_tunnel/loop/outskirts_lrg_tun1.wav
- Level SFX (Part 4)/030_outskirts/outskirts_tunnel_lrg/large_tunnel/loop/outskirts_lrg_tun2.wav
- Level SFX (Part 4)/030_outskirts/outskirts_tunnel_lrg/large_tunnel/loop/outskirts_lrg_tun3.wav
- Level SFX (Part 4)/030_outskirts/outskirts_tunnel_lrg/large_tunnel/loop/outskirts_lrg_tun4.wav
- Level SFX (Part 4)/030_outskirts/outskirts_tunnel_sm/small_tunnel/loop/outskirts_sm_tun1.wav
- Level SFX (Part 4)/030_outskirts/outskirts_tunnel_sm/small_tunnel/loop/outskirts_sm_tun2.wav
- Level SFX (Part 4)/030_outskirts/outskirts_tunnel_sm/small_tunnel/loop/outskirts_sm_tun3.wav
- Level SFX (Part 4)/030_outskirts/small_tubes/small_tubes/loop/small_tubes1.wav
- Level SFX (Part 4)/030_outskirts/small_tubes/small_tubes/loop/small_tubes2.wav
- Level SFX (Part 4)/030_outskirts/small_tubes/small_tubes/loop/small_tubes3.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/cap_ship_flyover.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/flood_lamp_generator/flood_lamp_generator/loop/flood_lamp_generator1.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/flood_lamp_generator/flood_lamp_generator/loop/flood_lamp_generator2.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/flood_lamp_generator/flood_lamp_generator/loop/flood_lamp_generator3.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/flood_lamp_generator/flood_lamp_generator/loop/flood_lamp_generator4.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/flourescent_light/flourescent_light/loop/flourescent_light1.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/flourescent_light/flourescent_light/loop/flourescent_light2.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/flourescent_light/flourescent_light/loop/flourescent_light3.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/flourescent_light/flourescent_light/loop/flourescent_light4.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/generator_030/track1/in.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/generator_030/track1/loop/generator_030_1.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/generator_030/track1/loop/generator_030_2.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/generator_030/track1/loop/generator_030_3.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/power_station/track1/loop/power_station.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/power_station/track1/loop/power_station2.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/power_station/track1/loop/power_station3.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/shield_barrier/shield_barrier/loop.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/stereo_leaves_details/details/stereo_leaves/stereo_leaves1.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/stereo_leaves_details/details/stereo_leaves/stereo_leaves2.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/stereo_leaves_details/details/stereo_leaves/stereo_leaves3.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/stereo_leaves_details/details/stereo_leaves/stereo_leaves4.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/stereo_leaves_details/details/stereo_leaves/stereo_leaves5.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/stereo_leaves_details/details/stereo_leaves/stereo_leaves6.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/stereo_leaves_details/details/stereo_leaves/stereo_leaves7.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/storm_point/details/storm_point_details/storm_point_detail1.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/storm_point/details/storm_point_details/storm_point_detail2.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/storm_point/details/storm_point_details/storm_point_detail3.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/storm_point/details/storm_point_details/storm_point_detail4.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/storm_point/details/storm_point_details/storm_point_detail5.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/storm_point/details/storm_point_details/storm_point_detail6.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/storm_point/details/storm_point_details/storm_point_detail7.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/storm_point/details/storm_point_details/storm_point_detail8.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/storm_point/details/storm_point_details/storm_point_detail9.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/storm_point/storm_point/loop/loop1.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/storm_point/storm_point/loop/loop2.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/storm_point/storm_point/loop/loop3.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/storm_point/storm_point/loop/loop4.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/tether_details/details/tether_details/tether_detail1.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/tether_details/details/tether_details/tether_detail2.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/tether_details/details/tether_details/tether_detail3.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/tether_details/details/tether_details/tether_detail4.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/tether_details/details/tether_details/tether_detail5.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/tether_details/details/tether_details/tether_detail6.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/tether_details/details/tether_details/tether_detail7.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/tether_details/details/tether_details/tether_detail8.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/tether_details/details/tether_details/tether_detail9.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/tether_details/details/tether_details/tether_detail10.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/tether_details/details/tether_details/tether_detail11.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/tether_details/details/tether_details/tether_detail12.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/tether_details/details/tether_details/tether_detail13.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/tether_details/details/tether_details/tether_detail14.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/tether_details/details/tether_details/tether_detail15.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/tether_details/details/tether_details/tether_detail16.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/warthog_light/track1/in.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/warthog_light/track1/loop/warthog_light_lp1.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/warthog_light/track1/loop/warthog_light_lp2.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/warthog_light/track1/loop/warthog_light_lp3.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/water_against_surface/water_against_surface/loop/against_surface1.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/water_against_surface/water_against_surface/loop/against_surface2.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/water_against_surface/water_against_surface/loop/against_surface3.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/water_against_surface/water_against_surface/loop/against_surface4.wav
- Level SFX (Part 4)/030_outskirts/sound_scenery/water_against_surface/water_against_surface/loop/against_surface5.wav
- Level SFX (Part 4)/040_voi/old_mombasa_quiet/details/mono_battle_details/explosion1.wav
- Level SFX (Part 4)/040_voi/old_mombasa_quiet/details/mono_battle_details/explosion3.wav
- Level SFX (Part 4)/040_voi/old_mombasa_quiet/details/mono_battle_details/explosion4.wav
- Level SFX (Part 4)/040_voi/old_mombasa_quiet/details/mono_battle_details/explosion9.wav
- Level SFX (Part 4)/040_voi/old_mombasa_quiet/details/mono_battle_details/subharm1.wav
- Level SFX (Part 4)/040_voi/old_mombasa_quiet/details/mono_battle_details/subharm2.wav
- Level SFX (Part 4)/040_voi/old_mombasa_quiet/details/mono_battle_details/subharm3.wav
- Level SFX (Part 4)/040_voi/old_mombasa_quiet/details/mono_battle_details/subharm4.wav
- Level SFX (Part 4)/040_voi/old_mombasa_quiet/details/mono_battle_details/triple_hit.wav
- Level SFX (Part 4)/040_voi/old_mombasa_quiet/details/mono_battle_details/triple_hit2.wav
- Level SFX (Part 4)/040_voi/old_mombasa_quiet/details/mono_distant_battle/mono_distant_battle1.wav
- Level SFX (Part 4)/040_voi/old_mombasa_quiet/details/mono_distant_battle/mono_distant_battle2.wav
- Level SFX (Part 4)/040_voi/old_mombasa_quiet/details/mono_distant_battle/mono_distant_battle3.wav
- Level SFX (Part 4)/040_voi/old_mombasa_quiet/details/mono_distant_battle/mono_distant_battle4.wav
- Level SFX (Part 4)/040_voi/old_mombasa_quiet/details/mono_distant_battle/mono_distant_battle5.wav
- Level SFX (Part 4)/040_voi/old_mombasa_quiet/details/stereo_distant_battle/stereo_distant_battle6.wav
- Level SFX (Part 4)/040_voi/old_mombasa_quiet/details/stereo_distant_battle/stereo_distant_battle7.wav
- Level SFX (Part 4)/040_voi/old_mombasa_quiet/details/stereo_distant_battle/stereo_distant_battle8.wav
- Level SFX (Part 4)/040_voi/old_mombasa_quiet/details/stereo_distant_battle/stereo_distant_battle9.wav
- Level SFX (Part 4)/040_voi/old_mombasa_quiet/details/whacked_vocals/whacked_vocals1.wav
- Level SFX (Part 4)/040_voi/old_mombasa_quiet/details/whacked_vocals/whacked_vocals2.wav
- Level SFX (Part 4)/040_voi/old_mombasa_quiet/details/whacked_vocals/whacked_vocals3.wav
- Level SFX (Part 4)/040_voi/old_mombasa_quiet/details/whacked_vocals/whacked_vocals4.wav
- Level SFX (Part 4)/040_voi/old_mombasa_quiet/details/whacked_vocals/whacked_vocals5.wav
- Level SFX (Part 4)/040_voi/old_mombasa_quiet/details/whacked_vocals/whacked_vocals6.wav
- Level SFX (Part 4)/040_voi/old_mombasa_quiet/details/whacked_vocals/whacked_vocals7.wav
- Level SFX (Part 4)/040_voi/old_mombasa_quiet/details/whacked_vocals/whacked_vocals8.wav
- Level SFX (Part 4)/040_voi/old_mombasa_quiet/front_speakers/loop/old_mombasa_quiet1.wav
- Level SFX (Part 4)/040_voi/old_mombasa_quiet/front_speakers/loop/old_mombasa_quiet2.wav
- Level SFX (Part 4)/040_voi/old_mombasa_quiet/front_speakers/loop/old_mombasa_quiet3.wav
- Level SFX (Part 4)/040_voi/old_mombasa_quiet/front_speakers/loop/old_mombasa_quiet4.wav
- Level SFX (Part 4)/040_voi/old_mombasa_quiet/front_speakers/loop/old_mombasa_quiet5.wav
- Level SFX (Part 4)/040_voi/old_mombasa_quiet/front_speakers/loop/old_mombasa_quiet6.wav
- Level SFX (Part 4)/040_voi/old_mombasa_quiet/rear_speakers/loop/old_mombasa_quiet1.wav
- Level SFX (Part 4)/040_voi/old_mombasa_quiet/rear_speakers/loop/old_mombasa_quiet2.wav
- Level SFX (Part 4)/040_voi/old_mombasa_quiet/rear_speakers/loop/old_mombasa_quiet3.wav
- Level SFX (Part 4)/040_voi/old_mombasa_quiet/rear_speakers/loop/old_mombasa_quiet4.wav
- Level SFX (Part 4)/040_voi/old_mombasa_quiet/rear_speakers/loop/old_mombasa_quiet5.wav
- Level SFX (Part 4)/040_voi/old_mombasa_quiet/rear_speakers/loop/old_mombasa_quiet6.wav
- Level SFX (Part 4)/040_voi/sound_scenery/storm_point_intro/storm_point/loop/loop1.wav
- Level SFX (Part 4)/040_voi/sound_scenery/storm_point_intro/storm_point/loop/loop2.wav
- Level SFX (Part 4)/040_voi/sound_scenery/storm_point_intro/storm_point/loop/loop3.wav
- Level SFX (Part 4)/040_voi/sound_scenery/storm_point_intro/storm_point/loop/loop4.wav
- Level SFX (Part 4)/040_voi/sound_scenery/swahili_pa/details/swahili/040mz_130_ans.wav
- Level SFX (Part 4)/040_voi/sound_scenery/swahili_pa/details/swahili/040mz_140_ans.wav
- Level SFX (Part 4)/040_voi/sound_scenery/swahili_pa/details/swahili/040mz_150_ans.wav
- Level SFX (Part 4)/040_voi/sound_scenery/swahili_pa/details/swahili/040mz_160_ans.wav
- Level SFX (Part 4)/040_voi/sound_scenery/swahili_pa/details/swahili/040mz_170_ans.wav
- Level SFX (Part 4)/040_voi/sound_scenery/swahili_pa/details/swahili/040mz_180_ans.wav
- Level SFX (Part 4)/040_voi/sound_scenery/swahili_pa/details/swahili/040mz_200_ans.wav
- Level SFX (Part 4)/040_voi/sound_scenery/swahili_pa/details/swahili/040mz_210_ans.wav
- Level SFX (Part 4)/040_voi/sound_scenery/swahili_pa/details/swahili/040mz_220_ans.wav
- Level SFX (Part 4)/040_voi/sound_scenery/swahili_pa/details/swahili/040mz_230_ans.wav
- Level SFX (Part 4)/040_voi/sound_scenery/swahili_pa/details/swahili/040mz_240_ans.wav
- Level SFX (Part 4)/040_voi/sound_scenery/swahili_pa/details/swahili/382.wav
- Level SFX (Part 4)/040_voi/sound_scenery/swahili_pa/details/swahili/383.wav
- Level SFX (Part 4)/040_voi/sound_scenery/swahili_pa/details/swahili/384.wav
- Level SFX (Part 4)/040_voi/sound_scenery/swahili_pa/details/swahili/385.wav
- Level SFX (Part 4)/040_voi/sound_scenery/swahili_pa/details/swahili/386.wav
- Level SFX (Part 4)/040_voi/sound_scenery/swahili_pa/details/swahili/387.wav
- Level SFX (Part 4)/040_voi/sound_scenery/swahili_pa/details/swahili/388.wav
- Level SFX (Part 4)/040_voi/sound_scenery/voi_fan_busted/track1/loop/voi_busted_fan1.wav
- Level SFX (Part 4)/040_voi/sound_scenery/voi_fan_busted/track1/loop/voi_busted_fan2.wav
- Level SFX (Part 4)/040_voi/sound_scenery/voi_fan_busted/track1/loop/voi_busted_fan3.wav
- Level SFX (Part 4)/040_voi/sound_scenery/voi_fan_scenery/track1/loop/voi_fan_scenery1.wav
- Level SFX (Part 4)/040_voi/sound_scenery/voi_fan_scenery/track1/loop/voi_fan_scenery2.wav
- Level SFX (Part 4)/040_voi/sound_scenery/voi_fan_scenery/track1/loop/voi_fan_scenery3.wav
- Level SFX (Part 4)/040_voi/sound_scenery/voi_pipes/track1/loop/voi_pipes1.wav
- Level SFX (Part 4)/040_voi/sound_scenery/voi_pipes/track1/loop/voi_pipes2.wav
- Level SFX (Part 4)/040_voi/sound_scenery/voi_pipes/track1/loop/voi_pipes3.wav
- Level SFX (Part 4)/040_voi/sound_scenery/zanzibar_stereo_wind/zanzibar_wind/loop/zanzibar_stereo_wind1.wav
- Level SFX (Part 4)/040_voi/sound_scenery/zanzibar_stereo_wind/zanzibar_wind/loop/zanzibar_stereo_wind2.wav
- Level SFX (Part 4)/040_voi/sound_scenery/zanzibar_stereo_wind/zanzibar_wind/loop/zanzibar_stereo_wind3.wav
- Level SFX (Part 4)/040_voi/sound_scenery/zanzibar_stereo_wind/zanzibar_wind/loop/zanzibar_stereo_wind4.wav
- Level SFX (Part 4)/040_voi/tunnel/details/mono/cavedropnoattck.wav
- Level SFX (Part 4)/040_voi/tunnel/details/mono/low_detail_02.wav
- Level SFX (Part 4)/040_voi/tunnel/details/mono/noisepan.wav
- Level SFX (Part 4)/040_voi/tunnel/details/mono/noisepan1.wav
- Level SFX (Part 4)/040_voi/tunnel/details/mono/verylow1.wav
- Level SFX (Part 4)/040_voi/tunnel/details/mono/verylow2.wav
- Level SFX (Part 4)/040_voi/tunnel/details/mono/very_low3.wav
- Level SFX (Part 4)/040_voi/tunnel/details/mono/very_low4.wav
- Level SFX (Part 4)/040_voi/tunnel/front_speakers/loop/first_tunnel1.wav
- Level SFX (Part 4)/040_voi/tunnel/front_speakers/loop/first_tunnel2.wav
- Level SFX (Part 4)/040_voi/tunnel/front_speakers/loop/first_tunnel3.wav
- Level SFX (Part 4)/040_voi/tunnel/front_speakers/loop/first_tunnel4.wav
- Level SFX (Part 4)/040_voi/tunnel/front_speakers/loop/first_tunnel5.wav
- Level SFX (Part 4)/040_voi/tunnel/rear_speakers/loop/first_tunnel1.wav
- Level SFX (Part 4)/040_voi/tunnel/rear_speakers/loop/first_tunnel2.wav
- Level SFX (Part 4)/040_voi/tunnel/rear_speakers/loop/first_tunnel3.wav
- Level SFX (Part 4)/040_voi/tunnel/rear_speakers/loop/first_tunnel4.wav
- Level SFX (Part 4)/040_voi/tunnel/rear_speakers/loop/first_tunnel5.wav
- Level SFX (Part 4)/040_voi/voi_exterior/details/desert_birds/bird3.wav
- Level SFX (Part 4)/040_voi/voi_exterior/details/desert_birds/bird4.wav
- Level SFX (Part 4)/040_voi/voi_exterior/details/desert_birds/bird5.wav
- Level SFX (Part 4)/040_voi/voi_exterior/details/desert_birds/bird6.wav
- Level SFX (Part 4)/040_voi/voi_exterior/details/desert_birds/bird7.wav
- Level SFX (Part 4)/040_voi/voi_exterior/details/desert_birds/bird8.wav
- Level SFX (Part 4)/040_voi/voi_exterior/details/desert_birds/bird9.wav
- Level SFX (Part 4)/040_voi/voi_exterior/details/desert_birds/bird10.wav
- Level SFX (Part 4)/040_voi/voi_exterior/details/desert_birds/bird11.wav
- Level SFX (Part 4)/040_voi/voi_exterior/details/desert_birds/snake1.wav
- Level SFX (Part 4)/040_voi/voi_exterior/details/dist_battle1_mono/dist_battle_mono_01.wav
- Level SFX (Part 4)/040_voi/voi_exterior/details/dist_battle1_mono/dist_battle_mono_02.wav
- Level SFX (Part 4)/040_voi/voi_exterior/details/dist_battle1_mono/dist_battle_mono_03.wav
- Level SFX (Part 4)/040_voi/voi_exterior/details/dist_battle1_mono/dist_battle_mono_04.wav
- Level SFX (Part 4)/040_voi/voi_exterior/details/dist_battle1_mono/dist_battle_mono_05.wav
- Level SFX (Part 4)/040_voi/voi_exterior/details/dist_battle1_mono/dist_battle_mono_06.wav
- Level SFX (Part 4)/040_voi/voi_exterior/details/dist_battle1_mono/dist_battle_mono_07.wav
- Level SFX (Part 4)/040_voi/voi_exterior/details/dist_battle1_mono/dist_battle_mono_08.wav
- Level SFX (Part 4)/040_voi/voi_exterior/details/dist_battle1_mono/dist_battle_mono_09.wav
- Level SFX (Part 4)/040_voi/voi_exterior/details/dist_battle1_mono/dist_battle_mono_10.wav
- Level SFX (Part 4)/040_voi/voi_exterior/details/dist_battle1_mono/dist_battle_mono_11.wav
- Level SFX (Part 4)/040_voi/voi_exterior/details/dist_battle1_mono/dist_battle_mono_12.wav
- Level SFX (Part 4)/040_voi/voi_exterior/details/dist_battle1_mono/dist_battle_mono_13.wav
- Level SFX (Part 4)/040_voi/voi_exterior/details/dist_battle1_mono/dist_battle_mono_14.wav
- Level SFX (Part 4)/040_voi/voi_exterior/details/dist_battle1_mono/dist_battle_mono_15.wav
- Level SFX (Part 4)/040_voi/voi_exterior/details/dist_battle1_mono/dist_battle_mono_16.wav
- Level SFX (Part 4)/040_voi/voi_exterior/details/dist_battle1_mono/dist_battle_mono_17.wav
- Level SFX (Part 4)/040_voi/voi_exterior/details/dist_battle2_mono/dist_battle_mono_18.wav
- Level SFX (Part 4)/040_voi/voi_exterior/details/dist_battle2_mono/dist_battle_mono_19.wav
- Level SFX (Part 4)/040_voi/voi_exterior/details/dist_battle2_mono/dist_battle_mono_20.wav
- Level SFX (Part 4)/040_voi/voi_exterior/details/dist_battle2_mono/dist_battle_mono_21.wav
- Level SFX (Part 4)/040_voi/voi_exterior/details/dist_battle2_mono/dist_battle_mono_22.wav
- Level SFX (Part 4)/040_voi/voi_exterior/details/dist_battle2_mono/dist_battle_mono_23.wav
- Level SFX (Part 4)/040_voi/voi_exterior/details/dist_battle2_mono/dist_battle_mono_24.wav
- Level SFX (Part 4)/040_voi/voi_exterior/details/dist_battle2_mono/dist_battle_mono_25.wav
- Level SFX (Part 4)/040_voi/voi_exterior/details/dist_battle2_mono/dist_battle_mono_26.wav
- Level SFX (Part 4)/040_voi/voi_exterior/details/dist_battle2_mono/dist_battle_mono_27.wav
- Level SFX (Part 4)/040_voi/voi_exterior/details/dist_battle2_mono/dist_battle_mono_28.wav
- Level SFX (Part 4)/040_voi/voi_exterior/details/dist_battle2_mono/dist_battle_mono_29.wav
- Level SFX (Part 4)/040_voi/voi_exterior/details/dist_battle2_mono/dist_battle_mono_30.wav
- Level SFX (Part 4)/040_voi/voi_exterior/details/dist_battle2_mono/dist_battle_mono_31.wav
- Level SFX (Part 4)/040_voi/voi_exterior/details/dist_battle2_mono/dist_battle_mono_32.wav
- Level SFX (Part 4)/040_voi/voi_exterior/details/dist_battle2_mono/dist_battle_mono_33.wav
- Level SFX (Part 4)/040_voi/voi_exterior/details/dist_battle2_mono/dist_battle_mono_34.wav
- Level SFX (Part 4)/040_voi/voi_exterior/details/dist_shells_mono/dist_shells_mono35.wav
- Level SFX (Part 4)/040_voi/voi_exterior/details/dist_shells_mono/dist_shells_mono36.wav
- Level SFX (Part 4)/040_voi/voi_exterior/details/dist_shells_mono/dist_shells_mono37.wav
- Level SFX (Part 4)/040_voi/voi_exterior/details/dist_shells_mono/dist_shells_mono38.wav
- Level SFX (Part 4)/040_voi/voi_exterior/details/dist_shells_mono/dist_shells_mono39.wav
- Level SFX (Part 4)/040_voi/voi_exterior/details/dist_shells_mono/dist_shells_mono40.wav
- Level SFX (Part 4)/040_voi/voi_exterior/details/dist_shells_mono/dist_shells_mono41.wav
- Level SFX (Part 4)/040_voi/voi_exterior/details/dist_shells_mono/dist_shells_mono42.wav
- Level SFX (Part 4)/040_voi/voi_exterior/details/dist_shells_mono/dist_shells_mono43.wav
- Level SFX (Part 4)/040_voi/voi_interior/details/rattle_verb/rattle_verb_1.wav
- Level SFX (Part 4)/040_voi/voi_interior/details/rattle_verb/rattle_verb_2.wav
- Level SFX (Part 4)/040_voi/voi_interior/details/rattle_verb/rattle_verb_3.wav
- Level SFX (Part 4)/040_voi/voi_interior/details/rattle_verb/rattle_verb_4.wav
- Level SFX (Part 4)/040_voi/voi_interior/details/rattle_verb/rattle_verb_5.wav
- Level SFX (Part 4)/040_voi/voi_interior/details/rattle_verb/rattle_verb_6.wav
- Level SFX (Part 4)/040_voi/voi_interior/details/rattle_verb/rattle_verb_7.wav
- Level SFX (Part 4)/040_voi/voi_interior/details/rattle_verb/rattle_verb_8.wav
- Level SFX (Part 4)/040_voi/voi_interior/details/rattle_verb/rattle_verb_9.wav
- Level SFX (Part 4)/040_voi/voi_interior/factory_int/loop/voi_factory1.wav
- Level SFX (Part 4)/040_voi/voi_interior/factory_int/loop/voi_factory2.wav
- Level SFX (Part 4)/040_voi/voi_interior/factory_int/loop/voi_factory3.wav
- Level SFX (Part 4)/040_voi/voi_interior/factory_int/loop/voi_factory4.wav
- Level SFX (Part 4)/040_voi/voi_rain_loop/details/voi_lightning/light1.wav
- Level SFX (Part 4)/040_voi/voi_rain_loop/details/voi_lightning/light2.wav
- Level SFX (Part 4)/040_voi/voi_rain_loop/details/voi_lightning/light3.wav
- Level SFX (Part 4)/040_voi/voi_rain_loop/details/voi_lightning/light4.wav
- Level SFX (Part 4)/040_voi/voi_rain_loop/details/voi_lightning/light5.wav
- Level SFX (Part 4)/040_voi/voi_rain_loop/details/voi_lightning/light6.wav
- Level SFX (Part 4)/040_voi/voi_rain_loop/details/voi_lightning/light7.wav
- Level SFX (Part 4)/040_voi/voi_rain_loop/details/voi_lightning/light8.wav
- Level SFX (Part 4)/040_voi/voi_rain_loop/details/voi_lightning/light9.wav
- Level SFX (Part 4)/040_voi/voi_rain_loop/details/voi_lightning/light10.wav
- Level SFX (Part 4)/040_voi/voi_rain_loop/track1/loop/voi_rain1.wav
- Level SFX (Part 4)/040_voi/voi_rain_loop/track1/loop/voi_rain2.wav
- Level SFX (Part 4)/040_voi/voi_rain_loop/track1/loop/voi_rain3.wav
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