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All Sound Effects Part 4
Game
Section
Sound Effects
Filesize 23.44 MB
Submitter iteachvader
Format ZIP
Hits 2,600
Comments 0

Icon Filler
Zip Contents[109]
  • ambPS_holoProj_lp_01.wav
  • ambPS_RAS_cmpCore_lp_01.wav
  • ambPS_RAS_distNoise_01.wav
  • ambPS_RAS_distNoise_02.wav
  • ambPS_RAS_distNoise_03.wav
  • ambPS_RAS_distNoise_04.wav
  • ambPS_RAS_distNoise_05.wav
  • ambPS_RAS_distNoise_06.wav
  • ambPS_RAS_distNoise_07.wav
  • ambPS_RAS_distNoise_08.wav
  • ambPS_RAS_distNoise_09.wav
  • ambPS_RAS_distNoise_10.wav
  • ambPS_RAS_distNoise_11.wav
  • ambPS_RAS_distNoise_12.wav
  • ambPS_RAS_distNoise_13.wav
  • ambPS_RAS_hallCreak_lp_01.wav
  • ambPS_RAS_hose_lp_01.wav
  • ambPS_RAS_hose_lp_02.wav
  • ambPS_RAS_hose_lp_03.wav
  • ambPS_RAS_metScrape_01.wav
  • ambPS_RAS_metScrape_02.wav
  • ambPS_RAS_metScrape_03.wav
  • ambPS_RAS_metScrape_04.wav
  • ambPS_RAS_metScrape_05.wav
  • ambPS_RAS_metScrape_06.wav
  • ambPS_RAS_metScrape_07.wav
  • ambPS_RAS_metScrape_08.wav
  • ambPS_RAS_metScrape_09.wav
  • ambPS_RAS_metScrape_10.wav
  • ambPS_RAS_metScrape_11.wav
  • amb_RAS_bridgeHall_01.wav
  • amb_RAS_bridge_01.wav
  • amb_RAS_compRoom_lp_01.wav
  • amb_RAS_corridor_lp_01.wav
  • amb_RAS_damgdHall_lp_01.wav
  • amb_RAS_detenCell_01.wav
  • amb_RAS_detenHall_01.wav
  • amb_RAS_detenSecr_01.wav
  • amb_RAS_hangarTrn_01.wav
  • amb_RAS_landnGear_lp_01.wav
  • amb_RAS_mntnceHll_lp_01.wav
  • amb_RAS_obsrvDeck_lp_01.wav
  • amb_RAS_outsidShp_lp_01.wav
  • amb_RAS_securtyRm_lp_01.wav
  • amb_RAS_torpBay_lp_01.wav
  • amb_RAS_torpTube_lp_01.wav
  • amb_RAS_trandoHll_lp_01.wav
  • amb_RAS_trpCatwlk_lp_01.wav
  • amb_RAS_ventShaft_lp_01.wav
  • door_RAS_breach_o_nd_01.wav
  • door_RAS_breach_o_st_01.wav
  • door_RAS_door1_lp_01.wav
  • door_RAS_door1_nd_01.wav
  • door_RAS_door1_st_01.wav
  • door_RAS_door2_nd_01.wav
  • door_RAS_door2_st_01.wav
  • door_RAS_door3_lp_01.wav
  • door_RAS_door3_nd_01.wav
  • door_RAS_door3_st_01.wav
  • door_RAS_halfDoor_c_nd_01.wav
  • door_RAS_halfDoor_c_st_01.wav
  • door_RAS_halfDoor_o_nd_01.wav
  • door_RAS_halfDoor_o_st_01.wav
  • door_RAS_hall_o_nd_01.wav
  • door_RAS_hall_o_st_01.wav
  • door_RAS_trpBay_o_lp_01.wav
  • door_RAS_trpBay_o_nd_01.wav
  • door_RAS_trpBay_o_st_01.wav
  • ele_RAS_elevtrSpkrBrk_01.wav
  • fol_RAS_trnKnifeSwing_01.wav
  • fol_RAS_trnKnifeSwing_02.wav
  • fol_RAS_trnKnifeSwing_03.wav
  • fol_RAS_trnKnifeSwing_04.wav
  • fol_RAS_trnKnifeSwing_05.wav
  • fol_RAS_trnKnifeSwing_06.wav
  • imp_RAS_metalFall_01.wav
  • imp_RAS_metalFall_02.wav
  • imp_RAS_metalHit_lg_01.wav
  • imp_RAS_metalHit_lg_02.wav
  • imp_RAS_metalHit_lg_03.wav
  • imp_RAS_metalhit_md_01.wav
  • imp_RAS_metalHit_md_02.wav
  • imp_RAS_metalHit_md_03.wav
  • imp_RAS_metalShatter_01.wav
  • imp_RAS_metalShatter_02.wav
  • imp_RAS_metalShatter_03.wav
  • int_RAS_consoleAlarm_lp_01.wav
  • int_RAS_consoleAlarm_lp_02.wav
  • int_RAS_telem_lp_01.wav
  • int_RAS_telem_lp_02.wav
  • int_RAS_telem_lp_03.wav
  • int_RAS_telem_lp_04.wav
  • int_RAS_telem_lp_05.wav
  • int_RAS_telem_lp_06.wav
  • int_RAS_telem_lp_07.wav
  • int_RAS_telem_lp_08.wav
  • int_RAS_telem_lp_09.wav
  • int_RAS_torpSwtch_01.wav
  • mach_RAS_torpedo_lp_01.wav
  • mach_RAS_torpedo_nd_01.wav
  • mach_RAS_torpedo_st_01.wav
  • mach_RAS_torpRack_lp_01.wav
  • mach_RAS_torpRack_nd_01.wav
  • mach_RAS_torpRack_st_01.wav
  • obj_RAS_heater_lp_01.wav
  • veh_RAS_dropShipIdle_lp_01.wav
  • veh_RAS_dropShipIdle_lp_02.wav
  • veh_RAS_dropShipPeeloff_01.wav
  • wep_RAS_turretFire_01.wav
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