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Miscellaneous
Game
Section
Sound Effects
Filesize 33.90 MB
Submitter Sandmanfan
Format ZIP
Hits 185
Comments 0

Icon Filler
Zip Contents[191]
  • Miscellaneous/alarmzone_loop.wav
  • Miscellaneous/amb_lev01_gdn_wtrfall1.wav
  • Miscellaneous/amb_lev11_machinery_loop1.wav
  • Miscellaneous/amb_lev12_bubble_pop1.wav
  • Miscellaneous/amb_lev12_bubble_pop2.wav
  • Miscellaneous/amb_lev12_bubble_pop3.wav
  • Miscellaneous/amb_lev12_bubble_pop4.wav
  • Miscellaneous/amb_lev12_elec_arcing1.wav
  • Miscellaneous/anchorclang.wav
  • Miscellaneous/anchor_bungee.wav
  • Miscellaneous/anchor_bungee_02.wav
  • Miscellaneous/anchor_bungee_whip.wav
  • Miscellaneous/anchor_bungee_zip.wav
  • Miscellaneous/anchor_drop.wav
  • Miscellaneous/batm_whoosh.wav
  • Miscellaneous/beeping.wav
  • Miscellaneous/big_arm_move.wav
  • Miscellaneous/big_cog_loop.wav
  • Miscellaneous/big_nme_beatchest_01.wav
  • Miscellaneous/big_nme_beatchest_02.wav
  • Miscellaneous/big_nme_crash_barrier.wav
  • Miscellaneous/big_nme_fs_01.wav
  • Miscellaneous/big_nme_fs_02.wav
  • Miscellaneous/big_nme_grunt_01.wav
  • Miscellaneous/big_nme_grunt_02.wav
  • Miscellaneous/big_nme_grunt_03.wav
  • Miscellaneous/bin_close.wav
  • Miscellaneous/bomberguard_hit.wav
  • Miscellaneous/bomberguard_vox_01.wav
  • Miscellaneous/bomberguard_vox_02.wav
  • Miscellaneous/bubbles_fade_01 (2).wav
  • Miscellaneous/bubbles_fade_01.wav
  • Miscellaneous/bubbles_loop_01.wav
  • Miscellaneous/bubbles_loop_02.wav
  • Miscellaneous/bubbles_loop_03.wav
  • Miscellaneous/bubble_gloop_01.wav
  • Miscellaneous/bubble_gloop_02.wav
  • Miscellaneous/bubble_gloop_03.wav
  • Miscellaneous/cog_run.wav
  • Miscellaneous/coins_shower1.wav
  • Miscellaneous/coins_shower2.wav
  • Miscellaneous/coins_shower3.wav
  • Miscellaneous/collide_comedy_01.wav
  • Miscellaneous/collide_comedy_02.wav
  • Miscellaneous/collide_comedy_03.wav
  • Miscellaneous/collide_comedy_04.wav
  • Miscellaneous/collide_comedy_05.wav
  • Miscellaneous/comedy_fall_01.wav
  • Miscellaneous/comedy_fall_02.wav
  • Miscellaneous/comedy_fall_03.wav
  • Miscellaneous/conveyor_explode_01.wav
  • Miscellaneous/con_dump_1.wav
  • Miscellaneous/con_whoosh_1.wav
  • Miscellaneous/dino_fall_01.wav
  • Miscellaneous/dino_roar_01.wav
  • Miscellaneous/doodah_vase_smash.wav
  • Miscellaneous/doorcrk.wav
  • Miscellaneous/doorcrk_02.wav
  • Miscellaneous/door_cog.wav
  • Miscellaneous/door_lock.wav
  • Miscellaneous/door_rattle.wav
  • Miscellaneous/dor_lev13_airlock_close1.wav
  • Miscellaneous/dor_lev13_biodome1_open1.wav
  • Miscellaneous/dor_lev13_biodomeplat_go1.wav
  • Miscellaneous/dor_lev13_biodomeplat_stop1.wav
  • Miscellaneous/dropin_1_l.wav
  • Miscellaneous/dutchman_yeargh.wav
  • Miscellaneous/electric_fence.wav
  • Miscellaneous/elec_shock.wav
  • Miscellaneous/enemy_lev2_ghost_alert1.wav
  • Miscellaneous/enemy_lev2_ghost_loop1.wav
  • Miscellaneous/enemy_lev12_guard_fall1.wav
  • Miscellaneous/enemy_lev12_guard_fall2.wav
  • Miscellaneous/enemy_lev12_guard_fall3.wav
  • Miscellaneous/engine_loop.wav
  • Miscellaneous/env_bubbles_loop.wav
  • Miscellaneous/env_electricity_loop.wav
  • Miscellaneous/env_hum_loop.wav
  • Miscellaneous/env_machine_loop.wav
  • Miscellaneous/env_steam_loop.wav
  • Miscellaneous/fail.wav
  • Miscellaneous/falldeath_1.wav
  • Miscellaneous/falling_whistle.wav
  • Miscellaneous/firework.wav
  • Miscellaneous/gong.wav
  • Miscellaneous/gudgeonfish_chew_01.wav
  • Miscellaneous/gudgeonfish_chomp.wav
  • Miscellaneous/intro_fall_01.wav
  • Miscellaneous/intro_fall_02.wav
  • Miscellaneous/jelly_scream_01.wav
  • Miscellaneous/jelly_scream_02.wav
  • Miscellaneous/jelly_scream_03.wav
  • Miscellaneous/jelly_scream_04.wav
  • Miscellaneous/kelp_snip.wav
  • Miscellaneous/king_off_screen.wav
  • Miscellaneous/king_stick_move.wav
  • Miscellaneous/knowledge_machine.wav
  • Miscellaneous/l8_pose_pb_av_3.wav
  • Miscellaneous/l8_pose_pb_av_4.wav
  • Miscellaneous/ladder_fall.wav
  • Miscellaneous/laser.wav
  • Miscellaneous/lockpicking.wav
  • Miscellaneous/lock_break_l.wav
  • Miscellaneous/map_screen_impact.wav
  • Miscellaneous/medal_success.wav
  • Miscellaneous/megaphone_feedback.wav
  • Miscellaneous/mu_level13_bio.wav
  • Miscellaneous/nme_big_attack_01.wav
  • Miscellaneous/nme_big_attack_02.wav
  • Miscellaneous/nme_big_grunts_01.wav
  • Miscellaneous/nme_big_grunts_02.wav
  • Miscellaneous/nme_roll_loop.wav
  • Miscellaneous/npc_fire.wav
  • Miscellaneous/page_hit.wav
  • Miscellaneous/page_hit_left.wav
  • Miscellaneous/paint_bad_1.wav
  • Miscellaneous/paint_bad_2.wav
  • Miscellaneous/paint_bell.wav
  • Miscellaneous/paint_excellent_2.wav
  • Miscellaneous/paint_excellent_3.wav
  • Miscellaneous/paint_good_1.wav
  • Miscellaneous/paint_good_2.wav
  • Miscellaneous/paperclip_appear.wav
  • Miscellaneous/paperclip_collect.wav
  • Miscellaneous/pat_foot1.wav
  • Miscellaneous/pat_foot2.wav
  • Miscellaneous/pat_foot3.wav
  • Miscellaneous/pat_foot4.wav
  • Miscellaneous/pat_impact_left.wav
  • Miscellaneous/photographer_camera_01.wav
  • Miscellaneous/photographer_camera_whine.wav
  • Miscellaneous/photo_success.wav
  • Miscellaneous/pk_fire_blub.wav
  • Miscellaneous/plant_gulp.wav
  • Miscellaneous/plant_spit.wav
  • Miscellaneous/platform_fall.wav
  • Miscellaneous/platform_move.wav
  • Miscellaneous/platform_respawn.wav
  • Miscellaneous/platform_wobble.wav
  • Miscellaneous/poik_1_l (2).wav
  • Miscellaneous/poik_1_l.wav
  • Miscellaneous/pop.wav
  • Miscellaneous/popgun_fire.wav
  • Miscellaneous/popgun_impact.wav
  • Miscellaneous/pop_fail_01.wav
  • Miscellaneous/portcullis_close.wav
  • Miscellaneous/portcullis_fall.wav
  • Miscellaneous/portcullis_long.wav
  • Miscellaneous/portcullis_open_loop.wav
  • Miscellaneous/portcullis_short.wav
  • Miscellaneous/pound_impact.wav
  • Miscellaneous/power_down.wav
  • Miscellaneous/question_machine_loop_01.wav
  • Miscellaneous/rom_1.wav
  • Miscellaneous/rom_2.wav
  • Miscellaneous/rom_3.wav
  • Miscellaneous/scamper_charge.wav
  • Miscellaneous/smoke_loop.wav
  • Miscellaneous/smoke_release.wav
  • Miscellaneous/snore_01.wav
  • Miscellaneous/snore_02.wav
  • Miscellaneous/snore_03.wav
  • Miscellaneous/snore_04.wav
  • Miscellaneous/snore_05.wav
  • Miscellaneous/statue_explode.wav
  • Miscellaneous/statue_impact_01.wav
  • Miscellaneous/statue_impact_02.wav
  • Miscellaneous/teleport_buzz_01.wav
  • Miscellaneous/teleport_buzz_02.wav
  • Miscellaneous/teleport_loop.wav
  • Miscellaneous/teleport_spark_01.wav
  • Miscellaneous/teleport_spark_02.wav
  • Miscellaneous/teleport_sustain_01.wav
  • Miscellaneous/teleport_sustain_02.wav
  • Miscellaneous/teleport_swish.wav
  • Miscellaneous/throw_coin.wav
  • Miscellaneous/treadmill_running_loop.wav
  • Miscellaneous/treadmill_start.wav
  • Miscellaneous/treadmill_stop.wav
  • Miscellaneous/trident_swing.wav
  • Miscellaneous/trip_01.wav
  • Miscellaneous/trip_02.wav
  • Miscellaneous/trip_03.wav
  • Miscellaneous/tutleedit1.wav
  • Miscellaneous/vari_2_end_icecream.wav
  • Miscellaneous/wood_impact_1.wav
  • Miscellaneous/wood_impact_2.wav
  • Miscellaneous/worm_bigrunt_01.wav
  • Miscellaneous/worm_bigrunt_02.wav
  • Miscellaneous/worm_bigrunt_03.wav
  • Miscellaneous/worm_shake.wav
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